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Killer2
Amarr 4S Corporation Morsus Mihi
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Posted - 2011.02.21 11:53:00 -
[1]
IÆm a passionate Eve Online player that would like to see this game continue to improve. It is important to focus on fixing and growing current features of the game, and as a CSM representative I will serve as a check to remind CCP that looking backward is equally important, if not more so, than running forward. Communication between CCP and its players requires significant improvement, and the company needs to be held accountable for all of its actions both in and out of game. When you combine the potential of the sandbox that is EVE and the ingenuity of its players, you may imagine nearly limitless possibilities. A vote for me is a vote to explore those possibilities, to improve our experience, and to build a better Eve.
http://www.takingthetmoutofsoon.org/
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Killer2
Amarr 4S Corporation Morsus Mihi
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Posted - 2011.02.21 11:55:00 -
[2]
Edited by: Killer2 on 21/02/2011 11:58:15 Personal Background:
My name is Tim Pluples and IÆm 23 years old living in Queensland, Australia as a full-time IT manager for a Government agency. I am currently engaged to a beautiful fiancT who is 100% supportive of my passion for Eve Online and the need to be awake at all hours of the morning. In Eve I am known as Killer2 and IÆm the Deputy Leader of Morsus Mihi. I have been playing for almost 6 years and have experience with almost all aspects of what Eve has to offer. I find it one of the most complex, interesting and addictive games IÆve ever had the pleasure of playing.
I have strong communication skills and am a practiced negotiator. In a word, I am not afraid to speak my mind, and I do not give up. That said, stubbornness is a virtue only when it serves a noble cause. If I'm unfamiliar with an issue, I will seek out an expert no matter where they live in the galaxy to solicit advice and information. I sit and learn as easily as I stand and teach û it is a talent made possible through consistent diligence and reliable awareness.
What I Represent:
Vuk Lau and Elvenlord have both been elected as CSM representatives in the past and served as Chairman in previous councils. They have dedicated an unprecedented amount of time and effort in ensuring that you, as Eve players, are seriously represented and that your voices are heard by CCP game designers and developers. Their unfailing efforts have effected serious change in our universe, and I will be a part of their legacy. I will continue their work with passion and dedication to ensure that this game continues to prosper as we focus on the real issues that need the most attention.
The underlying issues IÆll be fighting for right from the start are:
Removing the backlog û Can We Fix It?
Implementing a shiny new toy or new functionality in expansions is nice for a little while, but we often find ourselves repeating the same old argument about existing bugs, issues and bizarre unintended "features" that impact everyday game play. CCP has taken a step in the right direction by dedicating an entire team to fix bugs, Team Best Friends Forever (Nice to see CCP getting some inspiration from the Northern Coalition). However this isnÆt enough. The backlog is huge and it needs real and desperate attention from CCP to resolve each item before any new piece of functionality is released.
Accountability
For years on end CCP has exhibited an alarming lack of accountability on various fronts. Whether it is promised features that were never delivered, simple misworded devblogs that crashed entire markets, or even inconsistent decisions and poor customer service from GMÆs. IÆm sure weÆve all experienced it at least once in our careers as pod pilots. Each of these issues requires CCP to be accountable for their actions and to realise that everything they say or do has a direct impact on how we play or perceive the game. The fundamental element to all of this is managing the expectations that CCP sets and holding them accountable. Communication has improved ever-so-slightly over the years, however it is far from perfect and this needs to be addressed persistently with CCP to ensure that it is forever improving.
Summary:
By electing me to represent you on the CSM, I promise to give nothing but 110% to ensure that the real issues decided by YOU are brought to CCPÆs attention and given the priority they deserve. The approach is simple: fix whatÆs broken then focus on delivering new features, all the while improving how CCP communicates with its players.
There is unlimited potential on what this game can achieve. A vote for me is a vote for a better Eve.
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Thirler
The Arrow Project Morsus Mihi
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Posted - 2011.02.21 12:04:00 -
[3]
Thanks Killer2. I know the CSM is in good hands with you.
You have my vote.
