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Lord Helghast
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Posted - 2011.04.06 18:10:00 -
[1]
Remember during fanfest they spend 25k or was it 50k on a new big ass bohemoth server for managing the bigger fleet fights and reinforcing heavier nodes etc...
And taht it was using an unannounced chip...
Think i just found it as it was just announced
http://www.engadget.com/2011/04/06/intel-rolls-out-10-core-20-threaded-xeon-e7s-shows-everyone-wh/
HOLY CRAP, 10 cores, 20 threads simultaneously ... 30mb cache, up to 2tb of ddr ram.... HOLY CRAP! This things gonna be insane, and i'm pretty much 100% sure this is the cpu they were referring to, this is just insane they went from 1 core to 2 core to 4 core, and now 10 cores! And hyperthreaded! I wonder if they went for the full out top tier E7 or one of the lower end ones, either way its insane power, and since there xeons dont see a reason why you couldn't run a quad processor E7 for 40 cores and 80 threads, that would be a DB/Multi Processing BEAST
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Merouk Baas
Gallente
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Posted - 2011.04.06 18:12:00 -
[2]
Originally by: Lord Helghast HOLY CRAP, 10 cores, 20 threads simultaneously ... 30mb cache, up to 2tb of ddr ram.... HOLY CRAP! This things gonna be insane
for about a year... after which it still won't be able to handle Jita.
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bartos102
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Posted - 2011.04.06 18:12:00 -
[3]
too bad eve can't make use of multicore processors :(
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Burnharder
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Posted - 2011.04.06 18:12:00 -
[4]
I thought the problem was that it's one core per system (or grid, I guess), so having more cores won't help you if you're already dedicating one core to a busy system in any case. But moreover, I would very much doubt that the actual CPU execution time is the primary factor here. It's more likely to be memory latency, cache misses and so on. But granted, a system like this would allow you to run 10 systems where previously you might have only been running 4 or 8 :p.
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Mr Funkadelic
x13 Raiden.
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Posted - 2011.04.06 18:22:00 -
[5]
According to Intel the new e7 series is 40% faster than the old cpus.
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Hot Vherokior
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Posted - 2011.04.06 18:47:00 -
[6]
Originally by: bartos102 too bad eve can't make use of multicore processors :(
wtf?
what about multiboxing and assigning each client to a different core, is it somehow possible?
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Crias Taylor
GoonWaffe Goonswarm Federation
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Posted - 2011.04.06 18:49:00 -
[7]
Too bad a system is limited to a single processor where CCP's ugly monster will continue to haunt them and get more expensive to fix the more users they get.
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LordInvisible
Gallente Nova Ardour
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Posted - 2011.04.06 18:52:00 -
[8]
Originally by: Hot Vherokior
Originally by: bartos102 too bad eve can't make use of multicore processors :(
wtf?
what about multiboxing and assigning each client to a different core, is it somehow possible?
Why not? open task manager and select different core for a process..
As for awesome e7 proc: they have a problems with multithreads, so actually only speed on a single core counts. That beeing said, only thing they are getting profit from this new e7 procs is that they dont need as many computers coz they just get more in one computer.. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |
Kazuo Ishiguro
House of Marbles
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Posted - 2011.04.06 18:58:00 -
[9]
Originally by: Hot Vherokior
Originally by: bartos102 too bad eve can't make use of multicore processors :(
wtf?
what about multiboxing and assigning each client to a different core, is it somehow possible?
Works fine with multiple clients, but the core mechanics for each solar system all run on a single thread. This is at the very heart of the language in which EVE is written: http://en.wikipedia.org/wiki/Global_Interpreter_Lock
In recent years, CCP has been moving more and more services into separate threads that can be run on dedicated nodes, e.g. market / contracts / comms, but this is unlikely to happen any time soon for any combat-related mechanics, and still less likely for combat within a single grid. --- 34.4:1 mineral compression |
Flynn Fetladral
Caldari BlackSite Prophecy
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Posted - 2011.04.06 19:02:00 -
[10]
Edited by: Flynn Fetladral on 06/04/2011 19:02:50 Client side, if I remember correctly, phython can't handle multicore, or at least to a degree CCP is happy to implement, so basically yeah best thing for EVE is raw ghz!!! I guess you can assign different clients to different cores though. It would be sweet if EVE could make use of CUDA cores on the GPU alongside the CPU.
Follow Flynn on Twitter |
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Swynet
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Posted - 2011.04.06 19:17:00 -
[11]
Originally by: Merouk Baas
Originally by: Lord Helghast HOLY CRAP, 10 cores, 20 threads simultaneously ... 30mb cache, up to 2tb of ddr ram.... HOLY CRAP! This things gonna be insane
for about a year... after which it still won't be able to handle Jita.
The problem here is not the hardware but the game code bro
________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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Dunpeal
Caldari M'8'S
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Posted - 2011.04.06 23:03:00 -
[12]
After reading about the intel E7 news i also had this in mind and am sure it is the processor in the new mighty server, and while everyone is correct in that server side code for a solar system simulation is single threaded, the processors do have higher efficiency in a single thread theyre not only more cores on a single chip, they do more per Ghz.
If this was not true CCP would still be using single core XEON's with the highest Ghz count, but Ghz is not all there is to a CPU in a single threaded environment.
Now, CCP we want pics, and we want graphs showing us how awesome this new server is!! -------------------------------------------------
My Past, my destiny... |
Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.06 23:32:00 -
[13]
Cool, if CCP bought 750 of these we could get one core per solarsystem.
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