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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Calathea Sata
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Posted - 2011.02.10 18:15:00 -
[511]
Not going to scan the whole forum to find out if this is mentioned already:
Multiple rows of tabs in chat windows please.
For example instead of
Chann(123)Chann(432)Chann(59)Chann(1234)Chann(59)Chann(1234)Chann(59)Chann(1234)
Can we have
Channel 1(123)Channel 2(432)Channel 3(59) Channel 4(1234)Channel 5(123)Channel 6(123)
?
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Farin Starwalker
Delta vane Corp.
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Posted - 2011.02.10 18:16:00 -
[512]
how bout the ability to revoke corp stock from members long since left the game, or to other corps?
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Hydraka
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Posted - 2011.02.10 18:16:00 -
[513]
Originally by: Allataria Id like to see missile turret hardpoints on missile ships. There are models for all the different types of gun turrets id like to see if not the launchers then just silos or something for the missiles.
^THISTHISTHISTHISTHIS!!!!! pretty pleees?
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Daenna Chrysi
Amarr Sedition Theory
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Posted - 2011.02.10 18:17:00 -
[514]
copy paste... there is this annoying bug in it. As long as I dont copy anything in the game, like a URL to open it in OOG browser, it works ok. I can copy a URL, or anything else for that matter while tabbed out and then paste it into the game chat or what ever text field I wish.
BUT here comes the annoying problem, when I copy anything in game for example an URL, the copy paste gets stuck to the last thing I copied. I have to relog every time I want to paste something again, and that can get infuriating. Dont know if this is a issue to many players and I am on a mac.
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Kari Trace
Caldari Foyu Trading World
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Posted - 2011.02.10 18:21:00 -
[515]
Dunno if anyone covered this already but heres my biggest-small paper cut:
Lets say I'm in space, looting / salvaging / etc.
Ctrl+I opens the the ship cargo bay I drag & drop the loot over... ...then I have to use my mouse hand (that would be better used helping to target the next wreck) to close my cargo hold.
My idea: Ctrl+I -> open window, Ctrl+I -> close window, Ctrl+I -> open window, Ctrl+I -> close window, ...
The hot key toggle a window open / close. Windows like the market / character sheet / cargo / ships / etc...
My 0.02 ISK.
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Bryt Void
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Posted - 2011.02.10 18:21:00 -
[516]
The Assets window has the ability to browse items by STATION -> CATEGORY -> "item" but i can't drag&drop items to the Fitting window to fit to my ship. I can by right-clicking and selecting "Fit to active ship" but then i cant choose which slot to fit the module to, it chooses for me.
My request is two-fold, and either solution would work for me. Either give the Items window Category tabs to make it easier to browse(like what the Assets -> Station -> "Category" has). Or fix the Assets window drag and drop features so I dont have to use the Items window anymore (for Items in my currently docked station, of course).
Kthxbai
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Sir Shrek
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Posted - 2011.02.10 18:25:00 -
[517]
I would like to express my opinion maybe its something good:
1. Make a difference between BPO and BPC because its very hard to browse between them when you have a bunch. (color, shape dont know something). 2. Add more tools to investigate the market, price, volumes, like in real stocks forex trading.
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mkmin
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Posted - 2011.02.10 18:26:00 -
[518]
Edited by: mkmin on 10/02/2011 18:35:25 Stationary sentry drones **** me off, and here's why. To use them you either have to stand absolutely still in battle, or power back to them who knows how far or abandon them if you do move. Sentry drones that move with the launching ship would turn them from a hate relationship to a love relationship, and go a long way to making Gallente railgun (and maybe even blaster) boats suck a lot less.
edit: Also, sentry drones don't have the certificates in place to guide users to the handy skills the way other drones do. Makes them seem "less important" and easier to overlook for new domi and megathron pilots while in fact it's the only way they can get a competitive amount of useful DPS.
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Bryt Void
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Posted - 2011.02.10 18:27:00 -
[519]
oh and please make it possible to attach the Browser and Jukebox windows as tabs in other windows... and any others that i may not know about.
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PryMary
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Posted - 2011.02.10 18:27:00 -
[520]
[RANT]Why oh why... Whenever I toggle timestamps it has to do it in every damn chat window... Not just the single chat window I want to have a time stamp in (INTEL)???
Also Autopilot what a fail and waste of time and resource this thing is!!! Why not warp to 0??? Why let a ship in high sec get suicide ganked when all it takes is to change warp to 15KM -> 0 not hard is it???
