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IronHack
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Posted - 2011.02.28 15:08:00 -
[1]
A service that players could pay for to remap their skill points to other things, Like if you trained a class of ship(s) you no longer fly due to nerfs/updates you can pay to change them around into something that you want them into instead.
Lets say, Have a few service level of this, 25% 50% 75% and 100% SP remapping. With 25 - 75% you dont get the skill books back of the skills you remove fully(level 0) And with 100% you get all of the skill books back of every skill you already have within your skill tree.
Because im sure theres alot of players that have trained a few other races ships and havnt really used the old onces or was indy and went PvP and has 30mil SP in building/mining skills that they no longer use.
And of course you would have to be in a station logged off, out of any ship, just in your pod before this service will even go through.
As pricing for this service goes I would say: 5$ = 25% 10$ = 50% 15$ = 75% 20$ = 100%
I know there will be those that say "Well you should have thought about that sooner" or "Quit eve and play WoW if your cant deal with it" And after seeing characters that get sod time and time again after the 3rd time being sold they pick up skills that most players would find useless on that toon and will only make an offer based on the skills they need/want the character for.
And this service will also increase the character trade market as well since now a number of players will buy characters based on their SP and wont care about what skills they have since they are just going to remap its skills. Now instead of CCP just geting 20$ for the transfer, they are getting another 20$ on top of that for the character to be remapped.
So if you have a 70mil SP jack of all trades, this will help you recover those wasted/unwanted points and place them where you want them. Along with if your interest changes in what you want to do on eve, you wont have to sit on all those points you might not use again.
Feed back welcomed, If you can think of anything that may be changed to make this a little more "fair/Balanced" please share it.
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Shoopa Whoopa
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Posted - 2011.02.28 15:20:00 -
[2]
Edited by: Shoopa Whoopa on 28/02/2011 15:21:07 Undoable as you imagine it. It involves more work than any other such feature.
Quadruple the costs and it might be worthwhile for CCP.
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.28 15:24:00 -
[3]
So basicallyà + Do away with prerequisites and attributes, because they no longer matter. + Kill character trading because building a special-purpose character is no longer difficult. + Remove the need for planning your character. + Remove variety and boost FOTM.
Wellà if you want to do that, I would suggest adding at least one, and preferably two, zeros to those prices. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
IronHack
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Posted - 2011.02.28 15:30:00 -
[4]
its a rather easy scripting process, just need a strong database program that can support a large charge load at once seeing as once character on avg has 80+ skills in their skill tree. And once the service is activated theres a lot of numbers being changed, and there would be more them 30 players doing so at the same time as an exp.
Its almost as easy as the character account transfer process. Just a reset skill tree to character creation date. And yes, CCP has that logged on every characters data files.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.02.28 15:34:00 -
[5]
Edited by: Antihrist Pripravnik on 28/02/2011 15:36:55 What part of this 42 pages long thread (and the accompanying devblog) you didn't understand? The "No micro transactions" one?
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Shoopa Whoopa
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Posted - 2011.02.28 15:38:00 -
[6]
Originally by: IronHack its a rather easy scripting process, just need a strong database program that can support a large charge load at once seeing as once character on avg has 80+ skills in their skill tree. And once the service is activated theres a lot of numbers being changed, and there would be more them 30 players doing so at the same time as an exp.
Its almost as easy as the character account transfer process. Just a reset skill tree to character creation date. And yes, CCP has that logged on every characters data files.
The problem with not-100%-liberation of SP is chosing the skills you wish to lose (will lose some partially and the whole pointlessness of doing it with % of character SP). 100% is easy enough to do but will be very expensive for balance reason.
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IronHack
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Posted - 2011.02.28 15:50:00 -
[7]
well instead of the 25 - 75% service there could be a web app that pulls up your character sheet and allows you to move points around and charge you x amount per point moved, something like 0.0000005 cent a skill point with a minimum of how many points have to be moved before the service will take effect.
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De'Veldrin
Minmatar Self Preservation Society the 2nd Dead Terrorists
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Posted - 2011.02.28 16:07:00 -
[8]
Microtransactions and skill point remapping all in one thread.
