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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Chiliad
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Posted - 2011.05.26 17:32:00 -
[1]
New build will be available on the Duality public test server on Friday, May 26th. Server will be open to public at 12:30pm EVE time / 8:30 EST. This is the big one. We're still working on polishing things up but almost all features are in and working. Big ticket items are listed below.
New features in the Captain's Quarters
Ships of different sizes are properly displayed in the hangar and have a rotational movement applied to them. Corporation Recruitment interface and way recruitment ad searches work has been changed. User Interface and final options are still being finalized. The brand new Incarna User Interface for interacting with the Captain's Quarters is in. Placeholder menus have been removed. Screens in Captain's Quarters are now fully operational, including:
News Feed provided by the Interstellar Correspondents Main Screen: Sovereignty changes, Incursions, Ship and PLEX ads, Epic Arcs, Career Agents, warning for empty Skill Queue, warning for outdated clone, Wanted Corporation Screen and Planetary Interaction Screen
Minmatar Captain's Quarters and the Hangar Balcony have final textures, lighting and effects. A new feature, Agent Finder has been added courtesy of Team BFF. Graphics and performance settings are now working. We are interested in hearing which settings work best for you for final tweaks. If your settings changes are not fully applied relogging generally helps. Work continues on improving performance on lower end graphics cards. Pilot License Certification, the tutorial Epic Arc replacing the old Crash Course is now fully playable for all NPC corporations in all rookie systems. We are aware of some issues and hunting down for more. Reminder. NeoCom and Station services are loaded first with a loading screen and accessible while the environment and character are loading. Walking around is not required to turn in a mission or dump your cargo into your station hangar.
Fixed from last public test
Hair shows up properly again, also with cloth and hair simulation turned on. Undocking issues due to missing new turret assets are resolved and characters no longer get stuck undocking while seated. More performance issues and memory leaks addressed.
Known issues / Work in progress
Volcano eruption in Iceland prevented a shipment of Macs for our Quality Assurance, slowing down resolution of issues on the Mac client. Performance on the low end machines is still being worked on. Resizing the client window while loading up the Captain's Quarters can cause problems. Lots of small fixes and tweaks are still coming in.
Rgds, CCP Chiliad
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Calathea Sata
State War Academy
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Posted - 2011.05.26 17:34:00 -
[2]
First. Please include a table lamp so I can read a book on the couch kthxbie
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CCP Chiliad
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Posted - 2011.05.26 17:34:00 -
[3]
Reserved.
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Kazuo Ishiguro
House of Marbles
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Posted - 2011.05.26 17:35:00 -
[4]
Originally by: CCP Chiliad
Volcano eruption in Iceland prevented a shipment of Macs for our Quality Assurance, slowing down resolution of issues on the Mac client.
And people said it would have no effect on EVE just because the servers are based in London --- 34.4:1 mineral compression |
Anddeh McNab
Cadre Assault Force
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Posted - 2011.05.26 17:36:00 -
[5]
Awesomes, best idea to delete the current build we have and redownload it? --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.05.26 17:38:00 -
[6]
Sacrifice one Macbook to the volcano to make it stop.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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MotherMoon
Huang Yinglong
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Posted - 2011.05.26 17:39:00 -
[7]
GAH now I got to RERIP to find all the new secrets?
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.05.26 17:39:00 -
[8]
Wait, what? You didn't have Macs for QA? Ignoring the giant target that statement opened up for testing of prior releases I'm hoping this means better support for the future.
Should I even bother to download the test client yet again to NOT test on Mac? |
Palovana
Caldari Inner Fire Inc.
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Posted - 2011.05.26 17:40:00 -
[9]
Edited by: Palovana on 26/05/2011 17:41:24 SisiLauncher won't patch my Duality install past 259081, but the current build is 263924?
Bloody hell, you said Friday - I only looked at the "May 26th" part. Friday is the 27th. ----- Your Plain Text Cookie perfectly strikes New Forums, wrecking for inifnite damage. |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.05.26 17:43:00 -
[10]
Edited by: Razin on 26/05/2011 17:47:33
Is the ship-spinning hangar view (as in the current hangar view) included with this build?
If not then when?
Originally by: CCP Chiliad
Ships of different sizes are properly displayed in the hangar and have a rotational movement applied to them.
facepalm.jpg ...
