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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Major MouseTrap
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Posted - 2011.01.26 01:02:00 -
[151]
some how a see this thread being on page one for weeks lol......
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Major Snitch
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Posted - 2011.01.26 01:05:00 -
[152]
Originally by: Bankoff DarkFusion The predator players can hoot all they want but my corp is carebears and we intend to stay that way. My mates were waiting months for this incursion even though I've been telling them all along that players would use this to hit other players, with sansha as their tool. So here we are.
Some of us don't have a hoot about PVP. Nothing any of you do is going to change that. No scorn, no insults, no "are you mad? can I haz your stuff." Nothing. If CCP wanted incursions to open the gates for player on player slaughter, then a lot of us are just going to have to turn our backs on this game and on fellow players whom we care about.
Some of you should really read how you post. The glee with which you delight in watching others get betrayed and robbed is pretty sick. And yes, I do think that probably means you're a **** in life too.,
remember me saying first comes shock then disbelieve and know we see anger......................
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Aessoroz
Nohbdy.
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Posted - 2011.01.26 01:06:00 -
[153]
Originally by: Bankoff DarkFusion The glee with which you delight in watching others get betrayed and robbed is pretty sick. And yes, I do think that probably means you're a **** in life too.,
I want you to post that statement in Crime and Punishment.
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Venkul Mul
Gallente
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Posted - 2011.01.26 01:07:00 -
[154]
Originally by: CCP Soundwave
Originally by: Seklyko It's really very very funny how this issue is a complete and utter surprise to CCP. Not in their wildest imagination would they dream of the possibility of players taking advantage of questionable game rules to mess up things for others. This has undoubtably taken CCP by shock and jawdropping surprise.
This change has been planned for a good while. The fact that we haven't had the time to put it in doesn't mean we didn't know about it. We're not seeing "droves of people" being blown up as a consequence of this mechanic.
Trust is a factor in all parts of EVEs gameplay. Incursions are no different, all interaction comes with a risk.
It all depend on what you were trying to accomplish with Incursion.
The players have long memories and little love for this kind of shenanigans. If they get a few day of ship losses thanks to CONCORD intervention when RRing a guy that purposefully become an outlaw they will remember the trick for a long time even if it is patched away.
So if the goal was to increase interaction between people belonging to different corporations leaving this hole open is the surest way to get the opposite effect.
If the goal was to see a few kills for lulz and to teach people that fleeting with strangers is bad it is getting exactly the intended effect.
As long as you (CCP) have a clear idea of what you want both options are acceptable.
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Steve Thomas
Minmatar
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Posted - 2011.01.26 01:47:00 -
[155]
Edited by: Steve Thomas on 26/01/2011 01:47:51
Originally by: CCP Soundwave
Originally by: Daedalus II .
We are looking into this issue right now.
unfortunatly this was something you should have looked into long before this went live.
this was not a new issue.
In fact you were suposedly looking into how to fix this way back when you "fixed" some of the fleet and wardec exploits way back.
Same ol same ol from you guys, declare something "FIXED" stamp it with the nice red stamp that sayes COMPLETED then say we will look into whatever issue that comes up as you walk away to do something else while you rubber stamp anything that comes in about this or any other problem with the "duplicate report" and "resolved" and "closed because we made the reply on our auto responded Email send any reply emails to a functionaly non existant recipent" stamp because its the fastest way to clear out your bufer of reports and complaints and show that yes they are doing there job because we are closing so many reports!!!! oh Joygasm!!!.
ok im getting a bit ****ed off at you slobs again.
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Posta Wifda Mosta
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Posted - 2011.01.26 01:48:00 -
[156]
Originally by: Darth Gustav
Originally by: Tippia I stand by that. RR is working exactly like it should. Today has shown nothing different, nor is CCP's statement any indication that it isn't. What's not working ù now, as we discussed then ù is how GCC is applied to people who has no control over it. If CCP has any brains whatsoever, they'll fix the actual problem (the distribution of criminal flaggingà and aggro flagging, for that matter), because there is nothing wrong with remote-repping.
They had a choice. Thy chose to rep somebody that they don't trust.
That they go GCC is their choice. The RR who chose to throw his or her lot in with a potential criminal pays the price.
