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Thread Statistics | Show CCP posts - 2 post(s) |
Vincent Athena
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Posted - 2011.05.21 14:02:00 -
[91]
Im on a Mac, and although being unsupported in this build, still works a little. In a previous post I said most everything was black. I then tried it with all the graphics settings at their lowest, and everything became visible, actually allowing me to test a few things.
Speed, lag: 4 to 5. Was quite snappy for me
General: 2 due to you once again giving Mac users the short end.
Walking: The speed is an issue. When you want to do a long distance it seems too slow. When you want to adjust you position a little, its too fast. We need a way to walk at different speeds. Some walking in place happens when on the balcony at the edges.
Walking by double clicking: I do quite a bit of walking in place right after a double click. To really see this, double click on the floor a couple of meters behind yourself.
Stairs to the catwalk: Once going up them my foot got caught under a step, stopping me. Turning around, going back down, then back up fixed it. This seems to be a low probability event, I was unable to duplicate it.
Balcony: to the left is a little platform with steep steps leading down. I could not walk out onto this platform. But also if I raised the camera angle sufficiently, it disappears entirely.
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Talin Ransara
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Posted - 2011.05.21 14:25:00 -
[92]
Originally by: REiiGN15
And I didn't notice any grain after boosting from low graphics to high graphics.
Ive also been running my graphic's settings as high as possible for the game. While the effect is less noticeable at a Higher setting it is still there. It's visible in the screenshots I posted earlier which are all done with max settings, at 1920x1200 resolution (darn photobucket and shrinking my images without my permission).
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Elassus Herron
Caldari Construction Cabal Ishuk-Raata Enforcement Directive
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Posted - 2011.05.21 15:53:00 -
[93]
Ha ha! You want unsupported? I'm running this under wine, on a gentoo-Linux box. I do the same for the TQ build, and it works just fine. So - for what it's worth - here's what I get when trying it out:
My setup: 4x2.5GHz Phenom CPU 4GB RAM nVidia GTX280 GPU, water-cooled (as is the CPU), so temp stats aren't relevant. HDD is RAID-5, so r/w performance is above-average. AA is not enabled on my build.
1. Graphics: rating: 3 FPS in space is steady at 60 with all effects on. FPS in-station is ~20 with all effects on, ~15 when moving, ~18 in front of the mirror. Shadows are not shaded: it's either lit, or black Textures don't load for the sofa, or many other interactables (undock button, fitting projector, etc)
2. Overall: rating: 4 UI is nicely intuitive, except for camera control
Comments: Aura sometimes gets stuck on her tutorials. She kept telling me to undock and start my mission long after I'd done so, completed the mission, and come back. Closing the tutorial and picking that stage manually fixed it. Without a mouse wheel (I have a trackball) I have no way to control the zoom in-station. Matching the camera controls to in-space controls (ie, adding the both-buttons state for controlling the camera zoom, rather than using that for movement) would help; better yet, allow mouse controls to be customized. Turrets do not have icons, and I could not drag the icon from my item hangar onto my ship in the fitting window. I could fit it with the right-click menu, however, and unfit it as well. Opening the turrets category in the market threw an exception. I'll assume that this is all due to the turret re-working, though. FPS remains too low during Incarna stages (character creation, in-station, etc). I have way more elements out in space, and FPS almost never drops below 60. Opening my journal produces an empty window, as does opening my wallet. Buttons for station services remain large, even when set to small. Even then (on TQ), they're too big. Can we get a "tiny" option? Also, yes please jogging mode (though the CQ isn't really a big enough space for this to matter yet).
That's it for now. Good work, CCP. Looking forward to this.
EH
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Bloodpetal
The Black Company TBC
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Posted - 2011.05.21 16:11:00 -
[94]
1. Rate the graphics performance (framerate, UI lag, etc) (1-5 scale)
Framerate - 2 (15FPS Average @1920x1080 Medium Textures - get 45FPS in Space ) UI - 3 or 4 - Fitting panel took a bit to load up smoothly
2. Rate the overall performance (1-5 scale)
Environment is a 5 Great job. Walking is a 2 - annoying and hard to work with - double-click mouse works great, but keybinds suck in actualizing my intentions. Camera Snapping is a 2 - I still find myself heavily struggling against the camera when it wants to snap to look at something. Very annoying - the snapping should be much "Softer" rubber-banding, not so tight on screens - also it never focuses on the center screen, always the side screens.