When are we going to get the updated Neocom?? The one on SISI was so much better than the current one!
Why oh why do you have to regroup your weapons every time you undock??? It's so damn annoying having to re-arrange everything!!! [/RANT]
Hmmmmm... feel better now. Carry on CCP!!!
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Clansworth
Good Rock Materials
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Posted - 2011.02.10 18:30:00 -
[521]
Little Thing:
Can we get rid of the 'must pause training before clone jumps'... 'must pause training before adding points to skills'... etc? I gotta think there'd be a relatively easy way to, if the pause is architecturally needed, queue the Pause - Jump - Resume actions? Intel/Nomad |
Bryt Void
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Posted - 2011.02.10 18:31:00 -
[522]
Add an option to "Release Claim" or something to objects in space that belong to you, like wrecks, cargo, and such. Thus making it fair for anyone to loot/salvage my wrecks without risking being added to my Kill Rights... etc.
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Kari Trace
Caldari Foyu Trading World
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Posted - 2011.02.10 18:32:00 -
[523]
Originally by: Farin Starwalker how bout the ability to revoke corp stock from members long since left the game, or to other corps?
Agrees....I have members that are > 6 months and are not coming back but can not kick them either.
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mkmin
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Posted - 2011.02.10 18:32:00 -
[524]
Originally by: Bryt Void Add an option to "Release Claim" or something to objects in space that belong to you, like wrecks, cargo, and such. Thus making it fair for anyone to loot/salvage my wrecks without risking being added to my Kill Rights... etc.
That's already in the game. it's called 'abandon.'
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Psihius
Caldari Anarchist Dawn U N K N O W N
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Posted - 2011.02.10 18:36:00 -
[525]
Bookmarks
CCP, in the name of Thor, God, Allah or any other God alike entity - please, do something about the bookmarks - they are loading for ages!
When you jetting a pack of bookmarks (well, living in a W-Space makes you deal with bookmarks on a daily basis) and try to open that container - it just takes ages. Jetcan 10-20 bookmarks with one character and then pick them up with other character. It takes up to 5-8 seconds to see them and be able to take. Same with the corporate hangars, anchored containers and People & Places.
Right now keeping bookmark count bellow 5-7 is a must to be able to open them fast. When we go and farm the Sleepers - bookmarks tend to grow to 20-40 and opening the bookmark window to copy them to someone is just... Well, you know. Some hard words should be here.
Also, PLEASE! Make us able to copy more than 5 bookmarks. I daily have to copy and give to people bookmarks sets of 10-30 and when I need to give them to 3 people, well again... you know the words I want to use.
And one thing more - before incursion we where able to copy bookmarks to the containers in space. Now we can't, had to do through cargo. Maybe this can be fixed? And added the ability to move bookmarks from jetcans/containers/etc to bookmarks without putting them to cargo?
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Bryt Void
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Posted - 2011.02.10 18:36:00 -
[526]
Add an option to the overview to add a special color highlight to objects that are also listed as Bookmarks.
And if you really want to make my day, make it possible for me to assign specific colors to each Bookmark independently. Or maybe do it by Bookmark folders groups. That would be so handy.
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Venge Daveed
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Posted - 2011.02.10 18:36:00 -
[527]
New Feature request: May sound odd, but I think it would be useful to allow a passenger(s) capability in the ships. Besides the obvious training benefits whereby a newbie can "ride shotgun" to observe tactics from a copilot set, including the pilot's GUI, it would also allow people to hitch a ride without having to use a ship (usually a shuttle) just to get to another ship or to return to a base after ferrying a ship to another station. It would also allow a new EVE payable task - a Taxi service - in fact an armed "armored car" service if need be! May sound odd, but if you stop to think about it there are endless possibilities. I won't waste space itemizing examples. Of course, there would be issues with player standings, wardecs, criminal flags, etc. that would need to be factored in. Maybe the service would be limited to only corp mates, contracts, etc.
It would be particularly nice if the passenger could rotate, zoom, etc. during the trip instead of having to see only what the pilot sees.
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Malinae Jor
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Posted - 2011.02.10 18:39:00 -
[528]
Edited by: Malinae Jor on 10/02/2011 18:39:41
Originally by: PryMary [RANT]Why oh why... Whenever I toggle timestamps it has to do it in every damn chat window... Not just the single chat window I want to have a time stamp in (INTEL)???