It's a lot like hitch-hiking.
Spoken like a true moron. I skull**** your pathetic panzy pirate corp, then say "working as intended". The object of joining a fleet for an incursion is to defeat the incursion, don't matter if its nulsec, lowsec or highsec. You join the fleet as a rr then you rr anyone who needs it you stupid little boy. If some morons like you feel like showing your so paper hat pirate skills come back to lowsec so I can bury you again and send your pod packing. You know who I am you pathetic meat sack, yes thats right im the guy who has the 5 to 1 kill ratio on you little boy. |
Darth Gustav
Warp Devils United Pod Service
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Posted - 2011.01.26 01:53:00 -
[157]
Originally by: Posta Wifda Mosta
Originally by: Darth Gustav
Originally by: Tippia I stand by that. RR is working exactly like it should. Today has shown nothing different, nor is CCP's statement any indication that it isn't. What's not working ù now, as we discussed then ù is how GCC is applied to people who has no control over it. If CCP has any brains whatsoever, they'll fix the actual problem (the distribution of criminal flaggingà and aggro flagging, for that matter), because there is nothing wrong with remote-repping.
They had a choice. Thy chose to rep somebody that they don't trust.
That they go GCC is their choice. The RR who chose to throw his or her lot in with a potential criminal pays the price.
It's a lot like hitch-hiking.
Spoken like a true moron. I skull**** your pathetic panzy pirate corp, then say "working as intended". The object of joining a fleet for an incursion is to defeat the incursion, don't matter if its nulsec, lowsec or highsec. You join the fleet as a rr then you rr anyone who needs it you stupid little boy. If some morons like you feel like showing your so paper hat pirate skills come back to lowsec so I can bury you again and send your pod packing. You know who I am you pathetic meat sack, yes thats right im the guy who has the 5 to 1 kill ratio on you little boy.
Link plox? |
Sarmatiko
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Posted - 2011.01.26 01:56:00 -
[158]
Edited by: Sarmatiko on 26/01/2011 01:56:49
Originally by: Doctor Mabuse Unfortunately not, but good news, you can use that big squishy thing in between your ears to do the job! Do you trust random strangers in RL with things that are valuable to you? No? So why do so in Eve? Unless, of course, your stuff in Eve has no value to you, then why the complaint?
Yeah sure. In WW2 you probably must think twice before healing dying stranger soldier from your side or evil machingunners behind will execute you for this inhuman criminal act. When in RL you will call anyone for help and noone comes because you are stranger it will be better?
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Posta Wifda Mosta
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Posted - 2011.01.26 02:07:00 -
[159]
Originally by: Sarmatiko Edited by: Sarmatiko on 26/01/2011 01:56:49
Originally by: Doctor Mabuse Unfortunately not, but good news, you can use that big squishy thing in between your ears to do the job! Do you trust random strangers in RL with things that are valuable to you? No? So why do so in Eve? Unless, of course, your stuff in Eve has no value to you, then why the complaint?
Yeah sure. In WW2 you probably must think twice before healing dying stranger soldier from your side or evil machingunners behind will execute you for this inhuman criminal act. When in RL you will call anyone for help and noone comes because you are stranger it will be better?
No ****, the pathetic little children are out of control in this game running around with paper pirate hats on their head "thinking?" they are so cool. However I do enjoy showing that wannabe pirate smuck and his pathetic alliance who is real and who lives in a fantasy pirate world. Come back to lowsec Darth Smuck, my cerebral link to my weapons itches to see another one of your boney ass corpse's in my cargo hold.
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Steve Thomas
Minmatar
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Posted - 2011.01.26 02:15:00 -
[160]
Edited by: Steve Thomas on 26/01/2011 02:19:10
Originally by: CCP Soundwave .
Trust is a factor in all parts of EVEs gameplay. Incursions are no different, all interaction comes with a risk.
ok first off, my original signature block used to say
If your too paranoid to play EvE online,
then your not paranoid enough to play EvE online.
