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Thread Statistics | Show CCP posts - 1 post(s) |
Syn Callibri
Minmatar 21st Eridani Lighthorse Broken Chains Alliance
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Posted - 2010.12.28 18:45:00 -
[91]
Originally by: thisisnotright
I'm pretty much the gossip girl of the internet. Everyone knows me and everyone reads my blog. People admire me and worship me.
Now who are you again? Oh you must be some random alliance peasant
/puts trolling euro-snob on ignore and moves on.
Commander Tac-Ops |
Misstress Iteron
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Posted - 2010.12.28 18:55:00 -
[92]
Every MMO has its blobs, its just eve has bigger ones. Rather than demand CCP find an impossible fix people need to just accept it and adapt.
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De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2010.12.28 18:55:00 -
[93]
Originally by: Syn Callibri
Originally by: thisisnotright
I'm pretty much the gossip girl of the internet. Everyone knows me and everyone reads my blog. People admire me and worship me.
Now who are you again? Oh you must be some random alliance peasant
/puts trolling euro-snob on ignore and moves on.
You missed a perfect snipe there, dear. --Vel
I'm more of a care-badger. |
Rented
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Posted - 2010.12.28 18:59:00 -
[94]
Does this post make me look fat?
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Zhim'Fufu
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Posted - 2010.12.28 19:00:00 -
[95]
Originally by: Rented Does this post make me look fat?
No, but your avatar does.
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De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2010.12.28 19:03:00 -
[96]
Originally by: Zhim'Fufu
Originally by: Rented Does this post make me look fat?
No, but your avatar does.
He's not overweight. He's undertall. --Vel
I'm more of a care-badger. |
Misstress Iteron
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Posted - 2010.12.28 19:18:00 -
[97]
Originally by: thisisnotright
Quote: euro-snob
If Euro-snob means educated, electric car driving, secular, pro gay, pro choice, then yes you are correct. I am such a snob.
I laugh at your electric car which suffers in the cold cold winter.
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Ephemeron
The Dirty Dozen
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Posted - 2010.12.28 19:21:00 -
[98]
Quote: Every MMO has its blobs, its just eve has bigger ones. Rather than demand CCP find an impossible fix people need to just accept it and adapt.
It WAS possible before The Great Nano Nerf. Make no mistake about that. We aren't talking about theory here, this is a historic fact.
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CCP Zymurgist
Gallente C C P
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Posted - 2010.12.28 19:23:00 -
[99]
Thread cleaned of trolling comments, please keep on topic.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Misstress Iteron
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Posted - 2010.12.28 19:31:00 -
[100]
Originally by: Ephemeron
Quote: Every MMO has its blobs, its just eve has bigger ones. Rather than demand CCP find an impossible fix people need to just accept it and adapt.
It WAS possible before The Great Nano Nerf. Make no mistake about that. We aren't talking about theory here, this is a historic fact.
I am also not theory baking. I have been going solo for months in one of the slowest ships in the game...
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Syn Callibri
Minmatar 21st Eridani Lighthorse Broken Chains Alliance
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Posted - 2010.12.28 19:35:00 -
[101]
Would that be a "battle-itheron" by chance?
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Bollox Reader
Farkistan GED Academy
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Posted - 2010.12.28 23:45:00 -
[102]
Originally by: Drakarin
Perhaps I'm extremely bitter and pessimistic, but that was a very depressing read. You're absolutely right, but that doesn't make me happy at all. Why on earth would anyone want to make a game based on real life corporate dynamics? Business in real life is about as dull as it can possibly get. Well, maybe staring at a wall waiting for paint to dry is a bit more mundane, but hell, probably not.
That wasn't the idea behind the game. It was intended to be a wonderland where everyone who wanted freedom to grief each other, could. It is, however, a natural result of a territorial sandbox game that has an ever-increasing population. After observing this game, and other territorial control games, that is the predominant issue. Eventually, the independents get squeezed out.
