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ItsmeHcK1
Kicked. Shadow Cartel
62
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Posted - 2013.01.29 19:46:00 -
[91] - Quote
Sadly, I can't reproduce it. :( The access mask doesn't really matter programmatically, it just shows you less information if it doesn't have access.
Does it fail every time, or was it a one time thing? Are you working from an existing project, creating a new one or using quickstart? |
Akira Menoko
Cestus Wraith
1
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Posted - 2013.01.30 02:37:00 -
[92] - Quote
I think this is a fantastic piece of software and I hope you keep on improving it. |
Kosmoto Gothwen
Frenemy Logicians
3
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Posted - 2013.01.30 22:15:00 -
[93] - Quote
ItsmeHcK1 wrote:Sadly, I can't reproduce it. :( The access mask doesn't really matter programmatically, it just shows you less information if it doesn't have access. Does it fail every time, or was it a one time thing? Are you working from an existing project, creating a new one or using quickstart? Also, fixed some more bugs. Update here.
I was doing it on a new unsaved project. May have just been a fluke, trying it out again now. Will let you know how things go.... Moon Gooru |
Kosmoto Gothwen
Frenemy Logicians
3
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Posted - 2013.01.30 22:47:00 -
[94] - Quote
First let me say I like where your going with this.
However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data.
It hasn't crashed for me with the latest download but I did find one minor thing right off the bat, 1) While in the project dialog box, if I re-size the dialog box the content container (tabular portion) doesn't re-size with the window.
I do really like the direction you are taking with this tool. I look forward to seeing it extended to include other chunks of the api. It also is giving me ideas for expanding on my smf recruiting tool. Moon Gooru |
Meritsa
Avioni
0
|
Posted - 2013.01.31 22:20:00 -
[95] - Quote
Hello,
Really nice piece of handy software. Our corporation is starting recruiting people and we want to keep our recruiting automated and simple for new pilots and our recruit officers. I built up a whole system on our website for rec officers to review&pass judgement for applications and was thinking I need to build the whole big tables of data to sort all information etc... Now we can just simply use your program to get real detailed info about everything the API key can give and I didn't need to write looooong parsers haha.
Thanks again, and keep up the great work!
PS. Should I release my plugin I created from Pheal's real nice API code? I created the plugin for Wordpress, cause it's a nice CMS to start expanding on. Maybe some other corps would find use for simple drag&drop Eve API class inside wordpress... |
ItsmeHcK1
Kicked. Shadow Cartel
62
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Posted - 2013.01.31 23:00:00 -
[96] - Quote
Thank you both for the kind words!
Kosmoto Gothwen wrote:However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data. It's possible, yes, but CCP won't reply with new data until the cache timer expires anyway... I'm curious though, what do you run into that needs a refresh over current data?
Kosmoto Gothwen wrote:1) While in the project dialog box, if I re-size the dialog box the content container (tabular portion) doesn't re-size with the window. Indeed, I hadn't even noticed that. Will be fixed in the next release. (That is, I've put it in, just need to build and upload again. )
Meritsa wrote:PS. Should I release my plugin I created from Pheal's real nice API code? I created the plugin for Wordpress, cause it's a nice CMS to start expanding on. Maybe some other corps would find use for simple drag&drop Eve API class inside wordpress... Couldn't hurt! I find releasing software gets you a bit of public liking as well, so there's no downside! |
Kosmoto Gothwen
Frenemy Logicians
3
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Posted - 2013.02.01 01:06:00 -
[97] - Quote
Quote:Kosmoto Gothwen wrote:However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data. ItsmeHcK1 wrote:It's possible, yes, but CCP won't reply with new data until the cache timer expires anyway... I'm curious though, what do you run into that needs a refresh over current data? The reason I mention this is because I entered an API and it didn't return data, so I added a new api but I couldn't 'Run API Check' again until the cache timer expired. I realize it wouldn't pull new data but a way to clear the cache would make bug hunting against changing API's to verify data faster.
Now I was able to run it again so I was able to start testing things and see the functionality. Must say I'm really liking the data thus far.
I did notice according to your tool I have 2 suspect awox km's but I assure you I would never do that intentionally. So ... oh just thought of one that probably would return that result, it was a training excersize of some new pilots on how to get away after loosing a ship and what to expect, knowledge is power, impressive if it is that one because that would of been in maybe 2010 ... anyways, I have no idea what the 2nd one would be, adding a link to the suspected km's in the 'danger assessment' pane would be really nice. So if I was looking at someones info I could question them about the circumstances of the km. Moon Gooru |
ItsmeHcK1
Kicked. Shadow Cartel
62
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Posted - 2013.02.01 15:04:00 -
[98] - Quote
Kosmoto Gothwen wrote:The reason I mention this is because I entered an API and it didn't return data, so I added a new api but I couldn't 'Run API Check' again until the cache timer expired. I realize it wouldn't pull new data but a way to clear the cache would make bug hunting against changing API's to verify data faster. It doesn't actually cache that part. Whenever an API check is started, the button is disabled to prevent the threads colliding and whatnot, but it should be enabled as soon as it's finished. Did it never get enabled again?
