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Vaerah Vahrokha
Vahrokh Consulting
1871
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Posted - 2012.08.19 15:21:00 -
[31] - Quote
Immediate local is a terrible immersion breaking piece of code and should not exist outside of hi sec (or a subset of hi sec, like new players starting systems).
What's even more terrible is that one of the very games EvE havily took inspiration off, Elite, already featured what EvE would need in place of immediate local: a simple FoF radar.
I can't fathom why a 1984 game could get: "The last part added was the 3D radar display fitted into the last few unused bytes in their computer" while a 1GB EvE client can't.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Sun sue
Creative Export Black Pearl Alliance
4
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Posted - 2012.08.19 15:25:00 -
[32] - Quote
Sun sue wrote:
1. Taking Moon Goo off of Moons and Puting them in belts or anything like that.
.
It's no way an alliance like test or Goons or any massive alliance that depends on Moon goo as their primary source of income will be able to pay for their vast space over a long period of time. With moon goo being so open to the Individual pilot demand goes down because it becomes something mined like ice.
Price of t2 ships go down, Income down. CCP nerfs Incursions and sanctums so ratting income goes down. Over time people that can afford titans drops. Super get destroyed and not replaced. Super capital production slows because the number of people buying goes down.
When I say income goes down, the GÇ£numberGÇ¥ comes down but the affordability of the ships doesnGÇÖt change. Making 50-80 mill isk an hour would still fell like 100-150 mill isk an hour.
Corps would have to buy everything from there pilots. Then like RL corporation create a product that the masses will buy. Taxes would still be influential, but not by much. Corps then would have to pay alliance tax to keep up systems. Ship replacement seems to be big but corps would be more responsible at replacing ships then a alliance figure head.
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Andski
GoonWaffe Goonswarm Federation
4405
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Posted - 2012.08.19 15:26:00 -
[33] - Quote
not being able to take daytrips into wormholes with our gigantic supercapital fleet is also terrible and immersion breaking "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |
Vaerah Vahrokha
Vahrokh Consulting
1871
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Posted - 2012.08.19 15:29:00 -
[34] - Quote
Andski wrote:not being able to take daytrips into wormholes with our gigantic supercapital fleet is also terrible and immersion breaking
RL tunnels and road narrows ~don't exist~. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Andski
GoonWaffe Goonswarm Federation
4405
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Posted - 2012.08.19 15:31:00 -
[35] - Quote
Vaerah Vahrokha wrote:Andski wrote:not being able to take daytrips into wormholes with our gigantic supercapital fleet is also terrible and immersion breaking RL tunnels and road narrows ~don't exist~.
sure, and you can also go around them
i mean really burning down taggart tridimensional's **** with 50 titans and 80 supercarriers would own and be ~immersive~ "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |
Andrea Roche
State War Academy Caldari State
171
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Posted - 2012.08.19 15:32:00 -
[36] - Quote
i am a true believer that reemoving local ONLY serves the engager and never the defender. I will not be surprised if a big portion of eve just does not login or if it does, it simply will log their alts in high sec! Nerfing or dumming a game to death is never the solution to bring and keep players in eve.
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Lin-Young Borovskova
Science and Trade Institute Caldari State
662
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Posted - 2012.08.19 16:09:00 -
[37] - Quote
Gulboy wrote:Yeah, I'm guessing that would happen for now too. After all, delayed local is something special for only wormhole space.
