Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Luminus Mallus
|
Posted - 2010.12.24 15:24:00 -
[1]
Everybody knows that pulling level Vs out of secure space did nothing to improve lowsec venturing, especially when eve's pvp is so absurdly biased and skilless unless you're fighting a fleet battle.
Bring back level V agents into highsec.
Pros: - incentive for new and old players to fleet up and sweat for good isk. - increase gameplay diversity for pve players. I'm a pve only player and I know what I'm talking about when I tell you that level IV missioning gets boring pretty quickly.
Cons: - none
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2010.12.24 16:00:00 -
[2]
Ya know.. I think lvl4s pay too much.
Originally by: Luminus Mallus increase gameplay diversity for pve players. I'm a pve only player and I know what I'm talking about when I tell you that level IV missioning gets boring pretty quickly.
As long as missions are STATIC content, you'll always run into this problem of 'getting boring pretty quickly'.
Also, if you want team PvE run Incursions in high sec.
And, as cons I would list: - people will find ways to run those solo/multiboxing.. even more isk influx - more static content based on the old system which will get boring - risk/reward get's screwed over even more
/not supported, use incursions support Public Idea Tracker | 24hr PLEX |
Destination SkillQueue
Are We There Yet
|
Posted - 2010.12.24 16:20:00 -
[3]
Originally by: Tres Farmer
As long as missions are STATIC content, you'll always run into this problem of 'getting boring pretty quickly'.
Also, if you want team PvE run Incursions in high sec.
These are pretty much my feelings on the issue. Better let things stand as they are now and let the brave keep the lvl5 missions and the rewards. Let the PvE department of CCP focus on developing new and better PvE elements, that preferably also have random alterations to keep people on their toes at least a little bit longer. We should stop relying on current missions for PvE content in general and move on to bigger and better things.
|
Bunyip
Gallente Center for Advanced Studies
|
Posted - 2010.12.24 16:47:00 -
[4]
This solution only fixes one symptom, while the disease continues. In order to make missions in low-sec more capable (rather than using unscanable T3s), the mechanics of missions in low-sec needs to change.
Low-sec needs as much help as it can get, so let it keep the L5s. When CCP fixes the problem, L5s and all other missions in low-sec will be more capable again.
======== "The civilized man is rude, for he knows that laws protect him from recompense; whereas the savage is not, for his actions can meet a bloody end." - Robert E. Howard |
Antihrist Pripravnik
4S Corporation Morsus Mihi
|
Posted - 2010.12.24 19:10:00 -
[5]
Originally by: Luminus Mallus Everybody knows that pulling level Vs out of secure space did nothing to improve lowsec venturing, especially when eve's pvp is so absurdly biased and skilless unless you're fighting a fleet battle.
Bring back level V agents into highsec.
Pros: - incentive for new and old players to fleet up and sweat for good isk. - increase gameplay diversity for pve players. I'm a pve only player and I know what I'm talking about when I tell you that level IV missioning gets boring pretty quickly.
Cons: - none
"If Mohammed won't come to the mountain, the mountain must come to Mohammed" type of logic detected.
Learn to move through lowsec, it's easy. Learn to do missions in lowsec, it's easy and profitable. Learn to defend yourself/run away/avoid engagements. Learn to fit and fly an unprobable ship, it's very easy. Learn to use scan probes and do PvE in W-Space.
In fact, learn to play the game and then ask for something.
|
Herping yourDerp
|
Posted - 2010.12.24 19:11:00 -
[6]
the problem with lowsec is yarrtards. solution = add concord response OR make sec status mean somthing more then u cannot enter highsec.
lowsec needs help cool, but its dead because of player fail
|
Anubis Xian
Reavers
|
Posted - 2010.12.24 23:51:00 -
[7]
So you want to nerf the people who actually have the balls to run L5s as is.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
|
King Rothgar
Amarrian Retribution
|
Posted - 2010.12.25 00:15:00 -
[8]
I run lvl5's in low sec all the time solo. Your lack of balls and skill is your own problem, CCP should not wreck the incomes of those who actually adapted to life in low sec so you can farm isk easier. And let's face it, that's all any level of mission is for. Missions are boring, repetitive, mind numbing exercises. They exist to generate LP and isk out of thin air. You might as well ask for null sec's famous sanctums or sleeper sites in high sec. TBH, the sanctums are probably more up your alley. They give liquid isk, lvl5's pay almost exclusively in LP so you need to put a little effort into getting a good isk/lp return for it to be any good.
Not supported.
Thus far you shall read, but no further; for this is my sig. |
Gallians
|
Posted - 2010.12.25 01:32:00 -
[9]
Supported.
Low sec is a worthless wasteland and moving L5's there did not change that, but basically made quite interesting PVE content unplayeable.
Lo sec is fundamentally flawed and nothing is gonna get people there as long as those fundamental flaws are not adressed.
Either add Concord, make gate guns do something (anything at this point) or get rid of combat probes.
At any rate, high sec needs more content and there is no reason to throw this content into a garbage can.
And by the way, I think you are forgetting just how annoying these sigs are. |
King Rothgar
Amarrian Retribution
|
Posted - 2010.12.25 02:41:00 -
[10]
Edited by: King Rothgar on 25/12/2010 02:41:46 I rather like my "garbage can."
Thus far you shall read, but no further; for this is my sig. |
|
Gerrick Palivorn
|
Posted - 2010.12.25 14:03:00 -
[11]
PVE content in a PVP based sandbox game is for isk fountians only. While I can see that it is needed it needs to limited. I personally believe that lvl 4's should have a 50% chance of ending up in lowsec, or a complete overhaul of the missioning system needs to be done to eliminate botting.
My personal idea is have each agent come out with a limited amount of missions per day, each mission will become available at different times during the day and anyone in the station can accept the mission. Once the mission is accepted no one else can accept it, then it operates as a normal mission. Lvl 1 missions should have the most amount of missions to run, and the number of missions available to each agent decreases based on lvl and quality.
But thats just my 2cc
Gerrick Palivorn |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |