Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 75 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Miso Hawnee
|
Posted - 2011.05.10 21:59:00 -
[691]
Originally by: CCP Soundwave
Originally by: Furb Killer
Well then at least we can agree on removing unprobable ships from the game, no more easy mode.
No disagreement there. I'm pretty sure you'll get your wish too :)
Great Scott, Burn Eden is going to p1ss blood when they hear about this.
|
Giselle Garner
|
Posted - 2011.05.10 21:59:00 -
[692]
Originally by: Tester128 It's FULL OF CAREBEAR TEARS, so good job ccp and ppl complaining about anomaly nerf probably never hunted belt rats. The nerfbat was too soft with anoms
You claim that now will be harder (and better) the 0.0, and someone like you decide to put a 20-30 gang into a C6 anom... to take less that when anom's were created. U need to defend the 1-2 systems u have SOV and you say that they should nerf more the anom's. U, in fact, all that ppl that are not whinning about this change, are real people, without any type of doubt. The only reason is a love to the pain, another reason is unknown to me XD
|
Rumpelstilski
Caldari Blood Covenant Pandemic Legion
|
Posted - 2011.05.10 21:59:00 -
[693]
Originally by: Electra Ashbringer I can't see why eg. our own alliance should hold any sov any more.
Cost a lot of isk to maintain just to have our name on it No benefits, but the 2-3 systems you would use to rat in to get upgrades into it
Also, your overlords took all the nice moons that are commonly used to finance such things?
|
TheMercenaryKing
|
Posted - 2011.05.10 22:01:00 -
[694]
Edited by: TheMercenaryKing on 10/05/2011 22:01:15 WOO WAY TO MAKE THE GAME WORSE! there are ways to camp jump bridges other then bombers/suicide ganking and some people know how to do it. How about rather then breaking the game more, you fix the sov problems already! |
Shawna Gray
Gallente
|
Posted - 2011.05.10 22:01:00 -
[695]
Originally by: Malcanis
Incidentally, I'm loving reading the same people who voiciferously denied that JBs make any difference in 0.0 power projection also whining about having to make "30 jump" trips.
They still dont matter for fleets, its not like you are bridging your 500-1000 man fleet through jump bridges or sending your supercaps through jb's. I mostly jumpclone to the staging systems anyway.
It just adds to the tedium when travelling alone and makes that 2nd account more of a requirement than an option.
|
Elektra Ashbringer
|
Posted - 2011.05.10 22:01:00 -
[696]
Originally by: Miso Hawnee
Originally by: CCP Soundwave
Originally by: Furb Killer
Well then at least we can agree on removing unprobable ships from the game, no more easy mode.
No disagreement there. I'm pretty sure you'll get your wish too :)
Great Scott, Burn Eden is going to p1ss blood when they hear about this.
^^ What he said !! |
Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
|
Posted - 2011.05.10 22:02:00 -
[697]
Originally by: Celistin The "l33t" pvp corps (lol @ PL) will roam around and pick off random solos because there are less JBs and the people who live there will have a harder time forming a counter fleet and then catching the l33t doodz.
This really looks like less gang vs gang pvp and more 20v2 ganking.
Which ultimately is all the leeters who don't own any space really want. They come out to nullsec, gank a couple miners and ratters and run away by the time a counter fleet is formed. It makes their KB look special but there isn't much actual "pvp" going on.
"fair fights"?
what is this, WoW battlegrounds?? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 22:02:00 -
[698]
Originally by: Electra Ashbringer I can't see why eg. our own alliance should hold any sov any more.
Cost a lot of isk to maintain just to have our name on it No benefits, but the 2-3 systems you would use to rat in to get upgrades into it
then don't hold sov. Move to NPC space, or just let the sov drop. Sov certainly has benefits, but it isn't for everyone. IF you're holding sov just to make money and you aren't making money...then don't hold sov, or change something. Sov can be very lucrative for certain people with certain interests and goals, but it isn't and shouldn't be something that everyone needs or even wants. Brasts |
Memoocan
|
Posted - 2011.05.10 22:02:00 -
[699]
The tears, they are wonderful! Good on ya, CCP.
Have you heard of wormholes? You know..the real nullsec.
|
DaiTengu
Gallente GoonWaffe Goonswarm Federation
|
Posted - 2011.05.10 22:03:00 -
[700]
CCP and the CSM should really look at this from the uninformed's point of view.