Quote:
Obviously grouping up should be possible and rewarding, but there's plenty of ways to give solo players some power and at least create a few doors for them to venture into. As it stands, you can try it and if you get really lucky you may even win a few battles, but it does all of nothing against even just one individual's assets.
And yet somehow the biggest reason people tell me they quit Eve was because of ongoing pvp losses. When their wallets ran out, they stopped playing. If their wallets run out, they're doing it wrong anyway, but there IS significant loss involved in Eve for the typical player. Some can wallet tank, others can't for whatever reason.
Quote:
The first step is to add a lot more space to space. And I do mean a lot. This game is huge, lets make it gargantuan. Add in 50,000 + null sec systems, and a bunch more low sec space. As well, separate each of the four empire faction's systems by at least 10 jumps through low sec, forcing people to transport goods across it.
I definitely agree with you there. I'm sure there are significant content challenges, since everything has to be seeded. But I recall stories going around in beta that they had actually generated twice as many systems as they'd released, and were holding half back for the future. I used to think that the devs said this themselves, but it's been quite a while since the beta forums were wiped out and all I have is my increasingly distant memory of those days. It was certainly something that I picked up on.
I think that w-space would provide the perfect opportunity to find more Eve Gate-type structures. After all, it would be odd for it to be a one-off. Perhaps the Sleepers could be the CONCORD of the "other-space" with their own NPC empires surrounded by a vast sea of 0.0 territory. CONCORD and the Sleepers reach an "understanding" that capsuleers, of course, are not beholden to hold to since they are, essentially, beyond the reach of any sovereignty.
There is plenty of room for such additions. They don't even have to be aliens, any more than the Jovians. Who knows what happened to the original humans?
As far as your bitterness and cynicism, I think it is merited. The game HAS changed. There is far more structure and far less room for the intrepid independent. And that is a true loss. I look at it as many thought of Frederick Turner's talks at the 1893 Chicago World's Fair when he pointed out the closing of the frontier. We still have people who resent that notion. It's natural. That's essentially what we have had in Eve, and it changes the rules for most people. Exceptional individuals can rise above it but not, by definition, the typical player.
It's human to create these structures, and it is also human to resent their existence. I choose to find a vicarious joy in what we as a player base have wrought, but I too feel twangs of regret for what has been lost.
My way of coping with it has been a series of accounts I've opened and closed over the years. I retrain myself with the tutorials and try to integrate myself into the new social structures without baggage from prior characters. I make it a new game.
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Typhis Deterious
Firebird Squadron Terra-Incognita
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Posted - 2010.12.29 00:43:00 -
[103]
This is because Vagas are solopwnmobiles...
_______________________________ R.I.P Trinity Nova
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Misstress Iteron
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Posted - 2010.12.29 08:32:00 -
[104]
Originally by: Syn Callibri Would that be a "battle-itheron" by chance?
However did you guess?
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Pan Crastus
Anti-Metagaming League
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Posted - 2010.12.29 11:24:00 -
[105]
The correct way to boost solo play is with bots nowdays! More accounts for CCP to earn money with. :-/
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Mortania
Minmatar Mining Manufacturing Missioning
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Posted - 2011.02.20 02:22:00 -
[106]
My brain got tired about halfway through the thread...
But, did anyone point out that "...battleships are not meant to be solopwnmobiles..." doesn't mean that you could solo back then and now you can't, but it was in relation to each class of ship having a role and it not being rock paper scissors where rock punches right through paper. At the time of that quote Battleships beat cruisers and frigates. It was the answer to all situations. Which was stupid and they were right to fix it. They made it so that frigates were fast and harder to hit with larger guns. It was the birth of the 30+km/s intys and life was good. EVE now pwns EVE then. ---
Destroying asteroids one at a time, to make the universe safer. |
ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2011.02.20 02:35:00 -
[107]
Originally by: thisisnotright Edited by: thisisnotright on 27/12/2010 17:54:18 rabble rabble rabble....
