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VyKer1
Caldari State War Academy
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Posted - 2011.03.06 16:28:00 -
[1]
Being an alt is boring, I spend most of the time in station. However once my main has cleared a mission pocket I jump into my trusty Noctis and do the job I was born for, looting and salvaging missions.
This particular mission was a couple of jumps from home, and as I undocked I noticed a wreck by the station, a Caldari Industrial, my natural salvaging instinct kicked in, along with the salvagers on the Noctis.
"Unable to salvage as it is already salvage" (or similar)
Strange, the overview clearly shows the wreck is still there, and there's loot inside. This time I ignored it assuming a slight overview glitch (not unknown).
A few days later and I see this phenomenon again. Same message cannot salvage. Looted the mission and returned, the wreck still there. After dropping loot and salvage I undock and the wreck is still there, and again can't salvage sue to it being already salvaged (apparently). The loot inside appears to be a plex!
I was tired and lazy, before I knew it I tried to grab the plex, to be informed I needed a few gazzilion m3, my cargo was far too small.
Oh look a T3 has just uncloaked, and I'm locked, scrammed, webbed, and dead.
My own fault for trying to steal from a wreck, no sweat. However the puzzle remains, how can the wreck be there and not salvagable?
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Ifly Uwalk
Caldari Empire Tax Collection Agency
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Posted - 2011.03.06 18:23:00 -
[2]
Sounds to me like you tried to salvage a jet can/left-over can from an already-salvaged wreck.
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Luccia Darkblade
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Posted - 2011.03.06 19:15:00 -
[3]
Sounded to me like a ninja salvager finally got what was coming to him.
No it isn't an exploit from what I am aware of, no one is forcing/tricking you attempt to steal the loot, so the fault is entirely with the player.
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VyKer1
Caldari State War Academy
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Posted - 2011.03.06 19:25:00 -
[4]
You are both missing the point.
I died after attempting to steal loot from a "wreck" that's fine, part of the game and I am not complaining about that.
What I am puzzled about is the overview shows a wreck, however that wreck is not salvageable.
Seen this effect/bug a few times now, and am thinking someone has found a way of getting a "can" to show as a wreck in the overview.
Next time I'll post a screenie.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.06 20:40:00 -
[5]
I saw this once, it was right after I disconnected or crashed and got back in game.
although I'm confused as to what looks like a plex yet is a few gazzilion m3
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Olthel
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Posted - 2011.03.06 20:56:00 -
[6]
OP is trolling.
Also the gazillion m3 plex is prolly a courier or gift wrapped pile of veldspar or similar nonsense.
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VyKer1
Caldari State War Academy
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Posted - 2011.03.06 21:14:00 -
[7]
Originally by: Olthel OP is trolling.
Also the gazillion m3 plex is prolly a courier or gift wrapped pile of veldspar or similar nonsense.
I think you are correct on the gift wrapped thing, looking back I think the items were not plex but a package renamed plex and required 1000m3
But you are incorrect about me trolling, I still think someone has found a way to make cans look like wrecks, as I said, I'll post a screenie next time I come across this.
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Studio Ghibli
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Posted - 2011.03.06 21:19:00 -
[8]
Posting from another thread that is discussing this-
"It is really easy to bait. First get your fake loot together. Put frigate (unassembled) into courier contract to hauler alt. Have alt accept the contract,making sure it is 2,500 M3 or larger. Then fail the contract. Presto now you can rename the courier package. Make 5 total failed courier boxes. Rename them all "30 Day Pilot's License Extension (PLEX)" By right clicking set name in inventory."
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1477682
They're probably talking about you. ;)
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VyKer1
Caldari State War Academy
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Posted - 2011.03.06 21:58:00 -
[9]
Edited by: VyKer1 on 06/03/2011 21:58:08 Thanks for pointing out the thread, found the info I needed.
"Having the courier boxes is key-not only are the fake plexes great and bulky bait but they prevent the wreck from disappearing when it gets salvaged."
See, the wreck remains despite being salvaged.
/thread closed, question answered
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.03.07 08:48:00 -
[10]
4/10 -
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Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.03.07 12:50:00 -
[11]
Originally by: VyKer1 Edited by: VyKer1 on 06/03/2011 21:58:08 Thanks for pointing out the thread, found the info I needed.
"Having the courier boxes is key-not only are the fake plexes great and bulky bait but they prevent the wreck from disappearing when it gets salvaged."
See, the wreck remains despite being salvaged.
/thread closed, question answered
Ha, so it is an exploit (or at least a bug), Petition :)
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MatrixSkye Mk2
Minmatar
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Posted - 2011.03.07 14:52:00 -
[12]
Originally by: VyKer1 Edited by: VyKer1 on 06/03/2011 21:58:08 Thanks for pointing out the thread, found the info I needed.