Goes along with all the advantages of being there by design:
-gazillions isk to be made from T3 components
-trillions to be made from minerals/specific gaz
-planets literally vomiting PI
-ability to deny entry or control it
-ship specific abilities bonus
I'm sure I'm forgetting a lot of stuff but seems experienced Wh alliances are happy with those specificities of WH's otherwise they'd be in Null sec. brb |
Lord Zim
1163
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Posted - 2012.08.19 16:38:00 -
[38] - Quote
Vaerah Vahrokha wrote:Immediate local is a terrible immersion breaking piece of code and should not exist outside of hi sec (or a subset of hi sec, like new players starting systems). What's even more terrible is that one of the very games EvE havily took inspiration off, Elite, already featured what EvE would need in place of immediate local: a simple FoF radar. I can't fathom why a 1984 game could get: "The last part added was the 3D radar display fitted into the last few unused bytes in their computer" while a 1GB EvE client can't. Hi. Meet this thing called "game balance". It tends to be somewhat ruinous to "immersion". |
Jaangel
Cloak and Badgers
12
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Posted - 2012.08.19 16:38:00 -
[39] - Quote
Idea 1 is valid and a good one
Idea 2 is stupid and shows you dont live in 0.0 |
Random Majere
Rogue Fleet
15
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Posted - 2012.08.19 17:18:00 -
[40] - Quote
Whatever CCP decides to do to fix null sec, it will surely generate massive rage on the forums. It will be fun to read! |
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Alavaria Fera
GoonWaffe Goonswarm Federation
1273
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Posted - 2012.08.19 17:24:00 -
[41] - Quote
Cede Forster wrote:Before i opened the thread, i thought it would be:
2. Free bacon
but then again, this is delayed chat sounds great too. Interesting... I think a lot of people would support this...
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Herping yourDerp
Federal Navy Academy Gallente Federation
640
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Posted - 2012.08.19 19:02:00 -
[42] - Quote
wormhole local is hardly what I call delayed.... its only if you chat in local... a delayed local would be you show up only after a few minutes. |
Vaerah Vahrokha
Vahrokh Consulting
1871
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Posted - 2012.08.19 19:57:00 -
[43] - Quote
Lord Zim wrote: Also, as to why Elite from 1984 could get a 3d radar display, while "eve doesn't", is numerous. 1) eve doesn't have a save feature.
Irrelevant.
Lord Zim wrote: 2) eve features PVP, which is far less predictable than AIs
Irrelevant. AIs don't even need a radar to be dealt with to begin with and are currently already dealt with despite they don't talk on local chat.
Lord Zim wrote: and 3) when you sit and mine in a system for, say, 3 hours straight, and you have a 3d radar thingy which gives you a maximum of 5 seconds of warning, the chances that anyone'll be able to escape a ganker reliably is virtually non-existant. And, I'm going to, again, point to this concept called "game balance".
Why would a radar give 5 seconds of warning? It's not D-SCAN, it'd be system wide, something like the F10 map but limited to the current system and only showing blue (friends) or grey (unknonw) and maybe red (foe) dots. Radars also tend to "BLIP" when something new is shown.
If someone CBA to check a system wide radar nor reacts to BLIPs then he's a badly coded AUTOKEY bot and does not deserve to live. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Lord Zim
1163
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Posted - 2012.08.19 20:13:00 -
[44] - Quote
Vaerah Vahrokha wrote:Lord Zim wrote: Also, as to why Elite from 1984 could get a 3d radar display, while "eve doesn't", is numerous. 1) eve doesn't have a save feature.
Irrelevant. Lord Zim wrote: 2) eve features PVP, which is far less predictable than AIs
Irrelevant. AIs don't even need a radar to be dealt with to begin with and are currently already dealt with despite they don't talk on local chat. Wrong on both counts. A save feature means you can go back to before you **** up and try again. EVE doesn't have that, and losses hurt. Also, AI is something which you, after a while, learn to predict.
Vaerah Vahrokha wrote:Lord Zim wrote: and 3) when you sit and mine in a system for, say, 3 hours straight, and you have a 3d radar thingy which gives you a maximum of 5 seconds of warning, the chances that anyone'll be able to escape a ganker reliably is virtually non-existant. And, I'm going to, again, point to this concept called "game balance".
