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Thread Statistics | Show CCP posts - 9 post(s) |
PTang
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Posted - 2011.01.07 00:25:00 -
[61]
Adding voice that even if tattoo can't make it, gallente clear face guards?
minmatar gas masks?
Race tattoos?
you know, and the rest of the things that's make characters look like they are from the future?
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Desya Dak'ann
Caldari All Saints Syndicate Resonance Cascade Scenario
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Posted - 2011.01.07 00:26:00 -
[62]
Edited by: Desya Dak''ann on 07/01/2011 00:26:41 I think players should be able to redesign their face, much like we get attribute re amps, we should be able to have character portrait re amps, just once every year. This fits in perfectly with your EVE Chronicle "A Beautiful Face" http://www.eveonline.com/background/potw/default.asp?cid=02-11-09 THIS IS NOW A WIDOT FAILTHREAD! |
Cergorach
Amarr The Helix Foundation
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Posted - 2011.01.07 00:28:00 -
[63]
Let me guess, you'll have to redo the portrait before you can actually log in with a character. That is going to be a pain for folks doing PI/research/production. (I probably will have to do 10 portraits)
Is there some import option (import old portrait settings to use new system)?
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Caiden Baxter
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Posted - 2011.01.07 00:28:00 -
[64]
Edited by: Caiden Baxter on 07/01/2011 00:29:31 Chiming in here. While kudos, good job and all that for doing this. Please more hair, clothes, shades, more everything basicly. If the current clothing selection stands for the patch we will all look like unisex barbiedolls. But sadly alas i fear that we have to do microran.....eemm microtransactions in order to get any clothing diffirence.
Just my 0.02 isk
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Lili Lu
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Posted - 2011.01.07 00:43:00 -
[65]
Edited by: Lili Lu on 07/01/2011 00:43:35 While the new character appearance generator can create more realism in appearance it unfortunately has lost some of the racial differences that exist in the game protraits now. I'm sorta sad at what has been done to eve character creation.
First you made the choices meaningless in that stats or skills were no different tween races and bloodlines and schools. I'm happy that everyone is no longer rolling achura to get a 3 charisma but come on currently there are no meaningful choices to be made. Now you are doing the same to character appearance with this Incursion portrait generator. Fewer hair choices, fewer clothing choices, heck even the facial features are not as varied. And what choices there are in these features are the same for every race it seems. Where is the uniquely racial clothing and doos? Could you not just wait to release this with Incarna after you've been able to bring some more variety to this whole process? |
Archestratidas
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Posted - 2011.01.07 01:23:00 -
[66]
While you're at it, how about making the following changes:
a) make a setting such that portraits never load on the local member list (even when you right click->show info);
b) make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.
You know, some gameplay-relevant enhancements while you're at it. Figured it can't hurt to ask.
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Caiman Graystock
Caldari Massively Mob
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Posted - 2011.01.07 01:41:00 -
[67]
I expect that once incarna is out and we can buy new clothing and plastic surgery and other such stuff for our avatars we will also be able to take new character portraits, though that part will probably cost a PLEX.
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Deliceous
World Of Insomnia. SpaceMonkey's Alliance
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Posted - 2011.01.07 02:03:00 -
[68]
I see the basic character creation is spiffy.
Will there be some Flavor packs or options I will be able to purchase so I can stand out from the crowd of boring perfect people?
Gas Masks, Visors, Mikes , etc
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Crucifire
The Minutemen Gentlemen's Agreement
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Posted - 2011.01.07 02:17:00 -
[69]
Originally by: Archestratidas b) make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.
I know this isn't the right thread for it, but for the love of eff... it's an issue I've been meaning to see if players have raised. It's really frustrating having to wait ten or more seconds to do anything at all when you're just attempting to quickly view some info.
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PTang
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Posted - 2011.01.07 03:10:00 -
[70]
Originally by: Crucifire
Originally by: Archestratidas b) make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.
I know this isn't the right thread for it, but for the love of eff... it's an issue I've been meaning to see if players have raised. It's really frustrating having to wait ten or more seconds to do anything at all when you're just attempting to quickly view some info.
learn to read dev blog, this is allready covered. Seriously, how many people just don't bother to read the dev blog, but reply anyways?