The CSM has seen some sort of "long term plan" for 0.0, and that's great. The general public has not, so all we see are these massive ham-fisted nerfs that make where we choose to spend our time in the game so much more difficult. doing Logistics in Eve is already horrible, boring, and mind-numbingly dull. This just makes it much, much worse.
I haven't seen this "outline for 0.0" that's been mentioned, and I've only seen a few vague promises that it's good. This is not good, and it makes me think that the changes CCP has planned aren't any better. I mean, why would they just keep doing horrible things to 0.0, and not add any incentives? increasing jump bridges fuel bays by 50% isn't an incentive.
|
|
ghosttr
Amarr ARK-CORP Intrepid Crossing
|
Posted - 2011.05.10 22:03:00 -
[701]
Ok CCP if you want to fix 0.0 how about you fix POSes? I mean weve only been wanting this for 5+ years now.
Drone rats could use a revamp of their faction loot. That whole system needs overhauled.
Prospecting! |
ModeratedToSilence
|
Posted - 2011.05.10 22:04:00 -
[702]
Originally by: Cynthia Ysolde
Originally by: ModeratedToSilence
Originally by: CCP Soundwave
I'd still aruge that a defender has much better terms than an attacker. You can still use jumpbridges, you have intel channels, shorter routes to change ships/fittings, shorter routes to getting reinforced.
With the Eve Online is really played, a well organised gank gang: Has access to the pos shields of the said jumpbridges. Has access to defenders intel channels. Has ability to log off and wait in system with "blue eyes" and log in when a juicy target arrives on gate.
sounds like you're admitting to just getting flat out outplayed. Again, if you're not willing to play w/ the big dogs you're welcome to take your ball and go home
Sounds like your missing the point and going for personal attacks instead of staying on topic. The point of my counter to CCP Soundwaves post is to illustrate to him he is missing a large part of the picture regarding how eve is actually played. Going back to my original post in this thread - CCP need to change the way alliances interact to change 0.0. Tinkering with jumpbridges is going to have effects they haven't really thought about. My prediction is that these changes in isolation will make 0.0 less dynamic. In regards to my personal opinion: I think my rapier will find a nice jumpbridge route sit within 2 au of a gate for 3-4 days afk after which I'll see who is stupid enough to ignore my presence. Probably easiest to do this in an alliance where I have a clean api alt to give me eyes on whats going on. To respond to your baiting regarding big boys: Under the current development of CCP holding space is the most difficult thing to do. Try it out some time - oh wait your "big boys" dont have the attention span to do that.
|
Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 22:04:00 -
[703]
Originally by: TheMercenaryKing Edited by: TheMercenaryKing on 10/05/2011 22:01:15 WOO WAY TO MAKE THE GAME WORSE! there are ways to camp jump bridges other then bombers/suicide ganking and some people know how to do it. How about rather then breaking the game more, you fix the sov problems already!
I'm fairly confident when I say that I've killed more ships camping jb's and cynogens than you have killed total in eve and I'm saying this was a good and needed change. Brasts |
Katsura Kotonoha
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2011.05.10 22:05:00 -
[704]
Originally by: ghosttr Ok CCP if you want to fix 0.0 how about you fix POSes? I mean weve only been wanting this for 5+ years now.
Drone rats could use a revamp of their faction loot. That whole system needs overhauled.
Add NPC drone stations too while you're at it.
|
Gourdo
Amarr
|
Posted - 2011.05.10 22:05:00 -
[705]
Like I said these changes as stated at this point would be very bad for null. I think if they go through with the changes I will stop doing courier runs as well as trying to find a alliance to join to get back into null. I will also stop trying to buy items from null that I need. Shut down my productions and only do missions back in empire from time to time. Since it will not be worth my time and the great increase of in-game cost and resources to even bother with null.
Maybe it might take a boycott of null-sec (if changes are implemented as they stand). Make it so null is safer than high sec. Those that hold sov could act as concord to prevent wardec fights/pirating/ganking in their areas. (of course this may lull newbs and unaware players in a false sense of safety for later).
|
Elektra Ashbringer
|
Posted - 2011.05.10 22:05:00 -
[706]
Originally by: Rumpelstilski
Originally by: Electra Ashbringer I can't see why eg. our own alliance should hold any sov any more.
Cost a lot of isk to maintain just to have our name on it No benefits, but the 2-3 systems you would use to rat in to get upgrades into it
Also, your overlords took all the nice moons that are commonly used to finance such things?