I took it out a long time ago when it was obvious that you were literaly going out of your way to eliminate a lot of the paranoia from the game on a basic level. Heck even your most basic changes have made it obvious that you were working to SERIOUSLY reign in the base level of misstrust between players.
the small things like making it so that you bascialy have to set your settings on "Spacebook" to public to at least your cormpmates and Aliance, making it very easy for people to get a lot of informaton from API keys, the continuing nerfing of the Contracts so that its more and more imposible to scam with thoes, even the tweeks and changes to Fleets and Wardecks were made to make it easyer for people to play without looking over there own sholder to try to make sure there not being screwed all the time.
I could go on but I think you get my point
Quote: The fact that we haven't had the time to put it in doesn't mean we didn't know about it.
Im officialy calling Bull**** on this.
you have been doing this for how long now with CCP Soundwave?
yet somehow every expansion for a long time now this line gets trotted out.
somehow you never ever have the time to put in all the crap you intend to put in. somehow that deadline comes up and you have to decide to either shove it back weeks or more or shove out some not even remotly finished pile of crap that leaves you scrambleing to fix all the problems you created for Both yourself AND US.
Or worse you end up pushing it back AND Dealing with the broken ass pile of crap that is whatever it is you put out.
May I ask you a serious Question
when you go out to see a movie, do you expect to see a finished movie, or do you expect to find the projection booth filled sound editors and film editors and an orchistra still trying to put the film together while the director is still sending in the Dailys? because honestly that seems to be how you think a game should be made and enjoyed by the rest of us!
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Major Snitch
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Posted - 2011.01.26 02:27:00 -
[161]
Wow Steve Thomas and here i thought i was rough on CCP soundwave...........your right...... but wow .......That was like ringing the CCP door bell leaving a bag of poo on fire and watching CCP Soundwave stomping it out with his foot
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Tiberizzle
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Posted - 2011.01.26 02:37:00 -
[162]
Eve is the only game I recall playing that consistently gets worse with each expansion.
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Steve Thomas
Minmatar
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Posted - 2011.01.26 02:39:00 -
[163]
Edited by: Steve Thomas on 26/01/2011 02:42:39
Originally by: Major Snitch Wow Steve Thomas and here i thought i was rough on CCP soundwave...........your right...... but wow .......That was like ringing the CCP door bell leaving a bag of poo on fire and watching CCP Soundwave stomping it out with his foot
in all fairness to Soundwave, its not just CCP who is bad about this, I mean honestly one of the biggest Vidio game companies has had to release 5 diferent patches for one game they have on Xbox.
I mean seriously they developed the game first on Xbox FOR the Xbox and over a year after they release the game they spent patching the game and it still has serious glitches that break the questline so that you have to go back 2-3 or more hours worth of saves to get your game to work.
that said. I pay them to play a game to have fun.
Not to listen to them spam us with Dev blogs and posts explaining that they ran out of time.
Ive been here for years, and I will probably be here for years playing, honest to god I would love to find out that they have changed their buisness practice to "we will release it when its done" not "we will delive it on time no mater how big a steaming pile of crap it is at the time.
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HeliosGal
Caldari
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Posted - 2011.01.26 02:46:00 -
[164]
▄██████████████▄▐█▄▄▄▄█▌ ██████▌▄▌▄▐▐▌███▌▀▀██▀▀ ████▄█▌▄▌▄▐▐▌▀███▄▄█▌ ▄▄▄▄▄███████████████
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Steve Thomas
Minmatar
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Posted - 2011.01.26 02:52:00 -
[165]
Originally by: HeliosGal ▄██n██I█c█e█a█r█t█████▄▐█▄▄▄▄█▌ ██████▌▄▌▄▐▐▌███▌▀▀██▀▀ ████▄█▌▄▌▄▐▐▌▀███▄▄█▌ ▄▄▄▄▄███████████████
exactly who/what are you failing?
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.26 03:00:00 -
[166]
I find the 'hardcore griefer wannabe" comments amusing.
CCP is renowned for leaving buggy exploitable code in the game (lofty scam is a good example), ignoring complaints and advice, until that buggy exploitable code affects one of their [brown nuggets of poorly developed content aimed at driving up subscriptions in the short term updates (can't really call them expansions now can we)].