Cline t is no longer linked to image servers.
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PC l0adletter
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Posted - 2011.01.07 03:41:00 -
[71]
Originally by: Trebor Daehdoow
Originally by: PC l0adletter Personally, I would be much more interested to see you make a quality game by implementing balance tweaks in a timely manner (AFs, black ops, EAFs, field commands... all neglected for years), making PVE content actually challenging and interesting (aside from wormholes), delivering on that industry expansion... ever, shutting down bots with prejudice, devoting more resources to the fight against lag -- seriously looking into multi-threading on the server side, updating or (even better) APIing the UI so it isn't so god awful..
While I understand and appreciate where you're coming from, and agree with your concerns in large part, this thread isn't the place to vent. CCP Lopi and the other people working hard on the new character creator are not in a position to affect these things, and it's rude to rage in their thread for something they have no control over.
This is the third devblog in a month that says "hey guys, there's a new character creator! it's shiny and p.s. you have no choice but to use it for all your alts!" I'm underwhelmed and displeased at what I see happening, so I'm saying something about it.
I'm truly sorry that CCP Lopi has stupid bosses (or stupid bosses-of-bosses) -- that happens to most of us at some point in our careers. I trust s/he has a strong enough sense of self to not feel badly when people are displeased at decisions over which s/he has no control.
I also, perhaps ludicrously, hope that people inside CCP who do make decisions read this sort of thing. It is my distinct sense that such decision-makers have not gotten the message and need to be reminded. If your CSM tenure has given you a different impression, it would be news about which I would be most interested to hear.
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PC l0adletter
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Posted - 2011.01.07 04:16:00 -
[72]
Originally by: "Callic Veratar"
So... what you want is Incursion, Incarna, and the subsequent 3 expansions right now, and believe that CCP is capable of such a thing?
Don't care about incursion or incarna. I agree that CCP may be incapable, but they have ~$5M/mo in revenue and little excuse not to try.
Originally by: "Callic Veratar"
Balance Tweaks: Faction Ships, Rockets, T2 Ammo, and Doomsdays
Many more have been festering for years, and at the rate at which they fixed rockets, it will take a decade+. I don't understand why they're so slow to adjust balance -- they can always tweak it back and forth until it's just right.
Originally by: "Callic Veratar"
PVE: Live Events and Incursions
We'll see how the Incursions are, but missions, plexes, mining, industry all hasn't been updated since, what, RMR? Don't care about live events, I usually miss em (USTZ).
Originally by: "Callic Veratar"
Industry: PI last release with improvements incoming
Taking six months to fix a broken UI that should never have been released is unimpressive. I give them no points.
Originally by: "Callic Veratar"
Bots and Lag: Do you not read the devblogs? This is nearly constant work.
I read them -- I even believe the ones about lag. It's not clear to me that you can single and double your way to fixing it. Small, consistent gains are great, but as someone who was super psyched to be in my first 1000+ fight until I realized how terrible the lag was, I don't have faith that nipping and tucking and adding up small improvements is going to be enough.
Originally by: "Callic Veratar"
Multithreading: I'm not sure what you think this will fix. It's a neat idea in theory, but . . . this would be a nightmare to do.
I think it will fix lag. I'm aware that more technical people than I can argue that it only *might* do so (and I realize it wouldn't be easy -- I just think it's a necessary component of the single-shard MMO eve promises to be but has not yet become). However, I think we can both agree that for reasons having entirely to do with CCP's development priorities, the option is not on the table, and would not be even if it were established conclusively that it would definitely fix the lag.
Consequently, we hear a lot about how well we don't know if it would work and boy it would sure be hard.
Originally by: "Callic Veratar"
UI: Again, read the devblogs, there are updates coming.
I think you're just satisfied with much smaller changes than I am. So now you can make menu choices optional on the main HUD and move some stuff around? Okay. How many dev-hours did that take? How about the font? the overloading interface? right click menus? I think the UI is the single biggest turn-off to new players.
Originally by: "Callic Veratar"
Fleet Fights: 2000 person fleet fight that's responsive and lag-free? Most things in real life that involve 2000 people aren't responsive and lag-free, let alone one where we're spread all over the planet.
