Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
shakedatazz
|
Posted - 2011.05.16 19:02:00 -
[31]
Won't people just move as close to Jita as possible?
|
Cipher Jones
Minmatar
|
Posted - 2011.05.16 19:03:00 -
[32]
Originally by: JitaPriceChecker2
CCP nerfed missions 3 or 4 times then CCP buffed missions after nerfing 0.0
BUAHAHAHAHAHAHAHHA MUAHAHAHAHAHAHAHAH HJAHAHHAHAHAHAHHAHA
YOU SUCK.
Fixed for accuracy. . Adapt and overcome or become a monkey on an evolution poster.
|
Evozer Olacar
|
Posted - 2011.05.16 19:58:00 -
[33]
Does security status still affect rewards or not? |
Leekana
Gallente Digital Messiahs
|
Posted - 2011.05.16 20:04:00 -
[34]
"Team Gridlock who love to fight lag and keep hamsters alive." <3
The BIG Lottery |
Theodoric Darkwind
Gallente
|
Posted - 2011.05.16 20:17:00 -
[35]
Yay so the Q12 agent I used just because it was 1 jump from my corps home system will be just as good as the high quality cluster****s in motsu, dodixie, fricoure, Gicodel, emolgarnlen, etc.
Should reduce ninja salvage a bit too as the griefers will have to spread out more.
|
Ragnar Belaqua
Gallente Taggart Transdimensional Virtue of Selfishness
|
Posted - 2011.05.16 21:33:00 -
[36]
Uuhulanen, FTW!
|
Traejun DiSanctis
Caldari
|
Posted - 2011.05.16 21:38:00 -
[37]
Originally by: shakedatazz Won't people just move as close to Jita as possible?
That was my thought too [not specifically Jita, just as close to a trade hub as possible].
I'm thinking it might be worth it to just stay in those distant [6+ jump] systems. Sure, I'll end up spending time doing mass transports to the trade hub to sell stuff, but I'll be dealing with less lag and potentially fewer ninja's.
|
Goose99
|
Posted - 2011.05.16 23:13:00 -
[38]
Originally by: Traejun DiSanctis
Originally by: shakedatazz Won't people just move as close to Jita as possible?
That was my thought too [not specifically Jita, just as close to a trade hub as possible].
I'm thinking it might be worth it to just stay in those distant [6+ jump] systems. Sure, I'll end up spending time doing mass transports to the trade hub to sell stuff, but I'll be dealing with less lag and potentially fewer ninja's.
You need to realize that system sec status still affect rewards, to the effect of 10 effective quality per 0.1 in sec, meaning that people will cluster to 0.5 sec systems that are also not near lowsec. That's a handful of agents in all of Eve. The few hubs will still be there, just moved around a bit. And in Irjunen's case (0.5 sec), not moved at all.
|
Super Failure
|
Posted - 2011.05.16 23:21:00 -
[39]
Originally by: Goose99
Originally by: Traejun DiSanctis
Originally by: shakedatazz Won't people just move as close to Jita as possible?
That was my thought too [not specifically Jita, just as close to a trade hub as possible].
I'm thinking it might be worth it to just stay in those distant [6+ jump] systems. Sure, I'll end up spending time doing mass transports to the trade hub to sell stuff, but I'll be dealing with less lag and potentially fewer ninja's.
You need to realize that system sec status still affect rewards, to the effect of 10 effective quality per 0.1 in sec, meaning that people will cluster to 0.5 sec systems that are also not near lowsec. That's a handful of agents in all of Eve. The few hubs will still be there, just moved around a bit. And in Irjunen's case (0.5 sec), not moved at all.
There will still be incentive to spread out just as there always has been. ISK/LP will be higher on corps who aren't farmed to hell because they have a 0.5 agents somewhat close to Jita.
|
Guillame Herschel
Gallente NME1
|
Posted - 2011.05.16 23:52:00 -
[40]
If your current agent in a mission hub is not Q20 already, it will be after the patch. You get a buff without changing anything.
So why would anyone whose agent was not already Q20 want to move to a new system?
|
|
Linda Shadowborn
Gallente Dark Steel Industries
|
Posted - 2011.05.17 01:08:00 -
[41]
Originally by: Evozer Olacar Does security status still affect rewards or not?
Same as before yes. 0.1 drop in sec status = 10 quality
|
FishermansFriend
|
Posted - 2011.05.17 02:16:00 -
[42]
Screw it, im selling this toon and buying a tengu alt. Lvl 4's now have absolutely no risk for massive, completely stable, uninterrupted reward. Exploration actually required effort anyway. if you cant beat them join them. Anyone wanna grind some standings for me?
|
Diamaht Nevain
Gallente Avatar Union
|
Posted - 2011.05.17 02:34:00 -
[43]
Originally by: Capitalist DeSandre So, just to be clear, those working for internal security divisions or divisions that rarely offered faction kill missions are going to start seeing more of those?
