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Thread Statistics | Show CCP posts - 5 post(s) |
fatherted1989
Red Horizon Inc
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Posted - 2011.03.26 00:38:00 -
[1]
utterly ******ed.
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fatherted1989
Red Horizon Inc
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Posted - 2011.03.26 01:20:00 -
[2]
Originally by: Terianna Eri
Originally by: Liang Nuren some words
It may surprise you but most people are not as SUPER ELITE GOOD AT MAKING ISK WITH EVERY POSSIBLE ECONOMICALLY VIABLE WAY that you are.
To those of us who are not good at the market or turning LP into isk, and dont have a lot of time to PVE, anomalies are a godsend.
This should be obvious to someone as "knowledgable" as you.
This change flat out completely ruins my ability to reliably make decent isk in 0.0. This is not negotiable. The only rational option to make isk at that point is to return to empire.
this. a lot of us simply don't have the :effort: or know-how to extract the isk you do from the system - sanctums for us = a battleship = another fight we can participate in and contribute to the story of EvE nullsec.
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fatherted1989
Red Horizon Inc
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Posted - 2011.03.26 02:04:00 -
[3]
Originally by: Liang Nuren
Originally by: Terianna Eri
Originally by: Liang Nuren some words
It may surprise you but most people are not as SUPER ELITE GOOD AT MAKING ISK WITH EVERY POSSIBLE ECONOMICALLY VIABLE WAY that you are.
To those of us who are not good at the market or turning LP into isk, and dont have a lot of time to PVE, anomalies are a godsend.
This should be obvious to someone as "knowledgable" as you.
This change flat out completely ruins my ability to reliably make decent isk in 0.0. This is not negotiable. The only rational option to make isk at that point is to return to empire.
Originally by: Dev Blog
In terms of the high-end sites that high-end players are after - Havens and Sanctums for normal factions, and Hordes for drones - the break-even compared to the current system's maximum of four is around the 3rd and 4th band (-0.5 to -0.8 space), which are -1 and +1 respectively. Below this, things get worse (0.0 to -0.2 systems won't get any high-end sites after the change), but the -0.9 to -1.0 band can potentially gain an extra six top sites with full upgrades. 26 of the 34 regions have at least one system in this security band, with half having 5 or more.
Here are some observations: - The dev blog states that there is currently a limit of 4 Sanctum/Havens (2 Sanctum/2 Haven) from sov upgrades for all 0.0. - The dev blog states that -0.0 to -0.249 will have no Sanctums or Havens spawned by upgrades (but that they will continue to "naturally" spawn from exploration) - The dev blog states that -0.250 to -0.449 will have 4 - 2? = 2? Sanctums/Havens - The dev blog states that -0.450 to -0.649 will have 4 - 1 = 3 Sanctums/Havens - The dev blog states that -0.650 to -0.849 will have 4 + 1 = 5 Sanctums/Havens - The dev blog states that -8.50 to -1.0 will have 4 + 6? = 10 Sanctums/Havens. - Previous dev blogs state that they are adding many more plexes to 0.0.
It might end up looking something like this (pure speculation): - 0.000 to 0.249: 0/0 - 0.250 to 0.449: 1/1 - 0.450 to 0.649: 1/2 - 0.650 to 0.849: 2/3 - 0.850 to 1.000: 5/5 - Lots more plexes in 0.0 - ???? with regards to high sec missions. Some agents are undoubtedly going to see a 70% drop in rewards. Who knows about the rest as people spread out?
-Liang
liang via dotlan crosscheck just how MUCH of 0.0 falls into that 'no sanctums for you' category - added plexes will not in any way accommodate for the pilots without a way to casually earn isk
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fatherted1989
Red Horizon Inc
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Posted - 2011.03.26 02:24:00 -
[4]
i have to ask how you guys ever even came to this idea? do you since the T20 incident literally not have any guys playing in nullsec enviroments?
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