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Space Jew Sandwitch
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Posted - 2011.02.01 21:25:00 -
[1]
EVE is so old it is impossible to get even close to older players. Not like a couple years ago when it was eerm 20, 30, even 50m. Now the SP spread is nearing 150m.
Now in WOW since the game has been out for a while they made the leveling faster and came out with a booster add on which guides you all the way to 85 in like 10 days.
EVE should triple the learning speed until 45m skill points.
There is also the problem of there not being that much to spend skill points on at 150m. So EVE should introduce new ships and skills. There's been like 5 different typed in 8 years? Whatever, some ridiculously low number.
EVE needs a Booster like WoW and then an Expansion
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Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.02.01 21:29:00 -
[2]
so misguided, GTFO |
RiskyFrisky
Under the Table Inc.
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Posted - 2011.02.01 21:32:00 -
[3]
No. Training is fast enough, SP stops being important for certain ships past certain points. Just because they have mor SP than you doesn't mean they're going to win.
No. |
Xailia
Unsteady Corporation
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Posted - 2011.02.01 21:32:00 -
[4]
It's been said many times before: No. |
Mecinia Lua
Galactic Express The Spire Collective
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Posted - 2011.02.01 21:33:00 -
[5]
Skill points don't matter. They allow you to do more stuff, but do not make you immune to noobs. The first thing to realize is when you see someone from 2003, 2004, 2005 etc don't freeze. They've been around longer than you have but that doesn't mean they are good at combat just depends what they've been doing all these years.
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mechtech
SRS Industries SRS.
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Posted - 2011.02.01 21:33:00 -
[6]
Edited by: mechtech on 01/02/2011 21:34:13
Quote: EVE needs a Booster like WoW and then an Expansion
Stuff like this marginalizes a game. Eve is a much more complex universe than a typical run of the mill fantasy MMO like WoW, this would be a terrible thing to do to eve. In most MMOs, new content comes out once every year or 2, you usually have to pay for it, and it usually nullifies and eclipses all of the old content that was released. Then to top it off, they introduce a "booster" to let players simply skip right past the old game and grind away at the new stuff. It's a maddening cycle, and it makes you feel like a hamster in a wheel.
Eve has a few features that make this not only undesirable, but not even necessary in the least. First off content is rarely totally invalidated in eve. You still need tacklers, BCs aren't as powerful as command ships, but they're cheaper and still useful to players of every level. Also, you can specialize. In most MMOs a lvl 50 kills a lvl 35 every time. In eve it's fairly easy to basically max out a ship class with focused training and compete with the old players right away.
Lastly, characters, as with everything in eve, are simply an asset. You're never totally held back by skillpoints. If you play a lot and become successful, buy a high SP character. Letting people "boost" training to 45m is akin to throwing isk at people and making the game easier.
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Aessoroz
Nohbdy.
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Posted - 2011.02.01 21:33:00 -
[7]
To be fair, once people hit a high number of SP they may also stop PVPing as much as the cost of clones becomes ridiculous. |
Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2011.02.01 21:34:00 -
[8]
I think you need to have a talk with Aceites, the Hero Rifter Pilot of Test Alliance Please Ignore.
A 3 day old character can have a meaningful impact in this game.
If you stopped complaining about always being behind, maybe you would realize that. |
Not Bovvered
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Posted - 2011.02.01 21:34:00 -
[9]
I want's wot he's got and I don't wanna work for it. |
Tippia
Sunshine and Lollipops
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Posted - 2011.02.01 21:36:00 -
[10]
àexcept, of course, that SP gaps don't particularly matter all that much. They are not "levels" and having more does not make you untouchable by those who have less.
These two facts alone make any comparison with the "catch up" mechanics in WoW completely nonsensical.
That, and the fact that "catching up" is a nonsensical notion in EVE to begin with. |
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Aessoroz
Nohbdy.
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Posted - 2011.02.01 21:40:00 -
[11]
Edited by: Aessoroz on 01/02/2011 21:42:25
Originally by: Magnus Orin I think you need to have a talk with Aceites, the Hero Rifter Pilot of Test Alliance Please Ignore.
A 3 day old character can have a meaningful impact in this game.
If you stopped complaining about always being behind, maybe you would realize that.
Or just GoonSwarm/TEST alliance in general from their beginnings. When my main was in Dreddit a few months ago, they calculated using everyone's API that the average SP was somewhere less than 10mil, well look at what that 10mil is doing, it's taking over space like a mofo. |
Berikath
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Posted - 2011.02.01 21:48:00 -
[12]
Originally by: Space Jew Sandwitch EVE is so old it is impossible to get even close to older players. Not like a couple years ago when it was eerm 20, 30, even 50m. Now the SP spread is nearing 150m.
Quote: There is also the problem of there not being that much to spend skill points on at 150m.
So:
1. It's impossible for new players to get even close to older players, with their 150 million SPs. New players kant kompete!
2. Players with 150 mil SPs don't really have anything left to train (which would be useful), so their new SPs are generally just fluff.
