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Thread Statistics | Show CCP posts - 0 post(s) |
Mickey Simon
TEMPLAR.
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Posted - 2011.03.13 10:11:00 -
[151]
Supported, would be nice to go out in my Taranis again and find something that wasn't a Dramiel.
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Frau Klaps
Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.03.13 13:36:00 -
[152]
Dramiels are only good for noobs and cowards. ---
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Ai Mei
Starfish Operating Syndicate
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Posted - 2011.03.13 16:23:00 -
[153]
And yet, Dramiels still die by the truck load to skilled pilots.
Didn't malcanos just kill another dramiel with a badger this last week?
Anyway not supported, they are not that hard to kill. Step 1 get neuts, step 2 ???? step 3 dead dramiel.
Seriously just get your curse pilots onto the field to primary and solo the dramiels. Neuts will stop their MWD and AB fun, tracking disruptors will nullify their guns and you cant outrun a full wave of warrior IIs.
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Sphit Ker
Dreddit Test Alliance Please Ignore
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Posted - 2011.03.13 21:32:00 -
[154]
I supportthis for as long long as the nerf to Dramiel does not denature it. Dramiels should remain Dramiels... just wash it down enough so itĘs got something to fear beside itĘs own pilot stoopidity.
The following statement is not my signature. The preceding statement is my signature. |
Mickey Simon
TEMPLAR.
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Posted - 2011.03.13 23:00:00 -
[155]
Originally by: Ai Mei And yet, Dramiels still die by the truck load to skilled pilots.
Didn't malcanos just kill another dramiel with a badger this last week?
Anyway not supported, they are not that hard to kill. Step 1 get neuts, step 2 ???? step 3 dead dramiel.
Seriously just get your curse pilots onto the field to primary and solo the dramiels. Neuts will stop their MWD and AB fun, tracking disruptors will nullify their guns and you cant outrun a full wave of warrior IIs.
You are literally ******ed.
The point is not that they are killable. It's not hard to kill a frigate with something bigger.
The point is that within their own class they are unbalanced, which is why every scrub who has trained minmatar frig I and gallente frig I flies them. The fact that a good pilot in a less impressive ship can kill a bad pilot in a Dramiel does not make them balanced.
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Reed Tiburon
Future Corps
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Posted - 2011.03.14 07:14:00 -
[156]
Originally by: Tyrehl Edited by: Tyrehl on 02/03/2011 11:50:08 Ephemeron, i cant get it. Are you defending the dramiel in its current state?
DRAMIELS DOMINATE FRIGATE PVP.
SOME PEOPLE ARENT DUMB (dont participate in blob warfare only) and they want to roam solo and get some goodfights / fun.
NO SHIP SHOULD DOMINATE ANY SHIP CLASS IN EVE.
This, quite simply. To which I would add:
BALANCING BY COST DOESN'T WORK. Especially when ISK inflation (faucets) and RMT are rampant.
Supporting OP.
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Rhondara
Universal Freelance
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Posted - 2011.03.14 11:03:00 -
[157]
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Obsidian Hawk
RONA Legion RONA Directorate
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Posted - 2011.03.15 01:38:00 -
[158]
If they are so powerful why do I keep seeing kill mails on battleclinic where a rifter takes them on in 1v1 and wins?
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Phosphofuctokinase 1
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Posted - 2011.03.15 03:30:00 -
[159]
Originally by: Obsidian Hawk If they are so powerful why do I keep seeing kill mails on battleclinic where a rifter takes them on in 1v1 and wins?
There are also kills with vigils killing battleships. Those are not the norm.
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Soma Khan
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Posted - 2011.03.15 04:02:00 -
[160]
Originally by: Ephemeron I don't get why so many people cannot grasp the idea of item/ship balance by cost/supply.
