Noisrevbus
Caldari Breams Gone Wild
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Posted - 2011.02.28 14:16:00 -
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Edited by: Noisrevbus on 28/02/2011 14:26:33
Originally by: DHB WildCat
I do not always fly *pimp faction Battleships. So stop assuming everything. Secondly every example I have been using has been with battlecruiser sized ships and lower.
The perspective seem very BS-oriented though, wether that is your fault or the amount of people incorrectly picking up on that and twisting onto it.
I mean, going back to the first page, that's what my question stemmed from. Someone else already replied to your explanation to my questions, and while not expressing himself very open minded, at least pointed to the argument i tried to make back there. That's why i never bothered to reply to your retort, but now i feel it's in order as the discussion has transpired.
I belive you and i can agree on that... flying a small gang vs. larger has almost always meant utilizing mobility in your favour (wether it's speed or range) since it will often be a problem for you to stand up in a slugfest. Many of the concepts formed for that reason doesn't really have a problem catching or killing other small and fast ships; wether we talk about nano HACs, sniper HACs, cloaky Recon gangs or specialized frigate gangs (to some degree even the odd AHAC gangs that still exist). Vagas, Rapiers and Dramiels all have fairly good success rates of blitzing advancing ships, as is.
I don't see that many sub-BS ships that would have anything to gain from a web increase, even the sub-BS gallente Hybrid platforms.
Instead, much like the other person who responded, the side with the numbers will utilize a web increase far better, and use them to catch the few somewhat feasible undermanned gangs that still exist. If you wish to do away with small tackle or specialised tackle (eg., Recons) today it's far easier than how it's going to be if all of them catch you at worse momentum (before you've built up speed or range etc). Not to mention how much it would do for an already good ship, like the Rapier, to drop a web in favour of tank so "the blob" can keep him up much easier - while he holds down one of your five ships - versus your small gang's already challenging damage ratio.
Better webs, is much more likely to let blobs bleed smaller groups of ships and diminish their chance of engagement than it is to aid small gangs or solve problems for sub-BS Blaster boats.
I belive most sub-BS Hybrid platforms would have more to gain from not always being forced to Ion downgrades and/or not utilizing all it's slots.
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