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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 14:32:00 -
[1]
- It takes forever to figure out which planet and resource is profitable. - It still requires endless fiddling with the mouse to get it set up. - The profits are a joke. - One keeps touching it every day in hope to find some wisdom for why the crap is in the game. - It makes one want to train the PI skills to level 50 only not to face the truth.
I can make 50m-100m ISK per day with hauling, mission running or trading. 20m-40m ISKs with mining.
PI does not give me a fraction of this and I need to be close to the planets to baby-sit them. My R&D agents are more fun than PI.
Why is PI still such a crap?
And who would miss it if CCP removed it with the next patch? --
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Steve Seninard
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Posted - 2011.04.05 14:34:00 -
[2]
If you don't enjoy doing it then why are you? Why do you care? I don't get it.
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RaTTuS
BIG Gentlemen's Agreement
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Posted - 2011.04.05 14:36:00 -
[3]
don't do it then, if no one does it then you will not be flying any T2 ships anyway...
--
Join BIG
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Eclorc
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Posted - 2011.04.05 14:39:00 -
[4]
Edited by: Eclorc on 05/04/2011 14:40:51 2 Problems I see with PI overall.
1 is the way that hotspots move and deplete so fast. If you compare this to oil rigs, would u need to move an oilrig every couple days to a different part of the planet?
2 is the market and no bottom limits on prices. I've tried PI a few times, first was producting coolant, which I calculated some profit on, then by the time I'd build some stocks up the prices had bombed to well under half what they were at when I started. More recently I tried Rocket Fuel. Same story here, prices were at 12 or 14K/unit when I started, they're under 6 now.
Between the silly depletion and migration of resources and the dumb low prices now I cba to do much with my planets any more. (edited for typos) |
Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 14:40:00 -
[5]
Originally by: Steve Seninard If you don't enjoy doing it then why are you? Why do you care? I don't get it.
Who cares about what you do not get? This is my thread and I do not get PI. Now GTFO. I am not the topic.
--
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Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.04.05 14:40:00 -
[6]
Edited by: Horizonist on 05/04/2011 14:45:13 Whitehound, I have seen some good posts from you and will assume that you have not turned to trolling, hence a serious reply.
I run PI on 6 planets. It is almost effortless (1 minute to set 24h programs a day, 20 minutes to relocate a few colonies on their respective planets once or twice a month, haul stuff around now and then, and then just call Black Frog to jump it to the nearest hub for me). I make 500-600 mil a month this way, and I have my planets in lowsec. Relocating to null could raise that figure quite a bit.
This pays for my account, and still leaves me with some pocket money. All that with next to no effort or time investment.
So, PI is indeed working fine, I will have to admit that now, although I too was whining over the Incursion nerf (pre-Incursion my PI pulled roughly 700-800 mil a month).
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 14:43:00 -
[7]
Originally by: RaTTuS don't do it then, if no one does it then you will not be flying any T2 ships anyway...
No. With the profits of PI will you not be flying T2 or T1 ships. --
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 14:48:00 -
[8]
Edited by: Whitehound on 05/04/2011 14:48:53
Originally by: Horizonist . I make 500-600 mil a month this way, and I have my planets in lowsec.
I make a billion each week, but not with PI. I assume you have all PI skills at level 5 since you are working with the maximum number of planets. So how do you make 500m-600m per month with PI? --
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Xercodo
Amarr Daj'Juntar
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Posted - 2011.04.05 14:50:00 -
[9]
Originally by: Whitehound
Originally by: RaTTuS don't do it then, if no one does it then you will not be flying any T2 ships anyway...
No. With the profits of PI will you not be flying T2 or T1 ships.
in high sec maybe, lawl
for those of us that need the resources from PI it can be fun once we got the process down. It's cool watching it all work like clock work and just having to export/import stuff ^^
-------------------------------------------------- The drake is a lie
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Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
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Posted - 2011.04.05 14:50:00 -
[10]
PI is crap because you're either doing it wrong, doing it in the wrong place, or don't have the skills to do it at all.
So, let's start with that. What are your skills in PI, and where are you PI'ing at?
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Ioci
Gallente Morrigna Order
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Posted - 2011.04.05 14:51:00 -
[11]
Originally by: Whitehound Edited by: Whitehound on 05/04/2011 14:48:53
Originally by: Horizonist . I make 500-600 mil a month this way, and I have my planets in lowsec.