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Gnulpie
Minmatar Miner Tech
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Posted - 2011.05.26 17:44:00 -
[11]
Originally by: CCP Chiliad New build will be available on the Duality public test server on Friday, May 26th.
Friday is May 27th. Is it Friday or is it the 26th?
How long will Duality be available for testing?
The list looks great, I'm curious to see things going. ~3 weeks to finalize stuff, good luck! |
Kesi Raae
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Posted - 2011.05.26 17:53:00 -
[12]
Originally by: CCP Chiliad
Ships of different sizes are properly displayed in the hangar and have a rotational movement applied to them.
\m/ SHIP SPINNING \m/
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MotherMoon
Huang Yinglong
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Posted - 2011.05.26 18:08:00 -
[13]
I still think it would be cool if we could set the rotation of our ships with the hologram.
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Ghurthe
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Posted - 2011.05.26 18:11:00 -
[14]
Thank you CCP! Can't wait to test this out.
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CCP Chiliad
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Posted - 2011.05.26 18:12:00 -
[15]
Edited by: CCP Chiliad on 26/05/2011 18:13:13
Originally by: Gnulpie Friday is May 27th. Is it Friday or is it the 26th?
How long will Duality be available for testing?
Fixed, thanks. Duality will be open for the time being.
Originally by: Kesi Raae \m/ SHIP SPINNING \m/
Well.. Not quite, we're still spinning the ship for you. We are however acutely aware of the utmost importance of ship spinning as core gameplay, and it will be looked into later.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.26 18:14:00 -
[16]
Originally by: CCP Chiliad Edited by: CCP Chiliad on 26/05/2011 18:13:13
Originally by: Gnulpie Friday is May 27th. Is it Friday or is it the 26th?
How long will Duality be available for testing?
Fixed, thanks. Duality will be open for the time being.
Originally by: Kesi Raae \m/ SHIP SPINNING \m/
Well.. Not quite, we're still spinning the ship for you. We are however acutely aware of the utmost importance of ship spinning as core gameplay, and it will be looked into later.
How about manually spinning the ship hologram? Or are you considering a docked but not in CQ state as well (like that fan video)?
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Ghurthe
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Posted - 2011.05.26 18:22:00 -
[17]
Originally by: Mashie Saldana
Or are you considering a docked but not in CQ state as well (like that fan video)?
Or like that fanfest demo
http://www.youtube.com/watch?v=r7R6AxoO8yY
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DarkJacena
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Posted - 2011.05.26 18:37:00 -
[18]
Seems like great news, can't wait to test it out at home. I'm more convinced how much CCP is listening to us, and it's greatly appreciated =) So is there any chance the ships could be a tad-bit closer to the balcony? I love being able to see the scale between myself and what I fly, it's a lot more immersive. (kind of expected a long ramp or walkway leading up to the ship ala Mass Effect 1. Any possibility for such a thing? Thanks =)
-Jace
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.05.26 18:47:00 -
[19]
Cool, I look forward to testing this. Also great to be kept informed like this :-)
are you going to re-mirror duality for this test?
I would ask again that the time to kill a char be heavily reduced. If we are supposed to test all 4 races (potentially with 6 permutations each, you never know where those bugs might be hiding) being able to trash chars faster would really help.
Also have you fixed the bug where CQ doesn't load if you try out any of the new clothing or hair styles? If not can we have a nice big warning so we don't spend 10 hrs killing a char, roll a new one, find it doesn't work and then spend another 10 hrs killing it?
you say that the Minmatar textures are all finished (great) could you list the unfinished lighting/textures on the other race's so we know what's supposed to be there and what isn't.
Would it be possible to seed the market in the starter systems so if we want to try out PI (say) using the new interface we can buy the stuff (plus we can check out the look of different ships in hanger)?
For those that don't know could you put up a list of starter systems for those who want to take old chars there rather than roll new ones. (would it be possible to have move me channel avail for movement to 1 of 4 starter systems, one for each race??)
Have female char animations caught up with men's or are they still lagging?
You say the turrets issue is resolved, does this mean the new turret animations are working on the new build? or you have put the old ones back? or they are not working but don't cause the client to freeze any more?
what number of questions can I ask before it gets annoying?
Also make it optional on docking, you'll only regret it later if you don't ;-)
Given that Iceland is forecast for significantly increased volcanism in the near future, an end of the world survival bunker for CCP HQ might be a good idea. Meantime keep a sharp eye out for rocks falling from the sky.