1 and 2 are mutually exclusive. If much of anything over 100m SPs is fluff that people won't really use, then in several years when new characters get to 100m SPs they will be competing... exactly equally with older players, 'cuz the older players will just have the same stuff they do now, but all 4 racial titans to V. |
Draken Darksun
Havoc Violence and Chaos
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Posted - 2011.02.01 22:15:00 -
[13]
Quote: EVE needs a Booster like WoW and then an Expansion
Quote: like WoW
5/10 troll just because of all the replies. |
Tellatubby
Liberal Frontier Enterprises Violent Entity
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Posted - 2011.02.01 22:17:00 -
[14]
Originally by: Space Jew Sandwitch WoW
Get out. |
Fulbert
Gallente
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Posted - 2011.02.01 22:20:00 -
[15]
150mil SP are useless. You cannot fly 3 different carriers and 2 T2 cruisers at the same time. Such SP amount just means you are more versatile. New players don't need to be versatile since they don't really know any aspect of the game. |
Gibbeous Moon
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Posted - 2011.02.01 22:35:00 -
[16]
Originally by: mechtech Edited by: mechtech on 01/02/2011 21:34:13 Stuff like this marginalizes a game. Eve is a much more complex universe than a typical run of the mill fantasy MMO like WoW, this would be a terrible thing to do to eve. In most MMOs, new content comes out once every year or 2, you usually have to pay for it, and it usually nullifies and eclipses all of the old content that was released.
I agree wholeheartedly. It was this that destroyed EverQuest. Once it was a great little game and then it just exploded and it lost its plot. |
Taedrin
Gallente The Green Cross Controlled Chaos
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Posted - 2011.02.01 22:39:00 -
[17]
1) You can only apply a limited portion of your SPs at any given time. Which ones depend upon the ship you have boarded. 2) The way you fit your ship is FAR more important than the number of SPs you have. All the SPs in the world won't save you if you have a failfit. 3) Training a skill from nothing to level 4 happens MUCH FASTER than going from level 4 to level 5 (It takes roughly twice as long to train from 4-5 than it does to train from 0-4. Thus the older a player is, the less value they get out of each SP they train.) 4) It has been demonstrated time, and time again that player skill and cunning is far more important than straight out SP. Buying a high SP toon is a very good way to humiliate yourself in PvP. |
Flesh Slurper
Minmatar
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Posted - 2011.02.01 22:52:00 -
[18]
Not supported. If you want to play WoW, then go play wow. Power leveling has always been lame and even more so when developers make it easier. Also, if you specialize at first, you can easily be as good as a vet in that ship type/profession in no time. Your perceived idea that you can't "catch up" is flawed. |
Astenion
The Scope
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Posted - 2011.02.01 22:54:00 -
[19]
Eve Booster: Eve for Socialists. |
Realityfirst
Minmatar Burnin' Sky
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Posted - 2011.02.01 22:54:00 -
[20]
Eve is designed in such a way, that no matter how great or few your skill points, you can still be affective in game. Unlike WOW. |
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Zurtur
Minmatar Muppet Factory
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Posted - 2011.02.01 23:35:00 -
[21]
2/10 at best... -
Sig and banner designs! |
Rafael Freeman
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Posted - 2011.02.01 23:44:00 -
[22]
10/10 for correct grammar use.
/10 for everything else
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NOOB PWNER69
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Posted - 2011.02.01 23:46:00 -
[23]
I agree. EVE Online should be more like World of Warcraft.
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Brian Ballsack
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Posted - 2011.02.01 23:47:00 -
[24]
Everybody needs a busom for a pillow, everybody needs a busom.
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Grog Barrel
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Posted - 2011.02.01 23:47:00 -
[25]
dwng bro, TITANS FOR ALL!
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Macaya
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Posted - 2011.02.01 23:49:00 -
[26]
Originally by: Space Jew Sandwitch EVE is so old it is impossible to get even close to older players. Not like a couple years ago when it was eerm 20, 30, even 50m. Now the SP spread is nearing 150m.
Now in WOW since the game has been out for a while they made the leveling faster and came out with a booster add on which guides you all the way to 85 in like 10 days.
EVE should triple the learning speed until 45m skill points.
There is also the problem of there not being that much to spend skill points on at 150m. So EVE should introduce new ships and skills. There's been like 5 different typed in 8 years? Whatever, some ridiculously low number.
EVE needs a Booster like WoW and then an Expansion
Would you like some cheese with your Whine
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Nascha Stardancer
Minmatar
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Posted - 2011.02.01 23:53:00 -
[27]
I agree with all the nos. We dont need this game dumbed down for the dimwits... not saying the OP is a dimwit... but thats what WoW did. And now the game is 100% more boring than it was during the last two expansions.
Also Ive been around for like three years on and off... but that doesnt mean I have billions of SP.
