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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
okst666
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Posted - 2011.02.18 13:10:00 -
[451]
I am curious about how that balcony view will work... I mean, what will I see when I dock my Battleship then. A 1200m long and 500m tall wall of steel?
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My Postman
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Posted - 2011.02.18 13:12:00 -
[452]
Edited by: My Postman on 18/02/2011 13:13:04 Came to work this morning, finding out i actually have to work a bit.
As usually looked into eve-online.
Found a dev-blog, something about Captains Quarters. What is this???? And than:
My jaw dropped to the floor. A shiver ran through my body.
Finished reading the dev blog i wiped a tear of joy off my eyes.
You made my day, and my weekend CCP. Thanks.
Edit: spelling
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Skyreth
Incursion Rapid Response Services
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Posted - 2011.02.18 13:13:00 -
[453]
There will be a lot of bugs when this is released to the open servers as there are far more players stressing the systems out. So be ready for them. Don't get me wrong, i love this step for the game (too bad Star Trek Online beat them too it) but I do hope not to see a few hundred threads about it being a crap expansion due to whatever issue.
That being said, it would be fully possible to access markets, fitting systems and agents through computers (futuristic internet) and comms systems inside your room. Leaving the room to check out bars, speak to agents in person or to check out any number of other aspects would just be an immersion factor (and would be pretty sweet when you are stuck station spinning). I wouldn't be surprised if CCP managed to make it possible to walk around our own ships (to a degree) as well...however i doubt that would be for a good while yet.
Good work guys, I'm amazed at your work from a programmers perspective and overjoyed to see this release as a gamer.
You think your lag is bad? It took Jesus 3 days to respawn! |
yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2011.02.18 13:14:00 -
[454]
Looks nice, I'm really glad that incarna is finally getting off the ground and am looking forward to putting my feet up.
A number of people have asked about customizable features and to that end I'd like to make a point about hotel rooms. Now I enjoy staying at hotels, the crisp bed sheets, the lack of house chores, the feel of being somewhere different for a few days.
That enjoyment doesn't last however, one Holiday Inn looks much like the next and even upmarket hotels soon start to all look the same. I suspect the captain's quarters will function in a very similar way, it will be awesome for a while but by the time you've seen exactly the same thing over and again it will feel like you're permanently living in cheap airport hotels.
No matter how amazing the graphics are if we can't customize the space we're living in it will never be home, there will never be a difference between my high sec manufacturing base and low sec home station. If every captains quarters is the same it will only be a matter of time before I'm wondering where the trouser press is and expecting a 'continental breakfast' of soggy croissant and filter coffee.
Just look at the massive positive reaction to the character creator, threadnoughts full of people pulling faces at each other, hilarious conversations in chat and players putting many hours in to creating their individualistic look. There is a massive appetite for crafting among the eve community and by denying us the ability to be creative you are ignoring the very thing that made the character creator so popular.
Please stay true to your concept of a sandbox, give us a space and let us play with it.
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Ste'ven Sch'orik
Gallente The Scope
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Posted - 2011.02.18 13:19:00 -
[455]
We won't be forced to have stuff rendered in high detail will we? My GPU is very prone to overheating no matter what I do and I will not accept having to quit Eve just because the system requirements went up. Not all of us have the money to dump into a new computer or new hardware. I think this looks very cool though and look forward to it as long as the above scenario doesn't come true. I do have at least one suggestion though. In the Captain's Quarters I think it would be appropriate to have some kind of holo tv or something like that for watching the news the way we read the news in-game. It could also be used for watching trailers for upcoming expansions and you could make those trailers in a news-like format the same way you did with the Quantum Rise trailer. ________________________________________________
Roses are red and violets are blue, you shoot at me and you will die too. |
Liorah
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Posted - 2011.02.18 13:19:00 -
[456]
Honestly? The concept art looks amazing, and fully realizes the ambiance set forth from the Eve Chronicles.
However, the Character Creator hurts my computer. I want to redo my chars, but I can't tolerate working with the Character Creator long enough to do it again.
If the Character Creator is in any way representative of the strain that will be put on our computers with Captain's Quarters, please allow us to disable it ... from the login screen. Sometimes, we only log in to check skills and not always from computers comparable to the ones you use to design this stuff.