"Having the courier boxes is key-not only are the fake plexes great and bulky bait but they prevent the wreck from disappearing when it gets salvaged."
See, the wreck remains despite being salvaged.
/thread closed, question answered
You may be on to something. I'd petition it.
Grief a PVP'er. Run a mission today! |
Darius III
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Posted - 2011.03.07 15:09:00 -
[13]
I "invented" this technique. The reason you cannot salvage it is because in fact it has been salvaged. Eve Physics tells you cannot have an assembled container inside of a container. So when the wreck is salvaged it reverts to a container named after the ship. Likely as noted this container is probably named "30 day Pilot's License Extension" and yes filled with veld or more likely a frigate now days.
Trust me when I say I have killed thousands of vicious thieves using the aforementioned tactic. Please don't waste the time petitioning physics. My apologies to all CCP who have had petitions from this. Many smelly pirates who tried to steal my PLEXÖ have petitioned and nary a word have I heard. Be lucky you didnt lose a 3.8 Bn isk Machariel like one guy I caught trying to steal my valuable veldspar. Enjoy
PS Vote for me in the CSM VI elections D3
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LittleTerror
Tea Tactics Vera Cruz Alliance
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Posted - 2011.03.07 16:47:00 -
[14]
Originally by: VyKer1 Edited by: VyKer1 on 06/03/2011 21:58:08 Thanks for pointing out the thread, found the info I needed.
"Having the courier boxes is key-not only are the fake plexes great and bulky bait but they prevent the wreck from disappearing when it gets salvaged."
See, the wreck remains despite being salvaged.
/thread closed, question answered
Well petition it but maybe they renamed the cargo container? |
LittleTerror
Tea Tactics Vera Cruz Alliance
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Posted - 2011.03.07 16:49:00 -
[15]
Edited by: LittleTerror on 07/03/2011 16:49:23
Originally by: Darius III I "invented" this technique. The reason you cannot salvage it is because in fact it has been salvaged. Eve Physics tells you cannot have an assembled container inside of a container. So when the wreck is salvaged it reverts to a container named after the ship. Likely as noted this container is probably named "30 day Pilot's License Extension" and yes filled with veld or more likely a frigate now days.
Trust me when I say I have killed thousands of vicious thieves using the aforementioned tactic. Please don't waste the time petitioning physics. My apologies to all CCP who have had petitions from this. Many smelly pirates who tried to steal my PLEXÖ have petitioned and nary a word have I heard. Be lucky you didnt lose a 3.8 Bn isk Machariel like one guy I caught trying to steal my valuable veldspar. Enjoy
PS Vote for me in the CSM VI elections D3
That could actually be considered an exploit/bug as I don't think that is intended... |
Joe Skellington
Minmatar JOKAS Industries Matari Legion
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Posted - 2011.03.07 17:42:00 -
[16]
Minimize and maximize your overview, sometimes it gets "confused".
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Dav Varan
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Posted - 2011.03.07 19:24:00 -
[17]
Its not a bug or an exploit.
Its deliberately coded this way.
If a wreck is salvaged, anything in that wreck is put into a container and the wreck disappears.
However if there a courier contract in the wreck this cannot go into a can. So the wreck stays in space to continue to support the existance of the courier contract.
All legitimate and intended. Or do you suppose that the "bug" programed itself to tell you the wreck had allready been salavaged ??
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Skorpynekomimi
Minmatar
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Posted - 2011.03.07 20:43:00 -
[18]
It's a trap. I lost a brand new and uninsured destroyer to that, learned my lesson, and now don't steal tempting loot cans. Doesn't stop me trying to ninja-salvage the wrecks and snoop at the loot, however, but that won't give anyone kill rights on me.
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Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.03.07 20:48:00 -
[19]
Originally by: Dav Varan Its not a bug or an exploit.
Its deliberately coded this way.
If a wreck is salvaged, anything in that wreck is put into a container and the wreck disappears.
However if there a courier contract in the wreck this cannot go into a can. So the wreck stays in space to continue to support the existance of the courier contract.
All legitimate and intended. Or do you suppose that the "bug" programed itself to tell you the wreck had allready been salavaged ??
unintended consequences, situation not anticipated by the dev team = bug
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Burnharder
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Posted - 2011.03.07 23:47:00 -
[20]
Originally by: Dav Varan Its not a bug or an exploit.
It's an exploit if ever I saw one. But the OP is a bit of a twit in any case for trying to loot it. Cans outside stations are almost always bait.