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northwesten
Amarr Trinity Corporate Services Quantum Forge
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Posted - 2011.02.01 23:56:00 -
[28]
Any one thinks like you need to boost the SP because people been playing this game 7 years and had over150mil is ******ed. It's funny now I see new player coming into this game and starting to think things should be less effort and shouldn't have to put time into it because it isn't fun... GTFO out of EVE then and stop trying to make it like WOW FFS good example Jump bridges! made people soft and easy to live in 0.0 because of these. Most of all the north
yes I am mad
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flapie 2
Gallente
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Posted - 2011.02.01 23:57:00 -
[29]
OP plz go back to playing WoW kktnxbb
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Hai Boiz
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Posted - 2011.02.02 00:03:00 -
[30]
I think, Miss Sandwich, that with a little makeup and a quick styling you would be quite attractive.
You would then find less need to troll as people would be naturally interested in you as an object of desire. Wouldn't that be better than being hated on?
XX
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Medarr
Amarr ZeroSec
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Posted - 2011.02.02 00:05:00 -
[31]
You do realise that these guys paid for 7 years to get where they are today? I dont think they would be to pleased when a year old character can match their sp pool. So NO let them have their edge. They earned it.
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CraigGamerPsycho
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Posted - 2011.02.02 00:06:00 -
[32]
My corp mate has been playing eve for 4 years, he's been null sec/low sec pvping for about 3 years. I've been playing nearly 2 years. When i joined my corp i remember we spent ages and alot of ships pvping. BC's, cruisers, AF's all sorts - majority of the time i kept destroying his ships. He kept raging and trash talking at the time. Eventually he cooled down after the bazillion fights.... Higher SP/time played means nothing! Just the other day i got popped by some random plank in a curse - he was barely a year old characterr..
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.02 00:07:00 -
[33]
Originally by: northwesten good example Jump bridges! made people soft and easy to live in 0.0 because of these. Most of all the north
yes I am mad
So you're happy that it looks like JBs are getting curb-stomped in the not-to-distant future, I take it? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Jagga Spikes
Minmatar Sebiestor Tribe
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Posted - 2011.02.02 00:15:00 -
[34]
i wonder what excuse would people use if skill were removed all together? ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
Darkkia
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Posted - 2011.02.02 01:08:00 -
[35]
Edited by: Darkkia on 02/02/2011 01:08:54 Yeah, more SP doesn't really mean much. Just that you can fly bigger ships the more sp you have(up to a point). My char has 6mil sp and i can fly battlecruisers as well as anyone. I just can't yet fly battleships. Fortunately, bigger != better and all classes of ships are viable in various roles and situations.
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TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2011.02.02 01:12:00 -
[36]
Originally by: Fulbert 150mil SP are useless. You cannot fly 3 different carriers and 2 T2 cruisers at the same time. Such SP amount just means you are more versatile. New players don't need to be versatile since they don't really know any aspect of the game.
This.
also 2/10
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Oyarsa Glundandra
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Posted - 2011.02.02 01:20:00 -
[37]
Eve should be World of Warcraft.
Forget space.
But I don't want to stop playing Eve, I just want it to be a completely different game.
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Idicious Lightbane
Percussive Diplomacy
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Posted - 2011.02.02 01:28:00 -
[38]
Edited by: Idicious Lightbane on 02/02/2011 01:31:57 You realize that about 80% of that 150 mil SP is probably in lvl V skills, which each give mostly a 2-5% bonus on something. Most of those bonuses are related to a specific races ship/guns and he can only fly 1 ship at a time. The skills that effect all ships take a small amount of time to get to IV which means in those he'll have a 2-5% advantage. Same story with ship skills, you can get within just a few % of efficiency of a certain ship of him in a fairly short time, that few % difference is meaningless as it then just comes down to fitting and piloting skills.
Also interceptors are needed for almost any fleet which requires minimal skill investment and are blast to fly on top of that, much more fun than a fully T2 fit BS imo.
Seems fairly balanced to me
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Wombat942
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Posted - 2011.02.02 01:38:00 -
[39]
Been playing for a few months and I can already fly a vagabond as well as 90% of vaga pilots. I was able to fly a t2 fit hurricane in two months. We don't need a booster.
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Gnulpie
Minmatar Miner Tech
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Posted - 2011.02.02 01:43:00 -
[40]
I agree, the maximum level should go up from 80 to 120! Everything else is totally unfair!!! |
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Dark Reignz
Caldari
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Posted - 2011.02.02 01:48:00 -
[41]
Agree with the op on this subject though I wouldn't cap it at 45, more like 65m SP :)
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Bhattran
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Posted - 2011.02.02 02:00:00 -
[42]
No, make friends with some bitter old vets, or use the character bazaar and buy a character.
--WIS/Incarna/Ambulation where microtransactions come to play, and uh bars.-- |
Swiftsoul Tian
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Posted - 2011.02.02 02:21:00 -
[43]
Edited by: Swiftsoul Tian on 02/02/2011 02:22:39 If SP means nothing then give it a boost and let the noobs join the fun fights ^^
Remove the higher clones - this would spice up the game a lot and shorten the gap between vets and noobs.
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Oxylan
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Posted - 2011.02.02 02:52:00 -
[44]
Edited by: Oxylan on 02/02/2011 02:56:08 Edited by: Oxylan on 02/02/2011 02:55:27 Before i start im sorry for my primitive poor English and horible grammar.