The 'hardcore griefer wannabe' can whine and moan all they like regarding the removal of the RR aggression loophole but now that CCP's BNoPDC has been affected the writing is on the wall and its sure to be removed. Wannabe hardcore griefer tears are sweet to read so thank you CCP, at least something decent came out of your update.
At the end of the day, this game is for Carebears, Griefers, PvP'rs, 0.0 ****s, Low Sec Pirates and everyone else who plays the game, not specifically for just one playstyle (although apparently some CCP developers think otherwise).
PUGS should be viable since it seems incursions were at least partially developed around the idea and a couple of idiots with no imagination should not be significantly influencing the outcomes. There is still room for causing grief and killing other players, perhaps not as easy as exploiting the GCC bug, so dry those greiffy tears, and try using your brains instead of questionable mechanics.
--------------------------------------------- I AM BETTER THAN YOU. |
Fred Freedom
GoonWaffe Goonswarm Federation
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Posted - 2011.01.26 03:01:00 -
[167]
Originally by: CCP Soundwave
Originally by: Seklyko It's really very very funny how this issue is a complete and utter surprise to CCP. Not in their wildest imagination would they dream of the possibility of players taking advantage of questionable game rules to mess up things for others. This has undoubtably taken CCP by shock and jawdropping surprise.
This change has been planned for a good while. The fact that we haven't had the time to put it in doesn't mean we didn't know about it. We're not seeing "droves of people" being blown up as a consequence of this mechanic.
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Steve Thomas
Minmatar
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Posted - 2011.01.26 03:08:00 -
[168]
nuf said.
Irony is when someone from Goons complains about CCP making it too easy to screw people over in this game. . .
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Linda Flamewalker
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Posted - 2011.01.26 03:19:00 -
[169]
Originally by: Steve Thomas
Quote: The fact that we haven't had the time to put it in doesn't mean we didn't know about it.
Im officialy calling Bull**** on this.
you have been doing this for how long now with CCP Soundwave?
yet somehow every expansion for a long time now this line gets trotted out.
somehow you never ever have the time to put in all the crap you intend to put in. somehow that deadline comes up and you have to decide to either shove it back weeks or more or shove out some not even remotly finished pile of crap that leaves you scrambleing to fix all the problems you created for Both yourself AND US.
Or worse you end up pushing it back AND Dealing with the broken ass pile of crap that is whatever it is you put out.
May I ask you a serious Question
when you go out to see a movie, do you expect to see a finished movie, or do you expect to find the projection booth filled sound editors and film editors and an orchistra still trying to put the film together while the director is still sending in the Dailys? because honestly that seems to be how you think a game should be made and enjoyed by the rest of us!
... *claps*
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Bongo Debbie
Minmatar Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.01.26 03:24:00 -
[170]
Who cares? Hurry up and put Intaki tattoos and other important features back in thanks. ----
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Major MouseTrap
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Posted - 2011.01.26 04:16:00 -
[171]
Originally by: Steve Thomas Edited by: Steve Thomas on 26/01/2011 02:19:10
Originally by: CCP Soundwave .
Trust is a factor in all parts of EVEs gameplay. Incursions are no different, all interaction comes with a risk.
ok first off, my original signature block used to say
If your too paranoid to play EvE online,
then your not paranoid enough to play EvE online.
I took it out a long time ago when it was obvious that you were literaly going out of your way to eliminate a lot of the paranoia from the game on a basic level. Heck even your most basic changes have made it obvious that you were working to SERIOUSLY reign in the base level of misstrust between players.
the small things like making it so that you bascialy have to set your settings on "Spacebook" to public to at least your cormpmates and Aliance, making it very easy for people to get a lot of informaton from API keys, the continuing nerfing of the Contracts so that its more and more imposible to scam with thoes, even the tweeks and changes to Fleets and Wardecks were made to make it easyer for people to play without looking over there own sholder to try to make sure there not being screwed all the time.
I could go on but I think you get my point
Quote: The fact that we haven't had the time to put it in doesn't mean we didn't know about it.
Im officialy calling Bull**** on this.
you have been doing this for how long now with CCP Soundwave?
yet somehow every expansion for a long time now this line gets trotted out.
somehow you never ever have the time to put in all the crap you intend to put in. somehow that deadline comes up and you have to decide to either shove it back weeks or more or shove out some not even remotly finished pile of crap that leaves you scrambleing to fix all the problems you created for Both yourself AND US.
