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Thread Statistics | Show CCP posts - 10 post(s) |
Copine Callmeknau
Kangaroos With Frickin Lazerbeams The KWFL Republic
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Posted - 2011.02.28 09:21:00 -
[91]
Just warped to BS/BC FFA.
Moros, Phoenix, Nyx in there, all ganging up on a single geddon. Warped my cane out before I got pwned.
Not going to bother logging onto SiSi any more. Totally FUBAR with CCP's new 'We're too lazy to write a simple script to fix things' approach.
Ah well, glad for the extra 8gb space on my drive I guess.
Stunning EVE Online Theme for PS3 |
PsyKzz
Minmatar Antares Shipyards Phalanx Alliance
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Posted - 2011.02.28 23:30:00 -
[92]
Edited by: PsyKzz on 28/02/2011 23:30:00 I like how everyone's answer to everything is to write a script. PsyK
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Trespasser
Caldari Exsilium Militaris Exiled Collective
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Posted - 2011.03.02 00:57:00 -
[93]
Edited by: Trespasser on 02/03/2011 01:04:16 It's been said many times before, but if podding is ok and such atleast seed motherships on the market, it won't be game breaking and ur whole we gotta test the construction arrays is trash.
Titans would be cool too and again it's not like a geddon day people have to train most of it on tq anyway. Then they would by the Titan book on sisi.
Further alot of multi Titan battles have been happening with loads of lag.
Tldr if u want sisi like tq seed everything even titans and moms accept officer items intill they can be put on the market and have the seed script run after every downtime of sisi. That way even trolls will have will have a harder time
Lastly with Anything people would rush to use titans and moms etc but after awhile it would get boring and return to average
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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.03.03 00:24:00 -
[94]
+1 for the rule changes, or rather the rule clarifications.
Buuuuuuut.....I have one suggestion.
CCP Oneiromancer, while I understand that the motive for these changes is to remove the workload associated with policing the rules and actually allow you guys to get on with the business of testing, there is one continuing problem that is conversely stopping all of us doing our own testing.
Thereby I humbly submit this amendment:-
Capital/ Supercapital ships to be restricted to FFA 1 only or else where consensual combat between said parties is taking place
Yours Respectfully,
DI
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Mag's
the united Negative Ten.
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Posted - 2011.03.03 17:00:00 -
[95]
If you want a 1v1, then pop over to the next system.
Love the changes and I really do hope you stick to the 'banned for life' change.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive. |
St'oto
Elite Predators
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Posted - 2011.03.03 22:23:00 -
[96]
Originally by: gfldex
Quote: Podding is no longer disallowed, so keep your clone up to date. Keep in mind that repeated and intentional podding without consent still falls under interfering with testing, so you can still be banned if you abuse this.
You are going to hate yourself within 2 days.
I agree with this. People will start fitting setups to take advantage of this for the lulz and noobs will be complaining every day. The way the rules are set you can conceivably pod kill everyone you blow up and not get banned. As long as it's an added disgrace like it is on TQ where you lock the pod and if you get a scram it's your then yea expect noobs raging. Which means cluttered threads, which means more hassle for developers. I'm all game for pod killing but I would reserve it for the idiots that love to cause trouble on the server. Basically if someone griefs you and destroys your ship at a non combat zone, pod his ass. If it's in a combat zone don't do it.
Basically keep pod killing for the sole purpose of annoying the hell out of griefers. In that regard set no limit. If they cause trouble let the players harass them anywhere in the system besides stations/gates. But make sure that the players keep logs. :)
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DonHel
Gallente Kentucky Fried Capsuleer
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Posted - 2011.03.05 04:16:00 -
[97]
these rules are ok.. but wth with the ffa rooms now, they say preferred so ofc nobody even flying remotely close to it's target ship. cruiser room full of bubbles carriers, and BS just smartbombing away o.0
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Tenebrious
Quantum Technologies
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Posted - 2011.03.05 20:16:00 -
[98]
Edited by: Tenebrious on 05/03/2011 20:16:47
Originally by: Desert Ice78 +1 for the rule changes, or rather the rule clarifications.
Buuuuuuut.....I have one suggestion.
