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Mara Rinn
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Posted - 2011.02.12 23:47:00 -
[61]
Originally by: Lithargos One system, 1 deep space probe:
three signatures all at 0.22%.... and they turn out to be: one wormhole,one grav, one complex.
Watches, DED 4/10, Crumbling Angel Crystal Quarry, Chemical Yard all share the same signal strength. There will likely be some wormholes that fit in that slot - I just haven't found them yet.
-- [Aussie players: join ANZAC channel] |
Dagobert D
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Posted - 2011.02.19 20:42:00 -
[62]
Edited by: Dagobert D on 19/02/2011 20:42:30 I did some tests this evening and Im a bit confused:
Found 2 Wh's on 0.2 and on 0.4 strenght with a 256 AU scan. Is that possible?
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.02.19 20:51:00 -
[63]
Originally by: Dagobert D Edited by: Dagobert D on 19/02/2011 20:42:30 I did some tests this evening and Im a bit confused:
Found 2 Wh's on 0.2 and on 0.4 strenght with a 256 AU scan. Is that possible?
Yes. Different wormholes can have different strengths.
For instance, M555 shows the same as Vigils for me and X702 shows the same was Watches for me.
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Anne Alingus
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Posted - 2011.02.19 21:09:00 -
[64]
Originally by: Cyniac
Originally by: KWyz
But they DO respawn, and quickly enough so that us carebears who don't have the skills/mood for missioning will be able to support themselves via exploration. Heck, i've been doing it since my second month in the game. Good luck out there!
Per constellation actually.
While the writeup is nice, there is nothing new in this (though the leg work is very good - especially if it accurately takes into account the different skills and gear, have to check.)
It doesn't work this way. This myth that sites respawn in the same constellation or region just because they are completed has been repeated over and over so many times people just assume it must be true. The mechanic is more complicated than that, has an element of RNG, and works differently for DED rated sites vs. the other combat sigs (like Gurista Fortress or Base for example).
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JonnyRandom
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Posted - 2011.02.20 17:10:00 -
[65]
You fly a Tengu for this you say? What's your fit?
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Droidster
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Posted - 2011.02.20 21:17:00 -
[66]
The "download" here is worthless. It points to a pay-to-download site. If you try their "Free" option, it gives a bogus message like "Sorry, all free download slots are taken. CLICK HERE TO UPGRADE TO PREMIUM."
Don't get fooled by this scam. _____________________________________________ I am not an alt |
XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.02.21 12:09:00 -
[67]
Originally by: Droidster The "download" here is worthless. It points to a pay-to-download site. If you try their "Free" option, it gives a bogus message like "Sorry, all free download slots are taken. CLICK HERE TO UPGRADE TO PREMIUM."
Don't get fooled by this scam.
Please ignore this idiot. I have no affiliation to the site I have linked for download and this is not a scam. I just tried to download the link for free on my work computer and it worked fine.
I am trying to upload to eve files but it doesn't seem to want to let me
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GyokZoli
Caldari
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Posted - 2011.02.21 12:25:00 -
[68]
Edited by: GyokZoli on 21/02/2011 12:24:57
Originally by: XXSketchxx Please ignore this idiot. I have no affiliation to the site I have linked for download and this is not a scam. I just tried to download the link for free on my work computer and it worked fine.
I am trying to upload to eve files but it doesn't seem to want to let me
You might want to use Mediafire as your file sharing service. I found this the best free one which I could find.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.02.21 12:28:00 -
[69]
Originally by: JonnyRandom You fly a Tengu for this you say? What's your fit?
[High Sec] Ballistic Control System II Ballistic Control System II Ballistic Control System II
ECCM - Gravimetric II Shield Boost Amplifier II Shield Boost Amplifier II Shadow Serpentis 10MN Afterburner Ballistic Deflection Field II Pithum C-Type Medium Shield Booster
Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Heavy Missile Launcher II,Scourge Heavy Missile Salvager II Sisters Expanded Probe Launcher,Deep Space Scanner Probe I
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
Tengu Defensive - Adaptive Shielding Tengu Engineering - Augmented Capacitor Reservoir Tengu Electronics - Emergent Locus Analyzer Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst
This is pretty efficient for high sec. You can swap two of the midslots for analyzer/codebreaker if you're into that. Can also swap a salvager for another launcher if you don't care to salvage.
For probing in low sec I'll switch to the covert ops offensive subsystem. If I find a site and the system seems safe, I'll swap to the accelerated ejection and run the site faster. Escalations I'll keep the cloak on.
Usually I won't go unprobable until the last part of the escalation (parts leading up usually only take a few seconds). Important to remember that if you run sites in low sec, the last part (at least for annex and minor annex) will be in null sec, so fit accordingly.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.03.08 13:06:00 -
[70]
Op updated with latest version.
Changes include some aesthetic work, a few combat sites added and a wormhole page added.
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Floydd Heywood
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Posted - 2011.03.08 14:56:00 -
[71]
Do you know the formula to translate sig sizes to expected signal strengths and vice versa?