I'm not complaining because my ping time to iceland is 85 ms. Have you been in a large sov fight? It is not fun, and not by 50 or 500 or even 5000 ms. It should be fun. Alternatively, CCP should stop promoting them and figure out some game mechanic to split up fights into multiple systems or somesuch. Don't show me a trailer with thousands of big ships from around the globe fighting it out, update the news site with info about the latest such goings on, and then act like I'm some ranting nutjob for expecting that to be fun.
Originally by: "Callic Veratar"
Avatars: Really? "What are we going to be able to do?" Incarna/Ambulation/Walking-In-Stations was announced in 2006. THAT IS THE GOAL
So, walking is the goal? Have you heard of second life? You know it's still around; you can go walk around in an avatar. Go nuts!
On the plus side, you're probably the one person who won't be disappointed by Incarna
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Debir Achen
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Posted - 2011.01.07 04:55:00 -
[73]
Edited by: Debir Achen on 07/01/2011 04:56:33
Originally by: Venkul Mul We need to option to save our "work in progress".
Working one or two hours on a portrait, getting "almost there" and then having to decide if all should be scrapped or accept it even if unfinished because RL call and there is no option to save an incomplete portrait is really a bad choice.
Yep, there are a whole bunch of issues related to this.
The first, simple, one is that it should be technically very easy to serve up existing portraits until they are replaced.
The second is that a complicated character designer makes a game newbie-unfriendly. "OK, let's try out this spaceship game" / "Before you can play, you must spend an hour or two designing your character's entire physique, and if you later decide it's not what you wanted you'll need to pay real money for the privilege of changing it". I'm certainly not against the idea of cool character portrait generators, but unless that's what the game is about it seems silly to put such a road-block in the way of new players.
Or of existing players who just want to fly spaceships.
Suggestion:
(1) Quick portrait system. Your first choice is to pick a stock character from about 3-5 options per race. {Option: existing characters can use their existing portrait, at least until it needs to be more than a portrait / Incarna / When the King Returns}
(2) At any later stage, you can play with the portrait generator. You can do this as often as you like, whenever you like, and save as many "complete" or incomplete copies to your local HD.
(3) After creating a portrait, you can apply it to an existing character, at which point it is uploaded to the server and becomes your "official" portrait. You can do this twice for free per character; thereafter it costs (like remaps, except they don't regenerate and you can buy more)*.
* Alternative: once per character, plus once per account per 12 months.
As far as I can tell, this would deal with all the portrait-related issues. |
Archestratidas
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Posted - 2011.01.07 05:50:00 -
[74]
Originally by: PTang
Originally by: Archestratidas b) make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.
learn to read dev blog, this is allready covered. Seriously, how many people just don't bother to read the dev blog, but reply anyways?
Cline t is no longer linked to image servers.
You either didn't read my post or didn't understand what you read if you think the client's relationship to the 'image servers' is at all relevant to b). Congratulations.
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Scott Fraser
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Posted - 2011.01.07 06:16:00 -
[75]
Tattoo's and scar's,
Also I re designed one of my toons "Fained" He looks totally different in the game than the guy I made in the character creator, And now I can't change it.
Other than that Scar's and Tattoo's are the Sole of a character IMO.
Scott
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Crucifire
The Minutemen Gentlemen's Agreement
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Posted - 2011.01.07 06:41:00 -
[76]
Originally by: PTang
Originally by: Crucifire
Originally by: Archestratidas b) make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.
I know this isn't the right thread for it, but for the love of eff... it's an issue I've been meaning to see if players have raised. It's really frustrating having to wait ten or more seconds to do anything at all when you're just attempting to quickly view some info.
learn to read dev blog, this is allready covered. Seriously, how many people just don't bother to read the dev blog, but reply anyways?
Cline t is no longer linked to image servers.
