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Thread Statistics | Show CCP posts - 5 post(s) |
Ender sup
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Posted - 2011.01.29 15:42:00 -
[481]
Originally by: Khanh'rhh
Originally by: nabort *Not being able to reactivate an accidently deactivated module before the cycle ends *Not being able to show info on a deactivated module before the cycle ends
*Not being able to tell which module has been activated on which target
Click the tractor / salvage icon to the right of the locked target. The specified module deactivates.
You're welcome!
You should stop and read before posting.
*Not being able to tell which module has been activated on which target This one's a pain in the ass sometimes.
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Neutrino Sunset
Bene Gesserit ChapterHouse Sanctuary Pact
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Posted - 2011.01.29 16:19:00 -
[482]
Have to decloak to copy a bookmark. Why?
Change the colour of the next waypoint gate from a pale barely discernable yellow to something I can actually see. Like red or blue. Better yet let me choose its colour myself.
Show Info on some ships doesn't even tell you the name of the shiptype in many cases! Off the top of my head the Prowler is one example but I know there are dozens of others.
Cannot access the cargohold of a ship in a POS ship maint array. If it's a shiptype you cannot fly and you cannot empty the cargobay you can't load it into a carrier meaning it is stuck (you can eject it into space but it's still stuck at the POS).
Make it so that you can open a container inside a POS corp hangar array. Having to endure multiple session change timers to switch to a hauler just so I can swap one module on my ship with a module in a can in a cha is enough to make me want to kill myself.
There is no facility for alliance storage at a POS, meaning every single corp in an alliance has to have their own POS. Which is ridiculous.
On the system map if you put probes beneath the system plane the probe positioning box and arrows becomes completely invisible, making probing in half of every system impossible.
The movable window system has never worked properly. The toolbar unhides itself randomly when jumping through gates, selected item window now resizes itself to twice the size it needs to be whenever docking or capital jumping. Other windows randomly move all around the screen and resize themselves whenever changing between windowed and fullscreen mode.
The log displays more information about what you are doing to someone else than what they are doing to you. The overview provides no way to know what someone is shooting at you with and the log doesn't give you this critical information either. Make the log provide useful information on what is being done by players ships to each other.
Enable the directional scanner and probes to be able to distinguish between piloted and unpiloted ships. Trying to locate someone in a system full of ships floating at POS is impossible.
Stolen from someone else and repeated: t3 ships outperforming command ships at their speciality. Yes fix this it takes the mickey.
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Karma
Vortex Incorporated
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Posted - 2011.01.29 17:06:00 -
[483]
Originally by: Faith Bluescreen remove overload function from weaponicon (i constantly damaging my waepons by accidently clicking on it)
you can use the little arrow at the bottom to lock overload status. then even if you click the green, it wont set itself to overload.
course, that stops you from using overload *when you want to* too...
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Jalmari Huitsikko
Caldari Certified Household Sweeping Consulting
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Posted - 2011.01.29 18:06:00 -
[484]
If you hit approach target and it cloaks, your ship tries to stop no matter what.
I'd rather have my ship continue in current direction with current speed.
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Karma
Vortex Incorporated
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Posted - 2011.01.29 21:01:00 -
[485]
Came to think about something.
- Zoom in and Zoom Out using the scroll-wheel on my mouse have always felt reversed for me. * when I scroll down, I zoom in.. and when I scroll up, I zoom out. usually it's the other way around in games.
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Khanh'rhh
Caldari Chaos Theory Exploration
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Posted - 2011.01.29 22:10:00 -
[486]
Originally by: Ender sup
You should stop and read before posting.
*Not being able to tell which module has been activated on which target This one's a pain in the ass sometimes.
I did. He wants to know so he knows which one to shut off. I told him how. Did you read his step-by-step issue? What I mentioned is *exactly* what you do to deactivate a module from a particular target.
The issue is usually with salvaging - which of the tractors are pulling, and which are just holding a thing 500m away? All you need do is click the tractors next to the ones 500m away and the module decycles.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.01.31 00:07:00 -
[487]
- Give different colors to invention decryptors used by each race (pretty much the same as ECM modules)
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Salpun
Gallente Paramount Commerce
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Posted - 2011.02.02 22:05:00 -
[488]
Back to the top with you
= I want to be able to pin ships or items to display first on docking.
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Moonasha
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Posted - 2011.02.02 22:19:00 -
[489]
I know this may seem stupid but I really wish CCP would update how weapons interact with ships.
Your laser always hits the same spot, for example. Weapons sound the same every single time you fire them. How about a little variety? Different sounds for when you get hit with a 'wrecking' hit? Different sounds for when something is hitting your sheilds / armor / hull?