Walk Safe
Soden Rah __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function
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Vincent Athena
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Posted - 2011.05.26 19:04:00 -
[20]
CCP: This will be the third time CQ has been previewed in a way that excludes Mac users. (Actually the current build can be made to work on a Mac, but only in a highly broken manner).
Will the Friday test be available in any form for the Mac, even if it has a few more bugs than the PC version?
Will we ever get to test a candidate release before the TQ release? We tend to get different bugs, and would like a chance to report them.
Will the June 21 release work for the Mac? In the past you have stated that Incarna 1.0 will not be released until its ready for both Mac and PC, is that still the plan?
If the Mac release gets delayed like every CQ test release to date, how will we be playing the game?
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Mirabi Tiane
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Posted - 2011.05.26 19:04:00 -
[21]
Still ignoring the "make it optional" feedback, I see. |
Calathea Sata
State War Academy
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Posted - 2011.05.26 19:10:00 -
[22]
We need a left and right arrow button that will speed up the rotation to one direction
e.g. press left for 3 seconds it will gradually speed up auto spinning to the left. release the button and the ship will auto spin forever. press right will then slow it down until it goes the other direction and spin up again.
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Kyoko Sakoda
Caldari Veto. Veto Corp
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Posted - 2011.05.26 19:17:00 -
[23]
Originally by: Mashie Saldana How about manually spinning the ship hologram? Or are you considering a docked but not in CQ state as well (like that fan video)?
Damn it Smashie, that's exactly what I was going to post.
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Latest video: Future Proof (720p) 2D Animator |
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CCP Chiliad
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Posted - 2011.05.26 19:20:00 -
[24]
Originally by: Soden Rah I would ask again that the time to kill a char be heavily reduced.
Looking into this.
Originally by: Soden Rah Also have you fixed the bug where CQ doesn't load if you try out any of the new clothing or hair styles?
This should no longer be an issue. The new clothing and hair assets work, and now require you to actually own them before they show up in recustomization.
Originally by: Soden Rah Would it be possible to seed the market in the starter systems so if we want to try out PI (say) using the new interface we can buy the stuff (plus we can check out the look of different ships in hanger)?
Market will be seeded for this test, no worries.
Originally by: Soden Rah For those that don't know could you put up a list of starter systems for those who want to take old chars there rather than roll new ones.
I'll edit them into the original post.
Have female char animations caught up with men's or are they still lagging?
Originally by: Soden Rah You say the turrets issue is resolved, does this mean the new turret animations are working on the new build? or you have put the old ones back? or they are not working but don't cause the client to freeze any more?
I can't guarantee that all new turrets are in, but at least if they're missing they shouldn't get you stuck in space.
Originally by: Soden Rah what number of questions can I ask before it gets annoying?
Eleventy.
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MotherMoon
Huang Yinglong
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Posted - 2011.05.26 19:26:00 -
[25]
You know before hand we didn't spin our ships... we spun our cameras....
with CQ we might finally get real ship spinning some day!
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Sarmatiko
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Posted - 2011.05.26 19:34:00 -
[26]
New login is cool Ship preview is fixed in this build?
Also I'm missing brightness controls for station environments. When you fly in space it really doesn't matter but I find new login and quarters a little bit dark.
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CCP Chiliad
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Posted - 2011.05.26 19:43:00 -
[27]
Originally by: Sarmatiko Ship preview is fixed in this build?
Yup. Working.
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Belenos Stardust
Belenos Stardust Enterprises
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Posted - 2011.05.26 19:46:00 -
[28]
Will I actually be able to log in this time? The last couple times I was unable to because my account was so new / the mirror was taken at a time before my account would have been registered as active. I can get into Singularity fine, and of course live server... But I am really chomping at the bit to try this sucker out.
Quote: Every man should have his beliefs... I believe I will have another drink.
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Ishtanchuk Fazmarai
Amarr
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Posted - 2011.05.26 20:05:00 -
[29]
Hope there is a new mirror, my cousin has been stuck in transfering since the first CQ test & I am very curious about her bone stucture...
BTW: I asume that there will be race-specific CQ when Incarna releases, yes? Will them be player specific (Amarrian capsuleers always get Amarrian CQ) or station owner specific (Caldari stations only supply Caldari CQ)?
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.05.26 20:09:00 -
[30]
Thanks for the response and info. :-) __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function
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