Kosmoto Gothwen wrote:I did notice according to your tool I have 2 suspect awox km's but I assure you I would never do that intentionally. So ... oh just thought of one that probably would return that result, it was a training excersize of some new pilots on how to get away after loosing a ship and what to expect, knowledge is power, impressive if it is that one because that would of been in maybe 2010 ... anyways, I have no idea what the 2nd one would be, adding a link to the suspected km's in the 'danger assessment' pane would be really nice. So if I was looking at someones info I could question them about the circumstances of the km. It flags any blue-on-blue action as a possible awox. (Excluding mails with 0 damage and a webifier as aggressive module - webbing freighters or whatever.) They will be highlighted in the kill list with a color of your choice. (Standard is orange.) Finding it should be pretty easy - scroll down the list, it'll stand out. I agree a direct link would be nice though, I'll see about adding that in the next release. |
Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
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Posted - 2013.02.01 15:26:00 -
[99] - Quote
downloaded and opened using winrar.
API checker v2.exe is not a valid Win32 application.
? |
Kosmoto Gothwen
Frenemy Logicians
3
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Posted - 2013.02.01 15:26:00 -
[100] - Quote
ItsmeHcK1 wrote:It flags any blue-on-blue action as a possible awox. (Excluding mails with 0 damage and a webifier as aggressive module - webbing freighters or whatever.) They will be highlighted in the kill list with a color of your choice. (Standard is orange.) Finding it should be pretty easy - scroll down the list, it'll stand out. I agree a direct link would be nice though, I'll see about adding that in the next release.
Oh found them, I see it flagged instances where I was the victim and flagged me as possible awox'er. Not sure if that's intended but seems to be a bug in my eyes. Moon Gooru |
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ItsmeHcK1
Kicked. Shadow Cartel
62
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Posted - 2013.02.01 16:40:00 -
[101] - Quote
Half half, yes. When doing the scan, it obviously just looks for blue on blue in general, not for specific people. It does however distinguish in the overview tab - it lists total awoxing and awoxing by this character. I figured showing that someone was a victim of awoxing could possibly be interesting too, as it may give them ideas.
Chancellor Martok wrote:API checker v2.exe is not a valid Win32 application. What version of Windows are you using? If XP, make sure you have .Net installed. |
Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
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Posted - 2013.02.02 10:45:00 -
[102] - Quote
Indeed have .Net Framework installed upto and including 4.
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ItsmeHcK1
Kicked. Shadow Cartel
62
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Posted - 2013.02.02 15:24:00 -
[103] - Quote
Then I got nothing... The only time that message SHOULD pop up is on older operating systems (XP and below) without .Net. |
Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
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Posted - 2013.02.03 19:44:00 -
[104] - Quote
Indeed, well I am running XP sp3 but have upgraded to the latest .net to run some repair software sometime back. Any ideas?
Is there a particular .NET that this was written to run with. Also was curious that if this has any Java links in it? |
ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.02.05 14:53:00 -
[105] - Quote
It just hit me that it may have been compiled as an x64-executable, which wouldn't run on most XP systems. Please try this version. |
Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
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Posted - 2013.02.08 23:50:00 -
[106] - Quote
Greetings,
I deleted the previous version, uploaded the version you gave the link to and sorry to say no difference. Thanks so much for your help mate but I have hit a wall with it and really appreicate you trying.
Best of luck |
Akira Menoko
Cestus Wraith
1
|
Posted - 2013.02.10 22:03:00 -
[107] - Quote
Got a couple more feature ideas for you:
1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better.
2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :)
Other than that, it's working great for me so far. :) |
ItsmeHcK1
Kicked. Shadow Cartel
63
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Posted - 2013.02.10 23:34:00 -
[108] - Quote
Akira Menoko wrote:1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better. That is a very good point... It has always been in there, guess I must've forgotten to add it again while changing everything to v2...
Akira Menoko wrote:2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :) A bit of an unintended feature... While I was writing the standings import, I did actually add a check for duplicates, but that turned out to prolong the process by such an insane amount that I disabled it. Haven't really looked for a solution since then, and kinda just let it go. |
Akira Menoko
Cestus Wraith
1
|
Posted - 2013.02.10 23:40:00 -
[109] - Quote
ItsmeHcK1 wrote:Akira Menoko wrote:1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better. That is a very good point... It has always been in there, guess I must've forgotten to add it again while changing everything to v2...
