Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Marlowe Fox
Gallente The Ouroboros Partnership
|
Posted - 2011.01.23 00:11:00 -
[1]
Do YOU think the Eve universe is becoming over populated or do you like it the way it is?
Do YOU think we need more regions? and how many? more Empire or 0.0 space? Do you think the player base needs to be spread out?
If not, why not? if yes, why yes?
Would you like to see more areas of the game where you are truly isolated and feel like a real Pioneer exploring the wilds of space? I hear about Eve when it first arrived on the scene and how you could roam for hours even days without seeing another soul, that there were more 1v1 scenarios. I imagine it was a truly great and perhaps frustrating experience to have been a part of the first few years of eve, pioneering the economy and the political situation we have today.
For me personally, and i know everyone is different, I would love to see a vast increase in the size of the Eve universe. I understand its no mean feat on CCP's part to actually do this...lord knows they probably have their hands full enough as it is.
However, and i say it for me persoanlly, i feel a little bit cramped out there....
|
Tippia
Sunshine and Lollipops
|
Posted - 2011.01.23 00:17:00 -
[2]
Nah. There's plenty of room. People just don't want to use it. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Verone
Gallente Veto Corp
|
Posted - 2011.01.23 00:20:00 -
[3]
Heavily overpopulated, and it's been an issue now for some time.
Eve's K-Space needs to be at least four times the size of what it is now.
>>> THE LIFE OF AN OUTLAW <<< |
Serge Bastana
Gallente GWA Corp
|
Posted - 2011.01.23 00:20:00 -
[4]
Edited by: Serge Bastana on 23/01/2011 00:20:51 Thing is, if it was 0.0 space it would be quickly swallowed up by the big alliances, I think that's why CCP brought in whiskey space to give the smaller groups a chance of getting a bite of the apple. More empire would just be filled with macro miners and such. Certain parts of empire are pretty crowded, but there are parts which are fairly quiet and most of the ships are macro fleets. ------------------------------------------------ Quafe is people! |
Space Jew Sandwitch
|
Posted - 2011.01.23 00:21:00 -
[5]
Would just be filled up with more CCP sponsored bots
|
mkmin
|
Posted - 2011.01.23 00:31:00 -
[6]
EVE is definitely NOT overcrowded. Ok, you might not get a whole highsec constellation all to your lonesome, but you can usually get a quiet system all to your lonesome. The problem is there would be nothing to do there.
CCP needs to add more content more than add more systems. Make agent divisions make sense. Make a difference between agents of the same level, division, and faction but different corps. Then add lots and lots more worthwhile agents. Right now highsec population densities seem to be based around location of lvl 4 combat agents.
There has been discussion on the forums about adding huge amounts of content per system, belts, agents, etc, and reducing warp speeds to encourage in-system operations rather than inter-system. Can't say I support it straight up, but an increase in game-wide content would allow people to make use of systems that don't even get used for their jumpgates.
|
Bhattran
|
Posted - 2011.01.23 00:31:00 -
[7]
Needs more space with special rules like WH or something different to maintain a frontier that can't be turned into somebody's lawn.
--WIS/Incarna/Ambulation where microtransactions come to play, and uh bars.-- |
Cathy Drall
Amarr Royal Amarr Institute
|
Posted - 2011.01.23 00:33:00 -
[8]
Quote: Would you like to see more areas of the game where you are truly isolated and feel like a real Pioneer exploring the wilds of space? I hear about Eve when it first arrived on the scene and how you could roam for hours even days without seeing another soul, that there were more 1v1 scenarios. I imagine it was a truly great and perhaps frustrating experience to have been a part of the first few years of eve, pioneering the economy and the political situation we have today.
Yes sometimes I miss the space feeling that you get from all the popular series, that there are solar systems where no-one has been before.
As it is in EVE, space is limited territory that's been split up between Empire, 0.0 cops and some no-mans land in between. I miss the far away trading posts on remote planets, places where people don't bother to come because it's too far away for the effort but where small societies can thrive.
If I think about the world of EVE, I think about a government controlled city with lawless suburbs where gangs rule and the police doesn't come. I hardly ever think about space as I know it.