I make a billion each week, but not with PI. I assume you have all PI skills at level 5 since you are working with the maximum number of planets. So how do you make 500m-600m per month with PI?
How many hrs does it take you to make a billion ISK a week? Genuine question. I want to know if I am doing it wrong or if I simply can't do it because I don't hatve that time to put in to the game. |
Dazram Two
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Posted - 2011.04.05 14:55:00 -
[12]
<--- Makes 22m a day from PI on 3day cycles
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Russel Williams
Minmatar Percussive Diplomacy
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Posted - 2011.04.05 14:56:00 -
[13]
Stop being a carebear and actually leave high sec then. Planets in null and even low sec are vastly superior to high sec planets.
P.S. You only make a bil a week? I can make double that in a day of half paying attention. [url=http://gallente.eve-kill.net?a=pilot_detail&plt_id=178287] [/url] |
Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.04.05 14:56:00 -
[14]
Originally by: Whitehound Edited by: Whitehound on 05/04/2011 14:48:53
Originally by: Horizonist . I make 500-600 mil a month this way, and I have my planets in lowsec.
I make a billion each week, but not with PI. I assume you have all PI skills at level 5 since you are working with the maximum number of planets. So how do you make 500m-600m per month with PI?
no. I have 5/4 planetology skills, CC Upgrades at 4.
You are right about the numbers, I was looking at my old figures. I ran them again and came up with roughly 450-500 mil a month at current market prices. However, this still pays for the account and, again, moving it to null would land it at 500-600 (lowsec planets are pretty bad unfortunately).
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Lady Go Diveher
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Posted - 2011.04.05 15:01:00 -
[15]
Edited by: Lady Go Diveher on 05/04/2011 15:03:49 Edited by: Lady Go Diveher on 05/04/2011 15:03:02 1.2 billion ISK.
A month.
Per character.
All for about 5 minutes work per day.
That leaves my ISK/hr at around 2bill.
So yeh ... I don't really mind PI all too much
v0v
(edits for spell & math fail)
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 15:01:00 -
[16]
Originally by: Ioci How many hrs does it take you to make a billion ISK a week?
4 hours per day, sometimes more, but it is really 23/7. --
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 15:06:00 -
[17]
Originally by: Ingvar Angst PI is crap because ...
Thank you for answer, troll. --
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Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
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Posted - 2011.04.05 15:14:00 -
[18]
Originally by: Whitehound
Originally by: Ingvar Angst PI is crap because ...
Thank you for answer, troll.
You're confusing troll with trying to figure out where you're underperforming. I'm at 4/4 on the skills (in a wormhole mind you), have 5 planets running and am able to supply all the PI fuel our pos needs with a surplus that turns a profit. It's still being tweaked... just last night figured out how to double robotics production for example... but it's far from a waste.
Currently training CC Upgrades to V, then after that will get the 6th planet. PI is as good as you let it be.
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.04.05 15:17:00 -
[19]
Originally by: Ingvar Angst You're confusing troll with ...
No, troll. --
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Mister Rocknrolla
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Posted - 2011.04.05 15:19:00 -
[20]
Isn't PI supposed to be the gateway...or link...to the ground combat of Dust. If so, then think of it's current iteration much like the first iteration of FW.....errr....and....ummmm....that got better, right?
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Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
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Posted - 2011.04.05 15:21:00 -
[21]
Originally by: Whitehound
Originally by: Ingvar Angst You're confusing troll with ...
No, troll.
Ah, got it. This was a troll post and I bit.
Well played.
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Edam Galum
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Posted - 2011.04.05 15:39:00 -
[22]
I make about 100m / week with skills at level 4 in a C5 wh system - using 1 character / 5 planets making robotics.
Not much per week, but it's a nice extra income ontop of everything else.
Posted using an anonymous alt. ;-)
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Ioci
Gallente Morrigna Order
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Posted - 2011.04.05 15:40:00 -
[23]
Originally by: Whitehound
Originally by: Ioci How many hrs does it take you to make a billion ISK a week?
4 hours per day, sometimes more, but it is really 23/7.