3. General feedback
I think this is a lot smoother, the camera noise is a nice touch, noticed it immediately.
The hologram looks great - turned around to see my Cynabal and cracked a smile.
Mirror looks great.
I noticed that the new platform has a "drop staircase" to take you to a lower section - I guess to get a different angle on your ship? very nice.
WISHLIST : 1. Switching "over the shoulder" sides - righty to lefty.
2. Closer Over the shoulder camera - I think we can get closer for the over the shoulder, we're still pretty far back when we zoom in on our characters, I'd like to be a tad closer for some camera angles.
3. A trash disposal - garbage laying around, really?! :) screenshot
BUG LIST : Opening fitting panel showed NO SHIP - screenshot I had a red outline of a body in my room - but my skin was on - screenshot
KNOWN Issues : No hair No stairs
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Bastet :: Captain |
Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2011.05.21 16:27:00 -
[95]
Originally by: Talin Ransara (darn photobucket and shrinking my images without my permission).
What you complaining about, when you used PHOTO hosting for SCREENSHOTS? Use normal image hosting, if you want normal image quality. imageshack.us f.e. -- Thanks CCP for cu |
Venus Agape
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Posted - 2011.05.21 16:54:00 -
[96]
Duality isn't accepting my tranquility username/password?
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Gethis Stark
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Posted - 2011.05.21 16:57:00 -
[97]
Edited by: Gethis Stark on 21/05/2011 17:03:09 Found that the Constilation name was being overlaid with the Sov, Screenshot to be uploaded. Also unable to undock, unsure if this is intended as we are supposed to only be checking the in station behaviour, dont recall seeing anything to that effect. I was interested in the docking and undocking behaviour however. Overall looks pretty good, lowest FPS was about 27, most of the time it was hovering in the 40's. Also, i know im in a minnie station but seriously garbage bag by my door? Dang, Quaffe wil be raiding my room before i know it.
Overall, much more immersive feeling to the characters. I like t, camera angles bug me a bit and if we were moving out into the station proper i my get seriously narked by it. Otherpoints to note, pathfinding is buggy, clicking on a point would often cause my character to spin as it figured out how to get from point A to B.
Balcony view is good, looking forward to the fully skinned render.
Photo to be uploaded and then linked.
[Edit] It appears i cannot see everything in my items hanger?!? looking into it further, appers reproducable will bug report it later. Will get eve diagnostics on it first
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UberCool
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Posted - 2011.05.21 16:58:00 -
[98]
Originally by: Venus Agape Duality isn't accepting my tranquility username/password?
Try to use previous password for your account.
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MasterChief351
Gallente Atlas Research Group Vanguard Venture Alliance
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Posted - 2011.05.21 17:01:00 -
[99]
I am having problems as well connecting I have patched it[Apparently to the right patch]And it says incompatible release.Any Ideas,I did patch to the right file
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Belenos Stardust
Belenos Stardust Enterprises
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Posted - 2011.05.21 17:01:00 -
[100]
Originally by: UberCool
Originally by: Venus Agape Duality isn't accepting my tranquility username/password?
Try to use previous password for your account.
What if you do not have a previous password? Was the server mirrored the same time as Singularity was? If so my account should have been listed as active.
Quote: Every man should have his beliefs... I believe I will have another drink.
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Magic Dawn
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Posted - 2011.05.21 17:37:00 -
[101]
I had no success at getting in. When I logged in, I was told I had to make a new character. So I went to do that but only went to a black screen and I needed to restart. So I relaunched adn got to the character recustomization. MAde a new character and tried to launch into Duality but only got a black screen. Relaunched and got into Duality CQ but with a black screen. I had all the graphic windows... Station info on the right, character info on the left, chat on the bottom left. But nothing else.. Tried again today but same results
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Zaru Varin
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Posted - 2011.05.21 17:43:00 -
[102]
1. Rate the graphics performance (framerate, UI lag, etc) (1-5 scale) 3. Much of the grafix is still buggy.. mirror flickering and the stairs down from platform where you look out and down vanished and came back at will.. unable to walk on it as well...