I don't know about this, it dosn't concern me. But they can keep the moons, if they want to have their names on a lot of systems to make it look pretty on dotlan :)
Since JB's would be brigged and you are forced into a capital, no need to maintain sov on a system from where the only benefit would be upgrades for ratting. |
Cellistara
|
Posted - 2011.05.10 22:05:00 -
[707]
Originally by: Alissa Solette
Originally by: Celistin The "l33t" pvp corps (lol @ PL) will roam around and pick off random solos because there are less JBs and the people who live there will have a harder time forming a counter fleet and then catching the l33t doodz.
This really looks like less gang vs gang pvp and more 20v2 ganking.
Which ultimately is all the leeters who don't own any space really want. They come out to nullsec, gank a couple miners and ratters and run away by the time a counter fleet is formed. It makes their KB look special but there isn't much actual "pvp" going on.
Firstly, u mad?
Secondly, one of the main things that makes "good" people "good" in EVE is the fact that they are in the right place at the right time (or incidentally no longer there when then 5000 man drake blob turns up). If you're fighting fair then you're doing it wrong (or have scrub FCs/leadership).
If you want to fight fairly and on "even terms" then grab 50 or 100 dudes from your alliance, write up some rules and knock yourself out to your hearts content.
But EVE is not about fighting fairly. It's about being able to maneuver oneself into a position where one has an advantage and higher chance to reach the objective then your opponent has (be this when trading on the market, ratting, plexing or invading/defending space and so on). This can include a multitude of tactics and strategies - that is what makes the game fun and interesting.
I think you're getting EVE mixed up with WOW or Counter Strike where you take an equal number of dudes and let them slog it out and see who presses the right buttons faster/better. EVE does not have a hugely skill-intensive combat system (especially not in large fleets) so basically sitting there with two equally strong gangs and pressing F1-F8 is pretty damn boring after a very short time.
What makes the game fun is that you can do unexpected things (tactically) or use interesting strategies to defeat your enemies (such as blockades, propaganda etc.)
So if you're sad because you got killed by 20 dudes then maybe stop asking yourself "why is this game so unfair?" and better ask "how can i prevent this from happening in the future and maybe even get revenge on the ebil gankers?"
Or you could cry some more.
Because people really want to camp every gate in a system 23/7 so miners and noobs in salvage destroyers don't get ganked by roaming gangs who do nothing but blueball. Those of us who do all the non pvp stuff required to allow everyone else to pvp would rather just avoid people like you. But once all the 0.0 miners quit because they're sick of getting camped, you guys can enjoy paying 10k for a unit of megacyte since only WH miners will still be around.
|
CowWarrior
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS Test Alliance Please Ignore
|
Posted - 2011.05.10 22:06:00 -
[708]
Seems a little heavy-handed and the timing is questionable, but I can live with the changes. Countdown to Deklein and Fountain being overrun with hostile dramiels and cynabals. Whatever will we do? |
Samuel Miner
Caldari Perilous Expedition
|
Posted - 2011.05.10 22:06:00 -
[709]
Originally by: Starkiller Adams for the love of god leave 0.0 alone!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LEAVE SOMETHING CONSTANT U WILL NEVER SEE WHAT WORK IF UR ALWAYS ****ING CHANGING ****!!!!
This made me lol
CCP is notoriously slow as hell at changing anything. Thorax with 5 heavy drones, that only took 3 years to get nerfed. Then they thought a tech 1 battlecruiser with 5 heavy drones would be okay, that took another year to get nerfed.
|
Tyby
The Scope
|
Posted - 2011.05.10 22:09:00 -
[710]
Edited by: Tyby on 10/05/2011 22:12:21 oh my God: the tears! rivers!
"we will need to jump one gate??? nooo CCP how dare you?! we may die jumping that gate you know??? we are so going to quit..."
can i have your stuff?
go CCP! p.s. like seriously i just can't stop laughing
|
|
Panem EtCircenses
|
Posted - 2011.05.10 22:10:00 -
[711]
Page 24 and still going strong, damn.