You allow us to turn off the station backgrounds now, so please allow us to turn off the new Captain's Quarters when we need to do so as well.
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John Godsmack
Aesir Frontiers
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Posted - 2011.02.18 13:21:00 -
[457]
Edited by: John Godsmack on 18/02/2011 13:24:12 First off - its good to see that people working in arts at CCP are talented, and know what they are doing .
If I may add an idea ( constructive critique welcome ) - maybe add a new profession to EVE ( not too many skills though ) - something like "Decorator". All the rooms would start looking the same, but a Decorator could manufacture new paints for walls, furniture, better looking carpets, and so on - get the materials from PI. Everybody would like to have the best looking quarters in the universe, but if all items would be available to eberybody - it would ruin the experience - make them EXPLORE space for new ideas, materials and so on.
Think about it - if a wall could have lets say 3 types of decals with 3 or 4 "paint places" and 10 types of paint it would amount to over 30000 possibilities of just the walls. This kind of texturing was used many times with great effects - just look at Warhammer 40k.
Still - Incarna is getting somwhere, and even Duke Nukem Forever will eventually hit the shelves - maby there is an All Knowing Dev In The Sky ?!?!?!
/edit - composition
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valSharen
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Posted - 2011.02.18 13:23:00 -
[458]
hey,
i have a FEATURE REQUEST (if not already requested, didn't read through the 15 pages...)
- if your corp is at war, would be nice to add a siren-like optical (no sound required pls) warning sign (which can be turned off if the war takes longer and starts getting on your nerves, but the deactivation will be resetted after the war has ended, so it turns on again when the next starts...) to one side of the door leading to the dock maybe?
just came to my mind to add some (more) dramatic lightning fx to the quarters, which make some sense (immersion) val |
Opusmind
Imperial Strippers
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Posted - 2011.02.18 13:26:00 -
[459]
It looks great! Can't wait!
Feature idea:
Invite people to your Captains Quarter. Will make Corp Director meetings much more realistic.
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Quetazal
Gallente Clann Fian
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Posted - 2011.02.18 13:26:00 -
[460]
I would love a 'Captains Quarters' module for a POS please too! I came, I saw, I downloaded. |
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Detritus Thermopyle
Minmatar
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Posted - 2011.02.18 13:27:00 -
[461]
Edited by: Detritus Thermopyle on 18/02/2011 13:29:37 Looks amazing.
... For the sake of environmental continuity, please be sure to incorporate some 'You cannot do THAT while running!' advisory messages into the actions menu mix.
A lie can travel halfway around the universe while the truth is un-docking. ~ Mark Twain (paraphrased)
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Marconus Orion
Global Criminal Countdown
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Posted - 2011.02.18 13:32:00 -
[462]
ITT: People easily impressed.
I would just like to remind everone, they have been working on Incarna for 5 years!
So take a moment, think about that. 5 years. Now look at the dev blog again.
Now, what do you think?
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Irkalia
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Posted - 2011.02.18 13:37:00 -
[463]
Quote:
Quote:
Quote:
Quote: 5 Years
And we got captains quarters? No wonder why CSM was ****ed at Ambulation.
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Template 1
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Posted - 2011.02.18 13:38:00 -
[464]
Originally by: Marconus Orion ITT: People easily impressed.
I would just like to remind everone, they have been working on Incarna for 5 years!
So take a moment, think about that. 5 years. Now look at the dev blog again.
Now, what do you think?
That this is just one feature of Incarna?
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Noran Ferah
Red Sky Morning
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Posted - 2011.02.18 13:44:00 -
[465]
I cant wait to push that big, red "remove spirit crushing lag" button next to my bed.
It is there right?
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Mira Lemuria
Gallente Automated Stellar Systems
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Posted - 2011.02.18 13:49:00 -
[466]
Originally by: Noran Ferah I cant wait to push that big, red "remove spirit crushing lag" button next to my bed.
It is there right?
its soul crushing, silly ;-)
oh and gingers DONT have souls.....
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Atropos Kahn
Caldari Dark-Rising
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Posted - 2011.02.18 13:57:00 -
[467]
As long as I can lay on the couch in my Princess Leia jabba costume I am down.