How about No? Does No work for you? --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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IronHack
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Posted - 2011.02.28 16:28:00 -
[9]
Originally by: Antihrist Pripravnik Edited by: Antihrist Pripravnik on 28/02/2011 15:36:55 What part of this 42 pages long thread (and the accompanying devblog) you didn't understand? The "No micro transactions" one?
The thing if CCP does open a "Cash shop" they would have to drop monthly costs and there goes the PLEX market. Every game that has opened a "Cash Shop" has died due to the long term shortage of funds. Yes for the first 2years the cash flow will increase be 600% BUT once year 3 comes, it will drop to 75% of what they were making when there was no "cash shop".
And seeing as Eve emus are already at play able trinity, its only a matter of time until Eve's fighting for player count. And no, eve can not sue/fined the emu server's due to the server host files being made by another person and are not the same files used by CCP. And seeing as CCP doesnt make you pay to download the game, they can not sue/fined for the use of their game client as long as theres no monthly fee charged.
And 80% of "cash shop" profit games die off faster then they would have staying P2P
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Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.02.28 20:28:00 -
[10]
Originally by: De'Veldrin Microtransactions and skill point remapping all in one thread.
How about No? Does No work for you?
QFT +1 I endorse this product and/or service etcetc
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Malephar
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Posted - 2011.02.28 20:37:00 -
[11]
Much simpler way of doing it:
If the skill has no dependant skills trained, then you can mark it for deleton.
At downtime, it is removed, and 50% of the skillpoints are credited to your spare SP account.
The beauty of such a system is its simplicity. And it ties into the useful new SP-application system CCP have recently introduced. Also, you can't scam the system, as you do lose SP on average.
I wouldn't mind seeing such a system, but I don't think its really needed to be honest - I quite like how patience is rewarded in this game.
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Primary Stargate
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Posted - 2011.03.01 03:09:00 -
[12]
Make it an isk sink instead, a very expensive one... :P problem eve economy?
like a bilion isk or more per million skill points "to remap" adding onto it a skillpoint sink, that of "removing 1 million skill points from Mining Barge lvl 5, would result in 500-750k skillpoints to reallocate" that also fixes the problem with people whining about "attributes"
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Misanthra
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Posted - 2011.03.01 03:51:00 -
[13]
Originally by: IronHack A service that players could pay for to remap their skill points to other things, Like if you trained a class of ship(s) you no longer fly due to nerfs/updates you can pay to change them around into something that you want them into instead.
Because im sure theres alot of players that have trained a few other races ships and havnt really used the old onces or was indy and went PvP and has 30mil SP in building/mining skills that they no longer use.
So much here. Ship nerfs usually separate fotm pilots from pilots who live to fly a certain ship. Because of change usually translates to I can't fit this ship the way I want and it now sucks. Where as another pilot goes meh...still works for me with some change to fit and tactics.
X-trains and old races....do you even pvp? ever been in null sec? 2 races means you fly 2 ships. MArket out of your amarr bc and you fly minny as well. Gratz, you can buy that cane, fit it and get back on the titan for the bridge in less than 5 minutes. More ships a good thing...especially since you follow fotm it seems. Fun fact...minny (well projectiles) was buffed, nerfed, and rebuffed in several succeeding releases. You may wander from a race..but you'll be back "in the next patch". WHy pay to train away from them...just to pay to retrain them again 6 months to a year later.
Wasted indy skills? I would recommencd you update your spreadsheats, check ammo prices at least and then say how useless indy is. PVE'er, looking for max isk per hour and buying the crap on market (caldari t2 missile user especially..)...you are doing it wrong.
PvP....low or null making your ammo save dealing with price gouging helps keep pvp budget down. Not asking for free ammo from others (I'll let you have some markup)...but before I get screwed buy me a dinner or something first. Learned early in life...good ammo bpc saves isk in null. Good indy skills lets you make it cheaper. Or if you reached invention grade....qeues much better out in low and 0.0, research and sell bpos with little wait time
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IronHack
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Posted - 2011.03.03 08:00:00 -
[14]
Originally by: Misanthra
Originally by: IronHack A service that players could pay for to remap their skill points to other things, Like if you trained a class of ship(s) you no longer fly due to nerfs/updates you can pay to change them around into something that you want them into instead.
Because im sure theres alot of players that have trained a few other races ships and havnt really used the old onces or was indy and went PvP and has 30mil SP in building/mining skills that they no longer use.