Thirler CEO The Arrow Project Morsus Mihi
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Organic Peanut Butter
Caldari Hysteria Nexus
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Posted - 2011.02.21 12:09:00 -
[4]
Originally by: Thirler Thanks Killer2. I know the CSM is in good hands with you.
You have my vote.
Thirler CEO The Arrow Project Morsus Mihi
Really? That easy, he describes himself and gets your vote, wow maybe I should have ran for CSM I like making huge wall of texts that are as simple as "vote for me, I will fix everything you say".
Except we have heard this before, I think it is best you shared some of your ideas, what you feel is broken and why, then explain in detail how you will fix it, after all you cant agree with what everyone says so you cant promise CCP will change everything players ask.
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debbie harrio
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Posted - 2011.02.21 18:05:00 -
[5]
Edited by: debbie harrio on 21/02/2011 18:10:02
What do you feel about small gangs in 0.0?
Do you think that they should have some way of disrupting large coalitions like yourself, atm all they can do is afk cloak to be a nuisance or camp jb's if they are set up incorrectly, not really much that they can do apart from ganking the odd careless ratter, all these activities are terrible gameplay really for smaller entities.
What would you push for the small gang so that if they entered your space, you have to react to them, there has been talks on other discussions of maybe having the military IHUB attackable with small gangs and although they can't damage it they could knock it down an index thus forcing the defender to defend, atm all the large coalitions do is dock up until the gang has passed, a minor annoyance to them at worst.
So what would YOU push for to make small gang roaming in 0.0 worth doing??
edited to add.
Also do you believe that JB's are overpowered?
I personally do, there are swathes of NC territory where you can move across the map from one side to another without even using a gate, do you think that this adds to gameplay or detracts?
How do you feel about Technetium, are you of the opinion that it is game breaking or that it should stay the same?
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Dartonias Sirion
KINGS OF EDEN Sev3rance
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Posted - 2011.02.21 22:20:00 -
[6]
Edited by: Dartonias Sirion on 21/02/2011 22:20:01 Hey Killer2, good to see the announcement from the perspective of someone with first hand experience of trying to make 0.0 work.
Some similar questions / points that I think people would like to know and would help clarify your position.
- Force projection in 0.0 is a hot topic, with Capital Jump Drives and Jump Bridges at the core. What do you feel the best role these things should play long term?
- You mention fixing old things in the game. What are some of the core issues you feel are important here?
- Large figts in 0.0 are inherently problematic from a hardware standpoint. Would you be for changing game mechanics to force spread deployment if it was feasible?
I wish you good luck in your running. Having null-sec mechanics determined by players who don't live in it and don't intend to may very well kill it for its inhabitants. Having a knowledgeable 0.0 representative on the CSM is therefore important for me.
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Doltish
The Arrow Project
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Posted - 2011.02.21 23:25:00 -
[7]
I've known Killer2 for a little while now. I've seen how he plays and takes orders as a subordinate, and I've served under him and taken direction from him. He is discrete, trusting, and decisive. He is one of those people who might come to an opinion on an issue, but if you approach him he is more than willing to sit with you for thirty minutes and have a strategy session to hash out ideas and details.
In the real world he deals with problems of some extreme significance that require being both involved and tactful. So I think he would represent every Eve player fairly and responsibly - it's part of his ethos, his instincts. The fact that he has been exorbitantly involved in the 0.0 experience obviously makes him a strong advocate for those of us living out in the fringes, but at the same time this gives him important perspective of the needs of the core galaxy.
I'm sure K2 has some specific answers for some specific issues, and we may agree or disagree on certain issues of mechanics or development. But overall, I'm looking for someone who is experienced, dedicated, and fair minded, regardless of which way he happens to fall on any individual subject. For my money, I've found my candidate.
And while he has rebuffed my physical advances numerous times, he does have a cute butt. So there's that!
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Junior SvK
Quondam Souls of the Universe corporation R.A.G.E
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Posted - 2011.02.23 08:41:00 -
[8]
All the brave NC warriors vote Killer2 for ze CSM !
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Killer2
4S Corporation Morsus Mihi
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Posted - 2011.02.28 11:28:00 -
[9]
Thanks for the words of support for those who posted :)
Here are some of my comments for the questions raised.