Or worse you end up pushing it back AND Dealing with the broken ass pile of crap that is whatever it is you put out.
May I ask you a serious Question
when you go out to see a movie, do you expect to see a finished movie, or do you expect to find the projection booth filled sound editors and film editors and an orchistra still trying to put the film together while the director is still sending in the Dailys? because honestly that seems to be how you think a game should be made and enjoyed by the rest of us!
\\clap// Steve Thomas for president
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Mara Rinn
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Posted - 2011.01.26 04:19:00 -
[172]
When I go to a movie, I expect to see a finished piece of art, which plays from beginning to end in a linear fashion. If I go to see that movie again, I expect no more and no less than to see exactly the same piece of linear entertainment.
When I play an MMO, the last thing I want to see is a linear story that plays exactly the same way every time.
Engaging computer games are a little bit more involved than a simple movie. -- [Aussie players: join ANZAC channel] |
P42ALPHA
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Posted - 2011.01.26 04:20:00 -
[173]
Originally by: Aineko Macx
Originally by: Whitehound It is now officially raining carebear wrecks.
I approve of this isk sink and economy stimulus.
I have to agree, great for my miner, and even better for my main. Was in a 120 man fleet tonight, all pick ups. won alot, and lost alot. The high sec only pilots are learning a thing or two about Learoy Jenkins.
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Steve Thomas
Minmatar
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Posted - 2011.01.26 04:26:00 -
[174]
Originally by: Mara Rinn When I go to a movie, I expect to see a finished piece of art, which plays from beginning to end in a linear fashion. If I go to see that movie again, I expect no more and no less than to see exactly the same piece of linear entertainment.
When I play an MMO, the last thing I want to see is a linear story that plays exactly the same way every time.
Engaging computer games are a little bit more involved than a simple movie.
This I happen to agree with.
unfortunatly for us to actualy have the non linear gameplay, we need a working game
It would be nice if they would at least realise that first they need to actualy deliver the "working as we intened" part of the game first. it would cut down on the whole issue of "is the part that sucks doing so because were playing it in ways that the developers did not intend or resonably forsaw, or is it a case of them shoving half tested content out the door because there too focused on deadlines for whatever reason."
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Steve Thomas
Minmatar
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Posted - 2011.01.26 04:36:00 -
[175]
Originally by: P42ALPHA
Originally by: Aineko Macx
Originally by: Whitehound It is now officially raining carebear wrecks.
I approve of this isk sink and economy stimulus.
I have to agree, great for my miner, and even better for my main. Was in a 120 man fleet tonight, all pick ups. won alot, and lost alot. The high sec only pilots are learning a thing or two about Learoy Jenkins.
for thoes who dont get the reference.
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Whitehound
The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.26 07:57:00 -
[176]
Originally by: Steve Thomas for thoes who dont get the reference.
Wow. --
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Vnpsycho
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Posted - 2011.01.26 08:08:00 -
[177]
How about making Sansha-invaded systems tempotarily lack Concord response but still give people negative sec status if they attack other people,just like low sec?
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Mara Rinn
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Posted - 2011.01.26 08:31:00 -
[178]
Originally by: CCP Soundwave We are looking into this issue right now.
It's probably been suggested a dozen times already, but what about simply preventing people receiving logistic support from performing "dangerous actions" in hisec? That is, at the point that the dialog box would pop up to day, "You're about to shoot someone, CONCORD will get angry" you simply don't show the box, and assume the answer was, "No, I don't want to face the wrath of CONCORD" :)
Anyhow, I'm off to go fly a logistics boat in a random fleet...
-- [Aussie players: join ANZAC channel] |
Spineker
Caldari
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Posted - 2011.01.26 08:33:00 -
[179]
Least I had some chicken in the station
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Mara Rinn
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Posted - 2011.01.26 08:36:00 -
[180]
Originally by: Steve Thomas unfortunatly for us to actualy have the non linear gameplay, we need a working game
And thus the push by the CSM to get CCP to focus on excellence of delivered product, not excellence of workflow :)
-- [Aussie players: join ANZAC channel] |
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