Try understand fact.
1.After one or two month you can run lvl 4 mission with bs or drake, so you are able to earn xx mil isk every day, sorry dude but players cant earn 100mil isk every day if they are 2 weak old...
2.Even with low sp amount you can do pvp! even (noob ship) like blackbird is abble to jam and kill old players with 100.000.000 sp! who use battleships etc, while you use EW- jamers dampers, tracking disputors etc you are winer, other example you can use speed tank and fight solo using small frigate vs better ship with big guns, trackin on big guns suck, you can be a tacler in gang etc... here a lot ideas how to pvp but i give you simple examples only simple examples, my best solo kill was on my alt 2+mil sp vs 4 year old player, i win in caracal vs logistic :]
3.Even smart newbi is abble to pvp vs old players, use strategy...
4.Join corporation or ally, this game is about social and team play.
5.Have Fun or go to WoW
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ivar R'dhak
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Posted - 2011.02.02 03:46:00 -
[45]
OP please join EVE University or some other corp and learn the game.
Especially try to grok the phenomena that is the LVL4->LVL5 skill jump. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Dr BattleSmith
PAX Interstellar Services
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Posted - 2011.02.02 03:49:00 -
[46]
So very wrong.
In Eve a new player can match the skills of even the oldest characters in specialist fields within 2 weeks of birth.
Only advantage the older character has is a few long lvl5 skills and the ability to do 20 different specialist fields.
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M4cr0 Min3r
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Posted - 2011.02.02 04:04:00 -
[47]
If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?
/grabs popcorn.
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Ris Dnalor
Minmatar Fleet of Doom Vanguard.
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Posted - 2011.02.02 04:12:00 -
[48]
Originally by: M4cr0 Min3r If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?
/grabs popcorn.
/emote is impressed with the elegant troll
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Omnarius Ziltoid
Dreddit Test Alliance Please Ignore
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Posted - 2011.02.02 04:18:00 -
[49]
Eve needs welfare epic Battleships!
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.02.02 04:41:00 -
[50]
Read subject, nearly puked.
Read OP's name, understood.
gb2WoW, Space Jew.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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ReclyeMe
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Posted - 2011.02.02 05:15:00 -
[51]
I ve been playing for a week and I feel cheat that I cannt fly a Titan how do you expect me to have fun with out a Titan.
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CCP Spitfire
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Posted - 2011.02.02 05:32:00 -
[52]
Moved from 'EVE General Discussion'.
Spitfire Community Representative CCP Hf, EVE Online |
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Joe McAlt
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Posted - 2011.02.02 05:56:00 -
[53]
I agree with the op in a way. The differance is that I did something about it. I now have 3 accounts. 1 for a miner toon. 1 For a hauler and 1 for the PvP toon. between them I am gaining 6000 sp an hour.
sounds like a solution to me
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dryady
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Posted - 2011.02.02 10:44:00 -
[54]
Edited by: dryady on 02/02/2011 10:46:27 for people full of crap.
2 players, equal personal skills, identical ships, the battle is decided by the number of sp. yeh, a level 5 xxx in guns is only a minimal increase, that minimal increase will decide the battle.
... and for a corp, what you will chose ? someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?
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Jokerface666
Amarr The Warp Squad
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Posted - 2011.02.02 10:54:00 -
[55]
go back to carabear land you came from, dunno how the continent is called in wow...
my good....
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Mike Voidstar
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Posted - 2011.02.02 11:00:00 -
[56]
The OP, and the misguided few that agree with them would have a point if ---and only if--- The skill trees were deep instead of wide.
If I trained Small Hybrid Turrets, and then Advanced Small Hybrid Turrets, and then Really Advanced Small Hybrid Turrets, and then Super Advanced Small Hybrid Turrets, and so on ad infinitum, newer players would indeed need a long time to catch up.
For the vast majority, these skill trees are 2 deep---Small Hybrids, and then Rail Specialization. Weapon Upgrades, and Advanced Weapon upgrades.
The bigger ships do build on the smaller ship skills---but when you start flying cruisers, you are starting over in a new tree, not building on the old. As it stands now, it takes a little over a month to max out a given ship skill or turret system--perhaps 2 months if you want to max out the t2 turret skill.
Beyond the core fitting skills, someone with more SP than you has more options, not more power, with the ratio of flexability to power being entirely a function of the choices *you* make. Max out frigates, or move up to cruisers...your decision. Perfect rail spec or learn medium rails...again, your decision. Learn new ship skills of a different race rather than cloaking....yep, your decision.
What you can do and when you can do it are all in your hands. Nothing stops a 2 year character from being as proficient in the frigate of his choice as a 7 year character in the same exact frigate. Only difference is that the 7 year guy will be just as good in any frigate with any weapon if that's how he chose to train himself---and therefore has the best tool for a given job.
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AFK Master
AFK Chartered System Management
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Posted - 2011.02.02 11:05:00 -
[57]
Oh good grief guys, look at the op's name.