Items in the backlog:
The highest priority should be the war on lag. CCP created a sandbox and encouraged us to play in it because there were no rules dictating how we must play. We, the players, decided who to shoot and when to shoot them. With more and more players joining the sandbox that is 0.0, the hardware is unable to keep up with unpredictable nature of 0.0 warfare. CCP forces us to plan our battles and inform them of the location ahead of schedule so they can take appropriate actions behind the scenes. This isnÆt how we like to play the game. It limits the opportunity for supercapital fights because of the risk of lag. When we become the victims of lag caused by the lack of hardware required to support the fast-paced game play in 0.0, we are met with denial from CCP as they accept no responsibility for any ship lost in a fleet.
We donÆt want to wait several minutes for modules to activate, it should be instantaneous. The demands of this sandbox force the issue: we need a lag-free environment, and I intend to press CCP hard on this issue.
Jump Bridges:
I have never met a pod pilot that enjoys travelling 50 jumps to get from point A to point B. The majority of players are impatient as theyÆre given limited time to do the things they enjoy the most in the game each day and would much rather get to their destination the quickest way possible. Jump bridges provide a logistical advantage if they are setup correctly, both for military and industrial pilots. ThereÆs no denying that the NC jump bridge network is extremely efficient and allows us to project our forces quite easily, but I also have to state that this required a great deal of coordination and it can be quite expensive to maintain.
There was once a time in Eve when there was no ôWarp to 0kmö option and the default was 15km. Pod pilots either made or purchased insta-jump bookmarks from gate to gate. When this was first implemented, there were nothing but smiles from the majority of pod pilots even though it slightly reduced the ability for easy ganks. Jump bridges provided players with a new mechanism of moving quickly and efficiently around New Eden, just like the ôWarp to 0kmö option. I cannot deny that it slightly reduces the potential for easy ganks by removing or reducing the need to use normal stargates. However ganks are still possible at jump bridges, it just requires a bit more thought into how it can be accomplished.
That being said, I do believe that some changes can be made to the jump bridge network and how they operate. I do not believe they should be removed entirely nor do I believe they should be the victim of a major nerf. One possibility is to increase the amount of liquid ozone required to utilise the jump bridge, but this would also require an overhaul of how the jump bridges are configured particularly around their access and a more granular level of permissions.
Small Gangs in 0.0:
Nothing would please me more than to see smaller gangs roaming in 0.0. But letÆs be honest here, anything that CCP implements that encourage smaller gang warfare will just be multiplied 100 times and used as tactics by large alliances. I donÆt believe this is a problem that only CCP can fix, I believe it requires a level of commitment from all of the major alliances. That being said, I am always open to reasonable suggestions and I encourage anyone to contact me if theyÆd like to discuss this in more detail.
http://www.takingthetmoutofsoon.org/ |
Jackal314159
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Posted - 2011.02.28 11:38:00 -
[10]
Having worked with Killer for a few years now, i can think of very few people better suited to drive the interests of the 0.0 community as a whole and ensuring that the players voice is heard via the CSM, and more importantly, the promises and improvments are driven through to make Eve the enviroment it should, and can be.
Jackal Mostly Harmless
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1337fknThor
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Posted - 2011.02.28 12:06:00 -
[11]
I am happy to see you here Killer there are many hot topics right now JB's i'm sure at the top of most of our lists (Jump drives not far behind). It would be great to have a rep with true null sec experience at heart helping to make some of the changes that need to be made.
Quote:
We donÆt want to wait several minutes for modules to activate, it should be instantaneous. The demands of this sandbox force the issue: we need a lag-free environment, and I intend to press CCP hard on this issue.
This is a serious issue that needs to be dealt with, removing jump bridges in the hopes of smaller fleet fights is NOT the answer.
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Sfynx
Caldari The Arrow Project Morsus Mihi
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Posted - 2011.02.28 21:00:00 -
[12]
The perfect man for the job.
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Th3 HuNt3r
The Arrow Project Morsus Mihi
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Posted - 2011.02.28 23:10:00 -
[13]
Originally by: Doltish he does have a cute butt.