"Im not nearly as paranoid as people think I am" |
Barbelo Valentinian
Gallente The Scope
|
Posted - 2011.01.23 00:40:00 -
[9]
Yeah I'd like it to be more empty. Like the OP whenever I hear about the "early days" I get nostalgic for something I never experienced - that would be the space game I'd like to play.
As it is, I feel I'm making do with a space game that's certainly the best there is, overall, but not quite my ideal (but I'm sure a lot of people who plays EVE must feel that way, for one reason or another). *****
"To wake up is to wake the world up" - D.E. Harding |
So Cash
|
Posted - 2011.01.23 00:40:00 -
[10]
Originally by: Serge Bastana Edited by: Serge Bastana on 23/01/2011 00:20:51 Thing is, if it was 0.0 space it would be quickly swallowed up by the big alliances, I think that's why CCP brought in whiskey space to give the smaller groups a chance of getting a bite of the apple. More empire would just be filled with macro miners and such. Certain parts of empire are pretty crowded, but there are parts which are fairly quiet and most of the ships are macro fleets.
[Citation needed]
|
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2011.01.23 00:44:00 -
[11]
Seeing everyone in local goes a long way towards making space feel crowded. Another problem is the limited set of 'destinations' (belts, gates, etc.) within a star system.
Fix those two and space would feel big again, like back in 2003. ...
|
Rawr Cristina
Caldari Caldari Provisions
|
Posted - 2011.01.23 00:45:00 -
[12]
depends where abouts in EVE you're talking about really
|
Saint Lazarus
Pwn 'N Play Chaos Theory Alliance
|
Posted - 2011.01.23 00:46:00 -
[13]
More content not more systems, rabble rabble. -----------------
My EvE Comic
|
Narisa Bithon
Caldari
|
Posted - 2011.01.23 01:11:00 -
[14]
eve is overcrowed
too many damn blues in ma belts out here in 0.0
need moar space OR double the size of rat spawns
|
Tippia
Sunshine and Lollipops
|
Posted - 2011.01.23 01:14:00 -
[15]
Originally by: Narisa Bithon eve is overcrowed
too many damn blues in ma belts out here in 0.0
need moar space OR double the size of rat spawns
àor fewer blues. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Narisa Bithon
Caldari
|
Posted - 2011.01.23 01:15:00 -
[16]
lol even the nuet afk cloakers dont attack me anymore
|
Kewso
|
Posted - 2011.01.23 01:24:00 -
[17]
Definitely need to open up more high sec space. Noone cares about lowsec and unless you want to join one of the huge 0.0 alliances in which you'll never get anything done due to way too many people, it's best if CCP would just open up where the majority of players are at according to last reports of course.
more highsec space is desperately needed
|
Marlowe Fox
Gallente The Ouroboros Partnership
|
Posted - 2011.01.23 01:28:00 -
[18]
Originally by: Cathy Drall
Quote: Would you like to see more areas of the game where you are truly isolated and feel like a real Pioneer exploring the wilds of space? I hear about Eve when it first arrived on the scene and how you could roam for hours even days without seeing another soul, that there were more 1v1 scenarios. I imagine it was a truly great and perhaps frustrating experience to have been a part of the first few years of eve, pioneering the economy and the political situation we have today.
Yes sometimes I miss the space feeling that you get from all the popular series, that there are solar systems where no-one has been before.
As it is in EVE, space is limited territory that's been split up between Empire, 0.0 cops and some no-mans land in between. I miss the far away trading posts on remote planets, places where people don't bother to come because it's too far away for the effort but where small societies can thrive.
Yes i like that idea to, i want the vast expansiveness and 'lost in space' experience that existed during early eve.... much as agree with what people are saying that we do need more in-system content, im even finding WH's crowded now im not complaining, far from it, the more people that enter the eve universe the better. I just long for that old 'elite' feeling of finding something way out beyond the boundries of known space. Conjure the magnitude and vastness of space and eve doesn't even come close...but it does a bloody good job.
|
Ravenal
The Fated E.Y
|
Posted - 2011.01.23 01:36:00 -
[19]
Increase the number of low sec systems to about 1500. Currently low sec systems are the least common system type.
increase the size of all solar systems to include something like the Oort cloud is supposed to be. The "chaotic" nature of that cloud means no bookmarks can be made there and warp to would be considered dangerous. Essentially it would have degrees of thickness which restricts access by ship size.