0/10
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Potato IQ
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Posted - 2011.02.02 11:18:00 -
[58]
From your previous posts OP, your either a troll or an idiot, and I still canÆt quite decide which
IÆve no interest in catching up to those that have played longer than me because, as mentioned here and in many other threads, there are many pilots out there with a lot of SP that likely struggle to walk and chew gum at the same time, so low skilled pilots can and are effective against them
I will however agree with the slow training speed, and not necessarily just for new pilots, but as a whole. If I want to be uber in a specific area, then thatÆs where the lvl 5Æs come in. IÆm finding that to utilise the sandbox nature of the game, there are too many high end pre-reqÆs that is simply making it too long a slog for any kind of flexibility. Having to use 3 accounts to enable 3 different paths to be a viable option in a reasonable timeframe is not making me feel the love for CCP, although multiple accounts is likely working as intended from their perspective
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.02 12:06:00 -
[59]
Edited by: Tippia on 02/02/2011 12:12:57
Originally by: M4cr0 Min3r If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?
Because we want new players to stick around and not leave after two weeks. After one year, there is no gap. Incidentally, this is about the time it takes to learn most of the gameà
Originally by: dryady 2 players, equal personal skills, identical ships, the battle is decided by the number of sp.
No. At best, the battle is decided by the number of domain-relevant SP, but if they're in identical ships, that number will be equal as well. So in your scenario, it will be a tie or a matter of who makes the first mistake on a personal skill level.
Quote: ... and for a corp, what you will chose ? someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?
Both. If someone answers anything else, they are 100% idiots. As much as the TESTies are a bunch of annoying gits, they have actually grasped this fact.
ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.02.02 12:58:00 -
[60]
Originally by: dryady Edited by: dryady on 02/02/2011 10:50:09 for people full of crap.
2 players, equal personal skills, identical ships, the battle is decided by the number of sp. yeh, a level 5 xxx in guns is only a minimal increase, that minimal increase will decide the battle.
To be honest if you actually knew and understood the game, you would realise it would be the player who had most experience who would probably win!
Originally by: dryady ... and for a corp, what you will chose ? someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?
What you should ask is which would you choose - a 100m skill point player who has 3 years in game experience or a 100m skill point player who has played for 2 months and used a skill boost?
That thing you claim people are full of... I think sir, that is is you who is full. ------------------------ Jint Hikaru - Miner / Salvager / Explorer / SpaceBum "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.02.02 13:06:00 -
[61]
Originally by: Space Jew Sandwitch Now in WOW since the game has been out for a while they made the leveling faster and came out with a booster add on which guides you all the way to 85 in like 10 days.
Way to ruin a game! and these leveling boosters are $50, so you approve of some people paying to advince in game over someone else?
------------------------ Jint Hikaru - Miner / Salvager / Explorer / SpaceBum "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Swiftsoul Tian
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Posted - 2011.02.02 14:06:00 -
[62]
Originally by: Jint Hikaru
...and these leveling boosters are $50, so you approve of some people paying to advince in game over someone else?
Why not? Some have time, some have money - both can advanced in the game the way that fit to their RL.
For CCP it wouldn't make any difference, they get $45 if you play 3 month or $65 if you play 1 month and boost your SP.
According to most comments, the 3 month player should still be superior just because he knows more about the game - so what's the problem?
Personally I find most MMOs way to easy, I never played WoW, I like it hardcore and even EVE is to easy in my eyes but at the same time it's BORING just to wait for the next required skill to finish and there is nothing I can do to fasten it.
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.02 14:17:00 -
[63]
Originally by: Swiftsoul Tian
Originally by: Jint Hikaru ...and these leveling boosters are $50, so you approve of some people paying to advince in game over someone else?
Why not? Some have time, some have money - both can advanced in the game the way that fit to their RL.
Those with money can buy a character from the bazaar. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Jokerface666
Amarr The Warp Squad
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Posted - 2011.02.02 14:29:00 -
[64]
Originally by: Swiftsoul Tian
Originally by: Jint Hikaru
...and these leveling boosters are $50, so you approve of some people paying to advince in game over someone else?
Why not? Some have time, some have money - both can advanced in the game the way that fit to their RL.
For CCP it wouldn't make any difference, they get $45 if you play 3 month or $65 if you play 1 month and boost your SP.
According to most comments, the 3 month player should still be superior just because he knows more about the game - so what's the problem?
Personally I find most MMOs way to easy, I never played WoW, I like it hardcore and even EVE is to easy in my eyes but at the same time it's BORING just to wait for the next required skill to finish and there is nothing I can do to fasten it.
Ehm Money and Time??? WTF, the skill training is time relative, doesn't matters how much online you are.... so paying for SP will give an advantage over ppl who spent years in this game, to be where they are now, and then some idiot with 500 $ spare should come and get that in minutes!? NO JUST FREAKING NO!!!
i have only 15 Mil SP and STILL NO!!!
if you do not like the SP system in EVE go play WOW and enjoy hours of bull****ing around to make progress....