Wow, snark because there's a few dev blogs I didn't go through with a fine tooth and comb. You see, I must have missed the one that said "Corporation information will no longer default to standings tab from player info" in the headline just to let me know it talks all about that upcoming hot new feature. MY BAD BRO
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Venkul Mul
Gallente
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Posted - 2011.01.07 08:12:00 -
[77]
Originally by: Abdiel Kavash I'd like to suggest "recreate character portrait" as an account service, for a PLEX if you have to. The current way of creating an alt and swapping the portraits is a) very unintuitive and complex, and b) requires a spare alt slot.
I would like some "free retries" but this at least should be implemented. Witha possibility to start from a current portrait and tweak it or restarting from scratch.
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Podcat
Genos Occidere HYDRA RELOADED
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Posted - 2011.01.07 09:17:00 -
[78]
Originally by: PTang Adding voice that even if tattoo can't make it, gallente clear face guards?
minmatar gas masks?
Race tattoos?
you know, and the rest of the things that's make characters look like they are from the future?
this, while the new portraits are technically impressive they dont really look very different or unique. It feels like something big is lost, and I think props like masks etc are a large part. Just look at the amarr woman how boring the new one is compared to the old with cool clothes etc.
vid: Dishonor - combat evolved |
Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.01.07 09:57:00 -
[79]
Originally by: Cergorach Let me guess, you'll have to redo the portrait before you can actually log in with a character. That is going to be a pain for folks doing PI/research/production. (I probably will have to do 10 portraits)
Is there some import option (import old portrait settings to use new system)?
That would be an incorrect guess. You are asked if you want to open the character creator, select no and you go straight into the game.
Also if you have 10+ alts, you can just start the character creator, hit randomize a few times (top left hand side), hit save and be done with it.
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Sade Onyx
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Posted - 2011.01.07 10:22:00 -
[80]
Ive tried the new character generation on Sisi and I have to say it sucks.
There are no facial tatooes anymore, which is the main body blow.
The clothing options are basically, leather jacket or pajama's
The sunglasses are basically all the same, but with different tints.
Generally the options on skin tones, visually all look so similar there may as well be only 3 options
Background options are only about 1/3 what they are now
Visually, it all looks stunning, but the main differences between characters you see now will be just their pose... and wether they prefer a leather jacket or pajamaas lol
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Khan Jodigit
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Posted - 2011.01.07 11:25:00 -
[81]
It's disappointing that there is so little variations in outfits and accessories, I'm going to miss my visor, though I'm sure it will be available for plex later
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Charles Javeroux
Gallente INTERSTELLAR CREDIT
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Posted - 2011.01.07 12:05:00 -
[82]
Originally by: Khan Jodigit It's disappointing that there is so little variations in outfits and accessories, I'm going to miss my visor, though I'm sure it will be available for plex later
probably the better part of outfits are saved for Incarna release.
Originally by: Orek Fear I guess the ultimate solution to inflation in EVE turned out to be an NPC stripper...
Originally by: Concerned Capsuleers Why can't we just be left alone?!
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WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2011.01.07 12:11:00 -
[83]
Can we get less:
And more:
kthx ----- Cheesecake, Natures ultimate weapon. |
Dogo Duma
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Posted - 2011.01.07 14:48:00 -
[84]
Originally by: PTang Adding voice that even if tattoo can't make it, gallente clear face guards?
minmatar gas masks?
Race tattoos?
you know, and the rest of the things that's make characters look like they are from the future?
Microtransactions for vanity items. Simple.
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mvrck22
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Posted - 2011.01.07 14:54:00 -
[85]
Originally by: Mashie Saldana
Originally by: Cergorach Let me guess, you'll have to redo the portrait before you can actually log in with a character. That is going to be a pain for folks doing PI/research/production. (I probably will have to do 10 portraits)
Is there some import option (import old portrait settings to use new system)?
That would be an incorrect guess. You are asked if you want to open the character creator, select no and you go straight into the game.
Also if you have 10+ alts, you can just start the character creator, hit randomize a few times (top left hand side), hit save and be done with it.
Hehe. That is on sisi for testing yes. Want to bet that when it gets deployed they make it mandatory so that in a meeting they can show how many people made awesome new portraits as evidence of awesomeness?