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Internet White Knight
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Posted - 2011.03.08 01:11:00 -
[21]
I'll never steal from a wreck or a can if it's so obviously dodgy. It's just annoying to have items that appear for all intents and purposes to be a wreck that don't give juicy salvage. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.03.08 02:51:00 -
[22]
that's funny
I just remember seeing someone pull something similar in jita on the perimiter gate. I don't think they renamed the plastic wrap. I just saw the plastic wrapped item in the cargo, they had an arazu sitting on the gate I'm assuming with a passive targeter plus a few more ships
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VyKer1
Caldari State War Academy
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Posted - 2011.03.08 07:08:00 -
[23]
Originally by: Dav Varan ...
If a wreck is salvaged, anything in that wreck is put into a container and the wreck disappears.
However if there a courier contract in the wreck this cannot go into a can. So the wreck stays in space to continue to support the existance of the courier contract.
...
Thanks for the very clear explanation :)
However, this thread can die now.
To the other who suggest I petition it... why? I died because I tried to steal the "plex" from the "wreck" (even though it wasn't a normal wreck or a plex)
Wish people would read. All I wanted to know was how a wreck could exist and not turn into a can once salvaged.
I personally think it's a clever use of a mechanic the devs didn't foresee. Like jetcan mining. I think it borders on being a bug.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.03.08 11:22:00 -
[24]
Originally by: VyKer1 To the other who suggest I petition it... why?
Originally by: Vyker1 I think it borders on being a bug.
Grief a PVP'er. Run a mission today! |
Renan Ruivo
Caldari Hipernova Tribal Conclave
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Posted - 2011.03.08 12:06:00 -
[25]
Edited by: Renan Ruivo on 08/03/2011 12:11:23
Originally by: Dav Varan Its not a bug or an exploit.
Its deliberately coded this way.
If a wreck is salvaged, anything in that wreck is put into a container and the wreck disappears.
However if there a courier contract in the wreck this cannot go into a can. So the wreck stays in space to continue to support the existance of the courier contract.
All legitimate and intended. Or do you suppose that the "bug" programed itself to tell you the wreck had allready been salavaged ??
What you're saying is that it can't be a bug, because it is doing what its programming tells it to do?
Quote: An exploit (from the in the French language, meaning "achievement", or "accomplishment") is a piece of software, a chunk of data, or sequence of commands that take advantage of a bug, glitch or vulnerability in order to cause unintended or unanticipated behavior to occur on computer software .
Granted, being able to fool people into believing that a wreck is a wreck earns you nothing, so its a pointless exploit. However, nobody can make me believe that CCP intended for this exact scenario to happen. If a wreck has been salvaged, said wreck has to disappear and be replaced by a can. ____________
I like woman because breasts |
Dav Varan
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Posted - 2011.03.09 17:42:00 -
[26]
Edited by: Dav Varan on 09/03/2011 17:42:25
Originally by: Renan Ruivo Edited by: Renan Ruivo on 08/03/2011 12:11:23
Originally by: Dav Varan Its not a bug or an exploit.
Its deliberately coded this way.
If a wreck is salvaged, anything in that wreck is put into a container and the wreck disappears.
However if there a courier contract in the wreck this cannot go into a can. So the wreck stays in space to continue to support the existance of the courier contract.
All legitimate and intended. Or do you suppose that the "bug" programed itself to tell you the wreck had allready been salavaged ??
What you're saying is that it can't be a bug, because it is doing what its programming tells it to do?
Quote: An exploit (from the in the French language, meaning "achievement", or "accomplishment") is a piece of software, a chunk of data, or sequence of commands that take advantage of a bug, glitch or vulnerability in order to cause unintended or unanticipated behavior to occur on computer software .
Granted, being able to fool people into believing that a wreck is a wreck earns you nothing, so its a pointless exploit. However, nobody can make me believe that CCP intended for this exact scenario to happen. If a wreck has been salvaged, said wreck has to disappear and be replaced by a can.
If you go back and check the dev blog about wreck creation I'm sure you'll find that wrecks staying in space to support containers is intended behaviour.
Thats why they programmed the message that tells people that the wreck had allready been salvaged.
Just because its something you dont come accross everyday does not make it a bug.
Its clearly not a bug as the text message shows thats its a scenario that ccp has considered and programmed for.
If its not a bug then its not an exploit.
Never ceases to amaze me that people who are punished for stealing consider themselves the "innocent" victims.
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Sjugar
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Posted - 2011.03.09 19:02:00 -
[27]
Don't you get the warning message when trying to loot it?
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Eric Laurentson
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Posted - 2011.03.09 19:34:00 -
[28]
Originally by: Sjugar Don't you get the warning message when trying to loot it?
Yeah, but when you're expecting to grab a 350million tiny thing and hit warp, you're going to pass on the warning.
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2011.03.09 19:58:00 -
[29]
Originally by: Dav Varan
Never ceases to amaze me that people who are punished for stealing consider themselves the "innocent" victims.
Well CCP encourages theft/scamming/fraud/deception, so on that level people feel they are playing the game the way intended and thus are not bad people for stealing.
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