Oh, and this still won't change anything :P
|
Cynthia Ysolde
Habitual Euthanasia Pandemic Legion
|
Posted - 2011.05.10 22:10:00 -
[712]
Originally by: ModeratedToSilence
Sounds like your missing the point and going for personal attacks instead of staying on topic. The point of my counter to CCP Soundwaves post is to illustrate to him he is missing a large part of the picture regarding how eve is actually played. Going back to my original post in this thread - CCP need to change the way alliances interact to change 0.0. Tinkering with jumpbridges is going to have effects they haven't really thought about. My prediction is that these changes in isolation will make 0.0 less dynamic. In regards to my personal opinion: I think my rapier will find a nice jumpbridge route sit within 2 au of a gate for 3-4 days afk after which I'll see who is stupid enough to ignore my presence. Probably easiest to do this in an alliance where I have a clean api alt to give me eyes on whats going on. To respond to your baiting regarding big boys: Under the current development of CCP holding space is the most difficult thing to do. Try it out some time - oh wait your "big boys" dont have the attention span to do that.
As I've said before, holding space isn't and shouldn't be for everyone. Some alliances can cut it, some can't, and some don't want to even try because they're just not interested in it.
If your space can easily be shut down by a few guys who have access to your intel channels, maybe you should be a little stricter with recruitment and not use the "pack anyone with a pulse into this corp" strategy that seems so popular these days. Spies can be pretty easy to catch if you know what to look for. Brasts |
Nirnaeth Ornoediad
Caldari Shadowed Command Fatal Ascension
|
Posted - 2011.05.10 22:10:00 -
[713]
Originally by: Pallidum Treponema
Originally by: Zamiq
Cause some people subscribed to the game after EvE was out for 4 years. These people have done a serious investment into the game and its understandable that they might not like a potential change that will double the time required to move goods/ships. Now, if you dont like these people complaining then fine you can stick with "there was eve before this and this change" but then you must realize that the people who are not happy with the change will leave and this in now way will increase the pvp rations in null.
Current travel from Taisy (lowsec Lonetrek) to UJY-HE (furthest part of Deklein):
Normal Gates: 7 Jumpbridges: 10
Theoretical future travel from Taisy (lowsec Lonetrek) to UJY-HE (furthest part of Deklein):
Normal Gates: 10 Jumpbridges: 9
This calculation was made using systems currently under sov by the holder alliances, accounting for viability of said systems for JB placement and based on a reasonable rearrangement of the current JB network. The actual layout may add or subtract two or three jumps from this, as my theoretical route is by no means optimal.
Good post. It will be interesting in the end of things if the actual number of jumps does not change significantly for most networks. It would certainly be ironic if the biggest change was just a bunch of alliance logistics managers spending thousands of hours to rebuild the same thing.
I would be very interested to see PVP numbers before and after this change, especially in areas with jump bridges. I'll bet it changes what systems kills occur in, but after the first couple weeks I'll bet the number of kills remains constant. Anyone care to sc**** API data to test my hypothesis? --------------------------------------------- U.S. Diplomat Cryo Innovations
|
Giselle Garner
|
Posted - 2011.05.10 22:10:00 -
[714]
This change will have a direct consequence. If capital ships are also capped... why should train for Avatar? Only for bonuses? :S
|
Im Super Gay
|
Posted - 2011.05.10 22:10:00 -
[715]
Originally by: Samuel Miner
Originally by: Starkiller Adams for the love of god leave 0.0 alone!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LEAVE SOMETHING CONSTANT U WILL NEVER SEE WHAT WORK IF UR ALWAYS ****ING CHANGING ****!!!!
This made me lol
CCP is notoriously slow as hell at changing anything. Thorax with 5 heavy drones, that only took 3 years to get nerfed. Then they thought a tech 1 battlecruiser with 5 heavy drones would be okay, that took another year to get nerfed.
CCP seems hell bent on turning all 0.0 into NPC 0.0 now though...
|
Miso Hawnee
|
Posted - 2011.05.10 22:11:00 -
[716]
Edited by: Miso Hawnee on 10/05/2011 22:10:54 http://www.youtube.com/watch?v=ZBR2G-iI3-I
|
Zamiq
|
Posted - 2011.05.10 22:11:00 -
[717]
Originally by: Cynthia Ysolde
Originally by: Zamiq
Originally by: CCP Soundwave
Originally by: Cynthia Ysolde
As someone who spends 90% of my time in eve doing exactly this, it's a whole lot more effort than pretty much any other kind of PVP and is incredibly risky. While people do absolutely get ganked on them all the time, it's almost entirely because of laziness on the part of the gankee. I can't tell you how many times I've seen myself or my alts reported in channels over and over and still having carriers etc. jump in to the jumpbridge/cynogen I'm camping. This isn't because it's ~so easy~ to camp cynogens, it's because people are stupid and don't read intel channels. If people actually read intel and scout themselves, it's nearly impossible to catch them.
