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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Zilero
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Posted - 2011.01.27 21:43:00 -
[91]
Where do I start?
1. Still terrible graphics performance ever since 1.1.0. No, none of the ******ed suggestions I got from a GM solved the problems (as I knew they wouldn't, but thanks for wasting my time anyway). Did I mention the bug report I posted has not even been filtered yet? Not even looked at. Thanks CCP.
2. The most important part of the game, the PVP part, is for a large part unplayable or so lagged out that I may as well play with myself instead of Eve. SOV warfare is screwed totally over due to this as well. First on grid wins, end of story.
3. PVP is also inherently broken. Joining fleets cause you to lose control of your ship, bonuses are wacky and most of the time not working. There is like 3-4 different fleet compositions that MAY work, the rest just sucks and will die faster than you can say b00, yay for overpowered ******edness - and don't even get me started on fleets consisting of 50%+ logistics.....
4. Incursion.... what the **** happend to "the sandbox universe", instead of a sandbox we now get ****ty ass Sanshas down our throaths that ****s up jumpbridges, ratting, and whatnot and are just a general pain in the ******ed ccp ass. Seriously, make them go away or make them lowsec only or whatever, just get rid of that stupid idea.
Seriously questioning my sanity if I don't cancel my subscription soon, I must be some kind of closet masochist....
-zil
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Merc Psi
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Posted - 2011.01.27 21:48:00 -
[92]
Originally by: patchnotes To be deployed on January 28, 2011 Fixed an issue where "pilot has no standing" was missing from the background color options.
Thanks, finally. When will problems with fleet bonuses be addressed?
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Esrevid Nekkeg
Justified and Ancient
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Posted - 2011.01.27 21:49:00 -
[93]
I can not see 'Ships destroyed in the last hour' on the map. Using that filter just shows the universe and nothing else. All other map filters work perfectly fine, except that one. Now I do believe a lot of things, but I do not believe that there can be one hour straight without any player ship loss in the entire EvE universe..... |
Sverige Pahis
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2011.01.27 21:50:00 -
[94]
CCP can you confirm or deny if the overview fix will allow us to show boxes next to neutral's names in local or not.
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Thinly Veiled
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Posted - 2011.01.27 22:00:00 -
[95]
Character portraits are not being cached/sent to the client/whatever
i noticed a lot of character portraits in local werent showing up and everyone i right clicked show info showed blank so i cleared my cache but then not even my own portraits on character selection screen loaded
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1llus1on
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Posted - 2011.01.27 22:04:00 -
[96]
Thanks for not fixing the orca bonus that is no longer working correctly if at all.
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Manatutrax
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Posted - 2011.01.27 22:06:00 -
[97]
Originally by: 1llus1on Thanks for not fixing the orca bonus that is no longer working correctly if at all.
Thank you glad it just insn'e me that lost the orca bonus, it is such a pain
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Zagonetka
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Posted - 2011.01.27 22:06:00 -
[98]
have some problems with ship and drones icons.
posted thread here
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1457432&page=1
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Revenge Fighter
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Posted - 2011.01.27 22:07:00 -
[99]
Originally by: 1llus1on Thanks for not fixing the orca bonus that is no longer working correctly if at all.
Lets hope they get this fixed soon as it is annoying losing the orca bonus
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damagedelt
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Posted - 2011.01.27 22:08:00 -
[100]
Originally by: 1llus1on Thanks for not fixing the orca bonus that is no longer working correctly if at all.
Thanks for the fail ccp
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YarrMama
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Posted - 2011.01.27 22:15:00 -
[101]
Originally by: ninjutzu I still have an issue of dispay dimming once i alt+tab to windows from EVE. I tryed running EVE in admin mode but it didnt help. Any chance if anyone knows how that is fixed or when will it get fixed?
Same issue - ATI 5850 I7 processor - If I open another version of eve and close it, then display returns to normal. Updated all drivers and still no joy.
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GKO
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Posted - 2011.01.27 22:22:00 -
[102]
1.) overview background fail 2.) gang bonus fail
eyeliner works more than great, therefore great patch, congrats to the QA department.
