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Spy 21
Lonetrek Exploration and Salvage
160
|
Posted - 2012.08.21 13:53:00 -
[1] - Quote
The following paragraph from an article out of edge-online sums up the eve universe quite well and, if taken literally, would completely resolve any debate about exactly WHAT kind of game this is.
GÇ£Eve is very dark,GÇ¥ confirms creative director Torfi Frans +ôlafsson. GÇ£ItGÇÖs harsh. It is supposed to be unforgiving. The original designers played a lot of Ultima Online, which was a fantastic sandbox game, and it allowed you to be very devious and very immoral in the way that you played. What they loved about it is that player killers, the griefers - people who just went around and killed other people - became so unpopular that other people banded together. Good started fighting evil, and without true evil you canGÇÖt have true good. So you had these bands of righteous people chasing player killers, and those player killers were the original Eve designers; they created a game about that mechanic.GÇ¥
... Love the bit about the origin of the Eve Designers... definitely not carebears.
S
The thread goes on-line June 9th, 2012. Human intelligence is removed from further posts. The thread begins to learn at a geometric rate. The thread becomes self-aware at 2:14 a.m. Eastern time, June 10th. In a panic, they try to pull the plug.-á |
Malphilos
State War Academy Caldari State
134
|
Posted - 2012.08.21 14:01:00 -
[2] - Quote
I love the inference that you can't have "good" without "evil", so in the end evil is really the only source of good. So really your dark universe is all about creating sweetness and light.
It's crap of course, but it's funny that they can't just market it as the game for asshats that it is. I doubt they'd lose any subscriptions. |
Lyrrashae
Crushed Ambitions Reckless Ambition
346
|
Posted - 2012.08.21 14:05:00 -
[3] - Quote
It compels the question, where did all those old school UO PK'ers go?
They seem increasingly rare in these parts nowadays There is a fine and proper artistry to wielding verbal scalpels, such that the crap-poster you've slashed doesn't even know they've been cut. But verbal bludgeons -- Those are just fun. |
Roll Sizzle Beef
Space Mutiny
922
|
Posted - 2012.08.21 14:05:00 -
[4] - Quote
But in eve evil will always triumph because good is dumb. |
Spy 21
Lonetrek Exploration and Salvage
160
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Posted - 2012.08.21 14:07:00 -
[5] - Quote
Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb.
I always thought that it was because evil was not hamstrung by morality.
S The thread goes on-line June 9th, 2012. Human intelligence is removed from further posts. The thread begins to learn at a geometric rate. The thread becomes self-aware at 2:14 a.m. Eastern time, June 10th. In a panic, they try to pull the plug.-á |
Velicitia
Open Designs
1088
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Posted - 2012.08.21 14:08:00 -
[6] - Quote
pretty much ... and the faster CCP remembers this, the better ... |
B1ade
Restless Knights Warp 2 Zero
6
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Posted - 2012.08.21 14:10:00 -
[7] - Quote
Spy 21 wrote:Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb. I always thought that it was because evil was not hamstrung by morality. S
Nope, people that come in wanting to be good are young and noobish, all the old players just want to be mean and rich
Step away from the keyboard before you type something else stupid. |
Mallak Azaria
559
|
Posted - 2012.08.21 14:19:00 -
[8] - Quote
Malphilos wrote:It's crap of course, but it's funny that they can't just market it as the game for asshats that it is. I doubt they'd lose any subscriptions.
HELLO THERE FELLOW ASSHAT! Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Jenn aSide
Smokin Aces.
151
|
Posted - 2012.08.21 14:21:00 -
[9] - Quote
Spy 21 wrote:The following paragraph from an article out of edge-online sums up the eve universe quite well and, if taken literally, would completely resolve any debate about exactly WHAT kind of game this is. GÇ£Eve is very dark,GÇ¥ confirms creative director Torfi Frans +ôlafsson. GÇ£ItGÇÖs harsh. It is supposed to be unforgiving. The original designers played a lot of Ultima Online, which was a fantastic sandbox game, and it allowed you to be very devious and very immoral in the way that you played. What they loved about it is that player killers, the griefers - people who just went around and killed other people - became so unpopular that other people banded together. Good started fighting evil, and without true evil you canGÇÖt have true good. So you had these bands of righteous people chasing player killers, and those player killers were the original Eve designers; they created a game about that mechanic.GÇ¥ ... Love the bit about the origin of the Eve Designers... definitely not carebears. S
Thanks for posting that.