BR
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Whezker
Gallente Edge of Reality
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Posted - 2011.02.02 15:02:00 -
[65]
Originally by: Fulbert 150mil SP are useless. You cannot fly 3 different carriers and 2 T2 cruisers at the same time. Such SP amount just means you are more versatile. New players don't need to be versatile since they don't really know any aspect of the game.
+1 I think the same.
-Mess with the bestà àdie like the rest |
Swiftsoul Tian
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Posted - 2011.02.02 17:06:00 -
[66]
Originally by: Tippia Those with money can buy a character from the bazaar.
It's legit to buy characters? LMAO!
Well, I wouldn't buy a character, I prefer to make it on my own. I find it important to go thru all the hassles a newbie has to face, just to understand the game mechanics.
I've stared EVE two weeks ago. While I like the complexity of the system I find it boring at the same time. I've done some mission running and already have access to L3 missions but can't do them in my Thrasher, even L2 missions are almost impossible to take without the proper equipment. So what to do? I have to wait to get the required skills.
Are there any events for noobs? I couldn't find anything.
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Jokerface666
Amarr The Warp Squad
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Posted - 2011.02.02 17:38:00 -
[67]
Originally by: Swiftsoul Tian
Originally by: Tippia Those with money can buy a character from the bazaar.
It's legit to buy characters? LMAO!
Well, I wouldn't buy a character, I prefer to make it on my own. I find it important to go thru all the hassles a newbie has to face, just to understand the game mechanics.
I've stared EVE two weeks ago. While I like the complexity of the system I find it boring at the same time. I've done some mission running and already have access to L3 missions but can't do them in my Thrasher, even L2 missions are almost impossible to take without the proper equipment. So what to do? I have to wait to get the required skills.
Are there any events for noobs? I couldn't find anything.
Mate get yourself a corp ^^ seriously!!!
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Acac Sunflyier
Gallente Ketsui ga Katai
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Posted - 2011.02.06 00:37:00 -
[68]
Originally by: Not Bovvered I want's wot he's got and I don't WAIT for it.
Fixed
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Zephris
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Posted - 2011.02.06 01:52:00 -
[69]
Edited by: Zephris on 06/02/2011 01:54:29 Edited by: Zephris on 06/02/2011 01:52:10 Op has a point. The only way you are going to defeat someone in market/industry games is having more skill than they do. Everyone have access to the same tools, websites and spreadsheet. Higher skills translates to: Higher cargo capacity. Higher mining yield and refine efficiency. More market orders.
Good luck winning on the market without these. And these didn't even consider the massive amount of capital and alts they have accumulated over the years. I really wouldn't mind being able to buy non-combat skill with plex. This is no different from buying industrial alts by selling plex, but it's more regulated and more fair because you know exactly what you get.
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Commander Funyoun
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Posted - 2011.02.06 04:26:00 -
[70]
I have a buddy in my corp who has been playing EVE for about 3 months now. 3 months worth of SP training and he flies a Tristan. The guy has 10 times more kills than me hands down. In a flipping Tristan no less. He is out smoking Cruisers and destroyers and T2 frigs in a T1 TRISTAN!!! WoW sucks for the EXACT reason you are suggesting... there is no real challenge to it. You get your guy up to some predetermined level that is so high that you can run around with nothing but a stick and still spank over half the other players in the game and then you wait for the next expansion so you can level up again... boring.
EVE is built so that a guy with 3 months of game time can hop in a well fitted T1 Frigate and spank the crap out of a player who has been playing for 5 years in a ship that has a little flaw in the fitting.
Your suggestion is Epic Fail... please go back to your D&D inspired kiddy land and let the smart people play the better game.
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.06 04:44:00 -
[71]
Originally by: Zephris Op has a point.
Not reallyà
Quote: The only way you are going to defeat someone in market/industry games is having more skill than they do.
More skill. yes. More skills, nah. More skill translates into spotting and analysing trends, seeing through multiple levels of interdependence, proper hedging. The (character) skills required can be done in a matter of months, and then it's you who have to put them to work.
àso that pretty much leaves the capital, but that's what that skill is there for: to make it grow by leaps and bounds. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Zephris
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Posted - 2011.02.06 06:24:00 -
[72]
Originally by: Commander Funyoun I have a buddy in my corp who has been playing EVE for about 3 months now. 3 months worth of SP training and he flies a Tristan. The guy has 10 times more kills than me hands down. In a flipping Tristan no less. He is out smoking Cruisers and destroyers and T2 frigs in a T1 TRISTAN!!! WoW sucks for the EXACT reason you are suggesting... there is no real challenge to it. You get your guy up to some predetermined level that is so high that you can run around with nothing but a stick and still spank over half the other players in the game and then you wait for the next expansion so you can level up again... boring.
EVE is built so that a guy with 3 months of game time can hop in a well fitted T1 Frigate and spank the crap out of a player who has been playing for 5 years in a ship that has a little flaw in the fitting.
Your suggestion is Epic Fail... please go back to your D&D inspired kiddy land and let the smart people play the better game.
ROFL. A 5 Year old combat pilot can fly supercapitals. A 3 month old genius is not getting anywhere near it without being blown up. What is a T1 frigate, no matter how well fit and flown, going to do against it ? Stop making laughable argument, a level player field is better a pvp regardless how you look at it.