Quoting this because it's true.
So basically its not the jump bridges thats the issues its people using intel channels and actually heaving a brain. I guess any MMO dev's wet dream is to have a bunch of mindless drone subscribers.
You're basically complaining that because some feature of the game is underpowered you have to think for yourself and actually play the game instead of click like 6 times while watching tv and then find yourself all the way across eve.
Yes, I think it's safe to say that if you're not willing to put the effort in to install allies and an intel channel ( or even just scout it yourself ) that it's your fault you get killed, not the jump bridge's fault.
Read my posts again. I proposed making JBs stand alone structures anchorable at planets, making them visible to the entire system, putting a cool down on players that prevents them from jumping right away and this forcing them to linger in the system, making JBs distances based on trusec rating thus really making trusec desirable for alliances, creating deployable items that will blockade or disrupt JB functionality and making deployable items that will disrupt or time delay local chat. How is that not playing the game? What you advocate has none of those changes but actually forces people to spend twice the time travelling thus detracted them from actual pvp.
|
Tango Zulu
GoonWaffe Goonswarm Federation
|
Posted - 2011.05.10 22:12:00 -
[718]
Seeing as you agreed it's safety, ("ThatÆs not to say youÆre invincible when using jumpbridges, but if youÆre in an alliance with an intel channel and a semi-decent jumpbridge network, you have a pretty overwhelming degree of safety") not convenience, ("On the other hand, we don't want to take jumpbridges out, since they provide a great way of reaching whatever content youÆre using quickly.") you're trying to nerf: if you really do think this will make a difference, why not balance it out for the everyman and make it so the singular JB per system has a slightly farther reach. say, one or two more light years?
|
SavageBastard
GoonWaffe Goonswarm Federation
|
Posted - 2011.05.10 22:15:00 -
[719]
Originally by: CCP Soundwave Edited by: CCP Soundwave on 10/05/2011 20:16:58
Originally by: Ship Type In eve, you apparently cannot avoid PVP if you want to play with friends.
The only way to avoid PVP is to stay in the NPC corps to avoid war decs, obviously avoid low sec, and now you must avoid null sec. Previously, people who were not into PVP could go to 0.0 and avoid it all for the most part.
This is also why almost every person I've asked to come play this game has said they didn't like it.
It should be difficult to avoid PVP in nullsec. Right now that's relatively easy due to jumpbridges being so convenient and easy to use. The downside is that nullsec, an area that should be our pvp flagship, is relatively boring and lifeless when it comes to pvp, apart from territorial conquests. Hopefully this will shake it up a bit and create more opportunity for pvp.
This is not entirely true. Bridges are campable with the right gang/ships as many, many people have shown. Also, the nature of life in 0.0 is simply different than that in the rest of the game. Lowsec is the flagship for small gang pvp. 0.0 is "relatively boring and lifeless when it comes to pvp" because it's friggin DANGEROUS and there are a comparatively few people living in a relatively large space. There is simply a rift between the way that CCP conceives of life in 0.0 and actual life there.
Small gang pvp exists less in 0.0 because you have groups of people that actually live in sections of space and are vulnerable to literally everyone else and it's really hard to leave. As such, you have groups of people who form gangs and look for fights, mostly looking for the most easy and defenseless of targets (lone people on gates and players trying to farm the relatively meager riches of nullsec compared to the highsec counterparts). If the people in the invaded space wish to fight back, they need to swap ships and rally enough people to counter whatever gimmick gang happens to be zooming through. Usually, by the time they get enough people together the offending gang has heard the alarm bell and is off and running looking for better prey. Nerfing bridges simply ensures that those gangs have more chokeholds to gank people at and have an easier time escaping since defenders won't be able to take shortcuts to get ahead of them with a worthwhile gang.
If you want 0.0 to be the "pvp flagship" then create better objectives for small gangs to be fighting over on a more constant basis. Make system bonuses that hinge on being protected and can be contested in a short period of time by a small group of people. Even then, sooner or later the invaders are going to have a tengu gang titan bridged onto their heads, thus deterring future incursions.
|
Amber Villaneous
|
Posted - 2011.05.10 22:15:00 -
[720]
Sov upgrade nerf and now this, are you wanting people to unsub and do something more enjoyable?
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 75 :: one page |
First page | Previous page | Next page | Last page |