Ok, so I'm not really doing it wrong. I just don't have the benefit of an open schedule.
On PI, I used to do it but I had a POS up and I did PI in the system where the POS was. When I took the POS down, I stopped running PI and that was before the nerf. It doesn't take "a few minutes". Loading the interfaces on 5 planets per char on a regular basis translates to a reasonable chunk of your game going to logistics. Not in a hatefull way but just don't do it. Most POS fuel is pre PI stocks and it will be a while before those run out. |
Idami Raptor
Gallente Section Eight LLC Omega Vector
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Posted - 2011.04.05 16:01:00 -
[24]
I used to do PI, but hadn't been able to work up the will to redo my colonies after the changes to get it going again. Then I heard about hotspots moving around and having to redo them regularly... and said 'uh no' and wrote it off. Way too much time and effort required for something that's a side job at best.
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Dr Karsun
Gallente Coffee Lovers Brewing Club
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Posted - 2011.04.05 16:17:00 -
[25]
You can't make 20m a day out of PI with one character? You'r doing something horribly wrong...
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nano bobcat
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Posted - 2011.04.05 16:25:00 -
[26]
Edited by: nano bobcat on 05/04/2011 16:27:20
Originally by: Whitehound - It takes forever to figure out which planet and resource is profitable. - It still requires endless fiddling with the mouse to get it set up. - The profits are a joke. - One keeps touching it every day in hope to find some wisdom for why the crap is in the game. - It makes one want to train the PI skills to level 50 only not to face the truth.
I can make 50m-100m ISK per day with hauling, mission running or trading. 20m-40m ISKs with mining.
why arent you hauling/mission running or trading then?? The more people dont like/do PI, the better it is for the rest who does. There are people who are ok with the income from PI, so its for them I guess. This is how markets work, peeps doing something until profits fall below to certain level is an inevitable result. Then some of them quit and things level out there.
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Steve Thomas
Minmatar
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Posted - 2011.04.05 16:44:00 -
[27]
Edited by: Steve Thomas on 05/04/2011 16:44:24 the realy weird bit is that you are sitting on an bloody ocean, AND YOU CAN RUN THE LOCAL OCEAN OUT OF WATER?
just ONE real world desalinisation plant currently supplies an average 132,000m¦/day of water with a sustainable peak of 190,000m¦/day with a 3 hour surge capacity of 25,000m¦ per Hour. And earth probably does not qualify as a "water world" with its estimated 1.3 BILLION km3 of water.
and honestly the profits of this are kind of meh. . . but somehow they expect us to bother to pay people to defend there own facilities in Dust. . . . im kind of at the point where I would cheerfully pay someone to blow up my planet networks just for something diferent to do with it
.end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |
xXxSatsujinxXx
Reaper Industries Eternal Rapture
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Posted - 2011.04.05 16:48:00 -
[28]
I spend 20 minutes on it every couple of days, and it pays for my subscription (and then some). Doesn't seem crap to me, maybe you're just doing it wrong.
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Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
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Posted - 2011.04.05 16:51:00 -
[29]
Originally by: Idami Raptor I used to do PI, but hadn't been able to work up the will to redo my colonies after the changes to get it going again. Then I heard about hotspots moving around and having to redo them regularly... and said 'uh no' and wrote it off. Way too much time and effort required for something that's a side job at best.
It's a lot easier now. If a hotspot does move, simply drag the extractor heads to the new location, no need to destroy the complex and make a new one. It's highly worth looking into again. There are some great guides out there to help people out too.
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Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.04.05 16:55:00 -
[30]
Originally by: Ingvar Angst
Originally by: Idami Raptor I used to do PI, but hadn't been able to work up the will to redo my colonies after the changes to get it going again. Then I heard about hotspots moving around and having to redo them regularly... and said 'uh no' and wrote it off. Way too much time and effort required for something that's a side job at best.
It's a lot easier now. If a hotspot does move, simply drag the extractor heads to the new location, no need to destroy the complex and make a new one. It's highly worth looking into again. There are some great guides out there to help people out too.
The problems is that hotspots tend to move by drastic distances, not just from one edge of your ECUs range to the other.
The key is to balance how the fixed, static resource spots are being handled. Trying to find an equilibrium allows for quite steady rates of extraction over longer times.
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