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Zephris
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Posted - 2011.02.06 06:27:00 -
[73]
Originally by: Tippia
Originally by: Zephris Op has a point.
Not reallyà
Quote: The only way you are going to defeat someone in market/industry games is having more skill than they do.
More skill. yes. More skills, nah. More skill translates into spotting and analysing trends, seeing through multiple levels of interdependence, proper hedging. The (character) skills required can be done in a matter of months, and then it's you who have to put them to work.
àso that pretty much leaves the capital, but that's what that skill is there for: to make it grow by leaps and bounds.
As I said, everyone have access to same tools, websites and so on and so forth, which will do the spotting for you. In the end the guy that can haul a stack of battleships, the guy that can run mineral out of low sec, the guy who can run 10+ science and industry job and has a pos will have a huge advantage over the guy who doesn't.
Sure you could get help from a fat cat, but if you don't have the connections you are in a world of hurt.
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raney ilara
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Posted - 2011.02.06 07:33:00 -
[74]
Quote: EVE is so old it is impossible to get even close to older players.
This has already been proven false.. unless you mean piloting a titan lol. There are plenty of videos online of one and two month olds taking out 2003-2005 players.
Those players that have been with CCP for years deserve what they have..learn to fight them or stay away from them. You need to specialize and focus if you are a noob.
Where WOW sucks is where all players are about the same and everyone always knows what to expect. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2011.02.06 07:38:00 -
[75]
Edited by: Barbara Nichole on 06/02/2011 07:38:58 Hey, I got an idea. We could add learning skills to speed up learning. lol.
There are implants if you can afford them. ...but the wow idea sucks.
Quote:
A 5 Year old combat pilot can fly supercapitals. A 3 month old genius is not getting anywhere near it without being blown up.
The way it should be. |
Zephris
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Posted - 2011.02.09 21:03:00 -
[76]
limiting character capacity by age is exactly what the OP was talking about. Right now the only way for newer player to overcome this is buy characters.
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.09 21:44:00 -
[77]
Edited by: Tippia on 09/02/2011 21:46:46
Originally by: Zephris As I said, everyone have access to same tools, websites and so on and so forth, which will do the spotting for you.
àand using those means you'll be at a severe advantage over doing your own homework, because they will not reveal the really useful stuff. EVE players are generally clever enough not to tip everyone else off on a good source of income, since that would only hurt their wallets.
Quote: limiting character capacity by age is exactly what the OP was talking about. Right now the only way for newer player to overcome this is buy characters.
No. There are plenty of ways to overcome it, and buying a character is quite likely the least effective of them since the player will have no idea how to use all that stuffà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
raney ilara
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Posted - 2011.02.09 23:32:00 -
[78]
Originally by: Zephris limiting character capacity by age is exactly what the OP was talking about. Right now the only way for newer player to overcome this is buy characters.
This is not true (as discussed above)... However, I see nothing wrong with allowing those who have played constantly since 2003 to have way more skills than a three month old.. sorry. |
Gizznitt Malikite
Agony Unleashed
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Posted - 2011.02.10 00:12:00 -
[79]
I personally think the skillpoint system in eve is brilliant. The logarithmic time requirement for a linear gain produces a system where the disparity in sp benefits between any two players always levels out over time. Your proposal is to simply allow players to reach the ômostly evenö plateau more quickly. But why?
A 15m sp character can do almost any single game activity at 95% effectiveness. By 30m, they can perfect that single activity or quadruple the things they can do efficiently in game. Given the average player earns about 15-20m skillpoints a year, it sounds to me like you just donÆt want to focus for a year to be 95% efficient. I can understand, as playing a game for a year to be 95% efficient seems like such a long time!!!
This is where group play fills the waiting void. Eve is a societal game, where, with the exception of missions and market flipping, very little activities are accomplished efficiently solo. The most efficient PvP engagements are gangs, most efficient production activities involve getting materials from others at below market cost and having intel on market projections. Almost always, working in groups provides far more benefits/efficiency than increasing your skill points.
Finally, when a new player is competing against an old player, it is rarely the difference in skillpoints that determines the outcome. The victor is usually determined by who uses the better tactic, or the person with friends/contacts, or the person with better intel.
Given this, you might ask whatÆs the harm in speeding up people to that sp plateau? Probably not too much. As it is though, you start learning skills so rapidly that every day you can do something more/new, and thereÆs still soo much to explore and learn. A month or two in, and the system nearly forces you to work with others to accomplish your goal. ItÆs the friends you make then that keep you playing.
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Woodman2
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Posted - 2011.02.10 03:32:00 -
[80]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1461783
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DrDooma
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Posted - 2011.02.10 05:25:00 -
[81]
I am pretty sure that 50m SP guaranties that you have mastered every ship in a single race with close to maximum skills outside of capitals. If you only intend tot train to +4 rather then +5 then you can probably get away with even 30m sp. ThatÆs about a year.
The think about EVE, is that if you cooperate with other players or pick your targets you achieve more then just having æbestÆ gear or skills.