because it worked so well with supercaps __
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KlintortheDestroyer
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Posted - 2011.03.15 04:26:00 -
[161]
personally i don't think the dram is super overpowered (could use less drones and less than 100% projectile bonus dmg) but obviously the real problem deals with the unbalance of weapons ACs vs lasers vs rails vs blasters (lasers only equal autocannons power at 15+ km, rail and blasters are supposed to be horrible..i have a caldari but i use missiles) i put two 150s on my punisher and i deal 60dmg every second while my lasers would maybe deal 20-30 every 3 seconds (using gamma/xray/multifreq)
so a rifter or dram loaded up with 3-4 ACs using t2 ammo could be quite dangerous while a newb amarrian trying out his lasers has no idea, gallente and his rails he already know are horrible, and the lone caldari who forgot the missiles might be in for a shock
on the other part, i think we need more frig types
right now we have scout mining -> no upgrade (maybe a better 4 laser miner with more cargohold) Surveyor fast attack -> interceptor combat -> assault fighter bomber -> stealth bomber astrometrics -> recon/mine layer ecm attack -> ewar special ops
2 new types would be support -> sniper/missile frigate (serve as a baby drake/baby sniper, big and fat but very slow) tracker -> hunter frigate (this is type of frig or cruisre that bounty hunters would use, like combat frig, but also shares some astrometric bonuses... sry the magnate reminds me of boba fett for some reason)
some poeple have asked that we could have a command frig as well with bonus ganglinks
some industrial frigs could be invented as well like Tugboat or Wrecker (repair frigate which is used to ganglink repair wounded ships/cruisers)
another type of cruiser/frigate that could be reclassified (already exists with gallente/amarr arbitrator) could be a drone frig/cruiser with drone bonuses...drones are pretty powerful like Acs as well
so there are many more frigs and ships to be made which could become of value if balanced properly but like i said i think ACs are overpowered, lasers/rails/etc are weak and all weapons need rebalancing
i was also thinking CCP could implement a new type of frig called Heavy Frig this could also be done for cruiser/Heavy Cruiser as well since there are some cruisers that are smaller than destroyers/similiar to frigates which could be reclassified as light cruisers or heavy frigs while bigger cruisers (like omen) could be made for heavy cruiser
Heavy Frigate and Heavy Cruiser ship command could be obtained by training your Frig or Light Frig to IV or V Heavy frigs would serve basically as mass attack boats (5-6 slots, double armor) similiar to drakes or hurricanes and Light Cruiser/Heavy Cruiser would be the diffrence between Scout/Recon and Baby Battleships/Baby Battlecruisers who could lend heavy cruiser support against larger fleets
so yes, dram needs nerfing, weapons need balance, and more ships are always in order in ship game where ship shoot ship and blow up ship for player to buy new ship
sry for the spam wall of text (i've been thinking of posting a thread of my own but i don't know where to start)
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Shiroi Okami
Mad Bombers Merciless.
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Posted - 2011.03.16 01:18:00 -
[162]
Restore variation to frig pvp pls
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Hydro Xide
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Posted - 2011.03.16 02:53:00 -
[163]
I agree. Dunno how to make that thumbs up, but if I did I would.
Mind you, it's not like dramiels can't be killed by my armor drake, but I've been told thats not for everyone.
http://aqi.eve-kill.net/?a=kill_detail&kll_id=8872139
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Korg Leaf
Time Bandits. Waterboard
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Posted - 2011.03.16 12:52:00 -
[164]
Edited by: Korg Leaf on 16/03/2011 12:52:41
Originally by: KlintortheDestroyer edited out the wall of text
I think you need to re-edit all that so it makes coherent sense.
On a frigate level all the weapons are fairly well balanced, each having there strengths and weaknesses.
I support the OP's proposal, although I have a dram and use it occasionally I would prefer a balanced frigate playing field.
-------------------------------------------- Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! |
Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.03.16 18:30:00 -
[165]
The only reason I would disagree with this proposal is because I like seeing bad players lose Drams. There's something satisfying about someone buying a dramiel because they think it will make them a great pvper, only to lose it to something moronic (like a helios). ♥
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Ephemeron
Black Aces Against ALL Authorities
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Posted - 2011.03.16 23:11:00 -
[166]
Originally by: Soma Khan
Originally by: Ephemeron I don't get why so many people cannot grasp the idea of item/ship balance by cost/supply.
because it worked so well with supercaps
Supercaps are outside the realm of established ship design pattern. They wouldn't even fit on that little graph I made on performance/cost ratios.
Basically, any ship that cannot be solo'ed is outside normal balancing. Dramiel can be soloed, altho it's difficult in a frigate, but it can be solo'ed in cruisers fairly easy. Therefore normal cost balancing is valid.
