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San Fransisco
Minmatar Silver Falcon Survey
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Posted - 2011.04.25 15:38:00 -
[1]
Is there any referance to teleportation in the PF. I ask because it makes sense that cargo is teleported from cargo containers to your hold while in space. If you can be 2490 meters away and the stuff is moved without issue then it makes sense to me that it gets teleported.
Additionally it was raised in the Ships Crew thread that concord destroys ships and is apparently not concerned about the crew they are killing. One solution to that would be that before doing anything else concord teleports your crew away. That could explain why concord is able to so quickly destroy most ships.
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Alexeph Stoekai
Stoekai Corp
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Posted - 2011.04.25 16:22:00 -
[2]
Not even the Jove have working teleporter tech, sorry. -----
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Dilaro thagriin
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Posted - 2011.04.25 16:38:00 -
[3]
non-linear teleportation is in PF, however it is far beyond the reach of the 4 main empires.
The fluff for why you can loot a cargo container at 2500m is cargo-drones....
every ship has some, just like camera drones. however they are a little hand-wavy...
as for the crews. every last one of them has signed a contract saying that the captain of the ship is responsible for their lives. if that captain is a capsuleer it is widely believed that due to the additional danger, the pay is somewhat higher, and the contracts somewhat longer.
so when a pilot commits a CONCORD offence, which is responded to by 'the unconditional and immediate destruction of the offender's vessel' the crew have already signed a contract stating that it is the pilot's responsibility, not CONCORD's and not theirs...
perhaps a little hand-wavy in and of itself, but there it is.
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San Fransisco
Minmatar Silver Falcon Survey
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Posted - 2011.04.25 17:51:00 -
[4]
Interesting...
"Seriously!? what is this guy thinking we're in High sec space?"
"Just do it gunny"
The gunnery sergeant follows orders and begins firing on the targeted transport ship. He calls up a screen showing some of the overview and watches as two CONCORD battleships warp into the local space. "screw the egger" he says to himself. Quickly, he sets his turrets targeting program to automatic and sprints down the hall to the waiting escape pod. Just before closing the hatch he hears the com at his old control panel "what the hel..."
The escape pod slides out into soundless space. With no view port or display the former gunnery sergeant can only count the seconds that pass.
1 2 3 4
The force of the explosion pushes the escape pod's inertial stabilizers to their limit. After about 20 or so seconds of teeth jarring osculations the escape pod stops moving. Once again all he has to mark the time is to count the blinking indicator on the pods locatable beacon.
The count is 539 before he feels the cargo drone attach. When the CONCORD representative asks, for redeployment purposes, where his recruiting office is located, he lies.
well he didn't last as long as I expected.
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.04.25 20:13:00 -
[5]
Edited by: Rek Jaiga on 25/04/2011 20:13:13 But why would a person educated enough to be a starship's engineering officer or tactical officer or something want to sign up for the death-trap known as the capsuleer-piloted ship? Sounds a bit crazy...
Recruit: "Why yes, Mr. Jaiga. After studying higher-level math and science for up four to six years I'd like to be your ship's engineer." OoC Me: "...so you'd also like to be viciously and instantaneously wiped out of existence by Antimatter L charges?" Recruit: "Run that last part by me one more time?" ------------------- The path which can be seen is not the True Path |
San Fransisco
Minmatar Silver Falcon Survey
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Posted - 2011.04.26 11:56:00 -
[6]
Originally by: Rek Jaiga Edited by: Rek Jaiga on 25/04/2011 20:18:00 But why would a person educated enough to be a starship's engineering officer or tactical officer or something want to sign up for the death-trap known as the capsuleer-piloted ship? Sounds a bit crazy...
Recruit: "Why yes, Mr. Jaiga. After studying higher-level math and science for up four to six years I'd like to be your ship's engineer." OoC Me: "...so you'd also like to be viciously and instantaneously wiped out of existence by Antimatter L charges?" Recruit: "Run that last part by me one more time?"
Anyway, to the original topic: Teleportation (in the sense of an object instantly going from one place to another) isn't possible in the EVE universe. Even when jumping or going through a wormhole you're technically travelling through time as well (along a four-vector).
So then what is it you imagine the crew doing on your ships?
I DO NOT WANT this to devolve into another debate over ship crew. I was just being curious as to your viewpoint.
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.04.26 16:36:00 -
[7]
Originally by: San Fransisco So then what is it you imagine the crew doing on your ships?
I DO NOT WANT this to devolve into another debate over ship crew. I was just being curious as to your viewpoint.