This cloud would not have a single entry so it couldn't be camped but once you fly into it you would have to fly out again to warp away. No warping into or out of the cloud except at it's edges or by pods who are small enough.
Inside there would be pockets to explore, npc's to kill, ore to mine and players to kill... whatever. And it's BIG... HUUUUUUGE. Essentially you'd be able to fly "forever" (computationally limited), downside is that you'd need to fly back too ;)
.
|
Rretni
|
Posted - 2011.01.23 01:43:00 -
[20]
Make pirate faction wars like the militia so that the pirate faction can take over more systems would be fun content, ie players can join blood raiders angels etc.
|
|
mkmin
|
Posted - 2011.01.23 01:46:00 -
[21]
Originally by: Rretni Make pirate faction wars like the militia so that the pirate faction can take over more systems would be fun content, ie players can join blood raiders angels etc.
With people as discontent as they are with FW, you want to add more non-content?
Aside from that, adding standings to NPC targeting priority would add some interesting layers to gameplay throughout the game, and open up the possibility (which will never ever get iterated on, I know) for much more interesting missions.
What this all has to do with crowded space, I don't know.
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.01.23 02:14:00 -
[22]
Edited by: Tres Farmer on 23/01/2011 02:16:22 If you think space is too crowded, make an experiment: 1) minimize local 2) minimize station panel 3) deactivate brackets in space 4) remove neutrals from overvi.. erm.. ok, can't do that now, doesn't matter
Now fly around high sec, dock, undock.. try to see anyone else.. try that in systems with a population of 20 and then in any hub of your choice. Try to actually see any ships. Use your d-scanner to find information about your environment.
Now tell me again space is too crowded. Btw, I travel around with those settings. For low/null I use the local as instant intel tool though, but wouldn't really miss it. The only stuff I see in high sec are battleships/freighters at gates, cause thy're so big. Anything else needs to travel in my direction to come close enough.. nothing else is big enough to stick out.
If we need something it's: 1) more content per system, than the 50 or so places we got now (gates,stations,planets, belts, missions, exploration) 2) slower inter-solar-system travel 3) a new intel system to recognize others/environment 4) an enhanced and more balanced system to find others 5) space travel instead of rooms and doors
Tips&Tricks to make your avatar look good |
Forum Guy
|
Posted - 2011.01.23 02:18:00 -
[23]
Over populated when compared to 2005, yes.
Over populated as far as the games concerned without comparing it to the past then, No.
|
Aessoroz
Nohbdy.
|
Posted - 2011.01.23 02:18:00 -
[24]
If CCP reimplemented space mines and allowed them to function in hisec(with concord side effect) then there would be plenty of free space really fast.
|
Argonaught
Minmatar Cabbage Tea
|
Posted - 2011.01.23 02:20:00 -
[25]
Edited by: Argonaught on 23/01/2011 02:22:29 I'd love to see High sec versions of WH space that needs to be probed like current WH space is atm for stuff. Carebear WH space if you like, bots wouldn't be much use in them as everything needs to be probed out.
To make them viable for miners they could hold some of the ores that Low sec areas house. Maybe have a couple of minor plexes to kill stuff in etc
Have the odd station in them run by some lost tribe or race etc.
It's just not logical to have only low sec/0.0 type WH space tbh.
Yep you guessed it, I'm a old carebear :P
Argo. ------------------------------------------------ Coming soom or never.sig |
Cathy Drall
Amarr Royal Amarr Institute
|
Posted - 2011.01.23 02:22:00 -
[26]
Edited by: Cathy Drall on 23/01/2011 02:23:22
Originally by: Tres Farmer 8< snip >8
Some good points. It may not be space itself that's small but our perception of it. Which is caused by the game mechanics. IRL a solar system is mind-boggling HUGE, in EVE it's nothing.
What i always find extremely annoying is the manual operation of the D-scan. If they're replace it with a radar like overview (which we already had in the 20th century!) and remove local, space would be a lot bigger.
