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Thread Statistics | Show CCP posts - 0 post(s) |
S'Rau
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Posted - 2011.01.29 16:57:00 -
[31]
Joves are still locked tbh I know it is a dead horse but since beta i hope that one day they will be open ... Also wonder what do they look like with new character editor.
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Commander Amy Stewart
Caldari
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Posted - 2011.01.29 16:58:00 -
[32]
Originally by: Remus Andromedus Why would the game developers change the way a race looks and break the storyline because some entitled players think they should? Though, in fairness.. the new character creator did fix some things to make the races look more like they should with more realism over the old one. But it shouldn't offend you, being it's a fantasy race in a fictional game universe.
Of course I agree, bloodlines should keep their specific characteristics, I absolutely disagree with the OP.
But it would have been nice if people would have gotten the option to remake their character and be able to choose from options outside their old bloodline, so basically pick a new race/bloodline - just as when they first made their character.
If you don't want it, don't; personally I don't think anyone cares if I'm Civire or Brutor and gampelay wise it has no consequences whatsoever either. I think it would have made quite a lot of players happier than they are now, and why wouldn't you want happy costumers as a game company?
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Jonkin
Deep Core Mining Inc.
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Posted - 2011.01.29 16:59:00 -
[33]
I don't see a problem with an option to choose whatever race you want your character to be. It looks so much differnet from the character dreator years ago that i do understand that many are not happy with how their toon looks.
I know i'm very good looking so it's not a problem for me
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Remus Andromedus
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Posted - 2011.01.29 17:01:00 -
[34]
Originally by: Jonkin
I know i'm very good looking so it's not a problem for me
You made me laugh out loud, thanks dude xD
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Irani Firecam
Fidelas Constans
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Posted - 2011.01.29 17:04:00 -
[35]
Even if you could sculpt your character's face beyond the current archetypes set for each bloodline, it is still no guarantee that you will be happy with the result. In each race and each bloodline, there are good and bad looking characters, depending on how much effort was invested into that character's creation.
Setting boobs to maximum and focusing the camera on it does not count.
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Merrya
Minmatar BlackWing Cartel
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Posted - 2011.01.29 17:05:00 -
[36]
In all seriousness, i'm pretty sure the problem with this is that each blood line's base model is a completly seperate model. I don't think theres a "Developer" character editor that lets you squeeze so much difference out of your avatars. So to have interracial characters would require even more modeling and more work, on account of the direction they decided to take their editor =\
On the other hand, it's pretty interesting having the ability to distinguish who is what from first glance. ----------------------------------------------- Feel Free to Browse my Photobucket |
Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.01.29 17:09:00 -
[37]
Originally by: Remus Andromedus
Originally by: Miilla
Originally by: Remus Andromedus
Originally by: Commander Amy Stewart Edited by: Commander Amy Stewart on 29/01/2011 16:42:20
Well whatever OPs reasons are, there's more people not happy with the new options, I met them both in-game as on the forum.
A lot of options and looks have changed. I don't think it's unreasonable that some people don't like the new options as they never chose them in the first place. Quality of detail and rendering isn't everything, otherwise people wouldn't play WoW or lotro.
Civire look great btw ..
Why would the game developers change the way a race looks and break the storyline because some entitled players think they should? Though, in fairness.. the new character creator did fix some things to make the races look more like they should with more realism over the old one. But it shouldn't offend you, being it's a fantasy race in a fictional game universe.
We will have to look at our avatars in Incarana more and why should we not be happy with them? It's a simple ask. If we are not happy with them it makes it less enjoyable. We spend a lot of time making our character even if it is a game, so what, we should be happy with what we PAY for in MONEY and TIME, no?
Sorry the aesthetic change the the character creator made your game play suffer, maybe you need to look at your priorities a little bit more. I don't know.
Not at all, my gameplay has never suffered at all, I am the biggest troll and scammer in eve :)
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catinboots
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Posted - 2011.01.29 17:15:00 -
[38]
Edited by: catinboots on 29/01/2011 17:15:39 is this another vherokior looks asian whine ??????
me proud to be vherokior and my good looks
I had another go and tried to make her a bit native american , still happy with her
ps to the op if you don't like it do a portrait swap only costs 15 Ç not expensive
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Zelda Wei
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Posted - 2011.01.29 17:55:00 -
[39]
Originally by: Miilla
Yeah, great business model, make customers's characters something they don't like
When you need to take responsibility for your own choices.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.29 18:05:00 -
[40]
Edited by: Infinity Ziona on 29/01/2011 18:05:44
Originally by: S'Rau Joves are still locked tbh I know it is a dead horse but since beta i hope that one day they will be open ... Also wonder what do they look like with new character editor.
