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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DoMe Now
NoBull Security Black Flame.
1
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Posted - 2012.10.15 13:28:00 -
[31] - Quote
Nice tool keep it up |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.15 15:36:00 -
[32] - Quote
PyroTech03 wrote:ItsmeHcK1 wrote:What Pyro said above. :P Quick answer: Yes, it's 3 months for the wallet API. Every API has its own timeframe though, so be careful. You'll find everything you could ever want to know about that stuff on eve-id. (yay for those guys) ...
But from the way I read it, you can only walk the journal back at MOST one month....
It does say that, doesn't it? Well, every test I've done has always returned the last 3 months... So either eve-id is wrong, or the API is bugged. Either way, I think this is good. |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.19 13:41:00 -
[33] - Quote
New version uploaded. Download here. |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.19 13:43:00 -
[34] - Quote
ItsmeHcK1 wrote:New version uploaded. Download here. Update consists of some small feature additions and a few bugfixes.
Work is now well underway for API checker v2, which will have all the features requested in this thread and more. |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.30 14:52:00 -
[35] - Quote
Quick check with all ye faithful followers...
I'm currently working on implementing the skill checking logic for fits and skillplans. As for those skillplans, how would one go about selecting those? I looked at exporting EVEMon skill plans, but that is so neatly tailored to training, that it does not really fit this type of thing. Would you guys like to export plans from another tool, or should I only implement my own selection?
Quick teaser for fits: Screenshot |
PyroTech03
Legion of Darkwind Order of the Void
3
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Posted - 2012.10.31 00:28:00 -
[36] - Quote
ItsmeHcK1 wrote:Quick check with all ye faithful followers... I'm currently working on implementing the skill checking logic for fits and skillplans. As for those skillplans, how would one go about selecting those? I looked at exporting EVEMon skill plans, but that is so neatly tailored to training, that it does not really fit this type of thing. Would you guys like to export plans from another tool, or should I only implement my own selection? Quick teaser for fits: Screenshot
Personally, I'd say go for allowing EVEMon and EVEHQ imports. If only one, personally i'd say evehq as it's the one with a still active developer afaik (last heard evemon was on hiatus). I would also look into allowing an EFT import for ships as EFT/EVEHQ both have exports for such.
If that is too much work, implement your own. Just keep it simple and straight forward on how you can enter stuff.
And no matter how you can do it, need to make sure it can all be saved and preferably swapped around. Myself and 3 others do the recruitment for my corp so being able to make sure we're on the same page is a must.
EDIT: Just looked at the screenshot....looks like the eft bit is already working good. keep it up :)
EDIT 2: Your post with the updated version is 404 not found. Plus can you update original post when you have a new version? Makes it where everyone can stay on track as this goes on :3 |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.31 00:31:00 -
[37] - Quote
Done and done. :3 V2 saves fittings, standings and API keys in project files, which you can easily share amongst each other.
As for EveHQ, that has the same problem as EVEMon; it's made for a completely different purpose. To paint the picture; say you want to check if someone is a good logi pilot, skillwise... If I were to make a plan for that, I'd say remote (armor/shield) transfer to V, Logistics to V, Energy Management to V, etc. EVEMon/EveHQ would focus on how to get there, while that is not of any importance for this part... All you need to do is check. |
PyroTech03
Legion of Darkwind Order of the Void
3
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Posted - 2012.10.31 00:32:00 -
[38] - Quote
Sweet....
Fix download plz? :D |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.31 00:34:00 -
[39] - Quote
It's nowhere near ready yet. I'll probably put up a beta version in the next couple of days though, once I fix the current slow parts. |
PyroTech03
Legion of Darkwind Order of the Void
3
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Posted - 2012.10.31 00:35:00 -
[40] - Quote
ItsmeHcK1 wrote:It's nowhere near ready yet. I'll probably put up a beta version in the next couple of days though, once I fix the current slow parts.
Post # 33 you made with new version for download....that's the one not working. |
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ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.31 00:38:00 -
[41] - Quote
Herp derp!
Fixed now. (here) |
PyroTech03
Legion of Darkwind Order of the Void
3
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Posted - 2012.10.31 00:42:00 -
[42] - Quote
Cool
Sent ya some ISK as well....keep up the good work! |
DoMe Now
Brutor Tribe Minmatar Republic
5
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Posted - 2012.10.31 09:39:00 -
[43] - Quote
this is getting better and better shared with my coalition to help you get more iskies hopefully :) keep up the good work |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.10.31 13:16:00 -
[44] - Quote
Thank you all for the kind words! (and the iskies )
Here's another question: (crowdsourcing!) I'm currently working on implementing standing highlights. (you put in standings in the project, and it'll highlight if the API key has any connection to those entities) I'm kinda struggling with how to display that though. As an example, I set Shadow Cartel blue in my project, and ran it on myself: Screenshot As you can see, right now the icon on the left is the standing from the API key towards that entity, and the text is the standing set in the API checker. Seems a bit confusing to me.
Does anyone have any good ideas/suggestions on how to display this in a way that makes sense? If I simply make the box on the left display the standing, then there's no way to display the API key's standing towards that entity, nor the other way around. |
PyroTech03
Legion of Darkwind Order of the Void
3
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Posted - 2012.10.31 15:09:00 -
[45] - Quote
Only suggestion I could think would be to separate that box into two separate sections. Half the APi key owner standings, other your own setup. Or a toggle to swap back and forth.
Otherwise, how you have it is fine. |
ItsmeHcK1
Burning Napalm Northern Coalition.