Listen to the sounds here for example, that change depending on shields / armor : http://www.youtube.com/watch?v=GO1TBl-hiaM
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Cpt Advile
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Posted - 2011.02.03 11:35:00 -
[490]
* bring back the cntrl+q shortcut in the login screen (it's annoying the c that the server is down and u have to press esc and navigate out of the game with a mouse -_-) ________________________________ ACXtreme @ deviantart |
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Terminal Insanity
Minmatar Dreddit
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Posted - 2011.02.03 12:34:00 -
[491]
BLOOM / BRIGHTNESS? some missions/deadspace/plex have these clouds that multiply the sun's brightness, completely blinding you. In these sites, I spent more time re-positioning my camera so that i can see what im doing then anything else.
NEW SCANPROBE SCREEN HARD TO SEE When the probes are too far 'below' the system, they are in some kind of shadow, and it is nearly impossible to see where the probe control arrows are. I have to reposition the camera all over the place trying to find where the arrows are so that i can move them up over the grid, just so i can see them, before i resize and move them, and then return them back down below the visible area
UP/DOWN ALIGNMENT This really murders the immersion. How cool would it be if the space stations were aligned with their bottom towards the planet/moon? And if there was no more up/down? and if your ship no longer auto-leveled itself, and.... well, you get the point. Removing all this up/down crap would make the game 500x more immersive, and just plain cool to look at.
FLYING INSIDE PLANET'S SURFACE Why not just make a beep beep sound, and have your engine automatically shut off before you're sucked into the planet's gravitational pull, bringing you to a violent death? Im not saying add gravity, im just saying, dont let us manually fly inside of moons/planets/stars... Right now they actually have the opposite of gravity, they slingshot you AWAY if you get too close to the core of the planet...
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Mr LaForge
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Posted - 2011.02.03 15:40:00 -
[492]
Currently faction control tower BPCs are not dropping and haven't dropped since dominion I think. please let them drop again.
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Random Girl
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Posted - 2011.02.03 15:49:00 -
[493]
PI: When leaving a planet while there are unsubmitted edits you are presented with the 'leave yes or no?' option. => Add 'submit and leave'
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Rion Deteisan
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Posted - 2011.02.06 17:51:00 -
[494]
We need the ability to tell which market orders in our wallet are market orders you created for your corp. When you sell the items, they highlight blue in your "transaction" section of your wallet, but when they are on the market in the "orders" section, they look white like everything else. this can be a pain when you have a hundred orders out.
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Nyrawin
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Posted - 2011.02.06 23:30:00 -
[495]
That I cannot clear the waypoint without opening the map. Or at least I haven't found a way to do it yet
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Jenna Alduin
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Posted - 2011.02.07 16:31:00 -
[496]
Originally by: Nyrawin That I cannot clear the waypoint without opening the map. Or at least I haven't found a way to do it yet
Yes, that annoyed me too but now (since incursion? maybe I just missed it) you can just right click on the coloured square / dot on the left side of the HUD that shows you the route and the various sec statuses of your routed systems on your autopilot (make sure "show route" is on). Right click on the destination and "Remove Waypoint" is an option.
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Molang
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Posted - 2011.02.07 19:20:00 -
[497]
Above all, not having the ability to sell items in bulk. it would be so nice to be able to select all and sell to best buyer with in <% region price switch.
Please if any one reads this that can make this happen, please oh please I will sell my first born, just add this functionality.
that is all
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dr cisco
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Posted - 2011.02.07 19:54:00 -
[498]
i use multi-monitor and drag my screen across both monitors, one has a shorter vertical resolution than the other, and now all my minimized windows get minimized to the little bit that is not shown due to the shortness of the monitor. I just control-tab to get to minimized windows now. solution: make more(if not, all) of the UI movable.
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wr3cks
Reliables Inc Majesta Empire
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Posted - 2011.02.07 23:53:00 -
[499]
The Sovereignty display acts weird.
When you click the yellow sov word on your HUD, it opens the sov display at the system you were last looking at.
Shouldn't it default to the system you're currently in? Isn't that usually what people want to check the indices of?
It's a pain to have to navigate back out to world, drill down to your current region, constellation, and system. I think the predominant use case is that people want to check the index that they're currently in, and I thought this was how it worked at one point, but I could be wrong.
Also, glad that you guys fixed the setfocus behavior when editing orders. You would be amazed how much small annoyances like that can add up.
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Kleptopatra
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Posted - 2011.02.08 03:10:00 -
[500]
I don't like watching my Maelstrom do a 350 degree right turn to change direction 10 degrees to the left.
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Khonsu
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Posted - 2011.02.08 04:05:00 -
[501]
Turn off chanting in Amarr stations! I like to play with the sound on, but this chanting just needs to go.