Also Autopilot what a fail and waste of time and resource this thing is!!! Why not warp to 0??? Why let a ship in high sec get suicide ganked when all it takes is to change warp to 15KM -> 0 not hard is it???
When are we going to get the updated Neocom?? The one on SISI was so much better than the current one!
Why oh why do you have to regroup your weapons every time you undock??? It's so damn annoying having to re-arrange everything!!! [/RANT]
Hmmmmm... feel better now. Carry on CCP!!!
1) I agree. Timestamps for each chat window. 2) Autopilot is useful if all of the following conditions are met 1: You are in high sec 2: You aren't carrying anything expensive. 3: You're in a reasonably quick ship (Shuttle, inty, etc. 4: You want to go make a sammich. If you autopilot to Jita in the current climate of suicide-ganking being rampant near trade hubs, that's kind of asking for it. (Although I in no way support suicide-ganking. It's rather silly.) If you're carrying something valuable enough that you don't want it ganked from you, maybe consider spending the time to make sure it's safe... I'm pretty sure that's why AP warps you at range on gates. Be thankful you HAVE a warp to 0 and don't have to use instas or ALWAYS land at range.
3) Soon(tm) 4) See regroup weapon button added in last patch. You're 1 click away.
Originally by: Bryt Void Add an option to "Release Claim" or something to objects in space that belong to you, like wrecks, cargo, and such. Thus making it fair for anyone to loot/salvage my wrecks without risking being added to my Kill Rights... etc.
See: Abandon All Nearby Containers in the right-click menu of a wreck or can.
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Gaylen Boch
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Posted - 2011.02.10 18:41:00 -
[529]
Edited by: Gaylen Boch on 10/02/2011 18:45:24 I think it's been mentioned elsewhere, but something that's bugged me for some time, is the corp standings calc. Currently, it's Average of all players with non-zero standing in corp >7 days. The problem with this is it weights the pleebs in the corp the same as the CEO/directors... doesn't make sense.
A couple solutions... Option A: Corp Role - Representative. Members with the Representative role have a 4 times impact on NPC -> Corp standings.
Option B: Standings are calculated exponentially. So, a member with a ¦3 standing would have 3 votes in the averaging. This takes care of the zero/near zero players dragging down/up the average, when in reality they would not even be known by the NPC corp... and really have a lot of impact from the stars/criminals in a corp.
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Bryt Void
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Posted - 2011.02.10 18:41:00 -
[530]
Sometimes I warp sideways.
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Clansworth
Good Rock Materials
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Posted - 2011.02.10 18:43:00 -
[531]
Originally by: Psihius Bookmarks
CCP, in the name of Thor, God, Allah or any other God alike entity - please, do something about the bookmarks - they are loading for ages!
When you jetting a pack of bookmarks (well, living in a W-Space makes you deal with bookmarks on a daily basis) and try to open that container - it just takes ages. Jetcan 10-20 bookmarks with one character and then pick them up with other character. It takes up to 5-8 seconds to see them and be able to take. Same with the corporate hangars, anchored containers and People & Places.
Right now keeping bookmark count bellow 5-7 is a must to be able to open them fast. When we go and farm the Sleepers - bookmarks tend to grow to 20-40 and opening the bookmark window to copy them to someone is just... Well, you know. Some hard words should be here.
Also, PLEASE! Make us able to copy more than 5 bookmarks. I daily have to copy and give to people bookmarks sets of 10-30 and when I need to give them to 3 people, well again... you know the words I want to use.
And one thing more - before incursion we where able to copy bookmarks to the containers in space. Now we can't, had to do through cargo. Maybe this can be fixed? And added the ability to move bookmarks from jetcans/containers/etc to bookmarks without putting them to cargo?
Perhaps the better fix to this would be fleet/corporate/alliance bookmarks, so you rarely have to ever create/destroy the bookmark items. Intel/Nomad |
Damassys Kadesh
Amarr Eternal Damnation of the Woken Mind
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Posted - 2011.02.10 18:44:00 -
[532]
Edited by: Damassys Kadesh on 10/02/2011 18:46:18 I've always meant to suggest this, and a very usable implementation would be quite simple (I hope):
On-screen notifications are useless during times of action. It doesn't update quickly enough and only one is displayed at a time. Thus you can't really tell how much damage is being taken or dealt, or how many people have started to scram etc... (you check the log after and go "ohhhhhh so that's why I got pwned"...)