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Torgo San
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Posted - 2011.02.18 13:59:00 -
[468]
You will have to rename the "Out of pod experience" sub-forum once Incarna arrives! ... don`t forget that^^
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Snowflake Tem
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Posted - 2011.02.18 14:01:00 -
[469]
Originally by: Dassel Edited by: Dassel on 18/02/2011 01:01:23 CCP has learned next to nothing from our forums posts all the years.
1st) Make the game itself common around the world.
2nd) Make it playable for everyone.
Meaning that all spaces (low, hi, 0.0) should be reachable for everyone without being forced to be in a corp./alliance,
and having also fun even when one has decided not to play this game as an evil-greefer-scum-pilot.
The Interface is nothing worth EvE being in competition with future on-line games, when EvE tends to be boring in its 7th year of existence.
Yes this new 3d UI will probably make it more impressive on the first glance, but the game play itself is dying.
EvE itself is an old zombie body. getting bigger, inflated by foul-gazes of mental farts of CCP's developers, but absolutely contrary to the player base's needs (see upwards 1st and 2nd rule).
I can only guess at your "base needs" as a player, but judging from the above I can safely say you don't speak for me. I can only conclude that you are playing the wrong game.
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Kyle Komato
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Posted - 2011.02.18 14:04:00 -
[470]
Bringing back Aura's voice is a very very good idea - i started playing eve in Quantum rise and Aura is acctually the thing that kept me through introduction part of a game . After apocrypha hit the deck i tryied new player expirience and tons of text that you had to read without assistance of Aura was not very funny - i would probably never got throu new player expirience if i started playing in apocrypha. And Aura really adds to scfi eviroment.
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Sheena Tzash
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Posted - 2011.02.18 14:14:00 -
[471]
Looks very nice; a few questions though:
- Instead of just looking at a single ship can we have a view of any / all ships we have at the station. Would be awesome to see an entire fleet out of your window :D
- How will the 'captains quarters' work based on stations? Its not like a mobile home that goes with you everywhere you go and surely the 'captains quarters' would be more applicable on either the ship itself or in a corp base. Its not really MY quarters if it so happens to appear in EVERY station I visit??
- Can we leave the quarters (yet)? Without it I would imagine it would feel more like a captains CELL rather than quarters :P
- Will the interior design differ between races / factions / stations? Ie a pirate player / faction / loc sec station would have a different decor than a mission runner in high sec for example?
- Would there be anything else outside to look at like maybe maintence systems & drones at work? If I pay for my ship to be repaired can I watch an army of drones get to work to fix the damage?
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Mis'tral
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Posted - 2011.02.18 14:15:00 -
[472]
Awesome! I must say that i really like the way things are going. I just wish it'll become (virtual) reality ASAP. :)
Just think on these few possibilities: - commando assaults on enemy stations to destroy shield generators, or disble turrets; - fleet battles with (cloaked?) troop carriers with boarding parties composed of DUST mercenaries, flying to enemy battleships to capture them & maybe kill the captain in his own quarters... :))) The future is a thing to be shaped. |
Ben Fenix
Caldari pyROmaniacs RED Citizens
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Posted - 2011.02.18 14:15:00 -
[473]
Please CCP...do everything you like with incarna but one thing:
"Don't let us players be able to jump around with our characters like a bunny on ecstasy!"
They let them do it in the "World of Wonderfulhoppingbunnies" from Blizzkids and every other kiddy MMO these days. Compared to that EVE is a place of up-grown players and I think it would just look amazingly unrealistic if a human like avatar in the world of New Eden was able to jump around like he has taken some kind of drugs and even without getting out of breath. I mean station spinning when bored...ok...no one else can see it. But for future releases of Incarna, when we'll be able to leave our quarters and interact with other players: "No hopping characters! Please!" There wouldn't even be a reason for a character to jump around in the captain's quarters. Unless you intend to implement a fitness training feature for bored players.
Please CCP, is there already anything you can tell us about the most annoying feature "Hopping Bunnies On Ecstasy" ? __________________________________ Space is massive. Humanity is not. |
Captian Conrad
Minmatar Empyrean Warriors
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Posted - 2011.02.18 14:16:00 -
[474]
Originally by: Aineko Macx 15 pages and many good questions later and not a single dev response. Exactly what one expects from CCP.