2. Rate the overall performance (1-5 scale) 3. had around 40 to 55 fps... so not bad really.
3. General feedback
Can still use some work but looks good... noticed I will need to remake pilots a bit on some as they are not like they was made entirely. all in all a 3.... keep up the good work :) ------------------------ Pilot trader and trader. |
Satomi Oh
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Posted - 2011.05.21 17:49:00 -
[103]
Ok... let's see 1. Rate the graphics performance (framerate, UI lag, etc) (1-5 scale) 4 - till it worked it was smooht
2. Rate the overall performance (1-5 scale) 4
3. General feedback No hair... ok you've understood it already All my female characters have not eyebrows which make them look like aliens (somehow that's how jovians should look :) The red flickering bug close to the entrance of the quarters Now everytime i log in a get a black screen and nothing more. The hangar is vanished. Sigh :\ When i sit down on the sofa... i lose my boots/shoes. I mean it's ok i'm achura so probably it's ok to leave the shoes outside my quarters but you know... it happens also with gallentes :| Trying to use the new shirt (top) with my khanid character all the polygons of the avatar became black so that i could see only the shape and the white of the eyes. i can't see the ship docked anymore.. only the hologram on the deck. Pay attention with the tutorial, it's nice and all but there is a step where you're asked to open the agent panel... I was in an outpost so i couldn't go forward. Isn't there another ways to display tutorial tips? Those windows are too small and i had to scroll the text everytime. After the tutorial gave me the skill books... everything in my hangar disappeared.
More or less is all...
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Elassus Herron
Caldari Construction Cabal Ishuk-Raata Enforcement Directive
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Posted - 2011.05.21 17:57:00 -
[104]
Another bit of general feedback:
while the sitting-down animation looks nice, all the other ones - touching the recruitment screen, plugging in a skill, hitting the undock whack-a-mole button (?), etc. - all look a bit spastic. If plugging in a skill is meant literally as plugging something in to your brain, shouldn't there be a socket somewhere for that? And shouldn't doing so maybe not involve having a mild seizure?
Lastly, as undocking presupposes re-entering one's pod - and that pod being installed into the active ship - shouldn't the undock process involve activating a pod bay somewhere? Say, on the balcony of the ship hangar? That seems a bit more realistic than whacking the Big Button on the balcony control panel. But then, I guess that would also involve getting naked before being immersed in one's pod, and nobody (?) wants to do that on an open balcony. I guess I'm thinking of those old Incarna animations from a couple years ago, where the first entry into meatspace involves being dumped out of the pod, toweling off, and getting dressed.
EH
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Lokki Deathw1sh
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Posted - 2011.05.21 18:06:00 -
[105]
when u are sitting down in station and right click on the little circle thing and select open ship hanger its say "Warp Drive Active" for audio, is this suppose to say this?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.21 18:50:00 -
[106]
1. Rate the graphics performance (framerate, UI lag, etc) (1-5 scale) 4 - getting 40fps in a 1920x1500 window, about 30 at 2560x1600. 16xAA can be selected without crashing the client but it isn't applied. If you have hair physics enabled the hair vanish, hair physics off and it will show up as expected. No UI lag
Hardware:
Intel E8400 4GB RAM Geforce GTX 580 3GB (can easily run 4 of these clients at 1920x1500)
2. Rate the overall performance (1-5 scale) 5 - Smooth as butter
3. General feedback
The lightning needs a lot of work still inside the CQ. Also if you stand right next to a light source inside the CQ it will look great (like stand next to the protein delicacies facing the wall and spin the camera around). Now sit in the sofa and it's just ugly. Some parts of the bridge to the balcony has pretty ok light as of now.
Female Jin-Mei seems to have received a breast enlargements as the shirts all of a suden will poke out of the outer layer. The outer layer still matches the correct breast size.