Why would a radar give 5 seconds of warning? It's not D-SCAN, it'd be system wide, something like the F10 map but limited to the current system and only showing blue (friends) or grey (unknonw) and maybe red (foe) dots. Radars also tend to "BLIP" when something new is shown. If someone CBA to check a system wide radar nor reacts to BLIPs then he's a badly coded AUTOKEY bot and does not deserve to live. Literally every suggestion I've seen the past year has been either delayed local, no local, or a range-limited directional scan. If anyone's suggested that it be system-wide, the same people have just bitched about how it wasn't any different from just having local anyways.
Elite's radar was also fairly limited in scope. vOv |
Vaerah Vahrokha
Vahrokh Consulting
1871
|
Posted - 2012.08.19 21:52:00 -
[45] - Quote
Lord Zim wrote: Wrong on both counts. A save feature means you can go back to before you **** up and try again. EVE doesn't have that, and losses hurt. Also, AI is something which you, after a while, learn to predict.
What is the connection between suggesting implementing a radar and a save game feature? Enlighten me please.
"Losses hurt": it's EvE, it's made like that. There's worse, in DFO you don't have local, don't have a radar and when you die you also lose all the money on you, not just gear. In Entropia "space mode" you get PvP killed and lose the ship... which you purchased with RL money.
Lord Zim wrote: Literally every suggestion I've seen the past year has been either delayed local, no local, or a range-limited directional scan. If anyone's suggested that it be system-wide, the same people have just bitched about how it wasn't any different from just having local anyways.
Elite's radar was also fairly limited in scope. vOv
I am not "anyone" nor "the same people". Immediate local is just as stupid as the "submarine flight model", both detract from the EvE experience. But the former does not require a ground up game rewrite to make it go where it belongs: the drawing board.
Not even WoW got immediate local chat, how worse can EvE get? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Lin-Young Borovskova
Science and Trade Institute Caldari State
662
|
Posted - 2012.08.19 22:43:00 -
[46] - Quote
Vaerah Vahrokha wrote:Lord Zim wrote: Wrong on both counts. A save feature means you can go back to before you **** up and try again. EVE doesn't have that, and losses hurt. Also, AI is something which you, after a while, learn to predict.
What is the connection between suggesting implementing a radar and a save game feature? Enlighten me please. "Losses hurt": it's EvE, it's made like that. There's worse, in DFO you don't have local, don't have a radar and when you die you also lose all the money on you, not just gear. In Entropia "space mode" you get PvP killed and lose the ship... which you purchased with RL money. Lord Zim wrote: Literally every suggestion I've seen the past year has been either delayed local, no local, or a range-limited directional scan. If anyone's suggested that it be system-wide, the same people have just bitched about how it wasn't any different from just having local anyways.
Elite's radar was also fairly limited in scope. vOv
I am not "anyone" nor "the same people". Immediate local is just as stupid as the "submarine flight model", both detract from the EvE experience. But the former does not require a ground up game rewrite to make it go where it belongs: the drawing board. Not even WoW got immediate local chat, how worse can EvE get?
*cough* well, Wow pvp is mostly different from eve for simple reasons, wow pvp environment is poor while character skills are numerous and then comes to play the players awareness. In Eve ships skills (buttons you use) are probably amongst the poorest I've ever seen in a PVP game, however it's for sure one of the most complicated environments I've met with neutral factors that can completely change everything despite players awareness that isn't that much required for the ship it self.
You don't need local chat in wow, all you need is to have eyes opened and know a couple tricks about rogues brb |
Sun sue
Creative Export Black Pearl Alliance
4
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Posted - 2012.08.20 00:07:00 -
[47] - Quote
Jaangel wrote:
Idea 2 is stupid and shows you dont live in 0.0
I do live in 0.0 and Undock for solo activity's, be it pvp or pve. I also roam with out fleets most the time. I am not a cassual player that logs in to TS and asks whats going on then log off when no one says anything. nor am I the lazy cassual player that buys plex and wastes his Rl money to buy ships, but thats a personal prefrence. |
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