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Lokaren
Gallente Asteroid is Depleted
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Posted - 2011.02.12 04:14:00 -
[1]
I'm looking into possibly getting a c4 wormhole, but I'm worried that 2 people will not be able to run the sites. Someone that seems really knowledgeable about wormholes says no, but I have seen a couple threads that say yes. I just want to get other peoples opinions on this. I can use either amarr ships or gallente ships, so either a BS or BC is what I would like to use. The ships will run RR on each other.
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2011.02.12 06:00:00 -
[2]
Originally by: Lokaren I'm looking into possibly getting a c4 wormhole, but I'm worried that 2 people will not be able to run the sites. Someone that seems really knowledgeable about wormholes says no, but I have seen a couple threads that say yes. I just want to get other peoples opinions on this. I can use either amarr ships or gallente ships, so either a BS or BC is what I would like to use. The ships will run RR on each other.
Before the recent changes to sleepers and neut, I would said yes, at least for anomalies. But now, I'm not so sure.
Home: http://www.hidden-agenda.co.uk
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Contralto
Rift Tech
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Posted - 2011.02.12 07:02:00 -
[3]
Not a definitive answer for you as I use 2 Tengu's but may help you..
The nueting BS (Upholders) have a limited sphere of operation so it is easily possible to snipe them and stay out of the +-65km nuet range. The safeguards however will mwd to you regardless of your range and they move at well over 1k m/s, fortunately they are only found on a few of the sites and only on a radar site with more than one (4).They also Web/scram.. nasty Mofo's
If you cherry pick the sites you do you should be ok.
As for suitability of Gall/Amarr BS I would prefer to have at least 3 so you can spider tank more effectively and kill the threats faster, make sure you have some means to take out the Frigs and cruisers which also have no range limitation and Web/Scram/nuet depending on their type.
Personally I have my Tengu's fitted for 195km effective HML range which makes the sites as easy as before the nuets. Damage is the same at over 700 dps. Range rigs replaced the Rigor/flares but because the sleepers are using MWD to close distance this has no detrimental effect. Precisions have 95km range so frig killing isn't an issue.
Tank can be reduced so increasing target range is possible. I warp in my covops at 100km then the Tengu's at 100km's from him. Noctis takes care of the widely spread out resulting wreck mess. The safeguards are my only remaining concern as they quickly arrive at my 200km location, the 2 sites with single safeguards are ok but the Radar with 4 will be tough, I haven't attempted it since the Expansion.
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Masters Pets
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Posted - 2011.02.12 12:07:00 -
[4]
How bad is the neuting? I am thinking of bringing in 2 RR Geddons and both are cap stable so even if I get neuted I should have enough time to kill stuff before I run dry? Perhaps cap boosters are the answer?
Also is there anywhere I can see how much DPS I need to tank to survive each site?
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Contralto
Rift Tech
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Posted - 2011.02.12 12:37:00 -
[5]
Originally by: Masters Pets How bad is the neuting? I am thinking of bringing in 2 RR Geddons and both are cap stable so even if I get neuted I should have enough time to kill stuff before I run dry? Perhaps cap boosters are the answer?
Also is there anywhere I can see how much DPS I need to tank to survive each site?
This is a difficult question for me to answer subjectively! I set myself up to avoid threats, hence the low sig, fast T3 at extreme range, I would never dream of testing the Nuet capabilities of the Sleepers as my fits would melt whatever strength they have.
My advice would be to get your 2 Geddon setups on EFT/EHQ and apply Nuet effects from a 3rd test ship. I am told the BS nuet with the equivalent of 1.5 standard heavy nuets, fit 4 or 5 on the test ship and see how long you last. Remember you wont have any Energy transfer so once one Geddon is dry you lose reps on the other. Thats why I would recommend 3 in the fleet, to give each time to recover and double the applied repping power.
As for Dps I read that the different sleeper BS put out between 350 and 550dps so reckon on 1500 to 2000 with the cruisers and frigs. The 4 safeguard spawn is best avoided. Ofc with your BS sized Sigs you will receive all of that dps.
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Auyra Shien
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Posted - 2011.02.12 14:20:00 -
[6]
Edited by: Auyra Shien on 12/02/2011 14:20:30 Easily solable in two RR tengus. The neuting is a non-issue, unless they split dps and neut target which they hardly ever do.
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Nikita Eves
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Posted - 2011.02.13 21:28:00 -
[7]
I disagree, I think neuting can be a rather large problem after the patch. Keeping range from the neuting battlships and cherry-picking sites is a fairly easy way to go about it, so you should be fine.
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