Well it's been confirmed capsuleer-piloted ships above frigate class have crews, so I'm forced to assume they're doing crew-ish things: upkeeping equipment, manning the guns, etc. I just really hope CCP fills the hole regarding the source of crewmen.
At any rate, teleportation. There's an intimate connection between space and time, which screws around with the whole "jump into a system six or more light-years away, when (not where) are you?" discombobulation. At the end of the day the EVE universe seems to ignore any time-related exotic effects of effectively-FTL travel, and this is fine for game mechanics. So it may not be explainable IC. ------------------- The path which can be seen is not the True Path |
Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.04.26 23:10:00 -
[8]
It's just like being able to assemble, fit, arm, pilot and undock a battleship within 30 seconds - it's purely a gameplay mechanic. If there was a delay to move cargo from the container to your ship, it would not be fun. Just like it would not be fun to have a 1 hour undocking timer.
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Tesoni Daven
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Posted - 2011.04.29 00:39:00 -
[9]
Originally by: Rek Jaiga
Originally by: San Fransisco So then what is it you imagine the crew doing on your ships?
I DO NOT WANT this to devolve into another debate over ship crew. I was just being curious as to your viewpoint.
Well it's been confirmed capsuleer-piloted ships above frigate class have crews, so I'm forced to assume they're doing crew-ish things: upkeeping equipment, manning the guns, etc. I just really hope CCP fills the hole regarding the source of crewmen.
At any rate, teleportation. There's an intimate connection between space and time, which screws around with the whole "jump into a system six or more light-years away, when (not where) are you?" discombobulation. At the end of the day the EVE universe seems to ignore any time-related exotic effects of effectively-FTL travel, and this is fine for game mechanics. So it may not be explainable IC.
I'm gonna go with debt slaves.
Paying off student loans probably =D.
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.04.29 02:53:00 -
[10]
Originally by: Tesoni Daven
I'm gonna go with debt slaves.
Paying off student loans probably =D.
Debt slaves? Ach, that would suck. As though IRL student loans didn't suck enough!
"We see your credit score is below 400...so yeah. Have fun aboard this capsuleer ship. By the way, his corporation is wardec'd." ------------------- The path which can be seen is not the True Path |
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Graelyn
Amarr Defensores Fidei Curatores Veritatis Alliance
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Posted - 2011.04.29 06:19:00 -
[11]
Edited by: Graelyn on 29/04/2011 06:20:12
Remember, most crew escape the destruction of any vessel.
Keep in mind though, your crews would have a lot of rotation. That 6-year-trained engineer would probably sign off on a 2-week (nullsec) contract, or maybe a 3 month (hi-sec) contract. If the ship should manage to survive that long, he gets a huge payday, wishes his replacement good luck, and can live quite comfortably on any planet in his/her empire for some time before having to make another run, assuming he can't find something safer.
Another thing to keep in mind, many crew are probably not that well educated. Your Chief Engineer is, sure, but 96% of them are the dregs of society, glad for a shot at earning the kind of money we offer, literally fighting for the chance to do so.
If the distribution of wealth nowadays is any guide, you can bet that at least half of the entire human population might strongly consider a stint on board your battleship just to feed their own families for a few more years. All in all, the odds are actually in their favor. But only just.
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Rek Jaiga
Minmatar Crimson Path Shaktipat Revelators
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Posted - 2011.04.29 15:10:00 -
[12]
Originally by: Graelyn Edited by: Graelyn on 29/04/2011 06:20:12
Remember, most crew escape the destruction of any vessel.
Keep in mind though, your crews would have a lot of rotation. That 6-year-trained engineer would probably sign off on a 2-week (nullsec) contract, or maybe a 3 month (hi-sec) contract. If the ship should manage to survive that long, he gets a huge payday, wishes his replacement good luck, and can live quite comfortably on any planet in his/her empire for some time before having to make another run, assuming he can't find something safer.
Another thing to keep in mind, many crew are probably not that well educated. Your Chief Engineer is, sure, but 96% of them are the dregs of society, glad for a shot at earning the kind of money we offer, literally fighting for the chance to do so.
If the distribution of wealth nowadays is any guide, you can bet that at least half of the entire human population might strongly consider a stint on board your battleship just to feed their own families for a few more years. All in all, the odds are actually in their favor. But only just.
Very good points. There's plenty of poor for we capsuleers to take up as crew. Being instantly propelled into at least the middle class is incredibly lucrative, really. ------------------- The path which can be seen is not the True Path |
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