The mission pool for the corp will still apply though (I assume). So if you are working for an industrial corp you won't see many of them anyway. =============================== Two words: Internet Spaceships |
Ryan Starwing
Gallente Cryptonym Sleepers Test Alliance Please Ignore
|
Posted - 2011.05.17 03:10:00 -
[44]
My question is, is ccp trying to get people out of sov null. nerf half of it below highsec, then nerf it more, and then buff missions.
|
Machete Visor
|
Posted - 2011.05.17 04:11:00 -
[45]
...seems you guys have forgotten a key component of mission rewards - LP - have a floating value. I.e., the more running missions = the more LP generated = the more faction loot/implants = the lower price for such items.
an increase in LP should cause a flood of faction items and a decrease in price, and a decrease in mission ISK/hr.
Same thing applies for salvage/drops etc. The only thing that is buffed are bounties (to the extent you get more BS rewards) and direct ISK mission rewards.
First movers will profit, as always, but it should equalize as people hunt the best isk/lp item and create it.
I think this is a buff for pvpers... those faction items are extremely useful in PVP for getting an edge, and only marginally better for mission runners outside of WH space.
Also means if people migrate in from WHs to run level 4s, increase in t3 and nanoribbons.
Biggest benefit = courier bots who now have a cluster of same quality agents in 1 system... until they flood the market.
I wonder, will this also help sec status? Does running a level4 Q20 mission give more sec status than a level4 Q-20? I know it helps standings... and hence POS/jump clone deployment, but what about sec status? More sec status = more hisec ganking and lowsec wars?
|
stoicfaux
Gallente
|
Posted - 2011.05.17 04:17:00 -
[46]
Originally by: Machete Visor ...seems you guys have forgotten a key component of mission rewards - LP - have a floating value. I.e., the more running missions = the more LP generated = the more faction loot/implants = the lower price for such items.
an increase in LP should cause a flood of faction items and a decrease in price, and a decrease in mission ISK/hr.
For non-tag items, the price will go down. However, the increased LP gain isn't matched with an increase in tag supply. Tag prices will probably go up, the lp/isk conversion rate will go down since you can only pass so much of the increased tag price back to the customer, but the supply of tag based faction items probably won't change.
However, if new people start to run level 4s after the 0.0 nerf and because of the agent quality buff, then the tag supply might expand and you'll see a larger (cheaper) supply of faction items.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|
firepup82
The Roaches The 0rphanage
|
Posted - 2011.05.17 04:19:00 -
[47]
Edited by: firepup82 on 17/05/2011 04:19:14 nm
|
Machete Visor
|
Posted - 2011.05.17 04:26:00 -
[48]
Originally by: stoicfaux
Originally by: Machete Visor ...seems you guys have forgotten a key component of mission rewards - LP - have a floating value. I.e., the more running missions = the more LP generated = the more faction loot/implants = the lower price for such items.
an increase in LP should cause a flood of faction items and a decrease in price, and a decrease in mission ISK/hr.
For non-tag items, the price will go down. However, the increased LP gain isn't matched with an increase in tag supply. Tag prices will probably go up, the lp/isk conversion rate will go down since you can only pass so much of the increased tag price back to the customer, but the supply of tag based faction items probably won't change.
However, if new people start to run level 4s after the 0.0 nerf and because of the agent quality buff, then the tag supply might expand and you'll see a larger (cheaper) supply of faction items.
excellent point about the tag price spiking...
fw buff?
|
Opertone
Caldari World - of - Empire Cassiopeia.
|
Posted - 2011.05.17 04:49:00 -
[49]
CCP is loving us! Mission runners...
We are not carebears, we are high-low PvPers, who can make cash through arms and proper equipment.
good good good
|
Goose99
|
Posted - 2011.05.17 05:11:00 -
[50]
Originally by: FishermansFriend Screw it, im selling this toon and buying a tengu alt. Lvl 4's now have absolutely no risk for massive, completely stable, uninterrupted reward. Exploration actually required effort anyway. if you cant beat them join them. Anyone wanna grind some standings for me?
I will buy an arty apoc and gank you tengu for lulz...
|
|
SexTrader
|
Posted - 2011.05.17 05:41:00 -
[51]
Does anyone have a clue whether this change also applies to research agents?
|
Druben Panala
|
Posted - 2011.05.17 17:42:00 -
[52]
This change also now makes it easier to pick and choose your LP store as you only need 5.0 faction standing to access ANY L4 combat/courier agent. Previously you needed 7.0 faction standing to pick and choose high quality agents.
|
Cornwalace
|
Posted - 2011.05.17 18:48:00 -
[53]
I wouldn't be surprised if CCP just up and moved all the agents in the patch.
|
Phizban
|
Posted - 2011.05.17 18:55:00 -
[54]
I am so taking my faction fit CNR into lowsec now!
REJUICE!
REJUICE!
Sunny D and Rum, yum yum. Sunny D and Rum, yum yum. |
Mithrasith
|
Posted - 2011.05.17 19:42:00 -
[55]
Maybe this means there will be m0ar targets for Pirates?
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |