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Thread Statistics | Show CCP posts - 1 post(s) |
Frying Doom
Zat's Affiliated Traders
633
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Posted - 2012.08.31 04:24:00 -
[31] - Quote
Wolvun wrote:Frying Doom wrote:XxRTEKxX wrote:Too many wormholes? lol that's funny. I was going to suggest the addition of more wormholes. I seem to come across a lot of the same ones every other day. I'm in favor of more wh systems, not less. Yeah I will admit another 2000 lower class would be a nice addition and give people more room to grow You won't need more WH's after they nerf towers in low class WH's there will be lots of them empty, if not by choice it will take a month or two for the rest to be removed with little force required. Yeah if they bring those changes in they could remove a lot of the lower wormholes and just have 1 of each class. That would be plenty for everyone who wants to take the wormhole ghost town tour. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Duncan Harms
Phase II
0
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Posted - 2012.08.31 04:25:00 -
[32] - Quote
StoneColdHeart wrote:[
the systems themselves are fine.... make it harder to get in and out. If you want the tons of ISK a WH can generate... then make the players work for it.
Somebody apparently HAS not lived in wormhole space enough to understand we DO work for it.
Mate.. you think scanning in known space is bad? Try scanning your way through 3 different wormhole systems with about 18-30 signatures each system just so you can get to known space.
Oh.. and unlike your easy mode stargates all those connecting wormhole leading to your home system have timers and mass limits that YOU must remember so somebody in your corp doesn't get stuck..... THEN there's inhabitant who can collapse any of those "easy mode stargates" as you call them. Effectively ruining several hours of work.
Still think wormholes are easy?
Btw... trying to apply RL science to a computer game? Hello! If I want RL I'll not PAY for a game. Thanks again.
P.S. You'll find exploration gets a whole lot more profitable if you LEAVE high security and go to LOWSECURITY. You can mail me if you need help with that. |
Duncan Harms
Phase II
0
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Posted - 2012.08.31 04:31:00 -
[33] - Quote
StoneColdHeart wrote: If there is a wormhole sys that's not occupied anymore, I've yet to see it.
Just ran a C5 last night that was unoccupied. Ripped off over a billion isk of gas. I find LOTS of unoccupied wormholes. But I've been doing this since Apocrypha.
Btw... Who cares if it's occupied? I've raided lots of other people's wormhole while they're there. In fact I just ran a radar site in someone else's C3 today. They POS'd up and logged.
Maybe what you really need is a corp who cares about your wormhole hard luck. We're recruiting. We'll teach you how to be a big mean carebear and make the little wimpy carebears run for their forcefields.
C'mon. Man up or quit complaining. |
Archdaimon
NorCorp Enterprise No Holes Barred
89
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Posted - 2012.08.31 05:49:00 -
[34] - Quote
Initially regarding the issue from hi it might seem more appropriate if there were fewer connections (not wh) between the wh's (basiccally fewer k162 and what not).
However, that would mean a static only spawned every other day.
That would probably mean I'd get stuck in polaris every other day with nothing to do but carebearing. Not my cup of tea.
So from a gameplay perspective we need those connections.
And fyi wh space is nothing like null space. |
Jack Miton
Bite Me inc Elysian Empire
526
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Posted - 2012.08.31 06:54:00 -
[35] - Quote
you high? |
Barrogh Habalu
Imperial Shipment Amarr Empire
6
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Posted - 2012.08.31 08:45:00 -
[36] - Quote
I especially liked how OP called someone "fail PvPer" for "not being able to gatecamp" instead of hunting in Anoikis systems. After compalining that wormholes interfere with his high-sec exploration. That part was just glorious.
Another part is how OP suggested to effectively replace wormhole space with what would be something like low or null... because WH space is old. Sure, K-space is so much more fresh and exciting.
Jokes aside, we are here to do what rocks our boat, and high-sec explorers and WH dwellers are not exception. No need to cause drama where there's none.
