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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Fallout
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Posted - 2011.05.17 15:30:00 -
[1]
Team BFF has a new dev blog out detailing the "little things" that are coming in EVE Online: Incursion 1.5. Read all about it here.
DE translation RU translation
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Squizz Caphinator
Woopatang Primary.
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Posted - 2011.05.17 15:43:00 -
[2]
Every one of these changes is awesome. Great job!
-- EveChatter |
Vaju Katru
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Posted - 2011.05.17 15:43:00 -
[3]
Where is the guy with beard + machine gun?
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Destination SkillQueue
Are We There Yet
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Posted - 2011.05.17 15:43:00 -
[4]
Some really good changes in there. The blueprint change propably being the most important one.
Also IBtC
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Mike deVoid
Firebird Squadron Terra-Incognita
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Posted - 2011.05.17 15:46:00 -
[5]
Bookmarks on overview! -----
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Salpun
Gallente Paramount Commerce
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Posted - 2011.05.17 15:47:00 -
[6]
BM on overview how?? cant make it work.
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Don Pellegrino
Pod Liberation Authority HYDRA RELOADED
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Posted - 2011.05.17 15:50:00 -
[7]
Edited by: Don Pellegrino on 17/05/2011 15:53:33 "Bookmarks on overview"
I came.
Edit: Not that it matters to me at all, but being unable to see people's standings is going to suck for industry and FW corps that need to make sure new recruits don't ruin the corp's standings. Having to take a screenshot and then upload it isn't easy for most people, unfortunatly. ____________________________________________
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Trebor Daehdoow
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Posted - 2011.05.17 15:52:00 -
[8]
IBC. I particularly like the probe tweak.
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mkint
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Posted - 2011.05.17 15:53:00 -
[9]
-bookmarks on overview:
Will it put all bookmarks in all folders there? Or just the ones not in a folder? Because I've got some systems with lots and lots of bookmarks where that alone would make the feature useless everywhere.
-show-info standings
I don't get this one. Why? It was a useful tool to help identify throwaway alts, for recruitment and other purposes. Looks like a buff to wardec griefers to me. No advantage to anyone else in the game. Please explain.
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El'Niaga
Minmatar Republic Military School
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Posted - 2011.05.17 16:00:00 -
[10]
Not much good here I see.
The history thing on the fleet can get kinda cluttered now, so now you want to put more in it. I hope you put in new options to disabled what we don't want.....
Scanner change is bad. It will make it far to easy for pirates in null sec to attack people. This at the same time in the previous big patch you nerfed the anomalies in half of null sec. You claim your goal is to bring more people out to null sec but you continue to do the opposite of what is needed to do so. This serves as a further disincentive to those in hi sec to move to null sec. You say well they can't find them without the directional scanner....not true. You just made it so they can find every anomaly in a system in 10 sec. Since if a system has any upgrades and thus anomalies such as these it is likely the individual is in them you've cut safety by probably half while in the previous patch you nerfed payout by more than half. So exactly what is the incentive to go to null sec with these changes?
Removing show info standings basically removes any chance to weed out spies etc. Again making it easier on the griefers to prey on people. Before you could see what they had done, now you'll see nothing. Again another disincentive for people to play EVE. I'm sure Goonswarm, Pandemic Legion and Morsus Mihi are salivating over this. This will subject people to greater OOG scrutiny which will be a deterrent for them actually playing EVE and enjoying its full scope.
Agent simplification. I see where your going here and no reducing the number of agents in the future will not lead to more people in null and less in high sec. The people in high sec are there for a reason. If you seek to remove their fun (ability to make isk) then they are more apt to leave the game for greener pastures than to go to null sec which you've already nerfed. Simplifying existing game features has been shown over and over not to work when trying to attract new players, in fact the opposite is true as it alienates existing players who eventually leave the game if they feel things are changed to far.
About the only thing good here are probes scaling (but this is pointless given the change to the on board scanner....probes will not be needed and will not be used) and bookmarks being an option to appear on the overview.
Its a slippery slope but the direction your going in with recent changes is not the way to improve EVE or increase subscriptions. Rather than minor tweaks and fixes its time for some real meat and I'm not talking the half completed walking in stations crap. Folks need and want new goodies, ships, modules, rigs, etc. An expansion that concentrated on that alone would go a long ways to helping restore confidence in the player base and an increased participation in pvp.
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salty Milk
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Posted - 2011.05.17 16:07:00 -
[11]
i do probes in 2 x 4, there are 2 centres.