Boost soloplay CCP
massively MULTIPLAYER Online Role Play Game
That is all
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
Centri Sixx
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Posted - 2011.02.20 02:45:00 -
[108]
The point of a solo player isn't pwning, it's surviving and being free to do what you like in a game where most people need a fleet of thirty ships to go to the bathroom.
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True Sight
THORN Syndicate Controlled Chaos
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Posted - 2011.02.20 02:46:00 -
[109]
You're right!
I'm going to boost solo-play, by giving you a ship that will give you an edge!
oh crap.. that alliance went out and started flying a whole fleet of that new ship I made... --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Lamparski
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Posted - 2011.02.20 05:42:00 -
[110]
There is a Warpdrive podcast that celebrated the 5 year anniversary of Eve. A must listen to for all eve players. Linkage
This is a great episode and has interviews with the devs and the very first Eve players who helped change the game. I would like to believe that people who brought this game together really loved the thought of a truely complex but difficult and dangerous universe.
Im sure CCP investors are happy with the way it turned out, and a game of blobs is the norm and brings in the cash. Lets be honest, cold hard dollars do make life a bit easier.
Just listen to the podcast for a good history of the early days of Eve and why that version is so much better then what we have today. Ill never unsub, half way to 100m SP
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Kuronaga
The Drekla Consortium
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Posted - 2011.02.20 08:19:00 -
[111]
Solo players have options.
It's called get a Loki and rule the universe.
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.02.20 08:33:00 -
[112]
Quote: the game is great in so many ways, but it lacks options people who care little of being a petty peasant in an alliance machine. EVe online once had options for such individuals, but the development over the last years has greatly decreased these options.
I have no issue with solo (or small gang) PVP receiving some attention... however I will point out that if you are in an alliance and end up as merely a "petty peasant" it is due to your own mindset and poor choices. ===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |
Richard Aiel
Caldari GloboTech Industries
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Posted - 2011.02.20 09:10:00 -
[113]
lol @ BSes not being solo pwnmobiles but Drakes are ----------------------------------------- If you dont learn from the past you are doomed to repeat it http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469262&page=2#51 |
Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.02.20 09:48:00 -
[114]
There is nothing wrong with the 'solopwnmobile concept' in theory. The people against such things are also the ones who blob and just want the kills to remain easy.
~No matter what happens, somebody will find a way to take it too seriously.~ |
Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.02.20 09:55:00 -
[115]
Originally by: ITTigerClawIK
Originally by: thisisnotright Edited by: thisisnotright on 27/12/2010 17:54:18 rabble rabble rabble....
Boost soloplay CCP
massively MULTIPLAYER Online Role Play Game
That is all
******ed argument.
That is all.
~No matter what happens, somebody will find a way to take it too seriously.~ |
Lex Mirus
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Posted - 2011.02.20 09:56:00 -
[116]
I kinda don't know what to think of EVE now compared to EVE then. With insurance gone, I think battleships are only good for armor/shield tanking lvl 4 missions. But the solopwnmobile in EVE is the Hulk. I mean I see these things solo in empire all the time. I would like to see CCP make space larger... There used to be something exciting about 0.0 space. I remember feeling like I was exploring low sec, and 0.0. Now I don't think about it, because I know 0.0 is camped off by the megacorps. I kind of don't feel free to enjoy the game anymore in general.
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Cellia Dacella
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Posted - 2011.02.20 10:41:00 -
[117]
the existance of a solo pwn mobile would be fotm for us team players. cause I know me and my buddies would be like oh nice, a solo pwn mobile that's awsome sauce when flown in a fleet. The problem is not the lack of solo pwn mobiles. It is the simple pvp mechanics. Ships with no critical death chance i.e. % chance of a ship doing damage to other ships near it when it dies. and line of sight fighting when it comes to asteriods, stations, and other objects. I think the addition of those two things would bring alot more depth to eve pvp, and also open alot of opportunities for solo pvp.
