Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
War Kitten
Panda McLegion
1103
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Posted - 2012.08.29 11:07:00 -
[31] - Quote
It is a poor craftsman who blames his tools for his failures.
Suck it up cupcake.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 11:08:00 -
[32] - Quote
War Kitten wrote:It is a poor craftsman who blames his tools for his failures.
Suck it up cupcake.
here too. show me your ratter kills. |
Alice Saki
3903
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Posted - 2012.08.29 11:09:00 -
[33] - Quote
Alice Saki wrote:Ahhh Wormholes <3 dunno how related WH are to this issue. Tell me more about it.[/quote]
Lol Srsly? Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
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Posted - 2012.08.29 11:11:00 -
[34] - Quote
Mark Hadden wrote:Schmata Bastanold wrote:Local, WH... hello? so WHAT is exactly here about WH? This thread was about 0.0 local, not WH at all.
I believe Alice Saki was expressing her appreciation of wormholes being free of excuses for not being able to catch ratters. And I happen to agree with her even though I don't live in Wh nor hunt ratters. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 11:11:00 -
[35] - Quote
Alice Saki wrote: Lol Srsly?
yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
Schmata Bastanold wrote: I believe Alice Saki was expressing her appreciation of wormholes being free of excuses for not being able to catch ratters. And I happen to agree with her even though I don't live in Wh nor hunt ratters.
then he is in a wrong thread, this one is not about WH at all. His fault. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
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Posted - 2012.08.29 11:15:00 -
[36] - Quote
Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy...
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 11:18:00 -
[37] - Quote
Schmata Bastanold wrote:Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy...
are you rrtarded? What does that f***king matter if it does blink somewhere else? Its meaningless, the point is it DOES IN 0.0, which is one of the changes which improved already too powerful local as intel. |
Frying Doom
Zat's Affiliated Traders
596
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Posted - 2012.08.29 11:19:00 -
[38] - Quote
Don't you just love the irony.
Null sec residences complaining about High sec getting safer but arguing for features that are making Null safer.
Null Bears really are the super Carebears. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
596
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Posted - 2012.08.29 11:20:00 -
[39] - Quote
Schmata Bastanold wrote:Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy... Well it definitely doesn't blink when someone enters the system in a Wormhole. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
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Posted - 2012.08.29 11:24:00 -
[40] - Quote
Mark Hadden wrote:are you rrtarded? What does that f***king care where it does blink apart of 0.0? Its meaningless, the point is it DOES IN 0.0, which is one of the changes which improved already too powerful local as intel.
Of course, because only your prey is using local intel to their advantage, null hunters never do. Besides list blinks only when mouse hover over it, I doubt everybody use shortcuts to operate their ship during whatever they do when uncloaked.
And please do not curse on me, you seem to think I'm one of your sov drones or sth.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
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Lord Zim
1178
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Posted - 2012.08.29 11:24:00 -
[41] - Quote
Frying Doom wrote:Don't you just love the irony.
Null sec residences complaining about High sec getting safer but arguing for features that are making Null safer.
Null Bears really are the super Carebears. Remove L4s and nerf the farming out of FW, and hisec can remain at the safety level it is now. |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 11:27:00 -
[42] - Quote
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****? |
Gillia Winddancer
Shiny Noble Crown Services
55
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Posted - 2012.08.29 11:28:00 -
[43] - Quote
I am having a hard time figuring out which kind is worse: the ones that want to keep local cause it makes it easier to hunt or those that want to keep it cause it makes it easier to run.
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Benny Ohu
Blue Republic RvB - BLUE Republic
282
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Posted - 2012.08.29 11:32:00 -
[44] - Quote
highsec, is so dangerous more than null because, |
Scatim Helicon
GoonWaffe Goonswarm Federation
731
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Posted - 2012.08.29 11:32:00 -
[45] - Quote
So much anger in this thread.
Its only a game, kiddies. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Lord Zim
1178
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Posted - 2012.08.29 11:32:00 -
[46] - Quote
Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. Irrelevant. L4s are effortless isk which has been more than sufficient to stop a vast majority of nullsec carebears from carebearing in nullsec, because the effort/reward ratio is too high for them to bother.
Mark Hadden wrote:And btw., havent you been told multiple times to get the **** out here you piece of goon ****? Yes, I have, and I don't particularly care.