I'm not in favour of slower interstellar travel, it's already such a chore to travel from A to B, especially if you want to move more than 2,000 square meters of stuff - it really feels like a waste of time to spend my spare time on. I'm not all surprised that there's WTZ bots around; not to reduce the chance of being shot but to decrease travelling time.
Adding far more content to solar systems, also agreed upon. If you can do a lot in just one system, the amount of content will seem a lot bigger.
"Im not nearly as paranoid as people think I am" |
Selinate
Amarr Red Water Syndicate
|
Posted - 2011.01.23 02:24:00 -
[27]
I think it depends on what you mean as far as overcrowded.
If you want to do missions, then generally yes, the systems with decent agents are usually overcrowded.
If you want to do mining, then hell no. There's always a semi-empty system you can sit around and mine in if you so please.
As far as PvP and 0.0 goes, then no, it's not really overcrowded. Just because a system is claimed by an alliance doesn't mean there's anyone there. I would like a good bit more high-sec space, though, but that's just me being greedy for space and exploration sites...
|
Marlowe Fox
Gallente The Ouroboros Partnership
|
Posted - 2011.01.23 02:29:00 -
[28]
Originally by: Ravenal Increase the number of low sec systems to about 1500. Currently low sec systems are the least common system type.
increase the size of all solar systems to include something like the Oort cloud is supposed to be. The "chaotic" nature of that cloud means no bookmarks can be made there and warp to would be considered dangerous. Essentially it would have degrees of thickness which restricts access by ship size.
This cloud would not have a single entry so it couldn't be camped but once you fly into it you would have to fly out again to warp away. No warping into or out of the cloud except at it's edges or by pods who are small enough.
Inside there would be pockets to explore, npc's to kill, ore to mine and players to kill... whatever. And it's BIG... HUUUUUUGE. Essentially you'd be able to fly "forever" (computationally limited), downside is that you'd need to fly back too ;)
+1
|
Marlowe Fox
Gallente The Ouroboros Partnership
|
Posted - 2011.01.23 02:32:00 -
[29]
Originally by: Tres Farmer Edited by: Tres Farmer on 23/01/2011 02:16:22 If you think space is too crowded, make an experiment: 1) minimize local 2) minimize station panel 3) deactivate brackets in space 4) remove neutrals from overvi.. erm.. ok, can't do that now, doesn't matter
Now fly around high sec, dock, undock.. try to see anyone else.. try that in systems with a population of 20 and then in any hub of your choice. Try to actually see any ships. Use your d-scanner to find information about your environment.
Now tell me again space is too crowded. Btw, I travel around with those settings. For low/null I use the local as instant intel tool though, but wouldn't really miss it. The only stuff I see in high sec are battleships/freighters at gates, cause thy're so big. Anything else needs to travel in my direction to come close enough.. nothing else is big enough to stick out.
If we need something it's: 1) more content per system, than the 50 or so places we got now (gates,stations,planets, belts, missions, exploration) 2) slower inter-solar-system travel 3) a new intel system to recognize others/environment 4) an enhanced and more balanced system to find others 5) space travel instead of rooms and doors
+1
and +1 to real space travel!!! No jumpgates!!
|
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.01.23 02:33:00 -
[30]
Originally by: Cathy Drall *snip* I'm not in favour of slower interstellar travel, it's already such a chore to travel from A to B, especially if you want to move more than 2,000 square meters of stuff - it really feels like a waste of time to spend my spare time on. I'm not all surprised that there's WTZ bots around; not to reduce the chance of being shot but to decrease travelling time. *snap*
Why do you need to travel around so much? Are you a hauler? Oh, you sell/buy your stuff not local but regional/global? Others bring their stuff only to a handful of places to trade?
Same goes for anything else.. PvPers roam big areas and have instant information about possible targets. No wonder low sec is so devoid. Null sec they can't roam so freely and if they do they get hotdropped as the bears there adapted. Only reafuge and PvP-heaven now left is whiskey-space.. LOL. The thing without local and d-scan/probing as intel to find prey and a slow travel mechnanic, so you can't roam 30+ systems per evening..
It's hilarious.
Tips&Tricks to make your avatar look good |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |