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Drone Bei
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Posted - 2011.02.08 05:40:00 -
[1]
I am currently helping out a brand new player to Eve and want to give them some good information dealing with how to earn enough isk for a plex in their first month or at least within three months (mainly stuff that doesn't require a dozen skills at lvl 5). This discussion could also apply to other new players or those just starting in the various industry related skills with a small wallet.
Given the following amounts of capital to start with, what would you recommend would be the best uses of his time in terms of isk/hr or isk/month, time required each day for upkeep (like PI or manufacturing), investment needed each day (such as in station trading), etc.
1-50 mil isk ~100 mil isk 500 mil isk
For example, I currently use about 100 mil isk to buy resources that I convert with PI then resell at Jita. It's not the best, but for an hour a day I can make about 15-20 mil each day.
I understand that some things such as station trading and t1 manufacturing can have lower margins that make it difficult for someone with a small amount of capital to build their ISK up. Once you have a lot to play with, you can diversify and manage numerous buy and sell orders while still having enough liquid assets to take advantage of opportunities.
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Lutz Major
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Posted - 2011.02.08 08:02:00 -
[2]
For a mentor you really don't know much: Akita T's Beginner's guide to * MAKING ISK * in EVE-Online
Originally by: Drone Bei Also what types of things do you do to make you filthy rich and what does it require in terms of capital, daily play time, etc. You don't have to give away your secret of producing t2 module X in Y region where there is a 100% margin, just generally how are you making your money?
One tip: Never ever say you don't want any 'secrets' and asking for them in the same sentence.
Apart from that: I hear ammunition sells good in mission hubs.
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Mara Rinn
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Posted - 2011.02.08 08:50:00 -
[3]
Doing PI the way you've suggested is a good earner. The Making ISK guide has already been linked of course.
-- [Aussie players: join ANZAC channel] |
Invictra Atreides
Caldari
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Posted - 2011.02.08 11:05:00 -
[4]
I think the lovest money/time investment and bigest profit would be PI extraction in a WH. While PI reprocesing needs a starting capital, PI extracting and converting to P1 only needs the 5 day skil traning and about 5-7 mil to start with per character. It is perfect for an experianced player with an new account. But if you never been to a WH then it might be too risky.
Other low sp/money profesion could be ninja salvaging.
And there is also mining. But the only ones that have fun with that are bots :D
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Dr Sheepbringer
Gallente
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Posted - 2011.02.08 11:40:00 -
[5]
Leeching salvage from older players who really don't care what happens to the salvage (aka corpmates). Ratting will probably give you a nice economical boost as you can do that in pretty much any ship. Naturally this means heading down to lowsec/null, but depending on the corp it can be rather easy. Of course it won't be paying your plex, but it will raise the isk you have to play around with.
As for becoming filthy rich...well that either means a) going up the hierarchy and building expensive ships and modules (which you can't do as a newbie) or b) building small stuff in volumes (aka ammo). Either of those need a lot of capital or skills in production (namely everything in V) because the margins are small. It's the volumes that "make the isk". So if you build for example 10 000 round of ammo and get like 2% profit...you ain't going to be rich anytime soon. Build billions of rounds...well then it's starts to become a business.
I would say that in the beginning the best isk/skill ratio is probably doing pure pve activities. It's pretty easy and the profit is rather good (skills + ship + modules + ammo ) when you have paid the ships and everything with it. That combined with drones...you are making good profit. Of course it's not "trading", but...think about it. How much do you spend on taking down a rat?
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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Echo Mande
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Posted - 2011.02.08 11:57:00 -
[6]
Edited by: Echo Mande on 08/02/2011 11:58:34 As stated, PI is your best bet to start out with. Station trading has more potential but requires more skills and player (not toon) aptitude.