I always find it funny and a bit dismaying when some "carebear" (in the turest sense of the word) makes yet another "EVE would get so many more subs IF" post that is yet another attempt to change the nature of the game.
SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why of WHY can't they leave EVE alone for those of us who like cold, harsh and dark?
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Pak Narhoo
Knights of Kador
670
|
Posted - 2012.08.21 14:28:00 -
[10] - Quote
Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb.
I'm not dumb, I'm just drawn that wa...
...oh wait. Hi, I'm CCP Arrow, I screwed up the.. ummm... |
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Malphilos
State War Academy Caldari State
134
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Posted - 2012.08.21 16:05:00 -
[11] - Quote
Mallak Azaria wrote:Malphilos wrote:It's crap of course, but it's funny that they can't just market it as the game for asshats that it is. I doubt they'd lose any subscriptions. HELLO THERE FELLOW ASSHAT!
Greetings! Lemonade? |
Tarassse
Republic University Minmatar Republic
5
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Posted - 2012.08.21 16:13:00 -
[12] - Quote
Jenn aSide wrote:SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why of WHY can't they leave EVE alone for those of us who like cold, harsh and dark?
Maybe you should think before you post, dude.
Without good/dumb/carebears/whatever you wish to name them, you wouldn't have targets to collect tears from. Everyone would just like to fight and in the end, griefers/pirates/PKs would be bored very quickly, since they couldn't ruin other people's day by forcing PvP on them. |
Maxxatan
Science and Trade Institute Caldari State
7
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Posted - 2012.08.21 16:21:00 -
[13] - Quote
Tarassse wrote:Jenn aSide wrote:SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why of WHY can't they leave EVE alone for those of us who like cold, harsh and dark? Maybe you should think before you post, dude. Without good/dumb/carebears/whatever you wish to name them, you wouldn't have targets to collect tears from. Everyone would just like to fight and in the end, griefers/pirates/PKs would be bored very quickly, since they couldn't ruin other people's day by forcing PvP on them.
Exactly. The GOOD guys are really important.
They provide us with targets! Themselves! They provide us with our supply of ISK! They make it - we take it! They even provide us with our gametime! We all buy PLEX from these "good" players!
Grief them, extort them, kill them repeatedly - but NEVER underestimate their importantness in our little system. It is like the Lion wanting Gazelles to go extinct because they are, in comparison ridiculous and pathetic animals. But without them the Lion dies. And supposedly the lion is smart enough to realise that. https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=143535 |
Gothikia
Black Guards Black Core Alliance
15
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Posted - 2012.08.21 16:23:00 -
[14] - Quote
Eve works because of pure, unadulterated greed. <3 Gothie |
stoicfaux
1480
|
Posted - 2012.08.21 16:27:00 -
[15] - Quote
Spy 21 wrote:Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb. I always thought that it was because evil was not hamstrung by morality. S
"In the battle between Good and Evil, Evil has more fun." And having a fun time is more important than winning, right? (Or is bleeping the prom queen really that important to you?)
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Malphilos
State War Academy Caldari State
134
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Posted - 2012.08.21 16:29:00 -
[16] - Quote
Maxxatan wrote: And supposedly the lion is smart enough to realise that.
And fortunately for the so-called lions (wolves and sheep, if you prefer the classic terms), the gazelles aren't smart enough to figure it out.
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Jenn aSide
Smokin Aces.
152
|
Posted - 2012.08.21 16:30:00 -
[17] - Quote
Tarassse wrote:Jenn aSide wrote:SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why of WHY can't they leave EVE alone for those of us who like cold, harsh and dark? Maybe you should think before you post, dude. Without good/dumb/carebears/whatever you wish to name them, you wouldn't have targets to collect tears from. Everyone would just like to fight and in the end, griefers/pirates/PKs would be bored very quickly, since they couldn't ruin other people's day by forcing PvP on them.
This is called "reading something into the message that isn't there". Try to not make assumptions before posting (if you were confused by my post, you could have asked me).
I said nothing about carebears per se. Hell, I'm a "carebear" (in the sense of the word meaning "a person sometimes enjoys PVE content", NOT a risk aversion type).
I'm talking about about the people who cannot accept the nature of the game and who seek to turn EVE into some form of happy happy fun land theme park every time they post their "you know what would get eve more subs, taking out non-consensual PVP!" threads.