THATS OK BECAUSE I HAVE TWO ALT KEYS?
heh kidding i dont even care i can do 8 clicks faster than most people can think |
Daneel Trevize
Black Viper Nomads
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Posted - 2011.05.17 16:12:00 -
[12]
Originally by: Don Pellegrino "Bookmarks on overview"
I came.
This! |
Iurnan Mileghere
Singularity Foundation
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Posted - 2011.05.17 16:17:00 -
[13]
Quote: The show info page wonÆt show another players standing to EVERYTHING IN THE UNIVERSE. From now on, it will only display standings relevant to you. This basically limits your ability to be a creepy stalker that keeps an eye on other peopleÆs standings to random agents. It also simplifies the UI.
I find this intel nerf disappointing, as I thought paying attention to someone's agents seemed like a clever and active way to identify their hangouts. It's also a minor nerf to roleplay.
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Atedar Kerane
Silentium Mortalitas
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Posted - 2011.05.17 16:27:00 -
[14]
Originally by: Iurnan Mileghere
I find this intel nerf disappointing, as I thought paying attention to someone's agents seemed like a clever and active way to identify their hangouts. It's also a minor nerf to roleplay.
I agree, I used this feature quite alot. I love EVE for its meta-gaming, nerfing this makes me sad :(
The other changes are brilliant though
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War Kitten
Panda McLegion
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Posted - 2011.05.17 16:29:00 -
[15]
I applaud the new bacon button and will be pushing it more frequently.
Bookmarks on the overview pleases me as well.
Also CCP Soundwave dev blogs, best blogs. (by 7%)
"Here's your sign..."
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Tabitha Comino
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Posted - 2011.05.17 16:31:00 -
[16]
How do courier missions play into security agents? Some missions that have multiple parts such as Enemies Abound have courier runs in them. Will the courier mission still come up as it is not a secuirty mission but a distrobution mission? |
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CCP Soundwave
C C P Alliance
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Posted - 2011.05.17 16:32:00 -
[17]
Originally by: Tabitha Comino How do courier missions play into security agents? Some missions that have multiple parts such as Enemies Abound have courier runs in them. Will the courier mission still come up as it is not a secuirty mission but a distrobution mission?
The chain will depend on the first mission. So if the first mission is a kill mission, the chain will be distributed to kill agents.
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Vaako Nova
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Posted - 2011.05.17 16:33:00 -
[18]
Originally by: El'Niaga Not much good here I see.
The history thing on the fleet can get kinda cluttered now, so now you want to put more in it. I hope you put in new options to disabled what we don't want.....
Scanner change is bad. It will make it far to easy for pirates in null sec to attack people. This at the same time in the previous big patch you nerfed the anomalies in half of null sec. You claim your goal is to bring more people out to null sec but you continue to do the opposite of what is needed to do so. This serves as a further disincentive to those in hi sec to move to null sec. You say well they can't find them without the directional scanner....not true. You just made it so they can find every anomaly in a system in 10 sec. Since if a system has any upgrades and thus anomalies such as these it is likely the individual is in them you've cut safety by probably half while in the previous patch you nerfed payout by more than half. So exactly what is the incentive to go to null sec with these changes?
Removing show info standings basically removes any chance to weed out spies etc. Again making it easier on the griefers to prey on people. Before you could see what they had done, now you'll see nothing. Again another disincentive for people to play EVE. I'm sure Goonswarm, Pandemic Legion and Morsus Mihi are salivating over this. This will subject people to greater OOG scrutiny which will be a deterrent for them actually playing EVE and enjoying its full scope.
Agent simplification. I see where your going here and no reducing the number of agents in the future will not lead to more people in null and less in high sec. The people in high sec are there for a reason. If you seek to remove their fun (ability to make isk) then they are more apt to leave the game for greener pastures than to go to null sec which you've already nerfed. Simplifying existing game features has been shown over and over not to work when trying to attract new players, in fact the opposite is true as it alienates existing players who eventually leave the game if they feel things are changed to far.
About the only thing good here are probes scaling (but this is pointless given the change to the on board scanner....probes will not be needed and will not be used) and bookmarks being an option to appear on the overview.
Its a slippery slope but the direction your going in with recent changes is not the way to improve EVE or increase subscriptions. Rather than minor tweaks and fixes its time for some real meat and I'm not talking the half completed walking in stations crap. Folks need and want new goodies, ships, modules, rigs, etc. An expansion that concentrated on that alone would go a long ways to helping restore confidence in the player base and an increased participation in pvp.