So an easy feature to add, sweet. :)
ItsmeHcK1 wrote:Akira Menoko wrote:2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :) A bit of an unintended feature... While I was writing the standings import, I did actually add a check for duplicates, but that turned out to prolong the process by such an insane amount that I disabled it. Haven't really looked for a solution since then, and kinda just let it go.
Yeah, I can see how that would happen. There are ways to reduce the time of things like that, but that gets into the more advanced areas in computer science and programming. For now just removing old entries and replacing them is totally workable.
Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college. |
ItsmeHcK1
Kicked. Shadow Cartel
63
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Posted - 2013.02.11 00:11:00 -
[110] - Quote
Akira Menoko wrote:Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college.
Oh, I know. C# just sucks. |
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Akira Menoko
Cestus Wraith
1
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Posted - 2013.02.11 00:23:00 -
[111] - Quote
ItsmeHcK1 wrote:Akira Menoko wrote:Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college. Oh, I know. C# just sucks.
Lol
In school I always worked with C++ and once in Java and Visual Basic. |
ItsmeHcK1
Kicked. Shadow Cartel
63
|
Posted - 2013.02.11 23:05:00 -
[112] - Quote
'tis done! Added all the requested featurs and added some small fixes. (fixed standings, for one) Download here. |
ThunderLardner
Blitzkrieg. Insidious Empire
2
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Posted - 2013.03.16 01:30:00 -
[113] - Quote
every time i try to pull a friends api the program crashes. The api was created about 30min ago and it crashes across multiple machines. I think ccp screwed it up a bit. any one else having this? IF i disable notifications it does not crash. So its something in there. |
ItsmeHcK1
Kicked. Shadow Cartel
66
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Posted - 2013.03.19 12:25:00 -
[114] - Quote
Hurr durr. Does it give you an error message? |
Syral Khouri
Sonnenlegion Shadow Cartel
0
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Posted - 2013.03.23 12:53:00 -
[115] - Quote
Awesome, well coded tool, totally recommend it.
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Mortrius
Labyrinthine Dreamwalkers
21
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Posted - 2013.04.04 16:08:00 -
[116] - Quote
I've been getting this error today:
"There was an error while trying to query the API server for information regarding a character. The API key in question may therefore not function."
Can anyone explain to me what this means? |
ItsmeHcK1
Kicked. Shadow Cartel
66
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Posted - 2013.04.04 22:24:00 -
[117] - Quote
That error has actually never occured before, and really shouldn't ever.
It can only occur in three specific instances: 1) You can't reach the API server somehow, but in that case none of the functions would work. 2) If the key in question was added a while back, it is possible that one of the characters associated with it has been removed. (biomass) 3) The rumors of CCP killing all caching might be true, meaning that if anything else (Evemon, Eveboard, eve-kill, you name it) uses that account within the cache timer, we're all pretty much screwed.
Technical stuffs: After fetching the data from the supplied API key, the program loops through the characters in that account, requesting character sheets, if you will, on all of them. We know the ID's can't be wrong, because we just fetched them a second ago from the API key. Conversely, we also know the API server can't be down, because... we just fetched something from it a second ago. (or that is some really insane timing) |
Miri Amatonur
School of Applied Knowledge Caldari State
48
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Posted - 2013.04.13 10:52:00 -
[118] - Quote
Good additions to your tool could be the following:
- That you can look up the content of market transactions (bought/sold).
- To enable your tool to look up the content of trades/contracts between players.
- The ability to sort the social life within a given time frame not only by corporation or alliance.
From my point of view it would make the life of security officers even easier. Everything in one tool. |
ItsmeHcK1
Kicked. Shadow Cartel
68
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Posted - 2013.04.13 14:30:00 -
[119] - Quote
Miri Amatonur wrote:That you can look up the content of market transactions (bought/sold). Indeed. something that was on the list, but I never really got around to doing. I will add it at some point.
Miri Amatonur wrote:To enable your tool to look up the content of trades/contracts between players. It already does that, for contracts anyway. Sadly, there is no way to find out what was traded using station trade.
Miri Amatonur wrote:The ability to sort the social life within a given time frame not only by corporation or alliance. Hmm, interesting idea. Will take a bit of work, but I definitely agree that it could be very useful. To the to do list! |
Miri Amatonur
School of Applied Knowledge Caldari State
48
|
Posted - 2013.04.14 13:29:00 -
[120] - Quote
Sounds great! It's a great tool an we use it regulary for background checks. |
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