There are geometry clipping issues, if you stand on the balcony on the left next to the new staircase, have the camera zoomed out max and slowly tilt the camera downwards the whole section with the stairs just vanish.
The holographic projector on the balcony is floating in the air, I guess it is supposed to be on the console.
The stairs leading to the balcony seems to be treated as a ramp and not stairs as the feet are randomly clipping badly.
I see you have fixed the issue where you could fall off the balcony.
I'm not sure why we have a garbage bag in the corner, considering pod pilots are so stupidly rich we could buy a nation or ten, I'm
sure we can afford to have garbage disposal units installed even in the most basic captain quarters.
You can't walk around in the nice tight skirts yet as they aren't calssified as "bottom".
Shouldn't the stool next to the bed be made out of a 425mm cartridge as per the fanfest demo in 2008? Also would be nice if you could lay down in the bed as well as sit on the stool.
The ash tray is just wrong.
That locked door is such a tease...
How about an option to not update the portrait just because you do a re-customization as you fancy a different pair of shoes for the evening?
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Vincent Athena
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Posted - 2011.05.21 18:56:00 -
[107]
Found another bug: Double click right in front of the vanity mirror. I go there, do a 180, take a step, do 180, and repeat indefinitely. Also, it looks like my feet are underground.
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Izanagi Shinobu
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Posted - 2011.05.21 18:57:00 -
[108]
I would really love to test this out but, unfortunately, my Username and Password are not recognized on Duality. I have read some people saying an old password worked but this is a new account, there is no old password. So, I guess I am out of luck for getting a look at what the new tutorial and captain's quarters are like. :(
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Smoking Blunts
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Posted - 2011.05.21 19:01:00 -
[109]
loading it properly took ages, walking round was ok, graphics look ropey at best fps was 30-40 ish.
only real comment i have is where is the turn off station environment option?
i couldnt find it
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Jetkar1965
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Posted - 2011.05.21 19:07:00 -
[110]
My answers and Feedback
1. 4 Great
2. 4 Great
3. My suggestions are:- i) Players should be able customise the illumination lighting (colour and brightness) of their CQ to suit their individual mood with a light switch accessible close to the closed door located on right side of the hanger enterance. ii) The players character should be able to lay asleep on the bed and once does the window appears for the Jump clone facilities and or to change the status of player to afk. iii) Walking/ running sound effects as the players character moves in the CQs. iv) When player is standing at the Hanger balcony is able to see all the ships in the hanger that the character owns. The ship which is active be glowing (slowly pulsing).
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Hethor
Future Corps
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Posted - 2011.05.21 19:44:00 -
[111]
Graphics performance was quite disappointing. I normally get 200 FPS on the low end while docked in a station. Sometimes up to 600 FPS. At best with Captain's Quarters I got 20 FPS. This is at 5120 x 1600 resolution (dual monitors). I turned graphics options down and still got around 20-25 FPS.
I do appreciate the camera offset option when my character is walking around. |
Adala Alesse
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Posted - 2011.05.21 20:20:00 -
[112]
Edited by: Adala Alesse on 21/05/2011 20:26:55 Is there anyway to test this with an existing character? Or do I have to wait the 10 hours to delete one of my currents and make a new one for the tutorial?
When I try to login in now it prompts me for character recustomization then hangs on that progress bar.
Edit: Resolved. Just declined recustomization.
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Voska Kerensky
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Posted - 2011.05.21 21:01:00 -
[113]
ok i would like to try and help... though im confused as to where i put the " /server:duality"
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.21 21:28:00 -
[114]
Originally by: Voska Kerensky ok i would like to try and help... though im confused as to where i put the " /server:duality"
Just use the SiSi Launcher, much easier.