Looks like Jove were completely forgotten.
CCP long term development goals really don't exist. It seems by the time an idea is formulated, tested, implemented it can either 1) disappear entirely 2) remain half developed for a few years 3) change into something completely different 4) be released along with (2) 5) be released and then (3).
Entirely bizarre company.
--------------------------------------------- I AM BETTER THAN YOU. |
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ClimberDave
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Posted - 2011.01.29 18:39:00 -
[41]
I do find myself feeling like I look a little too french for my liking.
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Cathy Drall
Amarr Royal Amarr Institute
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Posted - 2011.01.29 19:41:00 -
[42]
Originally by: ClimberDave I do find myself feeling like I look a little too french for my liking.
Yes, I can almost smell the garlic ...
"Im not nearly as paranoid as people think I am" |
Bhattran
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Posted - 2011.01.29 20:02:00 -
[43]
Simply put CCP developed new characters that in many instances look nothing like their original forms. People picked their races/bloodlines for many different reasons and it is very likely some people picked them based on how they looked absent of knowledge of the game and attributes/etc. This is even more significant as race/bloodline have no 'benefit' besides starting racial frigate/weapon skills which would take a few hours to catchup on, starting location/NPC corp and looks. Which of those 'options' are most significant to a player depends on the player but realistically only one is 'permanent' and 'always' looming in the player's face which is how the character looks.
CCP should have made characters with the possibility to recreate the old 'look' as it transferred to the new system, some came close, but it simply did not happen for all race/bloodlines. Having done things as they did CCP should at bare minimum allowed free bloodline changes within a race, and at best let us make any race/bloodline or choose any race bloodline.
--WIS/Incarna/Ambulation where microtransactions come to play, and uh bars.-- |
Cipher Jones
Minmatar
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Posted - 2011.01.29 20:08:00 -
[44]
Originally by: Infinity Ziona
Originally by: Miilla Edited by: Miilla on 29/01/2011 15:43:21 Due to inter-breeding and inter-racial marrages and so on in Eve, we are now able to create a character from any bloodline and race.
This would fix the majority of the problems and complaints about the new character system without breaking the story line.
You have to complete EvE on hard-mode to unlock all races or alternatively, at midnight, after 3 beers and a smoke, press triangle, circle, circle, square, triangle, circle, x, x, circle and then hit your wife.
I tried that 5 or 6 times and it didnt even work once.
I even tried the Konami code and then kicking her.
WTF?
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Cathy Drall
Amarr Royal Amarr Institute
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Posted - 2011.01.29 20:09:00 -
[45]
Originally by: Bhattran Simply put CCP developed new characters that in many instances look nothing like their original forms. People picked their races/bloodlines for many different reasons and it is very likely some people picked them based on how they looked absent of knowledge of the game and attributes/etc. This is even more significant as race/bloodline have no 'benefit' besides starting racial frigate/weapon skills which would take a few hours to catchup on, starting location/NPC corp and looks. Which of those 'options' are most significant to a player depends on the player but realistically only one is 'permanent' and 'always' looming in the player's face which is how the character looks.
CCP should have made characters with the possibility to recreate the old 'look' as it transferred to the new system, some came close, but it simply did not happen for all race/bloodlines. Having done things as they did CCP should at bare minimum allowed free bloodline changes within a race, and at best let us make any race/bloodline or choose any race bloodline.
Hey look - a fellow Khanid! *waves*
I agree with this. As been said before, why not keep your customers happy with just a little effort? Nothing against new looks, just don't imprison people within new boundaries when it's not necessary.
"Im not nearly as paranoid as people think I am" |
Caldariftw123
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Posted - 2011.01.29 20:27:00 -
[46]
There might be very valid programming related reasons for NOT allowing a change. It's not just about "Hey it makes no difference to the game and keeps people happy, so do it!" because the same argument could be said about 1000 different things in this game. They have to way up the effort/cost effectiveness of this versus the reward, and they may very well think it's not worth the time spent to make it happen. It's not as simple as ticking an option on "the database" that says "Allow bloodline change?" They'd have to code a change mechanism in, they'd have to communicate it properly so everyone's kept happy with how it works, when it works, etc., they'd have to devote time on the back end to running the compilation, testing it, then they'd have to make sure the database properly updates and all links where your char bloodline is referenced are updated, etc.
