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Rose Hips
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Posted - 2011.05.07 14:14:00 -
[31]
School Fail
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Hesperius
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Posted - 2011.05.07 15:59:00 -
[32]
Originally by: sappy mcsap
Originally by: Amber Accelerando You are so misguided - all War is about money - without exception, wake up FFS.
not in eve it isn't
Wealth then, where as in Eve the ultimate wealth is entertainment.
Happy?
Originally by: Mag's RL analogies with Eve are always a good idea.
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Ioci
Gallente Morrigna Order
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Posted - 2011.05.07 16:06:00 -
[33]
The part I find amusing is this was all content from one expansion. So we can now call future expansions NoT's. Nerf over Time. In that expansion we had a set of benefits and a set of additional costs. Since that expansion, all the benefits have been removed, all the costs remained, making the entire expansion a giant nerf. |
Hieronimus Rex
Minmatar Infinitus Sapientia
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Posted - 2011.05.07 16:14:00 -
[34]
Originally by: baltec1
Originally by: d4refiner
He not only did not aim to remove the indigenous populations (French people kept on living in France) but the roads, factories, houses, farms, and everything else all stayed mostly intact. In fact, the infrastructures were upgraded and are still fully functional today (autobahn ftw.) Such a situation is impossible in EVE because invasion = eviction. Eviction = scorched earth (any infrastructure upgrades are automatically destroyed.)
Nothing that can't be fixed with a quick trip to the hardware store
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Xercodo
Amarr Daj'Juntar
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Posted - 2011.05.07 16:23:00 -
[35]
Wow I was expecting a 0.0 nerf whine thread but this one was very well worded an d I must say i totally agree with it. I would MUCH rather bomb the proverbial factories but keep the roads intact. Having to take over a region of space AND rebuild what you had just destroyed sounds very annoying and time consuming and id imagine is a contributing factor to people not wanting to do anything about conquering new lands.
We need more outpost type mechanics that allow for capture without destruction, but unlike outposts these other key structures should still be destructible.
-------------------------------------------------- The drake is a lie |
Xercodo
Amarr Daj'Juntar
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Posted - 2011.05.07 16:26:00 -
[36]
Originally by: Hieronimus Rex
Originally by: baltec1
Originally by: d4refiner
He not only did not aim to remove the indigenous populations (French people kept on living in France) but the roads, factories, houses, farms, and everything else all stayed mostly intact. In fact, the infrastructures were upgraded and are still fully functional today (autobahn ftw.) Such a situation is impossible in EVE because invasion = eviction. Eviction = scorched earth (any infrastructure upgrades are automatically destroyed.)
-snip-
Nothing that can't be fixed with a quick trip to the hardware store
yup exactly.
"You have to fight the previous owner for it and patch up any holes left from the ensuing battle but it's yours..."
-------------------------------------------------- The drake is a lie |
Hesperius
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Posted - 2011.05.07 16:36:00 -
[37]
Originally by: Hieronimus Rex Nothing that can't be fixed with a quick trip to the hardware store
Here's one for you, the Warsaw Uprising, even the hardware store demolished:
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Internet Knight
The Kobayashi Maru
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Posted - 2011.05.07 22:42:00 -
[38]
Originally by: d4refiner So-called "total war" is a total myth.
'Total war' is where one country mobilizes everything in its resources (citizens & their tools, funds & their loans, friends & their resources).
Total war isn't where you go and kill everyone just so you can have their valuable land. Any conquerer worth their salt knows that the most valuable resource in conquered land are the people living there and the infrastructure they've already built.
---
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Judicator Saturnius
Amarr Viziam
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Posted - 2011.05.07 22:45:00 -
[39]
Originally by: d4refiner So-called "total war" is a total myth.
Hope that was ironic.
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Schalac
Caldari Apocalypse Reign
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Posted - 2011.05.08 03:31:00 -
[40]
Originally by: d4refiner
Originally by: Mortania
Originally by: d4refiner Name a single war in the past 100 where the primary purpose was to both remove the indigenous populations and acquire the natural resources of the territory.
Bosnia Rwanda Darfur
I did have to go back almost 20 years to get those 3.
I thought of those. As far as I was aware, those were all ethnic cleansings and not strategic wars to acquire resources. As far as I understand, in all 3 cases they were more of a 'civil war' type of conflict (very impractical in EVE.) And even assuming I'm wrong on actual motivations for those wars, the fact that right now the only possibility in EVE is a slash and burn, total war, ethnic cleansing type of war, with little room or motivation for a "conquer the people" type of war that is much more common in the real world.
Well, let's throw a question out there... would an incentive and a better mechanic for a 'conquer the people, not the territory' style of warfare be more fun? Would it mean more or less conflict in 0.0? How would the long-term nature of any specific conflict be different if you "won" the people who live in the space you conquered?
Two words, Blood Diamonds. SCHALAC HAS SPOKEN |
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Akiba Penrose
The Praxis Initiative
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Posted - 2011.05.08 03:57:00 -
[41]
Originally by: d4refiner
Real world conflicts are usually driven by ideology (political, religious, cultural, or other human reasons.)
It all makes perfect sense. Expressed in dollars and cents, pounds, shillings and pence.
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Mooney92
Minmatar Satanic Soldiers Adeptus Arbites
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Posted - 2011.05.08 05:00:00 -
[42]
Everyone in this thread if waving their **** around instead of reading the dudes post. There is no point in arguing if some of the dudes premises could be wrong or are wrong in certain areas. His point is, nullsec mechanics currently are kill and burn everything, and then rebuild. Overall a tough thing to do. He is introducing the notion of a conquer system. Leave the system intact, and simply conquer it. Think of it like a civilization game. It makes sense, would add a bit of depth to be honest, and could potentially increase conflicts in nullsec drastically, just as conflict in the real-world sense never really dies. CCP has been mindcrafting some nullsec reformations, so I don't think it will take too long to see some changes in our current mechanics. It wouldn't be the first time the 0.0 mechanics have been changed in the past 8 years. Zymurgist is gay. Forum ****'s are terrorists. |
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