There is a rather simple issue right here that you are forgetting. Nullsec = you need to assume and accept that you might get involved in pvp which some people simply dont want. You say nullsec is getting nerfed... I say let it since nullsec already have alot of bonuses in comparison. Take capital ships as a topic, we high sec dwelers that dont like pvp are simply not allowed to even try it out, where is the fairness in that? This can be argued about for ages, you have a point, I have a point etc etc but when it comes to it, high sec needs to get something because even if ccp and the majority likes pvp some dont. And the dont's are already getting slapped around from ccp and lets not forget the pvp'ers.
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Joe Skellington
Minmatar JOKAS Industries Matari Legion
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Posted - 2011.05.17 16:37:00 -
[19]
Edited by: Joe Skellington on 17/05/2011 16:37:05 I like most everything, except not being able to tell what mission corporations people run (standings). Less options seems bad to me.
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Mr LaForge
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Posted - 2011.05.17 16:39:00 -
[20]
I notice Jump Bridges were not touched on.
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Vim
Spiritus Draconis
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Posted - 2011.05.17 16:41:00 -
[21]
Remove standings so we can't see where people run missions or what they do to make isk so you know where to go for revenge? Remove standings so we can't judge if a guy actually is a spy, what he has actually done in his eve life not on battleclinic? So we can't see if he is an obvious alt with just 10.0 tutorial agent standing?
Frilling buttocks. Sure make relationship tab the primary one, but dont take away the ability to see a guys standings -_-
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Yor Momma
First Flying Wing Inc
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Posted - 2011.05.17 16:45:00 -
[22]
All I can say is BOOYAH on the bookmarks. Yor Momma (laid the final blow) |
Liang Nuren
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Posted - 2011.05.17 16:46:00 -
[23]
Soundwave,
For those of us who like "list" view, would it be possible to get a "C" in the upper right hand corner of a BPC (kinda like the meta level tags for regular items)?
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Swearte Widfarend
Gallente Aurora Security
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Posted - 2011.05.17 16:46:00 -
[24]
Originally by: Vaako Nova
There is a rather simple issue right here that you are forgetting. Nullsec = you need to assume and accept that you might get involved in pvp which some people simply dont want. You say nullsec is getting nerfed... I say let it since nullsec already have alot of bonuses in comparison. Take capital ships as a topic, we high sec dwelers that dont like pvp are simply not allowed to even try it out, where is the fairness in that? This can be argued about for ages, you have a point, I have a point etc etc but when it comes to it, high sec needs to get something because even if ccp and the majority likes pvp some dont. And the dont's are already getting slapped around from ccp and lets not forget the pvp'ers.
I say nullsec got nerfed again, and hisec got buffed. CCP "rebalanced" the cosmic anomaly spawns which reduced the income level of an nullsec pilot who would actually run them, while their empire agent "simplification" buffs the income level of the empire mission runner even further. If CCP wants people in nullsec, they shouldn't make empire more profitable with less risks. I can run L4 missions now and make the equivalent of a pre-nerf Sanctum in the safetly of HiSec.
Don't misunderstand - I think the agent change needed to happen, but CCP needs to also adjust the income from missions DOWN, not up.
Nullsec should be harder and more dangerous, and the rewards should be commensurately better. As of today's patch, I'm pretty sure the rewards are significantly less than in HiSec, courtesy of the "streamlining" of the Agent system.
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John Zorg
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.05.17 16:49:00 -
[25]
Originally by: Vaako Nova
Originally by: El'Niaga Not much good here I see.
The history thing on the fleet can get kinda cluttered now, so now you want to put more in it. I hope you put in new options to disabled what we don't want.....
Scanner change is bad. It will make it far to easy for pirates in null sec to attack people. This at the same time in the previous big patch you nerfed the anomalies in half of null sec. You claim your goal is to bring more people out to null sec but you continue to do the opposite of what is needed to do so. This serves as a further disincentive to those in hi sec to move to null sec. You say well they can't find them without the directional scanner....not true. You just made it so they can find every anomaly in a system in 10 sec. Since if a system has any upgrades and thus anomalies such as these it is likely the individual is in them you've cut safety by probably half while in the previous patch you nerfed payout by more than half. So exactly what is the incentive to go to null sec with these changes?
Removing show info standings basically removes any chance to weed out spies etc. Again making it easier on the griefers to prey on people. Before you could see what they had done, now you'll see nothing. Again another disincentive for people to play EVE. I'm sure Goonswarm, Pandemic Legion and Morsus Mihi are salivating over this. This will subject people to greater OOG scrutiny which will be a deterrent for them actually playing EVE and enjoying its full scope.