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Viglen
Gallente Taurus Inc
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Posted - 2011.01.27 22:49:00 -
[103]
1. Finding my face,,,,,fail 2. Replacing with something that looks like the old one,,,,,,fail sigh :(
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Kaliba Mort
Minmatar Dark-Rising
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Posted - 2011.01.27 22:54:00 -
[104]
Originally by: CCP Atropos What you say is valid, and is really the only thing I can offer when it comes to issues of corruption.
We host all our patches, installers and such data on the Content Delivery Network that we lease from Level 3. I am stumped at the reports of corruption people have, since we explicitly test the patch upload and propagation before we open the servers to players.
Ok, CCP Atropos, IPv4 TCP protocol, alone, is not that great when it comes to large downloads. That's why there are others, better ones, like bittorrent or whatever.
For example, take that 5% of packets are getting corrupted randomly because of some ****ty router with bad memory (eg. no ECC) - this can be run by ISP or even at customer's end. TCP checksum is 16-bits. Assume you have 1024 bytes per packet.
That scenario gets you undetected error every 1.2GB (on average) that passes through that router. And download/upload will get corrupted.
So how do you fix that? Design your automatic patcher so it has additional checksum for every 1 MB (or other reasonable amount of data). Then if that gets corrupted, that chunk is redownloaded.
Now, IPv6 is a little better for this because the checksum is not recalculated for every TTL but it is still not 100% reliable and bulk transfers need additional guards.
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justin666
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Posted - 2011.01.27 22:58:00 -
[105]
can ccp fix the cosmic anomaly respawn rate has it is now 10 mins sometimes for a site to respawn which is far to high
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Syratus
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Posted - 2011.01.27 23:20:00 -
[106]
Upon entering a station, having "Merge Items and Ships into station panel" selected, the default open tab is still "ships". It used to be "Items" before 1.1, and this is the far more logical choice, as most players will want to (un)load/manipulate items upon docking up at a station, and only less frequently change ships. Please restore that behaviour!
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Sevarus James
Minmatar Meridian Dynamics
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Posted - 2011.01.27 23:57:00 -
[107]
Edited by: Sevarus James on 28/01/2011 00:05:42 Just an fyi as this is from a linux system. Under win7 this error just puts a "blank" in the portrait, but under wine (production release 1.2 or newer) it crashes out, and although random as to when, is the same error each time. The work around is to put this in /etc/hosts:
----- # eve online portrait work around 87.237.39.100 images.cdn1.eveonline.com -----
which allows for a blank portrait and no crash.
Logserver relevant report:
Z:\home\user\Desktop\EVE Online\#Kandalf.2011.01.27.15.56.20.ERRORS.lbw
350452011.01.27 14:48:22:327EXCEPTION #2 logged at 7:48:11 Unhandled exception in <TaskletExt object at 1a9dc998, abps=1001, ctxt=None> 350462011.01.27 14:48:22:328Caught at: 350472011.01.27 14:48:22:328/../carbon/common/lib/bluepy.py(97) CallWrapper 350482011.01.27 14:48:22:328Thrown at: 350492011.01.27 14:48:22:328/../carbon/common/lib/bluepy.py(85) CallWrapper 350502011.01.27 14:48:22:328/client/script/ui/services/evephotosvc.py(616) __FetchFromImageServer 350512011.01.27 14:48:22:328/client/script/ui/services/evephotosvc.py(1490) GetImage 350522011.01.27 14:48:22:328/client/script/ui/services/evephotosvc.py(1528) __GetImageFromUrl 350532011.01.27 14:48:22:329/../carbon/common/stdlib/urllib2.py(391) open 350542011.01.27 14:48:22:329/../carbon/common/stdlib/urllib2.py(409) _open 350552011.01.27 14:48:22:329/../carbon/common/stdlib/urllib2.py(369) _call_chain 