A basic PI course for a toon (all skills to 4) is about 15 days if the toon has int/mem stat bias and +2 implants. To handle the hauling for that you could train him (without stat modification) for a mammoth, which should also take about 14 days and would include skills to use T2 cargohold expanders and T1 cargo rigs and bare bones shield, cap and navigation skills. Total ISK investment for this should be under 25M plus ship costs.
You could train the account's second and third toons with only these skills (and maybe contracting 1) for extra PI capacity or to free up the account's prime purely for missioning. Once you're on an even footing you could go back to the PI toons and train them for R&D but that takes a lot longer (3 months+ per toon) and gets quite expensive. On the other hand, R&D done right is also very profitable.
Of course, location is everything in this. WH and 0.0 are the biggest earners. In highsec you should stick to lightly inhabited systems; south amarr space is probably your best bet due to the lower average system population.
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LHA Tarawa
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Posted - 2011.02.08 16:37:00 -
[7]
I realize this is the S&I thread, but with about 3-4 weeks of training, you can be running L4s in a BS. With 6 weeks of training, should be blowing through them.
I may have to start a new alt just to prove to myself this is possible now that the learning skills have been removed.
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Emporer Norton
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Posted - 2011.02.08 18:43:00 -
[8]
I'd say work backwards figure 300-400 mill for a plex add a bit of isk for skills, ships, etc lets sat 500 mill in 30 days you would need to make 16.7 mill/day I'd go for a bestower with t2 expanders with pi skills in highsec prolly be best for factory planets so just need planets and command center upgrades just look at a spreadsheet to see what you can make isk going from p1 to p2 or p3 start with 1 factory planet and a couple mill as long as you do something profitable should be able to start with a few hours of materials and just keep buying more till have enough to run for a day+ after that's setup would train skills for missioning and go for a bc with good tanking skills I'd say either myrmidon or drake passive fit can easily do lvl 3's and also solo lvl 4's but is slower so make more in lvl 3's I forget what agent but I had one I get a arbalest heavy launcher about every 4 missions or so
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Karl Reese
Caldari
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Posted - 2011.02.08 20:14:00 -
[9]
Pick Amarr, Rens, or Dodixie. Give your friend like 5 mil to buy command centers, an industrial ship, and skillbooks. Have him read up on PI and station trading. Start small at first until you find some items you know well enough to trade in.
In between updating market orders and cycling extractors, undock from the trade station in a newb ship and try to loot wrecks as hisec pvpbears explode. (Warp off and then back to the station and dock immediately to avoid exploding with your free stuff.) Use your trade skills to get good prices on the loot. These meager profits should be reincorporated into your trading operation until it's no longer profitable for you to undock at all.
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GInko balboa
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Posted - 2011.02.08 21:33:00 -
[10]
I was interested in this too. I think I have less than 100 million in assets and want to earn enough for plex more passively. I know that I could be running lvl 3 and 4 missions, but I would rather have a passive source of income like Drone Bei's PI or maybe manufacturing (although margins around hubs appear to be slim). Other than PI are there any good ways to earn ISK passively such as playing an hour a day to change orders, move stuff around, then have the isk being made while I'm away?
Also, would it be viable to buy some unresearched BPO's from NPC's then find a lab somewhere to get the ME up to at least 10 then sell it through contracts? Are there even any lab slots open for improving BPO's in high sec anymore?
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Dr Sheepbringer
Gallente
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Posted - 2011.02.09 06:56:00 -
[11]
Well one passive income is datacores. You can run missions for a r&d agent. They create rp-points for datacores and you can "cash-in" on those cores at any time. Then sell them. You can also use the LP points from the missions to get even more rp-points. The agents are somewhat "out of the beaten path" and their missions aren't the best ones, but you can pretty much get two flies with one whack. Datacores are probably the most passive income with minimal effort.
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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Rer Eirikr
Gallente Greywolf Enterprises Syndicate Of Independant Nations
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Posted - 2011.02.09 08:02:00 -
[12]
Edited by: Rer Eirikr on 09/02/2011 08:03:30 I have one character that I use solely for Base Trading, and another solely for PI.