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Zephris
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Posted - 2011.02.10 17:13:00 -
[82]
Originally by: Gizznitt Malikite I personally think the skillpoint system in eve is brilliant. The logarithmic time requirement for a linear gain produces a system where the disparity in sp benefits between any two players always levels out over time. Your proposal is to simply allow players to reach the ômostly evenö plateau more quickly. But why?
A 15m sp character can do almost any single game activity at 95% effectiveness. By 30m, they can perfect that single activity or quadruple the things they can do efficiently in game. Given the average player earns about 15-20m skillpoints a year, it sounds to me like you just donÆt want to focus for a year to be 95% efficient. I can understand, as playing a game for a year to be 95% efficient seems like such a long time!!!
This is where group play fills the waiting void. Eve is a societal game, where, with the exception of missions and market flipping, very little activities are accomplished efficiently solo. The most efficient PvP engagements are gangs, most efficient production activities involve getting materials from others at below market cost and having intel on market projections. Almost always, working in groups provides far more benefits/efficiency than increasing your skill points.
Finally, when a new player is competing against an old player, it is rarely the difference in skillpoints that determines the outcome. The victor is usually determined by who uses the better tactic, or the person with friends/contacts, or the person with better intel.
Given this, you might ask whatÆs the harm in speeding up people to that sp plateau? Probably not too much. As it is though, you start learning skills so rapidly that every day you can do something more/new, and thereÆs still soo much to explore and learn. A month or two in, and the system nearly forces you to work with others to accomplish your goal. ItÆs the friends you make then that keep you playing.
This would be true if certain ship / skill and module did not require L5 skills. For those you have no choice but to spend half a month training.
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Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.02.10 17:40:00 -
[83]
Edited by: Elzon1 on 10/02/2011 17:45:17 Speed up training... no
But here is another idea:
Decrease the amount of overall time it takes to train all the skills in EVE to level 5. I have heard that it can take 10+ years to train all skills to level 5. Perhaps by taking the character with the most SP in game and proportionally shrinking all the skill training times down to his SP count plus one month could be reasonable. I think something like this should have been done when the learning skills were removed.
But yeah, 10+ years in order to do everything in game at level 5 is just insane
Edit: Forgot to add, give all those who spent time training skills all the SP they are due because of the skill training time shrinkage. Another thought, perhaps the skill shrinkage should be balanced with the SP of the in game character with the most SP so as to give that character, and all others, their due SP because of the shrinkage. I don't know where, I don't know when... but something awful is going to happen xD |
Tippia
Sunshine and Lollipops
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Posted - 2011.02.10 17:53:00 -
[84]
Edited by: Tippia on 10/02/2011 17:56:46
Originally by: Elzon1 But yeah, 10+ years in order to do everything in game at level 5 is just insane
It's closer to 20, actually. And no, it's not particularly insane for one very simple reason: there is no reason to ever train all skills that high other than "I have nothing useful to train". The insane part would be training all those skills to V, not the time it takes to do so.
The problem is this flawed belief that you need to have skills at lvl V for them to be worth anything. This is patently false except in a few cases where the skills are either universally beneficial (and also cheap) or where the bonuses they provide are so staggeringly high that they're well worth the wait.
For every skill you take to V, you are missing out on 4û5 other skills that you could take to IV and which would give you much higher combined benefits. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.02.10 19:11:00 -
[85]
Edited by: Elzon1 on 10/02/2011 19:11:30
Originally by: Tippia Edited by: Tippia on 10/02/2011 17:56:46
Originally by: Elzon1 But yeah, 10+ years in order to do everything in game at level 5 is just insane
It's closer to 20, actually. And no, it's not particularly insane for one very simple reason: there is no reason to ever train all skills that high other than "I have nothing useful to train". The insane part would be training all those skills to V, not the time it takes to do so.
The problem is this flawed belief that you need to have skills at lvl V for them to be worth anything. This is patently false except in a few cases where the skills are either universally beneficial (and also cheap) or where the bonuses they provide are so staggeringly high that they're well worth the wait.
For every skill you take to V, you are missing out on 4û5 other skills that you could take to IV and which would give you much higher combined benefits.
20+ years, yeah I heard that one too I just couldn't remember which one was right (never took the time to check).
It's not like I'm saying that lvl 5 skills should be trained, I was just commenting on the length of time it took to train absolutely everything. All I was pointing out is that by shortening the max training time it could speed up everyone's training to a more reasonable pace while still being fair to those who have been training for so long.
Thanks for pointing out to others that training to lvl 5 is typically not a wise decision in most cases other than training a prerequisite. I don't know where, I don't know when... but something awful is going to happen xD |
Tippia
Sunshine and Lollipops
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Posted - 2011.02.10 19:37:00 -
[86]
Originally by: Elzon1 I was just commenting on the length of time it took to train absolutely everything.
And I'm questioning how relevant that is toà wellà anything.
Quote: All I was pointing out is that by shortening the max training time it could speed up everyone's training to a more reasonable pace while still being fair to those who have been training for so long.
What problem would that solve? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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