CCP Oneiromancer, while I understand that the motive for these changes is to remove the workload associated with policing the rules and actually allow you guys to get on with the business of testing, there is one continuing problem that is conversely stopping all of us doing our own testing.
Thereby I humbly submit this amendment:-
Capital/ Supercapital ships to be restricted to FFA 1 only or else where consensual combat between said parties is taking place
Yours Respectfully,
DI
This really needs to happen. It's almost impossible to do anything with 5-10 active super carriers and 3 titans active on the server. The test server won't have population left if this keeps up. |
Shreddog
Nova Squad
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Posted - 2011.03.05 23:03:00 -
[99]
Damn, this just sucks. How can anyone have any fun now? Except the CAP pilots laughing their asses off.
So how much work would it be for CCP to add enforcers to each FFA The enforcers would attack any ship that exceeds the current FFA's max hull size.
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Nika Dekaia
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Posted - 2011.03.10 22:26:00 -
[100]
Originally by: Desert Ice78 Capital/ Supercapital ships to be restricted to FFA 1 only or else where consensual combat between said parties is taking place
+1 for this.
CCP wants the FFA beacons to be policed by the players. Caps and especially supercaps are hard to get rid of. Just add this one rule, have a bit of bans to hand out in the first weeks (6 months bans seem to be common for rule violators) and be done with most dipsticks it in a month.
Caps and supercaps obliterating any and all frig up to battleship combat is NOT what it is like on TQ. Players can potentially deal with sub cap morons, but allowing caps and super caps to wreak havoc is just wrong.
Come on CCP - the new rules are great. Just some two weeks of bans and we are golden.
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Lambert Hedges
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Posted - 2011.03.11 08:53:00 -
[101]
Um 1 thing the ffa's are ruin by super caps sitting in them constantly you go into the frig room and there a avatar, nyx, chimera with bs support. you go into cruiser FFA and there's a ragnarok with an archon and a thanatos, you go into bs and bc room and there's a nyx with cap support you go into the cap room and theres NOTHING there. this is extremely annoying when trying to find a fight to test out whatever fit your flying im trying to test out assault frig fits and heavy assault fits but cant because i either get DD or fighter/fighter bombered too death, or a thantos warps in and starts repping us both so neither on of us dies. i dont know if players entering the rooms in these ships are breaking the rules seems alot of the ccpdd guys can be found doing this. please removed the 'preferred' at the end of the beacons i feel peole are abusing this as the ragnarok in the cruiser room said "well it does say cruiser or preferred" a titan in a cruiser room really? i miss the old test server where i could hop in a frig go to frig room and only fight frigs then chase the odd cruiser or bs out of there. same goes for all the FFA's keep caps in the caombat areas 1-5 then the ffa's strictly the ship types that are ment to be there.
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Black Ace
Minmatar Celestial Cartel
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Posted - 2011.03.16 07:29:00 -
[102]
Edited by: Black Ace on 16/03/2011 07:30:22 Suggested solution for the problems with SiSi testing. One that removes the overhead for CCP, simply make a TRUE FFA beacon, and several acceleration gates with limits for the different classes, the assigned class and below as was with the old test server...allows for ACTUAL testing of same size ships, not a lot of management, and while you wont be able to warp in at said wanted range in the sub capital rooms, it WILL allow most people to test things in peace without capital ship interferance and still give a "kill everything in sight" room for the bored to death super cap pilots. I would give a lot of money to see this change made :)
:edit: also remove the MWD restriction for accel gate rooms, all in all, nuff said I wear the Straw Hat. |
orange offspring
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Posted - 2011.03.21 19:27:00 -
[103]
Sorry this is just stupid ... fair enough CCP are trying to create less work controlling what poeple are doing on the test server but seriously you have just killed the test server (obviously talking formyself)
So podding is allowed kinda stupid
allowing anything to go into the FFA's thats just dumb so basicly if your not a titan or super cap pilot u cant have fun on test server anymore unless you have some serious numbers
maybe its just me that feels this way (obviously the titan n supers pilots will dissagree) or maybe i havnt read all the feedback on this thread
but i dont see any oint in logging onto test server anymore - as CCP cba with abit of extra work to keep the players happy enough to use ther time to help test on the days they need us to
nevermind ... it seems CCP our focusing on making eve more shiny for the new players and not focusing on looking after the players that first started playing this game
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ZAKARIUS
Ministry of Destruction
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Posted - 2011.04.01 13:23:00 -
[104]
Dear CCP,
The test server is now completely useless for pvpers wanting to test new fits against like for like (unless you are in a supercap).