Agent simplification. I see where your going here and no reducing the number of agents in the future will not lead to more people in null and less in high sec. The people in high sec are there for a reason. If you seek to remove their fun (ability to make isk) then they are more apt to leave the game for greener pastures than to go to null sec which you've already nerfed. Simplifying existing game features has been shown over and over not to work when trying to attract new players, in fact the opposite is true as it alienates existing players who eventually leave the game if they feel things are changed to far.
About the only thing good here are probes scaling (but this is pointless given the change to the on board scanner....probes will not be needed and will not be used) and bookmarks being an option to appear on the overview.
Its a slippery slope but the direction your going in with recent changes is not the way to improve EVE or increase subscriptions. Rather than minor tweaks and fixes its time for some real meat and I'm not talking the half completed walking in stations crap. Folks need and want new goodies, ships, modules, rigs, etc. An expansion that concentrated on that alone would go a long ways to helping restore confidence in the player base and an increased participation in pvp.
There is a rather simple issue right here that you are forgetting. Nullsec = you need to assume and accept that you might get involved in pvp which some people simply dont want. You say nullsec is getting nerfed... I say let it since nullsec already have alot of bonuses in comparison. Take capital ships as a topic, we high sec dwelers that dont like pvp are simply not allowed to even try it out, where is the fairness in that? This can be argued about for ages, you have a point, I have a point etc etc but when it comes to it, high sec needs to get something because even if ccp and the majority likes pvp some dont. And the dont's are already getting slapped around from ccp and lets not forget the pvp'ers.
Live in 0.0 before you comment on pros and cons... 0.0 is getting nerfed to Sh*t. The only benefit in 0.0 atm is the Tech moons( which the south doesn't even have ) and super building... other than that it's a load crap... we were given great customzability in our systems only to have a lot of it taken away again...
Don't comment on what you don't know... The risks in 0.0 does not have enough reward. Remove High Sec.
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.05.17 16:58:00 -
[26]
Wow.
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The Wicked1
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Posted - 2011.05.17 17:00:00 -
[27]
"Agent quality has been removed. All agents will have a barrier of entry set at -20, and a payout ratio of +20. Hopefully this will let people live where they want, instead of crowding into Motsu. On a sidenote, hundreds of agents rejoice at the thought of their life finally having meaning. "
Now, if I understand this fix correctly, all lvl 4 agents of the same division in the same corp are equally good? This is only good news to me, but I can't stop wondering about if this will destroy some market hubs that emerged due to players flocking to the previously good agent stations. Or is there no need to worry since those markets have already emerged and will probably continue even after this change?
Originally by: "CCP Fallout"
Originally by: "FunTimeBarbie" Dumb dee dumb dee da daldary dumb dumb. DURPY DURP DURP!!!!! ...
I durped you with a lock.
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CCP Soundwave
C C P Alliance
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Posted - 2011.05.17 17:01:00 -
[28]
Originally by: The Wicked1 "Agent quality has been removed. All agents will have a barrier of entry set at -20, and a payout ratio of +20. Hopefully this will let people live where they want, instead of crowding into Motsu. On a sidenote, hundreds of agents rejoice at the thought of their life finally having meaning. "
Now, if I understand this fix correctly, all lvl 4 agents of the same division in the same corp are equally good? This is only good news to me, but I can't stop wondering about if this will destroy some market hubs that emerged due to players flocking to the previously good agent stations. Or is there no need to worry since those markets have already emerged and will probably continue even after this change?
Hopefully it will create a few new ones :)
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CCP Soundwave
C C P Alliance
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Posted - 2011.05.17 17:04:00 -
[29]
Originally by: CCP Fallout
Update: The changes to bookmarks being added to the overview will be added in a future patch, not the one scheduled for Thursday, May 19.
Sorry guys, I screwed this one up. CCP Frellicus is fixing it as we speak though.
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The Wicked1
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Posted - 2011.05.17 17:05:00 -
[30]
Originally by: CCP Soundwave
Originally by: The Wicked1 "Agent quality has been removed. All agents will have a barrier of entry set at -20, and a payout ratio of +20. Hopefully this will let people live where they want, instead of crowding into Motsu. On a sidenote, hundreds of agents rejoice at the thought of their life finally having meaning. "
Now, if I understand this fix correctly, all lvl 4 agents of the same division in the same corp are equally good? This is only good news to me, but I can't stop wondering about if this will destroy some market hubs that emerged due to players flocking to the previously good agent stations. Or is there no need to worry since those markets have already emerged and will probably continue even after this change?
Hopefully it will create a few new ones :)
Hurray for capitalism and the guiding hand
Originally by: "CCP Fallout"
Originally by: "FunTimeBarbie" Dumb dee dumb dee da daldary dumb dumb. DURPY DURP DURP!!!!! ...
I durped you with a lock.
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