Here are some changes (in order of complexity) that would be soooo nice for notifications:
1. Simply add an option to show more notifications simultaneously, to be decided by the user (up to a CCP defined maximum). These should show up like kills in an FPS game: scroll as more come in, then fade after time (or be bumped off if too many are coming in too quickly).
2. Allow a choice of where on the screen these notifications will display, to allow specific UI layouts to combine nicely with how many notifications you want to see.
3. Have 2 lists of notifications. One that is ONLY damage (since there would be many consecutive entries) and all other notifications in the other. Ideally you could select the number and position of this "other" list independently from the damage list. This could also be reflected in the log with tabs "All Notifications", "Damage Notifications", "Non-damage Notifications".
4. The coolest thing I think for implementing this would be to have numbers pop up out of the neocom over top of the relative module. Damage would pop up as a single number (no text) from your weapon module icon, perhaps with the colour indicating how critical the hit was. Damage received would pop up out of your HP readout. All other notifications could then show elsewhere on the screen as described before. This way, you can glance at whichever information you're most concerned about at any given time. If you then add the ability to show a few entries simultaneously to this setup (FPS kill style), you can see how much damage your last few shots did, how much damage your enemy's last few shots did AND warp scramble messages etc... I realize some people move modules around, but with the new shortcut system, I don't think it would be too bad to lock weapon modules to the top row to allow for this system.
Anyway, even the simplest implementation of this to allow users to actually use the incoming information would be greatly appreciated. Thanks.
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Trebor Daehdoow
Gallente Sane Industries Inc. Initiative Mercenaries
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Posted - 2011.02.10 18:44:00 -
[533]
Akita T gets some devblog love... congratulations!
Confessions of a Noob Starship Politician The most expensive free trip to Iceland you'll ever win!
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Samuel Samson
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Posted - 2011.02.10 18:46:00 -
[534]
Originally by: Bryt Void Sometimes I warp sideways.
That's just more gangsta
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Wannit
Minmatar Damocles Society
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Posted - 2011.02.10 18:47:00 -
[535]
Now that you mention it, it would be great if it was possible to save fleet layout so I don't have to re-make this after every downtime:
-Mining (Wing 1) ---Miners (Squad 1) ---Miners (Squad 2) ---Haulers (Squad 3) ---AFK (Squad 4) -Combat (Wing 2) ---Combat (Squad 1) ---Combat (Squad 2) ---Scouts (Squad 3) ---AFK (Squad 4)
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Bryt Void
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Posted - 2011.02.10 18:49:00 -
[536]
I would like a "Repackage All" option in the right-click menu in the Items window. Obviously it cant repackage damaged goods, but it can do everything else.
Make it awesomer by Prompting the user to repair damaged goods before finishing the "Repackage All" option, quoting a price for the process etc. And giving them the option to ignore the repair process.
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Narisa Bithon
Caldari
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Posted - 2011.02.10 18:51:00 -
[537]
Edited by: Narisa Bithon on 10/02/2011 18:51:02 FIX alliance pos gunning for crying out loud... all we need is to enable access to the guns and set the guns to auto reload until the run out of ammo or get incapped ... no need for hangar access.
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Bryt Void
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Posted - 2011.02.10 18:52:00 -
[538]
Originally by: Damassys Kadesh Edited by: Damassys Kadesh on 10/02/2011 18:46:18 I've always meant to suggest this, and a very usable implementation would be quite simple (I hope):
On-screen notifications etc.
I would prefer a System Chat Channel that solely acts as a Notification Log. In a neat dockable window that can be pinned and reviewed at will.
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banga74
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Posted - 2011.02.10 18:52:00 -
[539]
You should be able to put the smaller cans inside of larger cans, it would make the sorting of items much easier. For instance, If I had a station containter labeled Blueprints, then smaller containers in it like ship blueprints, missile blueprints etc.
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Craige Lordon
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Posted - 2011.02.10 18:57:00 -
[540]
When I place loot into the ships cargo hold, please auto stack.
Some sort of stacking of damaged laser crystals. Maybe a crack or something in it to indicate damage or bigger cracks for ones with more damage. Since the crystals could easily have varying amounts of damage just display the worst for a stack.
On the overview create a column for Ewar effects. I want to put the icon that shows up next to the information I look at not trailing off to the right someplace I rarely look. If you can;t do that, do something to draw attention to the line in the overview.
In the local window, the section that lists everyone in the channel, I want some way to turn off the images. I care about their names and status not what they look like. Wastes too much space.
Docked drones should display how much damage they have just like they do in space.
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