You might want to see someone about learning some anger management, though. |
Andski
GoonWaffe Goonswarm Federation
4487
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Posted - 2012.08.29 11:56:00 -
[47] - Quote
Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****?
comparing L4s to running anoms in carriers/supers is also a bad argument please leave |
Spurty
D00M. Northern Coalition.
436
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Posted - 2012.08.29 11:57:00 -
[48] - Quote
(popcorn out, chew and glued to the tv) ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 12:02:00 -
[49] - Quote
Andski wrote:Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****? comparing L4s to running anoms in carriers/supers is also a bad argument
It is? Why? You know the brackets are there for a reason.
1) Its not possible in high sec 2) missions do require much more effort 3) the rewards are the half or even less of them you get in zero |
James Amril-Kesh
4S Corporation RAZOR Alliance
575
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Posted - 2012.08.29 12:05:00 -
[50] - Quote
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. http://themittani.com/features/local-problem A simple fix to the local intel problem |
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TheGunslinger42
Bite Me inc Elysian Empire
323
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Posted - 2012.08.29 12:07:00 -
[51] - Quote
Robert Caldera wrote:CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!?
Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in. |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 12:09:00 -
[52] - Quote
James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.
are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs! |
Lord Zim
1178
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Posted - 2012.08.29 12:11:00 -
[53] - Quote
Mark Hadden wrote:2) missions do require much more effort Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:
Mark Hadden wrote:3) the rewards are the half or even less of them you get in zero And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for.
And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well. |
TheGunslinger42
Bite Me inc Elysian Empire
324
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Posted - 2012.08.29 12:14:00 -
[54] - Quote
James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.
Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. |
James Amril-Kesh
4S Corporation RAZOR Alliance
576
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Posted - 2012.08.29 12:16:00 -
[55] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs! TheGunslinger42 wrote: Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in.
this only works for smaller pets, if a NAP reaches certain size, they simply jump out via jump bridge to an empty system and go on farming as usual. Apart of that, its a sad thing we need afk cloakers for killing stuff - this indicates very clearly how broken zero is at the moment. Last I checked local shows the exact same information it always has. At least now I can make the window a little smaller, but unless you're ratting in a really crowded system (which means more competition) then it really doesn't make any difference.
Anyway, call the above a pre-emptive argument if you wish. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Lord Zim
1178
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Posted - 2012.08.29 12:16:00 -
[56] - Quote
TheGunslinger42 wrote:Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. And what sort of effect do you think this'll have in the long run? |
James Amril-Kesh
4S Corporation RAZOR Alliance
576
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Posted - 2012.08.29 12:18:00 -
[57] - Quote
TheGunslinger42 wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
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Posted - 2012.08.29 12:24:00 -
[58] - Quote
Lord Zim wrote: Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:
missions: accepting mission, undocking, leaving system for mission spot sometimes, completing mission objectives which are different any time, return to agent, turn in mission, get a new one, undock, warp, jump, warp, dock, undock, jump etc. Basically it is a continuous sequence of warps, jumps, docks/undocks. If you sit in a pimped ship, you get suicided.
compared to anoms: warp into anom, shoot all rats, warp into next anom. Rince and repeat. Keep eye on local, safe up on neutral in local.
Lord Zim wrote:And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for. effort of staying safe is not more than keeping an eye on local..
Lord Zim wrote:And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well. this isnt about FW or high sec, its about null being too safe for what it used to be. If you stay awake while ratting you wont ever die.
Revert all local changes done recently, remove compact local view, remove blinking and on top of that add a slight delay to local of 5 seconds or something, making you appear in local really when you are there with loaded grid, not earlier. This is all which I personally would ask for. |
Yeep
GoonWaffe Goonswarm Federation
201
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Posted - 2012.08.29 12:26:00 -
[59] - Quote
Mark Hadden wrote:If you sit in a pimped ship, you get suicided.
Ahahaha tell me more about your pimpled level 4 ship that costs more than the supercarrier every 0.0 ratter supposedly owns |
TheGunslinger42
Bite Me inc Elysian Empire
324
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Posted - 2012.08.29 12:26:00 -
[60] - Quote
James Amril-Kesh wrote:TheGunslinger42 wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped.
It's cute that you think moving entrances somehow makes us safer, or that the mass limit make us safe (might be true for babby class wormholes, but no one talks about those). In general though, we're not the ones with an immediate, infallible intel tool telling us exactly who is potentially up to something in our neck of the woods.
Please don't take my comments as an attack on all nullsec players though, it's the nullbears who are the target of my derision. They are seriously worse than hisec bears. |
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