Anything CCP say here is gona get blown out of proportion so why even bother _________________________________ Looking for cool pilots, check our advert |
Tendodran
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Posted - 2011.02.18 14:19:00 -
[475]
Originally by: Ben Fenix Please CCP...do everything you like with incarna but one thing:
"Don't let us players be able to jump around with our characters like a bunny on ecstasy!"
They let them do it in the "World of Wonderfulhoppingbunnies" from Blizzkids and every other kiddy MMO these days. Compared to that EVE is a place of up-grown players and I think it would just look amazingly unrealistic if a human like avatar in the world of New Eden was able to jump around like he has taken some kind of drugs and even without getting out of breath. I mean station spinning when bored...ok...no one else can see it. But for future releases of Incarna, when we'll be able to leave our quarters and interact with other players: "No hopping characters! Please!" There wouldn't even be a reason for a character to jump around in the captain's quarters. Unless you intend to implement a fitness training feature for bored players.
Please CCP, is there already anything you can tell us about the most annoying feature "Hopping Bunnies On Ecstasy" ?
You won`t be able to jump. One of the few things CCP told us long ago.
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Virtual Supply
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Posted - 2011.02.18 14:21:00 -
[476]
Sigh
If I wanted to play Dress up Dollies, in thier little houses, to interact with other peoples little dollies, I would go play Second Life.
Please stick to space, the game we have just needs fixing a bit.
The eventual upload will be significant and the daily bandwidth will be a nightmare for any one who's ISP caps them because of 'Bandwidth Management Policies'.
Please, it's pretty, it's a gimic, and it's not eve. Leave the dollies to SL. Please.
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Arland Endisil
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Posted - 2011.02.18 14:27:00 -
[477]
Originally by: Snowflake Tem
Originally by: Dassel Edited by: Dassel on 18/02/2011 01:01:23 CCP has learned next to nothing from our forums posts all the years.
1st) Make the game itself common around the world.
2nd) Make it playable for everyone.
Meaning that all spaces (low, hi, 0.0) should be reachable for everyone without being forced to be in a corp./alliance,
and having also fun even when one has decided not to play this game as an evil-greefer-scum-pilot.
The Interface is nothing worth EvE being in competition with future on-line games, when EvE tends to be boring in its 7th year of existence.
Yes this new 3d UI will probably make it more impressive on the first glance, but the game play itself is dying.
EvE itself is an old zombie body. getting bigger, inflated by foul-gazes of mental farts of CCP's developers, but absolutely contrary to the player base's needs (see upwards 1st and 2nd rule).
1. Make it common around the world? Eh?
2. It is playable by everyone
3. Do you honestly think that in RL if you were to fly into a dangerous space you would be able to do it on your own? Come on mate.
4. Doing missions can be fun, if its not for you go play STO :O)
5. If you find it boring dont play it, cant be that boring if you are still playing lol
6.The gameplay itself is dying? So how come the numbers playing this game have gone up consistently since its first release oh and also there is nothing else like eve in existance.
7.An old Zombie body huh, well dont play it lol, again it cant be that bad if you are still playing.
So two options....stop whining and play the game you know you love or carrying on moaning and leave...oh and by the way if you do leave....
Can I have your stuff?
:O)
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metapath
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Posted - 2011.02.18 14:32:00 -
[478]
can i see every ship in my hangar or only the activated one??
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MR DEMOS
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Posted - 2011.02.18 14:34:00 -
[479]
one of the things i would like to see on the interactice Screen with PI is Something in the Line of News headlines Scrooling across the Bottom Or News Flashes From time to time Something Like CNN. Would Also like the EVE music to be More Interactive..Again On that Interactive Screen. MTV or a Simple Program that Would do some visual effect on the Interactive screen... Not a night club par say but Similar to the Windows Media Player Visual effects :)
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Jaime Wulf
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Posted - 2011.02.18 14:34:00 -
[480]
It's looking Very nice CCP!
I want to add that I appreciate and understand the phased approach and endorse this fully...
I was hesitant back when Incarna was first being discussed, it didn't even have a name then, but I think now that it's going to be a great addition to the game...
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