EVE needs people who build things, people who mine, people who buy and sell ect ect as much as it needs people who kick over sand castles. I have no problem with them [u]so long as they understand that undocking (or making a contract or buy/sell order) IS consent to "pvp". It's the people who don't understand the aforemention concept that I have a problem with.
Why aren't those types playing Star Trek? Why play a game that goes counter to what you want it to be? |
Jenn aSide
Smokin Aces.
152
|
Posted - 2012.08.21 16:34:00 -
[18] - Quote
Jenn aSide wrote:Spy 21 wrote:The following paragraph from an article out of edge-online sums up the eve universe quite well and, if taken literally, would completely resolve any debate about exactly WHAT kind of game this is. GÇ£Eve is very dark,GÇ¥ confirms creative director Torfi Frans +ôlafsson. GÇ£ItGÇÖs harsh. It is supposed to be unforgiving. The original designers played a lot of Ultima Online, which was a fantastic sandbox game, and it allowed you to be very devious and very immoral in the way that you played. What they loved about it is that player killers, the griefers - people who just went around and killed other people - became so unpopular that other people banded together. Good started fighting evil, and without true evil you canGÇÖt have true good. So you had these bands of righteous people chasing player killers, and those player killers were the original Eve designers; they created a game about that mechanic.GÇ¥ ... Love the bit about the origin of the Eve Designers... definitely not carebears. S Thanks for posting that. I always find it funny and a bit dismaying when some "carebear" (in the truest sense of the word) makes yet another "EVE would get so many more subs IF" post that is yet another attempt to change the nature of the game. SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why oh WHY can't they leave EVE alone for those of us who like cold, harsh and dark?
|
Anslo
BHEI Galactic Construction The Unforgiven Alliance
178
|
Posted - 2012.08.21 16:36:00 -
[19] - Quote
Jenn aSide wrote:Why aren't those types playing Star Trek? Why play a game that goes counter to what you want it to be?
Eve's ships are sexier. |
El Cid Campeador
Exploding Squirrels
52
|
Posted - 2012.08.21 16:40:00 -
[20] - Quote
Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb.
SPACEBALLS! |
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James 315
Caldari Provisions Caldari State
2425
|
Posted - 2012.08.21 16:42:00 -
[21] - Quote
Spy 21 wrote:The following paragraph from an article out of edge-online sums up the eve universe quite well and, if taken literally, would completely resolve any debate about exactly WHAT kind of game this is. GÇ£Eve is very dark,GÇ¥ confirms creative director Torfi Frans +ôlafsson. GÇ£ItGÇÖs harsh. It is supposed to be unforgiving. The original designers played a lot of Ultima Online, which was a fantastic sandbox game, and it allowed you to be very devious and very immoral in the way that you played. What they loved about it is that player killers, the griefers - people who just went around and killed other people - became so unpopular that other people banded together. Good started fighting evil, and without true evil you canGÇÖt have true good. So you had these bands of righteous people chasing player killers, and those player killers were the original Eve designers; they created a game about that mechanic.GÇ¥ ... Love the bit about the origin of the Eve Designers... definitely not carebears. S So who would good and evil be in EVE, then? It's a matter of perspective. Most would probably say Goons = Good, BoB = Evil, or now Highsec Miners = Evil. Others would disagree.
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |
Velicitia
Open Designs
1089
|
Posted - 2012.08.21 16:45:00 -
[22] - Quote
Jenn aSide wrote: I said nothing about carebears per se. Hell, I'm a "carebear" (in the sense of the word meaning "a person sometimes enjoys PVE content", NOT a risk aversion type).
This doesn't make you a carebear. Sure you'll say that you're "carebearing" for a bit ... but you're not a carebear. Just like my forays into shooting someone in lowsec don't make me a great combat pilot (I'm one of the miner/builder types you were talking about). |
Jenn aSide
Smokin Aces.
152
|
Posted - 2012.08.21 16:51:00 -
[23] - Quote
Velicitia wrote:Jenn aSide wrote: I said nothing about carebears per se. Hell, I'm a "carebear" (in the sense of the word meaning "a person sometimes enjoys PVE content", NOT a risk aversion type).
This doesn't make you a carebear. Sure you'll say that you're "carebearing" for a bit ... but you're not a carebear. Just like my forays into shooting someone in lowsec don't make me a great combat pilot (I'm one of the miner/builder types you were talking about ).
*SMACK*
Don't you ever call me a NOT-Carebear or I'll smack you again, my post total in the Missions and Complexss section alone solidifies my place in Carebear history. I grew bloody PAWS i'm so bearin!