26
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Posted - 2012.11.14 19:36:00 -
[46] - Quote
Hello baddies!
Still kinda hitting that mental block on the design, so... instead of hurting myself, I'm gonna share the pain! Here's the very first pre-pre-pre-pre-prerelease beta of API checker v2. If you feel like helping out, (or just being first) please take a look at it, read the notes in the readme, and let me know!
Download here
Note that it is currently very, very, very ugly... Any ideas/suggestions are welcome! |
JustSharkbait
Destructive Influence Northern Coalition.
4
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Posted - 2012.11.16 02:01:00 -
[47] - Quote
this is awesome. |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
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Posted - 2012.11.16 21:05:00 -
[48] - Quote
I forgot to mention; the notifications are a tricky one to sort out. I've formatted all the ones I could find, but that's nothing. :P
If you encounter an unformatted notification, please send me a screenshot so I can add it to the parser. (Unformatted means in the format of 'something:value, something:value') |
Max Kolonko
High Voltage Industries Ash Alliance
212
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Posted - 2012.11.20 01:22:00 -
[49] - Quote
Like what I see so far.
2.0 is crashing all the time, but i like 1,3 still :)
Would love to be able to exclude killmails from Social Life (cant check how it work in 2.0, but in 1.3 its all in one bag)
I'm mainly try to use it for new member audit, so i dont care actually who he killed but i do check who he contacted or anything like this Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
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Posted - 2012.11.20 13:09:00 -
[50] - Quote
Good suggestion indeed, I'll start adding it today. :3 As for the crashes, could you be more specific? (when does it crash, what does it do, etc. etc.) |
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Max Kolonko
High Voltage Industries Ash Alliance
212
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Posted - 2012.11.20 18:22:00 -
[51] - Quote
ItsmeHcK1 wrote:Good suggestion indeed, I'll start adding it today. :3 As for the crashes, could you be more specific? (when does it crash, what does it do, etc. etc.)
IT crashed the moment i clicked Social Life, for each of my characters it was the same (windows standard crash window) Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
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Posted - 2012.11.20 23:38:00 -
[52] - Quote
Once you get that window, could you open up the detailed report and send me all the information in the textbox? That should give me enough to find out what's going on. |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
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Posted - 2012.11.21 17:02:00 -
[53] - Quote
Another pre-pre-pre-release version available for download! Download here.
Please report all opinions/suggestions/bugs here with as much information as possible. |
Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 18:45:00 -
[54] - Quote
ItsmeHcK1 wrote:Another pre-pre-pre-release version available for download! Download here. Please report all opinions/suggestions/bugs here with as much information as possible.
here is one example of error (using last linked version)
************** Tekst wyj-àtku ************** System.InvalidOperationException: Zmodyfikowano kolekcj-Ö. Nie mo++na wykona-ç operacji wyliczania. w System.Collections.ArrayList.ArrayListEnumeratorSimple.MoveNext() w APIchecker.ProjectOverview.SocialParsingJobCompletedFunc() w APIchecker.ProjectOverview.APICheckCompleted(Object step) w APIchecker.ProjectOverview.buttonStart_Click(Object sender, EventArgs e) w System.Windows.Forms.Control.OnClick(EventArgs e) w System.Windows.Forms.Button.OnClick(EventArgs e) w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) w System.Windows.Forms.Control.WndProc(Message& m) w System.Windows.Forms.ButtonBase.WndProc(Message& m) w System.Windows.Forms.Button.WndProc(Message& m) w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Zestawy za+éadowane ************** mscorlib Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.296 (RTMGDR.030319-2900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
API checker v2 Wersja zestawu: 1.0.4708.32387 Wersja Win32: 1.0.0.1 CodeBase: file:///C:/Users/M%26Ms/Downloads/APIcheckerv200a%20(1)/API%20checker%20v2.exe
System.Windows.Forms Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.278 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System.Drawing Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.282 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.296 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
EVE.Net Wersja zestawu: 1.2.2.0 Wersja Win32: 1.2.2.0 CodeBase: file:///C:/Users/M%26Ms/Downloads/APIcheckerv200a%20(1)/EVE.Net.DLL
System.Windows.Forms.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
mscorlib.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.235 (RTMGDR.030319-2300) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
System.Xml Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
System.Configuration Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.21 19:36:00 -
[55] - Quote
I'm afraid I cannot reproduce the error on my system... Would you be willing to share the API key in question and which exact steps you're taking that leads to the error? (or alternatively, if you don't want to share the API key, perhaps let me see it happen in TeamViewer?) |
Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 19:59:00 -
[56] - Quote
will check and let you know Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 21:44:00 -
[57] - Quote
Max Kolonko wrote:will check and let you know
so far so good, no errors. Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.24 15:19:00 -
[58] - Quote
Finally did enough work to do a full beta release! Readme and changelog are included in the package.
Download here. |
ItsmeHcK1
Burning Napalm Northern Coalition.
30
|
Posted - 2012.11.27 22:21:00 -
[59] - Quote
I may have derped a little bit on the last release. (Forgot the data folder.) New version up now, available here. |
Meridian Mi
Union Aerospace Company Honey Badger Coalition
0
|
Posted - 2012.12.03 17:54:00 -
[60] - Quote
Hey,
just downloaded your latest build and after i added the first API (Startet with quickstart) api checker crashes. I have win 7 64 under use. Any suggestion what's wrong?
/ i created a new project, added several api's. Now it crashed as the api check worked (Run api check). |
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