P.S. You may find it useful to ignore "unknown" signatures. |
Orion Heleneto
The Norsk Legion
0
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Posted - 2012.08.31 08:50:00 -
[37] - Quote
But don't you if he ignores the unknown sigs he will miss out on all of his High Sec "fun" exploration. I bet OP thinks K-space is the final frontier for him. Meeting new exciting alien races and saving people from danger. oh wait that's Star Trek. |
Frying Doom
Zat's Affiliated Traders
642
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Posted - 2012.08.31 10:03:00 -
[38] - Quote
Orion Heleneto wrote:But don't you if he ignores the unknown sigs he will miss out on all of his High Sec "fun" exploration. I bet OP thinks K-space is the final frontier for him. Meeting new exciting alien races and saving people from danger. oh wait that's Star Trek. Yeah but guaranteed that if he visits a few wormholes he will end up getting butt reamed so badly he will think he got an anal probing from aliens. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Gumby Ambraelle
Broken Wheel Mercantile and Trading Company Illusion of Solitude
34
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Posted - 2012.08.31 11:00:00 -
[39] - Quote
Daniel Plain wrote:not sure if trolling or just incredibly stupid.
I am going with the second option.... |
Meytal
School of Applied Knowledge Caldari State
100
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Posted - 2012.08.31 13:01:00 -
[40] - Quote
StoneColdHeart wrote:ok..... I'll dumb this down for the slow people in the crowd.......
The systems are fine. make more, who cares... but my god, make them a little more challenging to get into... and out of.
basically they have turned into Easy Mode null sec settling. The new practice is 'Hey, if you can't hold a charted null sec system, move into a WH sys, build a carrier or two, and its yours. '
If you dont like the null sec exit you just scanned down, wait 5 mins and a hi sec exit will spawn. Easy mode gatecamping for fail pvpers who cant handle not knowing if a bigger fleet is going to warp in on you. I could go on, but hopefully you get the point.
the systems themselves are fine.... make it harder to get in and out. If you want the tons of ISK a WH can generate... then make the players work for it. Quoted for truth. Wormhole space is for us carebears and Nullsec types who lose Sov because they get picked on by the mega coalitions. You just need a small tower and a few capitals, and no one will ever bother you.
The only bad thing about wormhole space is that the Local channel is somewhat broken. You'll need to say hi to everyone who's there before you show up. We're friendly and will be happy to welcome you to wormhole space, but you'll need to take the initiative and let us know you're here. Otherwise we might pass one another and not even realize it, missing out on wonderful opportunities.
Is there no conversation in Local? Start chatting and make new friends!
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Kelhund
Mars University Chained Reactions
8
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Posted - 2012.08.31 14:49:00 -
[41] - Quote
StoneColdHeart wrote:OK... we've all been in a wormhole... we've been to the puppet show, and we saw the strrings...
Now... Can we please have fewer wormholes? I'm not asking for fewer wormhole systems, but everytime you break the old Sisters probes out, get ready for a nice, mind numbing day of scanning sites... theres always an irritating little wormhole raising it's ugly head and always being the one sig that you say 'Hey, lets see what this is'...
If there is a wormhole sys that's not occupied anymore, I've yet to see it.
Yes... they were great when they were the new kid on the block, but let's be honest... the new has worn off and they are just getting irritating and in the way these days when you're trying to do a little exploration profit for the day.
Seriously... a wormhole in EVERY SINGLE SYSTEM in EVE is a bit of overkill IMO. They are WORMHOLES... and personally everytime I've watched NOVA or the Science Channel, the common opionion is that IF they do exist... odds are, they would not be very common.
Maybe CCP could throw a new dynamic on them. Make them less common. Put a little of the Mystery back into the idea of the elusive wormhole.
One wormhole a day in the actual WH systems instead of constant exits. Place them in explored space randomly... not half a dozen of them in every single system in EVE... Really?
I loved the idea of them, but TBH they have just become an irritation because there are just WAAAAAAAY too many of them.