CCP wont stand a chance
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Vuk Lau
4S Corporation Morsus Mihi
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Posted - 2011.03.01 00:04:00 -
[14]
Killer2 has my full support.
After playing together with Killer2 for more then couple of years I had a chance to expand our internet spaceship relation into real friendship. He posses everything CSM delegate should have - not just the deep ingame knowledge, but extraordinary inter-personal skills, something without you cant achieve much in relation both with other CSM delegates and CCP.
He will have full support of Elvenlord and myself in order to keep continuity of 0.0 representatives in CSM.
He has a hot fiancTe too.
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Derran
Minmatar Fusion Enterprises Ltd Morsus Mihi
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Posted - 2011.03.01 00:27:00 -
[15]
I've known Killer for years and cant think of a better advocate for the masses. I encourage everyone to support him.
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Cheeba Don
Fusion Enterprises Ltd Morsus Mihi
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Posted - 2011.03.01 01:54:00 -
[16]
Killer2 has my full support and will do a great job should be get the CMS post.
GoGo Killer2!
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oOk! |
Nadjia Saluor
The Arrow Project Morsus Mihi
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Posted - 2011.03.01 06:33:00 -
[17]
K2 has my full support. He has a level head and the ability to look at issues from various angles.
GO K2!
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Colonel Santiago
Gallente Fusion Enterprises Ltd Morsus Mihi
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Posted - 2011.03.01 10:11:00 -
[18]
Killer2 you have my Vote.
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Noamd
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Posted - 2011.03.01 16:18:00 -
[19]
Good Luck K2, you have my vote. O7
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Joshua MIstweaver
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Posted - 2011.03.01 18:24:00 -
[20]
you have my vote man, theres much potential in this game and this community so i hope you wil be able to highlight and grow the strenghts and fun parts! |
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Ronan Teisdari
The Graduates Morsus Mihi
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Posted - 2011.03.02 02:11:00 -
[21]
zero.zero space checking in o/
We need some <3 too!
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Internet Lawyer
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Posted - 2011.03.02 02:18:00 -
[22]
Killer2, don't you feel it a bit anti-climatic to even bother posting a thread here in Jita Park? Or do you believe there is a chance you will not be elected?
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Killer2
4S Corporation Morsus Mihi
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Posted - 2011.03.02 04:36:00 -
[23]
Originally by: Internet Lawyer Killer2, don't you feel it a bit anti-climatic to even bother posting a thread here in Jita Park? Or do you believe there is a chance you will not be elected?
I'm treating this election serious and taking nothing for granted. Players who believe in what I represent should vote for me, regardless of who they are affiliated with.
http://www.takingthetmoutofsoon.org/ |
holefx
Caldari The Arrow Project Morsus Mihi
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Posted - 2011.03.02 05:27:00 -
[24]
I have known K2 for a number of years. You have my vote.
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Zarox Ilphukeira
Amarr Oberon Incorporated
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Posted - 2011.03.02 07:52:00 -
[25]
My Vote is yours Sir!
I think its majorly important to defend JBs from the CCP Nerfbat and I cant think of any better FC to lead the CSM in that Op.
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Cpt Iwan
4S Corporation Morsus Mihi
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Posted - 2011.03.02 08:16:00 -
[26]
K2 got my vote \o/
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Higgs Foton
hirr Morsus Mihi
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Posted - 2011.03.02 08:18:00 -
[27]
Supporting Killer2 for CSM. Holla! ___________________________________
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Koan Mandala
Minmatar 4S Corporation Morsus Mihi
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Posted - 2011.03.02 08:59:00 -
[28]
supporting \o/
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Agostinuke Chimaera
The Graduates Morsus Mihi
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Posted - 2011.03.02 09:06:00 -
[29]
Yeah I also think that a small noob nasty gang should win over a huge friendly experienced gang, but I fully support this guy here.
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Plague Black
4S Corporation Morsus Mihi
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Posted - 2011.03.02 09:21:00 -
[30]
You have my sword... I mean vote.
Working with government agencies guarantees you experience you need to handle CCP. I urge you to try to curbe CCP brains before they pull a NGE on EVE. Making game playable is much more important then making it colorful.
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