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Rex Garvin
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Posted - 2011.01.03 13:27:00 -
[1]
Edited by: Rex Garvin on 03/01/2011 13:31:24 I would like a Tech 3 Orca or similar ship with subsystem so I can configure it any way I want. Cargo bay, Ore bay, Corp Bay, and Hanger bay would be interchangable and can be removed without destroying them. Thier would be different sizes for each bay. I can choose to have 1 large cargo bay if I want or 4 different types and sizes of bays. I would also like to see an ore bay like the Roqual so I can compress my ore if I want. Of course everything would have to be purchased and have skills to be learned.
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Karn Velora
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Posted - 2011.01.03 14:37:00 -
[2]
Jumping the caps straight to T3, without passing T2 even? I'd rather not stir up that hornet's nest for a great many years yet. Personally, I hope we don't see any T2 caps ever - let alone T3s. Of course, I can probably kiss that dream goodbye. But yeah... at least start begging for T2 caps before we get on to T3, yeah?
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Koenny
Minmatar Masters of Puppets ROYAL NAVY.
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Posted - 2011.01.03 18:05:00 -
[3]
isnt T3 the name for a ship with interchangable subsystems and such..... and arent't T2's the improved version of a T1.
so his idea is interesting. would love to see it becoming a reality
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Ranka Mei
Caldari
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Posted - 2011.01.03 22:21:00 -
[4]
In all honesty, the Orca is already an incredible vessel; with unscannable corp hangar and ship maintenance bay, with extra ore bay these days, and not dropping any loot should you get ganked (making the latter kinda pointless), I say we should be very happy with the Orca 'as is,' and not push our luck. --
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Loki Feiht
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Posted - 2011.01.03 23:31:00 -
[5]
maybe not a t3 orca but a t3 ORE ship would be great, something that could be configured to any support role for instence a. hold say 2 cruiser sized ships b. command links c. logistics d. large cargo e. use ore lazers f. use the t3 interdicter nullifier/cov ops subsystems g. have a couple of weapons h. have a jump drive obviosly not all of the above at the same time, it would have to be modular but i think with ORE would have come up with some smaller ship design that could support wormhole operations, so you could have a combination of 2 or 3 of the above or your drone bay and ship hanger would depend largely on the subsystems you use considering the amount of large player alliancesw that have access to much better isk making a ship like that would give the game a wider appeal to smaller groups of players not interested in the larger politics of the game
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Eclorc
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Posted - 2011.01.31 08:04:00 -
[6]
+1 to the whole idea. I'd love to be able to change the size of the bays through some interchangeable modules. Sometimes ore-capacity is the ideal, sometimes, the ability to carry a bit more volume in ships in the maintenance bay would be better. Depends on role, as a mobile base when spamming standings the Orca is great, but needs moar ship carrying space, even if the other bays are reduced temporarily for that role.
+1000 for the ore compression subsystem. The ability to compress ores like the Rorqual would be absolutely fantastic, especially for wormhole corps, POS refineries suck.
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