By completely messing up the test server you can no longer expect us to help you with reporting bugs etc. If you want help then you need to give us something in return. Surely you can see the reduction in attendance on a daily basis? The old system worked fine so bring it back or shut the server down full stop!
Yours sincerely
A paying customer (for now)
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Aznwithbeard
Minmatar OMGROFLSTOMP
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Posted - 2011.04.28 22:16:00 -
[105]
So, just a question, what is going to happen when there are caps all over "bs/bc, cruiser, and dessie,frig" areas? How can that be combated. I realize its a test server, but for some reason other people take great joy in flying caps theyll never use on TQ and griefing people who are trying to use the test server as that, a test server. Guns don't kill people. onowait. |
Aznwithbeard
Minmatar OMGROFLSTOMP
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Posted - 2011.04.28 22:25:00 -
[106]
Originally by: Evil Incarn8 If having the wrong ships in the wrong FFAs is such a problem, what stops you from using mission style acceleration gates with ship class limitations on them?
You just have a variety of the new deadspace zones that allow MWD usage but with no mission structures inside, I know mission mechanics are a strange and alien world to most of the PvP types on SiSi but this may provide some regulation to the ships accessing each FFA zone.
Evil.
+1000 tbh Guns don't kill people. onowait. |
Aznwithbeard
Minmatar OMGROFLSTOMP
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Posted - 2011.04.28 22:31:00 -
[107]
Originally by: Copine Callmeknau Edited by: Copine Callmeknau on 27/02/2011 05:16:51 OK, looks like the dev blog has been edited since the last time I read it.
Are the BF/CA areas consentual combat only? Or is it now completely impossible to get a 1v1 in this system? Last time I read this blog there was a post along the lines of 'If you want to have a ship class battle, have one at a combat area', implying that to fight in a combat area you needed consent.
(Don't say fight at a safespot, as people scan you down and interrupt your fight there too)
----------- + another 1000 Some of these rule changes I like, bombs, bubbles, podding etc.
New FFA system is awful, t's the exact same setup as 5 yrs ago. BC's need an area they can go to where BS are restricted, there's not much point flying to the BS/BC FFA in a BC cause it just gets murdered by 1200+dps BS with hundreds of thousands EHP.
As far as this, vigilante justice thing you have for overasize ships. Well that's fine when it's a sniper BS or something in the cruiser class, that's easy to fix, a few cruisers can team up and get rid of the problem, or one person can just get in a bigger BS and pop the annoyance.
Cap ships in BS FFA is not so easy, not everyone can just hop in a supercap or dread and remove the problem on their own, and it certainly takes more than a few BS to kill a nyx in any reasonable amount of time. What the hell do you suggest, scary lady, for when there is 3 ships total in BS FFA and one of them is an archon?
The solution is easy, and requires no harassment of CCP staff. Make 2 combat systems next door to each other. One is cap system where everything is seeded on market and there is one FFA for capships and below
Other system is subcap only, enforce this by not seeding capitals on the local market. Then make a script that wipes all current POS, spawns CCP alliance POS on every moon so nobody can build capships there, and then spawn a cyno jammer in each POS. Have this script run @ cluster ctartup.
Problem solved. Fits with your model of 'more like TQ' also, because there are plenty of systems where combat happens with cynojammers active.
Guns don't kill people. onowait. |
Fade Rama
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Posted - 2011.05.04 01:02:00 -
[108]
Edited by: Fade Rama on 04/05/2011 01:03:15 The other changes are good and I see why you made them, but the FFA's don't work without rules.
Capitals rule and camp every FFA along with sniping battleships, can't even play with frigates...
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AngryMax
Gallente Warriors tribe DarkSide.
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Posted - 2011.05.04 01:07:00 -
[109]
Quote: This means that the entire system will be FFA with the exception of the station and gates and players are not restricted by ship class at beacons.
That also means i wont be logging in to test anything anymore, aside maybe tourney practice far away from designated system. You have effectively removed my main reason behind downloading and installing your test client - that is to test play ships.