By spending somewhere between an hour (sometimes 2 if I do quick PI cycles) a day on these characters, I've managed to make significant advances from my original investment.
PI doesn't take long to break into, but your profits will be small and slow for the first week or so.
As for base trading, that requires almost no skills, and the more money you put into it, the more you get out of it.
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Liang Nuren
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Posted - 2011.02.09 08:19:00 -
[13]
If I were starting over in Eve and wanted to pay for my account with ISK, this is the route I would take: - Pick a race: Calamari, for the Drake. - Do the tutorials for ISK and skillbooks. Hard to beat the ISK/hr at this stage in the game. :) - Start training marketing skills and invest all introductory ISK. Remember to buy low, sell high, and update your orders before work, after work, and before bed. - Finish up marketing skills with Day Trading and Margin Trading. Move on to ship skills and race to a battlecruiser. - Start doing L1 missions and PVP with a frigate - Join a ****ing corp. - Move on to L2-3 missions with the Crapacal and lolDrake and make sure to periodically check your orders while you're in warp to/from your missions. :) - Train up Amarr Industrials (because I love the Provi/Ark hull) and start doing inter region triage and PI - You should trivially be able to pay for PLEX at this point. - Burn up some buy orders on minerals, train some industry skills and get some researched BPCs/BPOs - Continue supplementing marketing ISK with missions and industry until you have a few bil. Buy a solid industry+freighter alt off the character bazaar - If necessary, pause training and make sure your industry alt has pretty decent marketing skills (at the least, better than your main). Transition all industrial type assets to your new industrial alt. - Take some time to make sure that your industrial alt has good faction and corp standings at the local market hub. I recommend the FW for faction standings and courier missions for corp standings.
You should now have a solid income stream to do whatever it is that you desire to do in Eve. If your desire is PVP, I'm going to say that it is important to separate your PVP character from your industrial character. You really don't want your income stream crushed because you're out PVPing in another region instead of tending to your affairs for 20 minutes/day.
Now you can either continue training your industrial alt or your generalist alt. The choice is yours! :)
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Spectre Wraith
Darwin Inc.
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Posted - 2011.02.09 11:28:00 -
[14]
Edited by: Spectre Wraith on 09/02/2011 11:29:35
Originally by: Drone Bei
Also what types of things do you do to make you filthy rich and what does it require in terms of capital, daily play time, etc. You don't have to give away your secret of producing t2 module X in Y region where there is a 100% margin, just generally how are you making your money?
Research, think outside the box. Take some time and ask yourself, what do you like to use, what do you feel like you need but can't find, do you notice any sudden surges or shortages in particular items? For production, do the math. It all comes down to production cost versus final sale/acceptable margin %.
If production is interesting, make sure you know every single step involved, every component needed, from moongoo reaction to final product.
Use the knowledge from those steps and watch how prices influence the different products along the chain. If it's something I use or something I feel is worth 'watching', investment wise, I make sure I know every single step involved from goo to station. The more you know about something, the easier it is and less risk involved when investing either for the short term or long.
The best investment in Eve is one you can make in yourself. Knowledge is power, etc etc.
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Dr Sheepbringer
Gallente
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Posted - 2011.02.09 13:02:00 -
[15]
You can always shoot every single miner in the systems and have new ships for sale. Of course this could be a bit tricky as a newbie :) Just think about what people need. If they need it, they will buy it.
What do people need the they do missions? What do people need when they do LP store buys? What do people need when they are in null? What do people need at factories?
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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Aderata Nonkin
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Posted - 2011.02.10 15:12:00 -
[16]
You need to stop being a fool and try to look beyond your little nose. There are so many ways to acquire ISK and above all that it's imperative to think outside the box. I can tell immediately the OP doesn't have the ability to do so, which is deeply sad. If you want to help your "fellow player" I suggest you help yourself first.
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