So much here. Ship nerfs usually separate fotm pilots from pilots who live to fly a certain ship. Because of change usually translates to I can't fit this ship the way I want and it now sucks. Where as another pilot goes meh...still works for me with some change to fit and tactics.
X-trains and old races....do you even pvp? ever been in null sec? 2 races means you fly 2 ships. MArket out of your amarr bc and you fly minny as well. Gratz, you can buy that cane, fit it and get back on the titan for the bridge in less than 5 minutes. More ships a good thing...especially since you follow fotm it seems. Fun fact...minny (well projectiles) was buffed, nerfed, and rebuffed in several succeeding releases. You may wander from a race..but you'll be back "in the next patch". WHy pay to train away from them...just to pay to retrain them again 6 months to a year later.
Wasted indy skills? I would recommencd you update your spreadsheats, check ammo prices at least and then say how useless indy is. PVE'er, looking for max isk per hour and buying the crap on market (caldari t2 missile user especially..)...you are doing it wrong.
PvP....low or null making your ammo save dealing with price gouging helps keep pvp budget down. Not asking for free ammo from others (I'll let you have some markup)...but before I get screwed buy me a dinner or something first. Learned early in life...good ammo bpc saves isk in null. Good indy skills lets you make it cheaper. Or if you reached invention grade....qeues much better out in low and 0.0, research and sell bpos with little wait time
The thing is, I can build cap ships, but never able to find a 0.0 corp willing to help build one to sell for corp profit, seeing as dreads and carriers have jumped up 300 - 500mil for just the hull. Yes theres a few indy skills would keep, but theres ones i want to get rid of to use for lvl5 T2 weapon skills. And having dread 4 but never finding a chance to take the damn thing out since im not Euro time zone to take part in the Op's any 0.0 corp/alliance setup. So theres a lot personally seen wasted SP
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Mara Rinn
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Posted - 2011.05.17 07:03:00 -
[15]
Easy-mode exploitation: train Cybernetics to 5, get +5 Int/Mem implants, train exclusively Int/Mem skills. At some point in time, respec to put all those SP in Wil/Per skills, keep training Int/Mem skills.
Skipping the three extra implants will pay for itself in no time!
-- [Aussie players: join ANZAC channel] |
Mag's
the united Negative Ten.
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Posted - 2011.05.17 07:30:00 -
[16]
Edited by: Mag''s on 17/05/2011 07:33:05
Ahh thread number 339379 and the answer is still no.
Edit: Damn it Mara Rinn, necros are not good.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2011.05.17 10:24:00 -
[17]
NO!
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Atomic Option
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Posted - 2011.05.17 16:35:00 -
[18]
Edited by: Atomic Option on 17/05/2011 16:45:10 NO **** micro transactions.
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Strelsky
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Posted - 2011.05.25 02:53:00 -
[19]
Edited by: Strelsky on 25/05/2011 02:56:06 Edited by: Strelsky on 25/05/2011 02:55:29
Originally by: IronHack ...
Very good idea and pretty much the same that I've been thinking about for quite a while. To all those nay-sayers - I don't think that argument "just no" is contructive nor... you know, valid :D
As you all know (unless you're somehow mentally impaired), the game itself evolves, the players' preferences change and one might want to change some skill points here and there that he invested into something he later didn't use at all anyways. Haven't you ever wondered what skills of choice would you rather take today instead of some others you trained years ago for god knows what reason?
I don't think players have anything to loose in this regard.
But the strongest argument of all - this should have been done a long time ago just beacuse CCP needs to make more money. This would be the treasure chest that just waits there to be opened.
Character bazaar forum would not go out of business. Characters would still be valued for their SP amount - no change here... Only thing that would be seen with less frequency are those awkward 'jack of all trades but not particularly good at anything' characters, that more often than not leave one scratching his head thinking how did this combination of skills came to be on one toon.
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Tyme Xandr
Gallente Stones Inc. Wildly Inappropriate.
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Posted - 2011.05.25 06:51:00 -
[20]
Yeah cause itd be great as alliances could make insta titan pilots, then bring them back to normal pilots after their use is over.
Cause EVE isnt all about what choices to make and the repercussions of those choices and actions echo over you.
Yeah ... /sarcasm
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