Idiotic decision. Best of luck with your mass tests.
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Jacob Menard
Gallente Bleeding Skulls Syndicate
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Posted - 2011.05.04 09:23:00 -
[110]
Originally by: AngryMax
Quote: This means that the entire system will be FFA with the exception of the station and gates and players are not restricted by ship class at beacons.
That also means i wont be logging in to test anything anymore, aside maybe tourney practice far away from designated system. You have effectively removed my main reason behind downloading and installing your test client - that is to test play ships.
Idiotic decision. Best of luck with your mass tests.
Ditto.
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XXxTiggerxXX
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Posted - 2011.05.07 20:38:00 -
[111]
Guys bring the ship restrictions for the FFA¦s back !!
Otherwise the TESTSERVER IS DEAD !
NO FUN ANYMORE
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K04 78
Caldari Decadence.
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Posted - 2011.05.07 20:40:00 -
[112]
i really dont want to whine about stuff but allowing lots of titans to warp around all FFAs and Farm everything on grid just ****s up the testserver completely.
That should be changed back to the old system so bigger ships than allowed get auto-nuked on warpin.
I knew CCP loves nerfing stuff, but nerf a complete Server ... oh noes ...
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Mfume Apocal
Minmatar Origin. Black Legion.
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Posted - 2011.05.11 00:00:00 -
[113]
Originally by: AngryMax That also means i wont be logging in to test anything anymore, aside maybe tourney practice far away from designated system. You have effectively removed my main reason behind downloading and installing your test client - that is to test play ships.
Idiotic decision. Best of luck with your mass tests.
Not emptyquotin'
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Honest Fred
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Posted - 2011.05.16 19:17:00 -
[114]
Suggested change to the conquerable station rules:
Quote: If a player gains ownership of a conquerable station he/she must NOT restrict access to that station and the station services in any way except by request of the player(s) to be affected by the restriction.
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MironCosszma
Dragons of Shadows ROMANIAN-LEGION
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Posted - 2011.06.12 07:29:00 -
[115]
can u change my pw pls on sing test server?
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Leband Asurio
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Posted - 2011.06.24 09:11:00 -
[116]
I do feel very dangerous when my Tristan is engaged in Frigate area by a blob of battlecruisers moms or faction BS but it serve no purpose for me and learn nothing from this experience. Ofc I can kill them all in my little frigate but I would like to fight against other ships that are same class ^^. Now after the complain (sic) a suggestion for this: Implement some gates like in missions for specific class ship. So a BS can not not activate the gate for frigs fighting area. OFC this not excludes to have FFA combat area were you can bring any ship you want but will give a chance to players like me to test ships and fittings against same class ships. Also gates not being alowed to be bubbled will be nice. Thnx
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Andrea Griffin
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Posted - 2011.06.26 19:39:00 -
[117]
Originally by: Fade Rama Capitals rule and camp every FFA along with sniping battleships, can't even play with frigates...
And when you mention it, the sensor boosted alpha battleships just say, "Oh, but they're only suggestions, I can be here if I want!" And if you tell them that there's no place to test frigates anymore because of this, they just tell you to cry moar.
I don't know why people get off on popping frigates, in the frigate FFA, on a test server.
- "When I nerf something, it takes 2-3 months for your dreams to be crushed." - CCP Big Dumb Object |
Lederstrumpf
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Posted - 2011.06.27 11:12:00 -
[118]
Originally by: Jada Maroo I think CCP should add: A ban from Sisi = month long ban of all the player's accounts on Tranquility.
Seriously it is a test server
They should charge you Aurum for test server access!
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Tob'ruk
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Posted - 2011.07.31 19:58:00 -
[119]
Congratulations CCP it only took your new "rules" about 6 months to kill the test server. Very nice downward trend of players on SiSi shown in image below (http://eve-offline.net/?server=singularity). I suppose you are simulating what happens to Tranquility when you don't listen to the players and just do what ever you feel like and requires the least ammount of work from you guys. Bravo!
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grunf Ijonen
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Posted - 2011.08.03 00:11:00 -
[120]
you guys realize that you dont have to go to the FFA rooms and can set up testing somewhere and if someone ****s with you, you can report them and have them banned? TQ is a better ffa anyway :P you just wanna shoot stuff and not loose it..
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