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Mini McFly
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Posted - 2010.12.19 16:07:00 -
[1]
I unsubscribed several months ago and just returned to see if the quality of Eve has improved. I am sad that it seems to have gotten worse play wise. They are several thread deal with marcos to ore prices. I wish to address lowsec. Currently lowsec is broken and for the average pilot unplayable. When you have two man T3 cruiser gang that can perma-camp a gate and instant lock killing everything, then the average pilot has no chance. When you have a two man faction BS/carrier gang perma-camp a station instant lock killing everything docking or undocking for hours, then the average pilot has no chance. Currently there is very little risk to a faction BS/carrier team. If we do catch the BS and we have enough dps to kill him, then he simple docks his BS into the carrier and pods away. The same applies to the T3 team.
I suggest and I have no hope anyone will listen.
1. Buff station defenses to mirror that of a large POS. Give that carrier that remote rep a BS with GCC agression so he has to waits 60 seconds to dock. Prevent pilots from using a carriers hanger then the carrier has agression. This would put some risk into camping a station with a BS/carrier team because then a small gang can catch and kill an agressed BS/carrier. Second the station's defenses would clean the station after a minute or so. This would not stop pirates from gank on stations, but it would prevent them from being perma camped giving the average pilot a chance.
2. Buff gate defenses to mirror that of a large POS. Give that average pilot a chance. Put some risk in a T3 cruiser team camping a gate. Give agression to logistics that remote rep; so that, they cant excape an ambush by jumping the gate. Add citadel torpedo battery, point, web, etc. to scale up the defenses. Put a 60 second delay of that extra defense making a gank possible, but preventing a smaller gang from perma-camping a gate for hours.
3. Make crime hurt. If you have a -5 standing with a faction then you cant dock in their stations. If you have GCC, then you cant dock in any station until your timer expires. Force those pilots to fight and do not allow them to hide in station.
These would make lowsec a bit more playable. It would not prevent ganks from occuring on gates/station, but would prevent gate and station from being perma-camped 23/7 with little risk to the campers.
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Joss56
Gallente The Scope
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Posted - 2010.12.19 16:26:00 -
[2]
Edited by: Joss56 on 19/12/2010 16:26:55 Bye and have fun playing wow.
(i agree with some of your opinions but there are tons of threads about this)
Gime your stuff ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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Furb Killer
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Posted - 2010.12.19 16:33:00 -
[3]
You are right that low sec would be way more populated if not for gatecamps (i have less issues with station camps, they arent as much of an issue with insta undock/redock), and that in the end pirates would have more targets. But this topic will soon be flooded by pirates who want to boost low sec by making it even easier for them to catch targets, since they dont realise that will only result in less targets.
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Tiger's Spirit
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Posted - 2010.12.19 17:46:00 -
[4]
Edited by: Tiger''s Spirit on 19/12/2010 17:47:50 Agreed but need other changes too. Too much sup capitals now in low sec.
Need remove their fighter bombers abilities there or need something changes like cynojammer in low sec too. Big 0.0 corps looking for ganking their targets there and blobbed with 30 SC a simple drake. LOL It's so pathetic.
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Anna Lifera
6....
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Posted - 2010.12.19 18:21:00 -
[5]
Edited by: Anna Lifera on 19/12/2010 18:22:33 supported. even when pirates aren't gate camping with a scout on the other side to spot camp busters, they still cloak in safespots or stay docked til they get a bite. all reward, no risk. --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |
Adunh Slavy
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Posted - 2010.12.20 04:41:00 -
[6]
Yep, broken
The Real Space Initiative - V7
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Bunyip
Center for Advanced Studies
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Posted - 2010.12.20 07:25:00 -
[7]
Supported - low-sec definitely needs some loving. The main reason more pilots don't go there is because of the gate camps, and even those that make it deal with the current insta-dock FotM.
I concur that stations and gates should do a LOT more damage than they are currently, but that will only cause spider-repping gangs to do it. Admittedly, it will be better than one or two pilots able to hold a gate, but it still needs work. However, this would be a good interim change.
I personally haven't experienced many supercarriers in low-sec, but I rarely go there (only when I need to get to null with my alt). However, based on the stories I've heard, I can completely believe you when you say that low-sec has a great deal of them. Make supercapitals (and only supers) prohibited in low-sec, as Concord still patrols there.
This is a start, and the other mining revamp thread might also improve things (moving asteroid belts to grav sites only in 0.8 or below). I also think more booster-like items need to be put into the game.
TL;DR: Low-sec needs some loving, supported.
======== "The civilized man is rude, for he knows that laws protect him from recompense; whereas the savage is not, for his actions can meet a bloody end." - Robert E. Howard |
Kogh Ayon
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Posted - 2010.12.20 09:38:00 -
[8]
I agree low sec broken but not your T3 ships way.
And your ideas are not reasonable nor appliable.
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