Supercarrier cannot be soloed, even by another supercarrier, even by a Titan. Those ships, in my opinion, are plain bad.
But look at Machariel, it's one of the best battleships. Does Machariel completely dominate battleship scene? do people use Machariels for everything from fleet battles to solo roams? not really. Because it costs at least 900 mil A Mach is a normal ship that can be soloed - even by a cruiser, therefore the standard performance/cost model is valid.
Now imagine if Machariel was sold for 150 million (due to massive supply boost). Do you think that would change the battleship scene? With 150 mil Mach's, how often do you think you'd see them? They'd be everywhere, they'd completely dominate all PvP where big ships are needed. Even in fleet battles with insta popping, with 50 losses per fight, people would still bring Machariels and alliance leaders would replace them for free to fleet op members. Because costs play such huge role.
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Dorian Tormak
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Posted - 2011.03.17 02:28:00 -
[167]
It's too fast and shouldn't have a drone bay at all.
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Korg Leaf
Time Bandits. Waterboard
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Posted - 2011.03.17 08:43:00 -
[168]
Originally by: Dorian Tormak It's too fast and shouldn't have a drone bay at all.
If you take away its drone bay and speed it becomes a firetail
-------------------------------------------- Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! |
Aegis Stormborn
UNKN0WN ENTITY
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Posted - 2011.03.17 21:39:00 -
[169]
Dramiel is the ONLY frig I have in station right now, and it's been that way for a while.
SUPPORTED
GJ Podcat on an excellent breakdown of why.
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Nano J
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Posted - 2011.03.18 02:17:00 -
[170]
Used to solo with my crow all the time... now i just die to drams.
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KlintortheDestroyer
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Posted - 2011.03.18 04:36:00 -
[171]
i basically said Autocannons are overpowered
and i gave a few examples of new frigate types that could supplement the boring frigate selection (punisher/purifier, rifter/hound, whatever the caldari/gallente use before they change to drakes and dominixs???)- drone frigate, command frigate, sniper/missile frigate, bounty hunter tracker/hunting frigate
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50freefly
Caldari Stimulus Rote Kapelle
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Posted - 2011.03.20 08:26:00 -
[172]
Absolutely supported. Flying a dramiel feels like cheating, and dying to dramiels makes you feel like the other guy is cheating.
The first concern you have when you fit a frigate out these days is, "how can I specialize this fit to kill a dramiel?" firstly because there are so goddamn many of them out there and secondly because you HAVE to specialize to kill them. This shouldn't be the case.
Hit it with the nerfbat.
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Rhea Aies
0ne Percent.
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Posted - 2011.03.21 06:58:00 -
[173]
Throwing my full support behind this one.
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Bussunda
The Greater Goon Clockwork Pineapple
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Posted - 2011.03.22 03:01:00 -
[174]
Originally by: Podcat Dramiels are completely imbalanced in multiple roles
quoting because I am, in fact, down
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Lady Shaniqua
Genos Occidere Pandemic Legion
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Posted - 2011.03.22 14:22:00 -
[175]
Supported
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JC Savage
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Posted - 2011.03.22 16:49:00 -
[176]
supported
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Losvar
Hello Kitty Crew
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Posted - 2011.03.24 08:10:00 -
[177]
Supporting his wholeheartedly, no ship should be so good that you cannot lose it to a ship not fit for that exact purpose. ******s failfitting it and losing to rifters don't make it balanced, a failfit mega piloted by a complete ****** will also lose to a rifter...
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ButterNut
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Posted - 2011.03.30 04:40:00 -
[178]
Supported
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Kabaal S'sylistha
Technomage Trilogy Valor Empire
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Posted - 2011.03.30 04:48:00 -
[179]
-More Pewpew, Less QQ- |
Lucas Quaan
Sniggerdly Pandemic Legion
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Posted - 2011.03.30 10:46:00 -
[180]
Would definitely like to see grid and drone nerf, but rather drop the tracking bonus than the falloff, since that is after all the Angel flavour. I quite like the idea to move the falloff bonus to Gallente Frigate and put speed as the Minmatar bonus, though.
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