Just an opinion
When Scanner Alts Attack!
That said, agreed and +1. |
Malception
Cold Moon Destruction Talocan United
11
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Posted - 2012.08.31 15:12:00 -
[42] - Quote
OP, your opinion sucks. If you want stargates then stay in kspace. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2307
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Posted - 2012.08.31 15:44:00 -
[43] - Quote
1) The number of wormholes between k-space and w-space are fine. If you can't scan down everything in a k-space system in a few minutes, you need to work on your scanning skills...and I DON'T mean the kind you put in the queue.
2) While the OP might have lived in w-space at some point, he doesn't appear to understand how it works or the culture that has grown up in it.
3) This thread is funny. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
stup idity
8
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Posted - 2012.08.31 20:43:00 -
[44] - Quote
Somehow I get what the OP is trying to tell us. i also have to admit that reducing the number of connections between w-space and k-space might even bring a little bit of the mystery back that is supposed to be connected to wormholes.
Reducing the number of k-space connections by a noticeable amount (by two thirds or more) would bring quite a few problems with it: gimping wh logistics and ruining the wh day tripping being two obvious ones.
Besides that, the unknown in unknown space was only as temporary as the danger in incursions and the war in faction warfare. But that's not due to too many k-space connections, but mostly due to all those sites, tools and information helping players to get along in wh-space.
I reign supreme. |
Proclus Diadochu
Obstergo TEMNAVA
145
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Posted - 2012.08.31 21:16:00 -
[45] - Quote
I will attempt to be coherent and to the point.
NO -
l;r version
The way CCP has established their wormhole system is fine and should not be toyed with because a single person is upset that K162's are messing with their adorable k-space activities. The reason the OP is seeing a ton of inhabited systems is because, as the ISD stated, someone opened that hole to the known system. There is no reason to change the system, and the fact that references to "actual" theories on the science channel makes this proposal laughable at best.
Keep the k-space complaints in 'General Discussion' with all the other pub-tears. ~Boredom Breeds Direction~ |
Princess Bride
Corripe Cervisiam Trade Consortium
415
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Posted - 2012.09.01 19:13:00 -
[46] - Quote
Quote: If there is a wormhole sys that's not occupied anymore, I've yet to see it.
Found an empty C3 only last month. I had to scan down a whole TWO wormholes before I found it as well. http://eveprincessbride.wordpress.com/ |
Xen Solarus
Inner 5phere
143
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Posted - 2012.09.02 14:48:00 -
[47] - Quote
Disagree with the OP here.
Definately need more wormhole systems!!! |
Priodontes
Elsewhere. The Imperial Senate
0
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Posted - 2012.09.02 21:51:00 -
[48] - Quote
I think that instead of diminishing think could create C2, C3 and C4 unconnected with k-space. For example for a C4 with static C2 and C3. So who wanted to stay isolated in smaller wormholes would option. |
Cyber Havoc
University of Caille Gallente Federation
0
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Posted - 2012.09.03 06:46:00 -
[49] - Quote
StoneColdHeart wrote:Derath Ellecon wrote:Well given your take wormhole space is completely off base I'd still say no. We don't need more kspace systems ok..... I'll dumb this down for the slow people in the crowd....... The systems are fine. make more, who cares... but my god, make them a little more challenging to get into... and out of. basically they have turned into Easy Mode null sec settling. The new practice is 'Hey, if you can't hold a charted null sec system, move into a WH sys, build a carrier or two, and its yours. ' If you dont like the null sec exit you just scanned down, wait 5 mins and a hi sec exit will spawn. Easy mode gatecamping for fail pvpers who cant handle not knowing if a bigger fleet is going to warp in on you. I could go on, but hopefully you get the point. the systems themselves are fine.... make it harder to get in and out. If you want the tons of ISK a WH can generate... then make the players work for it.