350562011.01.27 14:48:22:329/../carbon/common/stdlib/urllib2.py(1181) http_open 350572011.01.27 14:48:22:329/../carbon/common/stdlib/urllib2.py(1148) do_open 350582011.01.27 14:48:22:329err = timeout('timed out',) 350592011.01.27 14:48:22:329h = <httplib.HTTPConnection instance at 0x1F01BF68> 350602011.01.27 14:48:22:329self = <urllib2.HTTPHandler instance at 0x1C16BCC8> 350612011.01.27 14:48:22:330req = <urllib2.Request instance at 0x202DB428> 350622011.01.27 14:48:22:330headers = {'Connection': 'close', 'Host': 'images.cdn1.eveonline.com', 'User-Agent': 'Python-urllib/2.7'} 350632011.01.27 14:48:22:330host = 'images.cdn1.eveonline.com' 350642011.01.27 14:48:22:330http_class = <class httplib.HTTPConnection at 0x04BDB978> 350652011.01.27 14:48:22:330URLError: <urlopen error timed out> 350662011.01.27 14:48:22:330Thread Locals: 350672011.01.27 14:48:22:330session was <Session: (sid:1, clientID:0, mutating:0, locationid:60005047, corprole:0x7fffffffffffffffL, userid:399568, languageID:EN, role:0x3, charid:1380870701, address:24.9.27.204:51506, userType:30, regionid:10000030, constellationid:20000367, w 350682011.01.27 14:48:22:330-arfactionid:500002, corpid:658611674, shipid:793199041, stationid:60005047, stationid2:60005047, solarsystemid2:30002506, hqID:60004786, rolesAtAll:0x7fffffffffffffffL, rolesAtHQ:0x7fffffffffffffffL, rolesAtBase:0x7fffffffffffffffL, rolesAtOther:0x7ff 350692011.01.27 14:48:22:330-fffffffffffffL, genderID:True, bloodlineID:3, raceID:2, corpAccountKey:1000)> 350702011.01.27 14:48:22:330 350712011.01.27 14:48:22:331EXCEPTION END 350722011.01.27 14:48:22:331An exception has occurred. It has been logged in the log server as exception #2 350732011.01.27 14:48:22:332client Don't know what beancounting method to use, crossing the wire. 350742011.01.27 14:48:22:332Write: Packet::CallReq (Address::Client(clientID="0",callID="256",service="None"),Address::Node(nodeID="1000000203",service="alert",callID="None"),80 bytes,(1, 'BeanCount', (-323108400,), {'machoVersion': 1}),{}) -------------
Again, this is just an FYI as I'm well aware that there is no official support.
Updated Arch64 Compiz-Linux Desktop Who is John Galt? |
Omaut Nihilo
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Posted - 2011.01.28 00:07:00 -
[108]
I am still having issues with the client crashing to the desktop.
Mac OS X Version 10.6.6 2.4 GHz Intel Core 2 Duo 4 GB 1067 MHz DDR3
It usually happens right after I jump through a stargate. As soon as the I appear in the next system, all of a sudden the client just disappears, no warning or error messages. It has also happened to me several times just after docking.
What is weird is that before Incursion, I had never once disconnected or had any crashes whatsoever. Since the Incursion patch however, this problem has occurred at least 10 times to me.
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Farrah Contractor
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Posted - 2011.01.28 00:15:00 -
[109]
I am having problems with my drones not auto-aggressing to follow with my gun targets, despite being set for 'agressive'. They sit they idle until I manually select the next target for them to shoot.
I've also lost my hotkeys for Engage and Recall, but that may be related to me clearing cache.
Anyone else seeing this problem?
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Bjarki78
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Posted - 2011.01.28 00:17:00 -
[110]
the download doesnt even start it just says DOWNLOADING UPDATE but nothing happens for thoose who think i am stupid Yes i am connected to the internet and no my firewall does not block the download.
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Farrah Contractor
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Posted - 2011.01.28 00:18:00 -
[111]
Originally by: justin666 can ccp fix the cosmic anomaly respawn rate has it is now 10 mins sometimes for a site to respawn which is far to high
Is it hurting your ISK grinding? It may be deliberate for income balancing, and not an issue, you know?