I started using DSPs and I began to collect data about all the different signatures (only w-space, I don't do sites in empire). But I'm still not sure why I get the results I get and why distance matters less with decreasing scan strength.
Example: Using DSPs with effective strength of 12.705. Scanning a M267 wormhole with one probe at 256 AU I get a signal strength of 0.11%.
From other sources I know that a M267 has a sig size of 2.2.
For want of a formula I just used try and error to come to the result I was getting. Turns out that 2.2*12.705/256 = 0.1092, rounded 0.11.
So it could be as easy as: sig size * probe strength / probe range.
But it doesn't work like this for other probes and besides, the distance and its relation to scan strength has to come in somewhere.
I read some old threads including the one you linked to. But at least some of the information in them is outdated or was never correct, beginning with the "fact" that all wormholes are size 10. Anyway, for a single probe I found this formula:
sig-str% = Size * probe-str * distance-modifier / 2
I'm not sure what the distance-modifier is supposed to be, but for the formula to be in line with my result in above example, the modifier needs to be 1/128. The base scan strength of a DSP is 2 AU, and 2/256 is 1/128, so I conclude that the modifier is base scan range / selected range.
But still the distance from the probe to the signature is not taken into account. A core probe has base scan range 0.25 AU so the distance modifier would be 0.25/32 which is the same as 2/256.
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Foxgguy2001
Gallente Second Hand Lions
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Posted - 2011.04.14 14:43:00 -
[72]
Hello all,
quick question...I've been giving this a good read over, and attempting to put it into practice, however I'm noticing that the complex's etc. have wormholes that often have the same scan strength, and that these wormholes are often more prominently found that the complex's, am I missing something on how to differentiate between them (wormholes/complex's)? |
Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.04.14 17:21:00 -
[73]
Originally by: Foxgguy2001 Hello all,
quick question...I've been giving this a good read over, and attempting to put it into practice, however I'm noticing that the complex's etc. have wormholes that often have the same scan strength, and that these wormholes are often more prominently found that the complex's, am I missing something on how to differentiate between them (wormholes/complex's)?
Nature of the beast I'm afraid. The simple truth is that there are more wormholes than complexes, thus resulting in finding a lot more wormholes than complexes.
Ignoring the signature that is K162 will do you a ton of good however. Granted this means you will never find DED 3/10 or [Faction] Lookout, but they really don't drop that great of loot anyway (leave them to the noobs I say)
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dexington
Caldari Baconoration
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Posted - 2011.04.14 19:51:00 -
[74]
Originally by: Emperor Salazar Granted this means you will never find DED 3/10 or [Faction] Lookout, but they really don't drop that great of loot anyway (leave them to the noobs I say)
In guristas space the lookout escalation does have a chance of dropping small a-type shield boosters, which are worth quite a bit of isk. I got one yesterday that sold for close to 700M isk, and i another drop from a dread while doing the escalation. If you have a frig/destroyer close by i would say they are worth pinpointing, if not i skip them.
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Esbelta
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Posted - 2011.05.08 20:33:00 -
[75]
So if I want to do this exploring thing right I need to train up Astro V? ;)
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Brannor McThife
Stimulus Rote Kapelle
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Posted - 2011.05.09 03:12:00 -
[76]
Originally by: Esbelta So if I want to do this exploring thing right I need to train up Astro V? ;)
If you expect to have any real level of success, and not be beaten to sites by those of us that have spent the time getting it, then yes.
If you want to follow the haphazard path of throwing core probes around the system trying to guess if a site is worth probing down... don't train it to 5.
I'm not the ultimate explorer by any means, but being able to enter a system, align to outbound gate, drop a DSP and know in under 6 seconds if there's anything worth probing for, saves a LOT of time. And in the highly competitive universe of high-sec exploration, every second counts.
The Tengu's one Engineering subsystem, that allows for faster warping and less fuel use, is really good for exploration too.
-G
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Bumblefck
Kerensky Initiatives
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Posted - 2011.05.09 07:24:00 -
[77]
Originally by: Brannor McThife
Originally by: Esbelta So if I want to do this exploring thing right I need to train up Astro V? ;)
If you expect to have any real level of success, and not be beaten to sites by those of us that have spent the time getting it, then yes.
If you want to follow the haphazard path of throwing core probes around the system trying to guess if a site is worth probing down... don't train it to 5.
I'm not the ultimate explorer by any means, but being able to enter a system, align to outbound gate, drop a DSP and know in under 6 seconds if there's anything worth probing for, saves a LOT of time. And in the highly competitive universe of high-sec exploration, every second counts.
The Tengu's one Engineering subsystem, that allows for faster warping and less fuel use, is really good for exploration too.
-G
Hullo there,
Perhaps you can help me out a little bit. I've read this thread and downloaded the Excel spreadsheet but, admittedly, I am still confused about the whole deal with DSP. Am I correct in thinking that by throwing out a probe it will return every signature in the system (given it's very large radius), and from there I can just see from the signal reference which particular site it is?
Thanks -------------- Fix the game's last broken weapon system - support if you care!