The potential reward (IE pleasing a few fussy people and a couple of racists) versus the effort may not be worth their while ;) |
Commander Amy Stewart
Caldari
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Posted - 2011.01.29 20:35:00 -
[47]
Originally by: Caldariftw123 There might be very valid programming related reasons for NOT allowing a change. It's not just about "Hey it makes no difference to the game and keeps people happy, so do it!" because the same argument could be said about 1000 different things in this game. They have to way up the effort/cost effectiveness of this versus the reward, and they may very well think it's not worth the time spent to make it happen. It's not as simple as ticking an option on "the database" that says "Allow bloodline change?" They'd have to code a change mechanism in, they'd have to communicate it properly so everyone's kept happy with how it works, when it works, etc, they'd have to devote time on the back end to running the compilation, testing it, then they'd have to make sure the database properly updates and all links where your char bloodline is referenced are updated, etc.
I'm sorry but it actually IS that simple.
It could work like any program ("save as") where you save and simply overwrite the previous version. Since looks have no further dependencies except options - and names stay the same - it should be no problem at all.
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F'elch
Wall Street Trading
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Posted - 2011.01.29 20:40:00 -
[48]
I would like to direct your attention to this thread, where I have explained why everyone should stop complaining like a bunch of schoolgirls who can't get their favourite doll at Christmas, and play the ****ing game.
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2011.01.29 20:42:00 -
[49]
- I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Caldariftw123
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Posted - 2011.01.29 20:42:00 -
[50]
Originally by: Commander Amy Stewart
Originally by: Caldariftw123 There might be very valid programming related reasons for NOT allowing a change. It's not just about "Hey it makes no difference to the game and keeps people happy, so do it!" because the same argument could be said about 1000 different things in this game. They have to way up the effort/cost effectiveness of this versus the reward, and they may very well think it's not worth the time spent to make it happen. It's not as simple as ticking an option on "the database" that says "Allow bloodline change?" They'd have to code a change mechanism in, they'd have to communicate it properly so everyone's kept happy with how it works, when it works, etc, they'd have to devote time on the back end to running the compilation, testing it, then they'd have to make sure the database properly updates and all links where your char bloodline is referenced are updated, etc.
I'm sorry but it actually IS that simple.
It could work like any program ("save as") where you save and simply overwrite the previous version. Since looks have no further dependencies except options - and names stay the same - it should be no problem at all.
Yes, it IS that simple! How blind I am to not realise you work at CCP and understand how the database might be built. If race and bloodline is in your character sheet, there's a very good chance it is linked to and referred to in many parts of the database and the code overall. "Save as" yeah ok.
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Steve Thomas
Minmatar
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Posted - 2011.01.29 20:47:00 -
[51]
If you want to creat as one race and fly as another faction just create however you want, log in and fly your newbi ship on over to wherever your prefered factions starting area is and do thoes missions. Soon enough you will be hated by your original faction and loved like a kid loves chocolate by your new faction. .end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |
Apollonia 6
Van Diemen's Demise Phalanx Alliance
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Posted - 2011.01.30 00:26:00 -
[52]
cool story
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Slade Trillgon
Endless Possibilities Inc.
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Posted - 2011.01.30 01:13:00 -
[53]
Originally by: Misanth
I think I see what you did there
Slade
:Signature Temporarily Disabled: |
Commander Amy Stewart
Caldari
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Posted - 2011.01.30 12:45:00 -
[54]
Originally by: Caldariftw123 Yes, it IS that simple! How blind I am to not realise you work at CCP and understand how the database might be built. If race and bloodline is in your character sheet, there's a very good chance it is linked to and referred to in many parts of the database and the code overall. "Save as" yeah ok.
Race and bloodline have no relations to anything in the game, hence the chance it has relations with other tables or databases is close to zero. Your name and character ID will have a lot of relations but they stay the same. I know it's hard to accept but it's actually that simple.
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Caldariftw123
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Posted - 2011.01.30 13:14:00 -
[55]
Originally by: Commander Amy Stewart
Originally by: Caldariftw123 Yes, it IS that simple! How blind I am to not realise you work at CCP and understand how the database might be built. If race and bloodline is in your character sheet, there's a very good chance it is linked to and referred to in many parts of the database and the code overall. "Save as" yeah ok.
Race and bloodline have no relations to anything in the game, hence the chance it has relations with other tables or databases is close to zero. Your name and character ID will have a lot of relations but they stay the same. I know it's hard to accept but it's actually that simple.
Yeah, and I'm sure everyone thought the same thing when XXX change made unrelated YYY break .. EXAMPLE gang link bonuses don't work properly after incursions, what did they change that caused this relationship to FUBAR?? Who knows, because clearly even CCP did not see it coming. Get my point? You've not got a bloody clue how they are linked internally, don't pretend you do.