While I agree to a point that less time between exits coming up is a decent idea I would also like to point out that you have never been on the other side of that coin maybe? Theres a lot of work normally involved with some of those exits you see pop up. Some days you collapse a bunch of holes just to find one suitable to make supply runs. I do like the idea of being left alone for awhile though and keep the pesky asshats out of my hole...that is what null is for btw...taking orders from asshats and pvping for space your just going to make someone pay to use.
Would also like to comment that W-space isnt to escape from not being able to handle 0.0. It's about getting rid of the ******** politics that run 0.0. It is about using your cap ship for something other then fekin alliance approved ops or be podded etc. |
Xtrah
2
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Posted - 2012.09.03 09:01:00 -
[50] - Quote
Archdaimon wrote: That would probably mean I'd get stuck in polaris every other day with nothing to do but carebearing. Not my cup of tea.
This is all you do anyways |
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Seleia O'Sinnor
Drop of Honey
255
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Posted - 2012.09.03 09:15:00 -
[51] - Quote
I'd actually enjoy w-space systems in which you can't anchor a POS. New inventory: Getting better since version 1.2, but what about back and forward buttons? |
Gulboy
Severasse Mining Severasse Militarized Mining Union
3
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Posted - 2012.09.03 13:34:00 -
[52] - Quote
Some quick math to find the percentage chance that you will encounter wormholes at highsec and lowsec (Used data from Evelopedia site - list of all w-space systems). I will only calculate the statics first.
Highsec first There are 1212 highsec systems. There are 215 C1 wormholes with N110 highsec static. There are 334 C2 wormholes with B274 highsec static. There are 105 C3 wormholes with D845 highsec static. 215+334+105=654 wormholes that always exist in highsec. 654/1212*100=53.9%=54% chance that there will be a wormhole in a highsec system.
Now lowsec There are 695 lowsec systems. There are 105 C1 wormholes with J244 lowsec static. There are 141 C2 wormholes with A239 lowsec static. There are 294 C3 wormholes with U210 lowsec static. 105+141+294=540 wormholes that always exist in lowsec. 540/695*100=77.8%=78% chance that there will be a wormhole in a lowsec system.
As you can see, from the current numbers - excluding wandering wormholes - you do have a good chance of encountering wormholes in highsec and lowsec. The only way to reduce these percentages would either be 1) Reduce the amount of wormholes, which is unthinkable; what will happen to the people inside it? Don't forget nearly every wormholer has a scanning alt inside a wormhole. 2) Increase the amount of highsec/lowsec systems, still unthinkable. 3) Rearrange some static highsec/lowsecs into static nullsecs. This is the best option, but it still is a horrible option. Then C1-3 wormholes would be under more threat from nullsec. The invaders there HAVE the numbers to ignore all the defences you can put. This solution requires a thread for its own, for it's too complicated and has mixed effects.
Apparently, everything should stay the same. Sorry OP, but no. |
stup idity
10
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Posted - 2012.09.03 23:08:00 -
[53] - Quote
Gulboy wrote: 215+334+105=654 wormholes that always exist in highsec..
They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections.
I reign supreme. |
Gulboy
Severasse Mining Severasse Militarized Mining Union
3
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Posted - 2012.09.04 04:13:00 -
[54] - Quote
stup idity wrote:Gulboy wrote: 215+334+105=654 wormholes that always exist in highsec..
They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections. Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general. That still puts highsec chance of a signature being a wormhole to around %45-50. |
stup idity
10
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Posted - 2012.09.04 10:41:00 -
[55] - Quote
Gulboy wrote: Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general.
I don't see the problem here. An opened static just means that someone just warped to and\or passed through it within the last 16 to 24h. Considering that the more active wormhole entities sometimes pass through dozens of wormhole systems in a single day, it's not very unlikely to have connections from and to uninhabited systems.
You can do a scan round on the test server if you want more assurance than just my words. You shouldn't be able to find many/if any k162 in hi sec there.
I reign supreme. |
Andrea Portaro
Center Haus Apocalypse Now.