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Wasp 223
Caldari Stimulus Rote Kapelle
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Posted - 2011.05.09 10:59:00 -
[78]
Originally by: Bumblefck
<snip>
Hullo there,
Perhaps you can help me out a little bit. I've read this thread and downloaded the Excel spreadsheet but, admittedly, I am still confused about the whole deal with DSP. Am I correct in thinking that by throwing out a probe it will return every signature in the system (given it's very large radius), and from there I can just see from the signal reference which particular site it is?
Thanks
Yes. The other thing to take note of is that a DSP has a very low signal strength, which is the premise of this approach. With a normal probe, the strength falls off dramatically with distance, which means that the strength of your signal will depend on how far the signature is from the probe.
However, because the DSP strength is low, it doesn't really change no matter how close/far it is from the signal. As a result, you just record the strength of your initial DSP hits. You then scan the signatures down and note what it was against the intial signal. So, next time you see a signature with a first scan of a DSP you can look up what actual sites correlate to that signal strength.
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Bumblefck
Kerensky Initiatives
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Posted - 2011.05.09 15:54:00 -
[79]
Originally by: Wasp 223
Originally by: Bumblefck
<snip>
Hullo there,
Perhaps you can help me out a little bit. I've read this thread and downloaded the Excel spreadsheet but, admittedly, I am still confused about the whole deal with DSP. Am I correct in thinking that by throwing out a probe it will return every signature in the system (given it's very large radius), and from there I can just see from the signal reference which particular site it is?
Thanks
Yes. The other thing to take note of is that a DSP has a very low signal strength, which is the premise of this approach. With a normal probe, the strength falls off dramatically with distance, which means that the strength of your signal will depend on how far the signature is from the probe.
However, because the DSP strength is low, it doesn't really change no matter how close/far it is from the signal. As a result, you just record the strength of your initial DSP hits. You then scan the signatures down and note what it was against the intial signal. So, next time you see a signature with a first scan of a DSP you can look up what actual sites correlate to that signal strength.
Very concise and helpful answer, thanks! -------------- Fix the game's last broken weapon system - support if you care!
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Esbelta
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Posted - 2011.05.09 16:32:00 -
[80]
Originally by: Brannor McThife
Originally by: Esbelta So if I want to do this exploring thing right I need to train up Astro V? ;)
If you expect to have any real level of success, and not be beaten to sites by those of us that have spent the time getting it, then yes.
If you want to follow the haphazard path of throwing core probes around the system trying to guess if a site is worth probing down... don't train it to 5.
I'm not the ultimate explorer by any means, but being able to enter a system, align to outbound gate, drop a DSP and know in under 6 seconds if there's anything worth probing for, saves a LOT of time. And in the highly competitive universe of high-sec exploration, every second counts.
The Tengu's one Engineering subsystem, that allows for faster warping and less fuel use, is really good for exploration too.
-G
Although I was being facetious (as the answer to my comment is patently obvious), I got a good reminder yesterday as I was scanning down a radar site when the sig suddenly vanished. Unfortnately I have more pressing things to train than Astro V at the moment.
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Bumblefck
Kerensky Initiatives
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Posted - 2011.05.09 19:37:00 -
[81]
Additionally, am I correct in understanding that you essentially catalogue the lists of sites through the signal strengths that they return and not the signal IDs?
Thanks! -------------- Fix the game's last broken weapon system - support if you care!
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.05.09 20:42:00 -
[82]
Originally by: Bumblefck Additionally, am I correct in understanding that you essentially catalogue the lists of sites through the signal strengths that they return and not the signal IDs?
Thanks!
This is correct, as signal IDs reset every downtime.
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Wasp 223
Caldari Stimulus Rote Kapelle
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Posted - 2011.05.10 04:13:00 -
[83]
Originally by: Bumblefck
<snip>
Very concise and helpful answer, thanks!
No problems. That's Rote Kapelle. Helping carebears everywhere.. ..so they look shinier on our killboard. :-)
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Bumblefck
Kerensky Initiatives
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Posted - 2011.05.10 08:04:00 -
[84]
Originally by: Wasp 223
Originally by: Bumblefck
<snip>
Very concise and helpful answer, thanks!
No problems. That's Rote Kapelle. Helping carebears everywhere.. ..so they look shinier on our killboard. :-)
I am no carebear but I like providing others with shinies :) -------------- Fix the game's last broken weapon system - support if you care!
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ggnoreTT
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Posted - 2011.06.11 17:11:00 -
[85]
Hi guys,
I was actually looking forward to this DPS scanning, while writing down SIG strength. I was very disappointed, because during my first day, i got many notes and it turns out that many sigs has same strength. Some wormholes has mag sites strength, some Radars are same as ladar and some plexes = WH site strength. ANyway it's a big mess. I tried moving probes further from the system, vertically, tried to find that golden hit so i could determine sites by signal strength. I was unlucky. Moving probe only changed sig %, but ratio stayed the same. Can anyone give me advise or is it reality that you have to focus like on particular site. like pelx 6/10.
P.S. I do exploration in low
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