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Krahei
Caldari Isle of Misfit Toys Coalition of the ExtraOrdinary
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Posted - 2011.05.30 10:44:00 -
[1]
Now i understand that wormholes serve more purposes than mining, such as combat sites/mag and ladar sites. Being a big miner as myself however I found that I just couldnt get enough of the lowsec ore in a WH <3. Recently moved into a Class 3 and while the corp that is living there with us didnt mine much (which is why we had 2 fresh grav sites) so after getting both original grav sites we noticed that no sites showed up in several days. I only recently found out that when the grav sites respawn they can appear anywhere in that wormhole system. This was a bit of a let down since mining out of a second wormhole entrance wouldnt last long with as many miners/haulers we would be moving in with.
Now we have our pos in the first system of the WH (with the static Hi-sec exit) but we are pondering if placing the POS there was the best idea. Any mining corps around here that could share how they got around this? I suppose it comes down to how consistent the system within the wormhole are. Are they infinite? Are they static with different entrances/exits by the day? Because if there is a limited amount systems or a consistency with the systems ex: First system had a exit to high-sec and entrance to system 2 in WH. When system 2's entrance collapses will another system 2 entrance appear or will it possibly lead to a system 3? If the theory is: in system 2 there is a exit to system 1 and a entrance to system 3 then i can see the idea of running through the multiple systems each day to find the ore and just rescanning the entrances as they collapse until that belt finishes.
I guess my final question is how many grav sites can a WH have within its systems? Is there a limit? Sorry for all the questions but i just cant seem to find any solid info about grav sites, mostly just killing sleepers and combat sites is what im pulling up, thanks for your input in advance guys and sorry for the wall of text. I wanted to get some thorough answers.
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ISD IonCharge
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Posted - 2011.05.30 11:01:00 -
[2]
When a site in w-space is completed, or despawns due to time, it will respawn in another random w-space system of the same class.
What this means is that while there is no hard limit on the number of sites a system can contain, the fact that they despawn after a time means that there will only ever be so many at once.
This also means that a consistently-populated system will generally have a fairly low number of sites per day spawning. The reason unclaimed wormholes have more is that they accumulate over time while noone is in the system, even if they do only last a few days each.
Most corps who choose to live in w-space will gather the majority of their resources from systems connected to their home base, rather than the inhabited system itself.
As for wormholes themselves. Most w-space systems have so-called "static" wormhole types. What this means is that if you have for example an R123-type wormhole, when that R123 despawns a new R123 will spawn, leading to another random system of the same class.
The number of static wormholes a system has is usually only 1 or two, rarely 3. The maximum number of active wormholes a system can have at any one time is 5. --- ISD IonCharge Lt. Commander ISD STAR |
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Krahei
Caldari Isle of Misfit Toys Coalition of the ExtraOrdinary
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Posted - 2011.05.30 17:14:00 -
[3]
When you say that grav site depletes and another appears with in the system do you mean in that same wormhole? Or in another class 3 wormhole entirely? I just don't understand how the other wormholes within the same wormhole work, are they connected to another class 3 entity that leads to another static hi sec or low sec exit? What I'm asking is once inside does the WH have on set of entrances further in it and one exit to normal space or is it a seamless system of exits to other areas of space? And for a Corp focused on mining, if I'm understanding you correctly it's more efficient to set up a home base in regular space and pick up the wormhole respawns in that part of space?
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Velicitia
Open Designs
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Posted - 2011.05.30 18:03:00 -
[4]
Originally by: Krahei Edited by: Krahei on 30/05/2011 17:41:41 When you say that grav site depletes and another appears with in the system do you mean in that same wormhole? Or in another class 3 wormhole entirely? I just don't understand how the other wormholes within the same wormhole work, are they connected to another class 3 entity that leads to another static hi sec or low sec exit? What I'm asking is once inside does the WH have one set of entrances further in it and one exit to normal space or is it a seamless system of exits to other areas of space? And for a Corp focused on mining, if I'm understanding you correctly it's more efficient to set up a home base in regular space and pick up the wormhole respawns in that part of space?
Its just that from what i understand, people that usually operate inside a wormhole set up at the original wh/to hi sec entrance. So I was wondering if further exploring the wormhole we occupy, will we bump into another corp set up in the WH on the other side of that WH system that leads out to another part of regular space? Or is a WH entirely a separate "zone" or "instance" of itself that only has one regular space exit, the one we can in from.
sort of
you do it like this:
(k-space) <- (static) -> "home" W-space system <--> Other W-space system(s).
"home" has your POS/manufacturing "Other" has the sites you're mining, running
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Krahei
Caldari Isle of Misfit Toys Coalition of the ExtraOrdinary
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Posted - 2011.05.30 20:29:00 -
[5]
Wowza that makes it 100x easier to understand this system:
(k-space) <- (static) -> "home" W-space system <--> Other W-space system(s).
So it doesnt work like this then:
(k-space <- (static -> "home" W-space system <--> Other W-Space system(s) <-- (Static) -> k-space)
Im sure your got what im asking and i thank you for your very simple to understand example but my question is that when you go to the "other" systems within that WH is there always a new WH to the "home" space after the original closes? So one doesnt get stuck?
"home" has your POS/manufacturing "Other" has the sites you're mining, running
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Lady Go Diveher
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Posted - 2011.05.31 09:30:00 -
[6]
Static merely means that ANOTHER wormhole of the exact same TYPE will spawn in that wormhole when the previous one expires / collapses. There is a very slim chance that it will indeed lead back to the same system.
If you load up Wormnav using the ingame browser, you can set it to show you the static wormhole classes with a single click.
I would personally do quite a bit of reading about wormhole mechanics before you take anything of any value into them.
TIP: it is usually a bad idea to 'ninja mine' in wormholes.
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My Postman
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Posted - 2011.05.31 12:51:00 -
[7]
Mining in WH-space usually means mining in a boardering WH-system, as YOUR system will dry out of grav sites quite quickley. Have a look if your neighbour wh system may have an exit to 0.0. If it¦s a wasteland with no locals, go and mine abc, and GTFO when local spikes (as long as local is still existing)
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