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Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.01.30 13:19:00 -
[56]
Originally by: Caldariftw123
Originally by: Commander Amy Stewart
Originally by: Caldariftw123 Yes, it IS that simple! How blind I am to not realise you work at CCP and understand how the database might be built. If race and bloodline is in your character sheet, there's a very good chance it is linked to and referred to in many parts of the database and the code overall. "Save as" yeah ok.
Race and bloodline have no relations to anything in the game, hence the chance it has relations with other tables or databases is close to zero. Your name and character ID will have a lot of relations but they stay the same. I know it's hard to accept but it's actually that simple.
Yeah, and I'm sure everyone thought the same thing when XXX change made unrelated YYY break .. EXAMPLE gang link bonuses don't work properly after incursions, what did they change that caused this relationship to FUBAR?? Who knows, because clearly even CCP did not see it coming. Get my point? You've not got a bloody clue how they are linked internally, don't pretend you do.
He is probably assuming, like me, that CCP adhere to best-practices in systems development, especially in a project on the scale of Eve. On that assumption, it is reasonable to think that there should be low coupling between modules, and accordingly, he is more right then you think.
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K Rho
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Posted - 2011.01.30 13:29:00 -
[57]
Edited by: K Rho on 30/01/2011 13:30:23
Originally by: Commander Amy Stewart
Race and bloodline have no relations to anything in the game, hence the chance it has relations with other tables or databases is close to zero.
We do know that bloodline determines which NPC corp you join when you leave a player corp. Who knows (not even CCP most likely) what else it effects in the database.
Originally by: Horizonist
He is probably assuming, like me, that CCP adhere to best-practices in systems development, especially in a project on the scale of Eve. On that assumption, it is reasonable to think that there should be low coupling between modules, and accordingly, he is more right then you think.
If that would be true CCP wouldn't need to "corify" their code now.
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Caldariftw123
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Posted - 2011.01.30 13:30:00 -
[58]
Edited by: Caldariftw123 on 30/01/2011 13:30:31
Originally by: Horizonist
Originally by: Caldariftw123
Originally by: Commander Amy Stewart
Originally by: Caldariftw123 Yes, it IS that simple! How blind I am to not realise you work at CCP and understand how the database might be built. If race and bloodline is in your character sheet, there's a very good chance it is linked to and referred to in many parts of the database and the code overall. "Save as" yeah ok.
Race and bloodline have no relations to anything in the game, hence the chance it has relations with other tables or databases is close to zero. Your name and character ID will have a lot of relations but they stay the same. I know it's hard to accept but it's actually that simple.
Yeah, and I'm sure everyone thought the same thing when XXX change made unrelated YYY break .. EXAMPLE gang link bonuses don't work properly after incursions, what did they change that caused this relationship to FUBAR?? Who knows, because clearly even CCP did not see it coming. Get my point? You've not got a bloody clue how they are linked internally, don't pretend you do.
He is probably assuming, like me, that CCP adhere to best-practices in systems development, especially in a project on the scale of Eve. On that assumption, it is reasonable to think that there should be low coupling between modules, and accordingly, he is more right then you think.
Except that is an assumption based on wishful thinking, whereas what I am saying is based on actual events that happen in EVE. Race/bloodline was linked to your character in very fundamental ways (determined starting stats at one point, starting skills, it STILL determines which racial gun/frigate you start off with and it determines which NPC corp you begin in), to assume that there are now no relationships within the database or the EVE coding? Nah, my bets are if they just simply let you change it "like a save as" (lol) it would break things in the game.
For CCP to just ASSUME there are no relationships remaining, well this would simply be irresponsible so my previous point about the amount of time and testing that would have to go into the coding for this 'simple change' and then a compile and test of the game before launching this patch onto the users still stands and is the real reason behind me thinking the change is not so simple. I am assuming there MIGHT be relationships, and I KNOW for a FACT that you guys DON'T know there are not, but one thing I DO know is that it takes programming resources to make ANY change and they have to weigh the benefits versus risk/cost.
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Bobby Hatless
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Posted - 2011.01.30 13:30:00 -
[59]
Rage! Rage! My avatar is ghey!
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Halcyon Ingenium
Caldari Bene Gesserit ChapterHouse Sanctuary Pact
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Posted - 2011.01.30 13:36:00 -
[60]
Unlock? What is this, we playing an Xbox game now? Oh wait... By the way, real men biomass when they emoragequit.
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