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Thread Statistics | Show CCP posts - 5 post(s) |
Caldrion Dosto
Excrutiating Dirge Merciless.
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Posted - 2011.02.14 19:08:00 -
[1]
Come on CCP. you can do better..
nothing going on really in the area so i guess it¦s a big fight somewhere and Venal is on the same node or such crap.
Stuck atm in n-5476
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randomname4me
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Posted - 2011.02.14 19:11:00 -
[2]
Ill get right on it! Oh wait, theres not a damn thing i can do about it try here
Petition|Successful|Reimbursement|Lag Pick 3 |
Caldrion Dosto
Excrutiating Dirge Merciless.
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Posted - 2011.02.14 19:12:00 -
[3]
contrary to popular belif devs/ccp employess do stalk the forums, and i assume they have some form of internal communications and thus can fix the problem
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CCP Fallout
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Posted - 2011.02.14 19:14:00 -
[4]
I don't see any reports of issues with any locations, but I will report this to operations.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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ViRUS Pottage
Cutting Edge Incorporated
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Posted - 2011.02.14 19:17:00 -
[5]
Currently stuck in UMI-KK. Was taking around 3 minutes to online/offline ships mods, I relogged and can't get past loading char. ___________
Originally by: CCP Taera May I have your stuff?
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Corporal Punishment08
NosWaffle Nostradamus Effect
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Posted - 2011.02.14 19:18:00 -
[6]
Please post your exact locations. I will come and rescue you. _____________________________________ Real men corpse tank. |
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CCP Fallout
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Posted - 2011.02.14 19:19:00 -
[7]
Missed an email... fleet fight.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Jollina
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Posted - 2011.02.14 19:22:00 -
[8]
Edited by: Jollina on 14/02/2011 19:24:56 can't login my 2 chars locating in tribute and branch (BKG), maybe it has to do with this? char-login in Jita and low-sec are ok |
Mining rock
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Posted - 2011.02.14 19:23:00 -
[9]
No reinforce Geminate been 30 mins and i cant log in
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Gumpy Nighthawk
Amarr Roving Guns Inc. RAZOR Alliance
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Posted - 2011.02.14 19:25:00 -
[10]
Originally by: CCP Fallout Missed an email... fleet fight.
Amazing how venal is slow, when this fleet fight is not actually happening in that region. Nothing in education is so astonishing as the amount of ignorance it accumulates in the form of facts. |
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Implying Implications
Minmatar Autistic Sharks Test Alliance Please Ignore
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Posted - 2011.02.14 19:28:00 -
[11]
I'm stuck in Fade.
>Implying Implications |
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CCP Fallout
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Posted - 2011.02.14 19:29:00 -
[12]
It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Gumpy Nighthawk
Amarr Roving Guns Inc. RAZOR Alliance
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Posted - 2011.02.14 19:32:00 -
[13]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter.
Yes I too am sure that ppl that want to safe their supercaps will know 24 hours in advance when the right timeslot is Nothing in education is so astonishing as the amount of ignorance it accumulates in the form of facts. |
Caldrion Dosto
Excrutiating Dirge Merciless.
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Posted - 2011.02.14 19:35:00 -
[14]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
CCP trolling is indeed the best trolling.....
After yesterday it couldn¦t have required "that" much imagination to realse that Geminate will be F-U-C-K-I-N-G HOT for the furseable future no?
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Callum545
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Posted - 2011.02.14 19:37:00 -
[15]
Dear CCP FALLOUT
How the hell are people meant to know they are going to have a fleet fight 24hrs before except when its a rf timer etc othertimes its the heat of the moment situation. Just restart the damn node
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s73v3n2k
Caldari UK Corp -Mostly Harmless-
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Posted - 2011.02.14 19:54:00 -
[16]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
Your seriously telling us FADE, PUREBLIND, VENAL and TRIBUTE are all on the same node as GEMINATE
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kalath1032
Caldari
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Posted - 2011.02.14 19:58:00 -
[17]
Cheers CCP! Putting all the NC systems on the same node as gem, especially as all of eve know whats happening in Gem atm not that it hasn't been reported on by Eve news 24 or anything!
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Olga Ukraine
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Posted - 2011.02.14 20:30:00 -
[18]
CCP are you kidding me?
How is it not possible for your dev-team to not know whats going on ingame. One could think that it would be in your own best interest to have a small clue of what the players actually DO when they play.
It doesnt take much to use your own tools does it? How could you possibly miss that Rebellion Alliance was disbanded yesterday? How could you possibly miss that the russians would invade that space? How could you possibly miss that it will be defended by ppl from Gem and Fade?
Someone in your office seriously needs to get the boot and the rest need to shape the hell up. THINK for once! Put your "Incarnia" aside and put some time and effort in to fix that fancy-no-good-for-nothing-server that we (the players) are paying for. The same players that keep your company running.