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Wyke Mossari
Gallente Staner Industries
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Posted - 2011.01.28 00:18:00 -
[112]
1) On Character Creator lighting is borked for portraits, the lighting shown in the creator is not even close to the lighting in the final render.
2) I can run the game fine with high setting for shader/texture/LOD but the character creator runs soul crushingly slow with those same settings.
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Maxsumos
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Posted - 2011.01.28 00:21:00 -
[113]
I got one question. Im wondering when or if you guys gona fix Orcas bonuses problem??? |
penmonkey
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Posted - 2011.01.28 00:36:00 -
[114]
i have said at least ten times when i click to create potrait game freezes when the bar is full. CCp i am getting very angry that you havent said anything fixed the problem or just acknowledge i exist. you say dont worry you can change your potrait if it isnt good this doesnt help since I cant create one i would have rather stuck with my old ugly picture than be faced with the problem in 20 days i wont be able to log in
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Damarn Price
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Posted - 2011.01.28 00:48:00 -
[115]
Originally by: Bilbo II
Originally by: NaagaMiner File "repairTools.pyc", line 106, in GetServerBuildNumber File "urllib2.pyc", line 124, in urlopen File "urllib2.pyc", line 387, in open File "urllib2.pyc", line 498, in http_response File "urllib2.pyc", line 425, in error File "urllib2.pyc", line 360, in _call_chain File "urllib2.pyc", line 506, in http_error_default HTTPError: HTTP Error 404: Not Found
Total Runtime: 0h00m00s
When patch lauches repair.
I got the same thing . After 5 times of that I thought what the heck and did this and it workrd. I open my sisi launcher. changed the target from sisi folder to eve folder and told it to fix the client.
And so did I have these same errors. And is now doing a manual download and install, which I hopes work, but takes 3 hours!! No. I am not doing the sisi part if anyone is wondering. 3 HOURS!!?!! whew!!
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Vagus Bellum
Amarr Rainbow Fruit Basket Narwhals Ate My Duck
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Posted - 2011.01.28 00:52:00 -
[116]
Having major graphical issues since 1.1.2
Posted here
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1457741
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Draco Argen
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Posted - 2011.01.28 00:53:00 -
[117]
PI tweaks,
Couple of things. First has any one else noticed with PI that all of a sudden extractors seem confused if they have 1 hour cycles or two hour. Previous to patch they were all two hour. Was different, but worked out ok.
Now I have some extractors with one and some with two. Is there a legacy failover that they will all become one hour?? Confused.com
Also I've suddenly got links unable to carry the load from extractors initial peak. Is this a side effect of fixing the link overload / route disappearing issue listed in the changelog? Was I overloading links before but didn't notice.
Thanks in advance
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Manipulator General
o.0
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Posted - 2011.01.28 01:12:00 -
[118]
I like the new "trying to invite an alt to a gang, but instead you end up inviting them to a chat channel" feature.
Nice work on that one.
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Destrachan Quest
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Posted - 2011.01.28 01:25:00 -
[119]
Originally by: ninjutzu I still have an issue of dispay dimming once i alt+tab to windows from EVE. I tryed running EVE in admin mode but it didnt help. Any chance if anyone knows how that is fixed or when will it get fixed?
I have the same issue, in spite of running EvE in admin mode.(Win 7, 64bit) Any chance of getting a reply from CCP, there is no mention that this will be corrected in any patch notes nor future updates?
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Niatenim
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Posted - 2011.01.28 01:51:00 -
[120]
Originally by: skyfox77 PC Client:
When quitting the game or alt-tab to windows, it sometimes makes windows "faded" or darker if you will, quite alot actually.... all but the mousepointer. A friend of mine also has this problem. I first detected it in last patch but didnt reported it.
I also have this problem. As a work around, I use alt + enter to switch into windowed mode before exiting EVE. I'm almost positive that the problem is on my end though. I'm still using catalyst v10.9 drivers for my hd 5770.
Are you using ati as well?
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