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Eyup Mi'duck
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Posted - 2011.02.20 11:25:00 -
[118]
Originally by: Tekumze Wolf Edited by: Tekumze Wolf on 28/12/2010 14:31:24 IMO What eve needs is more space. Influx of new people, game changes (jump bridges, jump freighters) and stuff players do themselves (stations in every second system in 0.0) made the EVE universe feel crowded and small.
It needs to become what space was. A vast area of nothing with some bright spots in them. There need to be areas that are hard to reach which automatically means there will be less people there and harder to reach for the blobs (due to logistics).
THIS. The barriers to entry in the alliance business are so high as to make it impossible for new ventures. So the big old alliances, or their descendents, rule the game now and always will unless the mechanics change. Solo players, new players, even those who can get a substantial corp together, can only ever take part in the big game by joining the established powerbases, or resigning themselves to a completely different game in npc or empire space.
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Grog Barrel
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Posted - 2011.02.20 17:10:00 -
[119]
dominix,
only viable BS class ship as solopwnmobil. c/d?
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Istvaan Shogaatsu
Caldari Guiding Hand Social Club
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Posted - 2011.02.20 17:56:00 -
[120]
Originally by: thisisnotright I seem to recall that that was the actual quote, but I'm sure you will correct me if I'm wrong.
I never understood that statement, having played EVE since a time when battleships took many months to get in form of endless hours of mining and crap agent loot. Yes the game mechanics were pretty funny, and by today's standards it was broken, but it was endlessly better than it is today.
A battleship is not meant to be a solo pwnmobile? I guess that thought pattern comes from player A meeting player B and player A "pwning" player B just because hes in a battleship? Ok. This was during exodus if I remember correctly. What about player A meeting player B and pwning player B just because hes in an alliance? No no, I'm not arguing for a single player to be able to "pwn" a whole alliance. If you are not an anti-intellectual you will continue to read and reply later, if you are then you will be typing furiously right now. I can imagine it being in the lines of "l2p/whine/cry" or whatever.
The reasons you nerfed "solo pwnmobiles" are the same reasons you should now boost soloplay. The EVE universe in quite crowded, your game made it. Congratulations. Prime time on Saturdays has more than 2000 players like it once had, its 500000 players now.
the game is great in so many ways, but it lacks options people who care little of being a petty peasant in an alliance machine. EVe online once had options for such individuals, but the development over the last years has greatly decreased these options.
Boost soloplay CCP
Despite the fact that this post is probably a troll... I'll bite.
I've been feeling the same way, for a very long time.
Let me tell you about my early days in Eve. When I started out, battleships were still a rarity, and cruisers were the workhorse. Then... something magical happened. Interceptors came out.
They were a whole class above the current ships. They were superior, undeniably so. Interceptor gangs could tear apart cruiser fleets, and bring down battleships quickly in sufficient numbers. Relatively soon after, another t2 ship class entered New Eden - the HAC.
At this point, I FELT LIKE A BURNING GOD OF SLAUGHTER. My Zealot could tear a heavily tanked Megathron limb from limb in seconds. It was agile. It was deadly. It was a knife.
At this point in Eve Online, the lethality of an individual mattered.
It no longer matters. Solo PVP has become a rarity. Even in the rare 1v1 situation, my ships feel toothless. I have 115 million SP, and about as much to show for it as a 20m SP pilot who specialized. I just have more options, but all the options suck. They're boring.
The feeling of being a burning god of slaughter? Gone.
My urge to PVP? Gone along with it. PVP no longer matters. Even the newbiest of newbies can replace their losses easily these days; this was not so when entire fleets of newbies had to attack asteroid belts in Badgers and mining frigates in order to afford one battleship. Titans and motherships die, but not as fast as more are built.
Just a rant. Many will likely disagree. But I miss that feeling, from around 2005/06... flying around in a Zealot... feeling like a god of murder.
I want it back.
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