I will ofc petition for a refund of one PLEX and everyone else should too. Im actually PAYING IRL DOLLARS to play an unplayable game.
My EMO is now over and I will go back to my cave now...
"#ñ"#%!"#ñ%"#ñ%"#ñ#/ñ()%&/"%ñ&!"
needed to get that out of my system....
now, cave...
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Stefan Kozlowski
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Posted - 2011.02.14 20:31:00 -
[19]
CCP great job only 6 relog attempts to jump 3 systems and dock up in station. And my chat still not loaded yet . Splendid job. Everyone in EVE knows Geminate is and gonna be hot. How is you don`t know that?
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Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.02.14 20:38:00 -
[20]
0.0 tears best tears
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Pro Versius
Amarr AfterMath. -Mostly Harmless-
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Posted - 2011.02.14 20:42:00 -
[21]
Dear CCP Fallout,
I think it is safe to say from the EMO rage you are getting from the NC players, that it would be best to split Geminate off on it's own little SET of NODES. Probably better split it out into maybe 5-8 nodes between the region. It's going to be HOT for a while, and there will be lots of carnage being had. You might even want to designate a couple of dev's to monitor the region so that when major fleet fights break out on a node that is being heavily hit, the dev can transfer it over to another lone node. I am sure everyone would appreciate your attention to this matter and also to stop trying to bull**** us around.
Sincerely, Pro Versius BFF Forever....
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fekk yermarm
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Posted - 2011.02.14 20:55:00 -
[22]
WARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
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JitaPriceChecker2
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Posted - 2011.02.14 20:57:00 -
[23]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
I didnt know CCP trolls.
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Gnulpie
Minmatar Miner Tech
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Posted - 2011.02.14 21:07:00 -
[24]
Originally by: Olga Ukraine CCP are you kidding me?
How is it not possible for your dev-team to not know whats going on ingame.
Err ... so the devs should read forums, watch killboards etc. the whole day just to see what is going on?
No! That would be very stupid.
Instead EVE would need an automatic load balancing. As far as I understand the devs are working towards that goal, but it will take a lot of time since it is very complicated, especially with the current system. But it is on their list if I am not mistaken - somewhen the will be there... |
Ivan Ward
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Posted - 2011.02.14 21:13:00 -
[25]
Originally by: Gnulpie
Originally by: Olga Ukraine CCP are you kidding me?
How is it not possible for your dev-team to not know whats going on ingame.
Err ... so the devs should read forums, watch killboards etc. the whole day just to see what is going on?
No! That would be very stupid.
Instead EVE would need an automatic load balancing. As far as I understand the devs are working towards that goal, but it will take a lot of time since it is very complicated, especially with the current system. But it is on their list if I am not mistaken - somewhen the will be there...
Yea, it is just as likely that they will fix that as it is likely that it snows in their server room.
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Niobe Chippo
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Posted - 2011.02.14 21:14:00 -
[26]
This is bullsh!t. Instead of fixing this century old lag monster I keep seeing new toys added to an already unplayable game. Keep this up and I'll just sell all of my **** for real money on some Russian ISK grinders website and leave to play other games. How can you enjoy EVE with this bullsh!t going on? CCP is a ret4rded company.
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Borun Tal
Minmatar Space Pods Inc
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Posted - 2011.02.14 21:23:00 -
[27]
It really sux that you PVPers are having such trouble. Maybe you should give up your mean, warring ways, head to Jita, and station spin like the thousand others. Carebear it, and make some serious isk!! Troll to your heart's content in Local!!
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Trick Novalight
Caldari Instapop Industries
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Posted - 2011.02.14 21:32:00 -
[28]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
out of curiosity, is there a way to set up a script for the systems to check autonomously for increasing server load on a node and move it to a reinforced node? say if 100-200 are in local, it pops a flag and the node is transfered?
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2011.02.14 22:19:00 -
[29]
Originally by: CCP Fallout It's on the same node. One of the benefits of reporting a fleet fight 24 hours before it is scheduled to happen is that we will reinforce the system. When people don't report the fight, they inadvertently wind up affecting those not involved at all. This is why we always ask that players report their fleet fights.
Keep in mind that our Team Gridlock is constantly working towards improving performance, and we've a ton of blogs on the matter and have implemented a number of key improvements that have helped fixed performance.
We cant give you 24hrs notice of we havnt got a clue whats system the fight is going to take place in, tbh its about time CCP was honest and admited they made a booboo ith the release of dominion.
And that the improvments you say has worked hasnt because no one notices these improvments just the horible lag this game has in it.
Sov warfare is dead because of it,either change the way sov works so you can have smaller gangs and targets or sort the lag so we can have these large scale battles that you promote so much.
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Seymour Beaver
The Graduates Morsus Mihi
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Posted - 2011.02.14 22:29:00 -
[30]
Been in the Uemon fight now for the past 2 hours and only managed to fire the guns once.. no chat or fleet windows showing yet
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