1
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Posted - 2012.09.07 17:25:00 -
[56] - Quote
StoneColdHeart wrote: If there is a wormhole sys that's not occupied anymore, I've yet to see it.
I've been in one yesterday. |
Cadrean
PunchLine. The Imperial Senate
7
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Posted - 2012.09.08 20:38:00 -
[57] - Quote
StoneColdHeart wrote:Derath Ellecon wrote:StoneColdHeart wrote:Svodola Darkfury wrote:QT McWhiskers wrote:What? I think he's complaining about all the K162s that pop up ALL OVER high-sec. That's why they always appear to always be inhabited btw; they're likely opened from the w-space side. I found it to be quite annoying myself; at least a separate category would be nice so Plexers don't have to sort through 25 wormholes to find the 1 remaining Guristas plex that already had a Tengu in it that one time in ... what just happened? Svodola Darkfury. Exactly.... instead of being what they are supposed to be, new, never before seen, uncharted ways into far off uncharted systems... they were just a way to make the new space a pain in the ass to get in and out of... basically crapshoot, roll of the dice, stargates. whats the point anymore honestly, most of the systems are settled now, get the wormholes out of the way, chart the damn erea, put up stargates, and come up with something new. again... just an opinion. No All k162s fall into the same band. That band is rarely a worthwhile exploration site. Train up so you can learn which are likely k162 whs and ignore them. My post has nothing whatsoever to do with scanning skills, abilities or anything of the such. I have very good scanning skills, and have done the whole wormhole living, raiding, PvP in them, farming them... there are too many of them. To the best of my understanding when they were released into the game, they were meant to bring an air of unknown into the game... well, guess what... the air has left the room. Wormholes are EVERYWHERE. like i said, they are nothing more than crapshoot stargates.
You realize that the reason why k162s appear in system is because somebody had to be there to open it right? I would be willing to bet that a quarter of all wormholes are still uninhabited, you just never run into them because you obviously don't live in a wormhole that has a W-space static.
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StonerPhReaK
Ashfell Celestial Equilibrium POD-SQUAD
74
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Posted - 2012.09.09 13:20:00 -
[58] - Quote
OP: You are scanning about 15 minutes behind the guy finding all your hisec exploration sites. They leave all them wh's behind so you at least have something to scan. You should be thanking them. Also, Not sure if your using the DSP guide. But i havent scanned an unwanted wh for at least a year.
http://swiftandbitter.com/eve/dsp/highsec.html
Stop scanning unwanted Sigs you are wasting your time.
One other thing. Its sounds as if you are 1 person scanning, You need a team of scanners. This increases your chances of finding something. Though the sites are able to be done solo, This is not the best or most efficient way to go about what you are doing. Find frinds scan more systems get more isks.
*EDIT* This whole topic has nothing to do with wormholes. Signature deleting in process, Estimated time of completion? Neva |
Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
38
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Posted - 2012.09.09 13:51:00 -
[59] - Quote
Gulboy wrote:stup idity wrote:Gulboy wrote: 215+334+105=654 wormholes that always exist in highsec..
They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections. Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general. That still puts highsec chance of a signature being a wormhole to around %45-50.
There are also wandering holes that can be scanned on the k-space side to open a connection into a w-space system - which is how people got into wormhole space in the first place. In some ways I think it would be a better mechanic if the number of w to k space links were more limited with lots of groups having to share the same exit but then it would just turn into what a lot of people went to w-space to avoid with the biggest most powerful entity camping the exit and able to project power through numbers alone regardless of skill or planning.
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Ellariona
The Elysian Agoge Elysian Empire
19
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Posted - 2012.09.11 01:14:00 -
[60] - Quote
On the op complaining about the unrealistic prevalence of wormholes, I have to add that the "popping up" of wormholes isn't a naturally concurring phenomenon. I don't remember who was involved, but it was either of the following or a combination of them:
* sleepers * jovians * sansha * the ones who scanned out a rare wormhole and probably awakened the sleepers, causing them to spawn more wormholes into New Eden. |
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