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MotherMoon
Huang Yinglong
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Posted - 2011.05.21 21:54:00 -
[115]
Originally by: Voska Kerensky ok i would like to try and help... though im confused as to where i put the " /server:duality"
right click shortcut
add it to where the short cut is aming
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Khan Voska
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Posted - 2011.05.21 22:42:00 -
[116]
#1
Framerate: (I give a 2) I was getting 20-31FPS maxed Settings. FPS didnt seem to change much between 2x AA and 16x. Coulndt really adjust other settings due to graphical issues like shader quality to Low = enviroment goes black all i can see is my toolbars UI Lag: (I give a 4) Didnt experience much lag with the UI though since its a fresh charecter i made I cant experiment with ships and stuff
#2 Overall Performance: (I give a 2)
#3 personal Thoughts: Although im not a fan of the Amarr the enviroment seemed fitting. obviously there are still bugs that need to be fixed, and graphical issues that will need to be tended to as mroe and more people get to test and different systems and cards are used. I wonder if we will get room service with hookers and beer
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Burhtun
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Posted - 2011.05.21 23:13:00 -
[117]
Edited by: Burhtun on 21/05/2011 23:14:39 I just tried getting onto duality. This is what the station looks like for me: http://burhtun.com/bs/dualitytest1.jpg
I can not move at all, or move the camera at all, or see my avatar at all. Running Win7, Radeon 5870, I7 930, 6GB RAM.
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Kinuko
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Posted - 2011.05.22 00:02:00 -
[118]
Edited by: Kinuko on 22/05/2011 00:02:26 1. Rate the graphics performance (framerate, UI lag, etc) (1-5 scale)
2
No UI lag but I were getting 14-20fps with max settings (without AA and at 1360X768). I don't see why this should occur with GTS 450 and AMD X4 635 considering I were playing witcher 2 in max settings without a hickup. I think there is an issue with graphics performance I can't understand why a simple room is so demanding on hardware.
2. Rate the overall performance (1-5 scale)
2
Refer to question 1.
3. General feedback
I like the new filter, it makes graphics more realistic but it should be toned down a little bit. Lightning is really great also.
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Burhtun
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Posted - 2011.05.22 00:22:00 -
[119]
Edited by: Burhtun on 22/05/2011 00:25:18 Edited by: Burhtun on 22/05/2011 00:23:30 now that I've played with it a while,
Graphics: 4
Runs well on my hardware (listed in post above). At max settings at 1920 x 1080 my FPS ranges from 40-60, usually somewhere in the 50s. GPU heats up to 70C and gets my fan going full speed or close to it. Doesn't seem to make my card's fan as loud as the damn cloud sprites in complexes/missions though. When positioning the camera low to the ground and looking upwards, the ship hologram disappears. Same happens when rotating the camera; as the hologram approaches the edge of the view port, it blinks out of existence before it should. PI, Corp Recruitment, and Character Customization UIs loaded pretty quick. Agent Finder screen on table doesn't seem to work.
General: 4 Wish there was a way to lock the camera behind you so I don't have to keep repositioning it to look ahead of myself as I move around with WASD.
Animations are kind of wonky in spots. When reaching up to press the imaginary button on the screens, the character seems to have greased shoes and slides around on the floor. This animation is also used for the Agent Finder screen which doesn't make sense since its placed on a low table.
After sitting up from the couch I was unable to move via double clicking and had to use WASD to navigate away from the couch & table before double-click movement worked again. I could have sworn at one point I was able to just double click on the ground when sitting and my character would automatically undock from the couch. Now I seem to have to always right click and order him to dislodge his butt from the cushion. An extra two unnecessary clicks. Should be able to just double click on ground or use WASD to get up.
It is really easy to move the character around in such a way that he begins dancing in place.
In general things seem ok. Nothing horribly broken. Still not sure why my first character had so much trouble getting CQ to work, but this character works fine. Looking forward to content iterations.
Also, earlier when I was trying to get my first character to check out CQ, the whole screen was awash in film grain. Now with the character that works, it is only the holograms that have this effect. I'm guessing it is supposed to be this way but some people sound like they have it all over the screen. Yuk!
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Striker4ever
Gallente Nex Exercitus Raiden.
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Posted - 2011.05.22 01:29:00 -
[120]
hmm i cant seem to update the duality server. Is says incompatible release and normally u are given a new patch to update. Tried to do it manually and it says already have the latest build Kill or be Killed |
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