Session timers. This is my major annoyance in EVE. It's always there, wasting my time. Joining a fleet? Wait 30 seconds while "talking to the fleet"!?...... Changing ships in a station? Twiddle thumbs and sing lalalala for 30 seconds first! Why did CCP invent so many ways to waste a player's time?
Notifications about lost ship and receiving a rookie ship every time you dock somewhere in a capsule and you don't have a ship there. Don't bother spamming me about this every time, it only serves to annoy. I know I can turn the blink off, but the message is still there, unread.
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Bryg Philomena
Don't Taze Me Bro
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Posted - 2011.02.09 03:05:00 -
[502]
Originally by: Hagbard23Celine
- Make moon mins a finitely and let them respawn randomly accross the universe after they are mined
Oh please, no. You apparently have never run a POS. It will take two hours of just sitting there to take down a POS. EASY. It took me 3 full days to take down the 9 towers I ran.
If ccp does do this, I hope it only happens once every 6 months at the quickest.
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |
Haerie
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Posted - 2011.02.10 17:50:00 -
[503]
Holy **** I can't believe the latest devblog, I must be dreaming :O
My biggest small thing that I want is a better font, or preferably ability to pick your own. Please make it sans-serif and antialiased, thank you very much :) My poor eyes are close to going on a killing spree after a few hours of trading/chatting.
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Greenl55
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Posted - 2011.02.10 17:58:00 -
[504]
one word OVERVIEW! It still doesnt show Wartargets properly.
FLEET WINDOW!!! My Fleet window does not stay in one place after being pinned it keeps getting longer and longer every session change.
Learn from Blizzard CCP they fix stuff
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Gnord
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Posted - 2011.02.10 18:02:00 -
[505]
Edited by: Gnord on 10/02/2011 18:07:49 Item 1: Weapon Range
I want to quickly see the optimal range of my guns, at a glance.
I want to quickly see the maximum range of my missiles, at a glance.
Right now, I have to show info, swap ammo, close the show info window, and re-open it.
Missiles are worse, since I have to open the fitting window, and show info on the fitted missiles (You can't just show info the ones in your hold - they're not adjusted), and manually multiply time * speed.
---------
Item 2:
Broadcast Target Why does the number disappear after a few seconds? When I see ten-twenty NPC enemies all named "Centus Mutant Lord", and I want to focus fire on specific one(s)... I really need that target number to STAY THERE.
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Chui Menta
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Posted - 2011.02.10 18:04:00 -
[506]
Edited by: Chui Menta on 10/02/2011 18:04:26 Slightly lower pg usage for extractors (PI) would be cool.
Quote: "I'd love if the timer for switching between ships was shorter than 30 seconds"
and ^that
Edit: and fix sideways warping
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Jaizak Aripaik
Gallente
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Posted - 2011.02.10 18:04:00 -
[507]
* Add a character count or some other device in bio editing to inform the user as to how many more characters will display on their info tab.
Right now, you can type a lot more than will display, and the idea that color and format tags you can't see are eating characters from your limit is unintuitive. As a result, many bios I see are getting trunca -- Jaizak Aripaik __ |
TSX01
Caldari Bullseye Mining Corporation
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Posted - 2011.02.10 18:05:00 -
[508]
When you are being webbed, your engine fire begin to dim, this is because currently the ship's speed is directly connected to engine fire. However logically this is a problem because when you are webbed, your engine is still operating at 100%, you are being slow down externally by outside force, therefore this does not mean the external force can control your ship engine's power. Therefore please make it that when you are being webbed your engine fire still stays at whatever you want ur ship to go.
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ShipSpinner
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Posted - 2011.02.10 18:08:00 -
[509]
Seconding being able to copy bms while cloaked.
Fleet window has this annoying tendency of expanding when I join fleet, when I have the broadcast menu down.
DRONE WINDOW GLITCH FOR THE LOVE OF GOD. Drone window not appearing, and having to either command your drones by manually launching them from the bay and using hotkeys or relogging to get the window back is tremendously annoying and very common, it seems especially when switching ships in space.
T3 subsystem switching in a POS? It's an old item and I know it's a technical challenge, but such an irritating limitation.
Refitting ships either in-station or at an SMA without being in them would be awesome.
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Greenl55
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Posted - 2011.02.10 18:11:00 -
[510]
CCP this topic has 17 pages of crap that you need to fix and some of these errors have been around for years. Fix them plzzzzzzzzzzzzz. Overview about 4 years broken Catalist bug, as far as i can remember.
CCP you have been bringing out all these expansions and its just creating more bugs in the game just fix what you have then move on plz for your paying customers sake we beg you.
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