They keep avoiding the question, I hope CSM asked it for the recent meeting, because it makes a hell of a difference whether you can bypass it to do it later, or whether you get forced to deal with it and if something is not as you wanted (because you had a fleet op or something else to attend, or fun to be had) you'll end up having to shell out a plex or two in an upcoming microtransactions iteration several expansions later.
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Dorkus Americanus
The Laugh Factory
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Posted - 2011.01.07 14:55:00 -
[86]
Am I the only one who thinks the "updated" Amarr female looks too much like Adam Lambert? Kinda creepy if you ask me.
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Berikath
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Posted - 2011.01.07 15:19:00 -
[87]
Originally by: PC l0adletter
Taking six months to fix a broken UI that should never have been released is unimpressive. I give them no points.
The UI isn't broken. Unintuitive? Annoying? More time-consuming than it needs to be? Yes. But everything works, it doesn't blow up randomly... it is not broken.
There will always be things in-game which may seem to be more urgent than things like new character portraits. Always. Meaning, once the current batch get fixed there will be a new batch which crop up. If CCP ONLY spent time trying to put out those fires, the game would never grow and become deeper.
Character creation is one of those things which seems frivilous, but taken in aggregate with other similar features it significantly increases the draw of the game (more people join, is more immersive for more people, etc etc etc). You'll be seeing the positive effects of higher-quality character creation LONG after you get bored of rockets not sucking.
Originally by: Venkul Mul
Originally by: Abdiel Kavash I'd like to suggest "recreate character portrait" as an account service, for a PLEX if you have to. The current way of creating an alt and swapping the portraits is a) very unintuitive and complex, and b) requires a spare alt slot.
I would like some "free retries" but this at least should be implemented. Witha possibility to start from a current portrait and tweak it or restarting from scratch.
IMHO, make new portraits "unconfirmed" until rendered on server side; first login after portrait is rendered it pops up full-screen with a "DO YOU WANT TO KEEP THIS PORTRAIT?" dialog, if yes it's permanent if no you keep using the OLD portrait and have to redo it.
*** [ SIG] ***
Wish list for PI:
*One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ] |
offcopy
Caldari OffBeat Creations
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Posted - 2011.01.07 16:19:00 -
[88]
Originally by: CCP Bella Bee
Originally by: Aquana Abyss Will all agents get new portraits too?
Yes
I'll be honest I'm kinda disappointed by the team working on this new character creator, not by the work they have done its great nor by the blog but by the lack of customer interaction on this blog a single post with one word to all these question.
you look at the comment page for the contracts blog and 20 reply for ccp.
come on ccp character creation team reply to these question.
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CCP Bella Bee
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Posted - 2011.01.07 16:26:00 -
[89]
Originally by: mvrck22
Originally by: Mashie Saldana
Originally by: Cergorach Let me guess, you'll have to redo the portrait before you can actually log in with a character. That is going to be a pain for folks doing PI/research/production. (I probably will have to do 10 portraits)
Is there some import option (import old portrait settings to use new system)?
That would be an incorrect guess. You are asked if you want to open the character creator, select no and you go straight into the game.
Also if you have 10+ alts, you can just start the character creator, hit randomize a few times (top left hand side), hit save and be done with it.
Hehe. That is on sisi for testing yes. Want to bet that when it gets deployed they make it mandatory so that in a meeting they can show how many people made awesome new portraits as evidence of awesomeness?
They keep avoiding the question, I hope CSM asked it for the recent meeting, because it makes a hell of a difference whether you can bypass it to do it later, or whether you get forced to deal with it and if something is not as you wanted (because you had a fleet op or something else to attend, or fun to be had) you'll end up having to shell out a plex or two in an upcoming microtransactions iteration several expansions later.
Mashie Saldana is correct, you don't have to enter the character creator on first login. People may want to log in quickly to update their skill queue or their PI programs or whatever, and they should be able to take the time to properly play with the character creator when they have the time.
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Dogo Duma
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Posted - 2011.01.07 16:36:00 -
[90]
Originally by: CCP Bella Bee you don't have to enter the character creator on first login. People may want to log in quickly to update their skill queue or their PI programs or whatever, and they should be able to take the time to properly play with the character creator when they have the time.
Ohgod. Thank you. Honestly. That is such an immense relief. Flowers for Bella Bee.
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