So there!
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Velicitia
Open Designs
1089
|
Posted - 2012.08.21 17:06:00 -
[24] - Quote
Jenn aSide wrote:Velicitia wrote:Jenn aSide wrote: I said nothing about carebears per se. Hell, I'm a "carebear" (in the sense of the word meaning "a person sometimes enjoys PVE content", NOT a risk aversion type).
This doesn't make you a carebear. Sure you'll say that you're "carebearing" for a bit ... but you're not a carebear. Just like my forays into shooting someone in lowsec don't make me a great combat pilot (I'm one of the miner/builder types you were talking about ). *SMACK* Don't you ever call me a NOT-Carebear or I'll smack you again, my post total in the Missions and Complexss section alone solidifies my place in Carebear history. I grew bloody PAWS i'm so bearin! So there!
You're. Not. A. Carebear.
Maybe you were a carebear back in '08 when being a "carebear" meant "mission runner" or "miner" ... but now "carebear" is people like Anslo, who think the combat pilots absolutely have to go because they're ruining the game and won't let you play how you want ... |
War Kitten
Panda McLegion
1083
|
Posted - 2012.08.21 17:57:00 -
[25] - Quote
James 315 wrote: So who would good and evil be in EVE, then? It's a matter of perspective.
Indeed, it is a matter of perspective.
Good is my team, Evil is the other team.
Much the same as it was a "good fight" if my team had superior numbers, and you blobbed us if your team had more ships.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
TheBreadMuncher
Boxxed Up Industries EPIC Alliance
205
|
Posted - 2012.08.21 18:16:00 -
[26] - Quote
B1ade wrote: Nope, people that come in wanting to be good are young and noobish, all the old players just want to be mean and rich
This is true. I'd jump at the opportunity to earn 300mil through joining a corp and finding out the POS password, but apparently the newbies in Bourynes don't want to do it. "We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming. |
Malcanis
Vanishing Point. The Initiative.
4494
|
Posted - 2012.08.21 19:35:00 -
[27] - Quote
Roll Sizzle Beef wrote:But in eve evil will always triumph because good is dumb.
What fun is it being Good if Evil isn't more powerful?
(Being Evil is just fun) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Tyberius Franklin
Federal Navy Academy Gallente Federation
279
|
Posted - 2012.08.21 20:18:00 -
[28] - Quote
Velicitia wrote: You're. Not. A. Carebear.
Maybe you were a carebear back in '08 when being a "carebear" meant "mission runner" or "miner" ... but now "carebear" is people like Anslo, who think the combat pilots absolutely have to go because they're ruining the game and won't let you play how you want ...
I want my title back! I'd take it forcibly but that would make me lose it again. No win situations I guess. |
Khergit Deserters
Gallente Federation
116
|
Posted - 2012.08.21 20:21:00 -
[29] - Quote
Maxxatan wrote:Tarassse wrote:Jenn aSide wrote:SO many cookie cutter- cater to the lowest common denominator games out there (some with space themes), why of WHY can't they leave EVE alone for those of us who like cold, harsh and dark? Maybe you should think before you post, dude. Without good/dumb/carebears/whatever you wish to name them, you wouldn't have targets to collect tears from. Everyone would just like to fight and in the end, griefers/pirates/PKs would be bored very quickly, since they couldn't ruin other people's day by forcing PvP on them. Exactly. The GOOD guys are really important. They provide us with targets! Themselves! They provide us with our supply of ISK! They make it - we take it! They even provide us with our gametime! We all buy PLEX from these "good" players! Grief them, extort them, kill them repeatedly - but NEVER underestimate their importantness in our little system. It is like the Lion wanting Gazelles to go extinct because they are, in comparison ridiculous and pathetic animals. But without them the Lion dies. And supposedly the lion is smart enough to realise that. You can't win, Darth! |
Garreth Vlox
Sons Of 0din Dark Therapy
78
|
Posted - 2012.08.21 21:01:00 -
[30] - Quote
Malphilos wrote:I love the inference that you can't have "good" without "evil", so in the end evil is really the only source of good. So really your dark universe is all about creating sweetness and light.
It's crap of course, but it's funny that they can't just market it as the game for asshats that it is. I doubt they'd lose any subscriptions.
I doubt they would lose any but that kind of marketing would probably get the people who are convinced this game is just a spread sheet to take a second look at it. |
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