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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Malken
Celestial Apocalypse
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Posted - 2011.08.31 20:23:00 -
[361]
the dramiel is a T1 faction frigate that outperforms T2 assault frigates at faster speeds then T2 interceptors.
need some tweaking tbh although i love flying mine around at 10k speeds sometimes :P
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Stan Durden
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Posted - 2011.08.31 20:54:00 -
[362]
The dramial does need a nurf, but I agree with some others that possibly the speed isn't the thing to nerf. Perhaps the dps, tank, or scan res would be good alternatives. I have not yet flown the Dram. I set my goal to max all skills related to it, and become more proficient at flying other less expensive ships before I fly it. I kinda figured CCP would nerf it just about the time I'm ready to fly it. But that is ok to me. I think it is obvious it is OP.
Other ships I hope were mentioned are the T1 ships, cruisers, destroyers and frigs. I personally like the balance of bc, bs atm though the harby could possibly do with a slight buff. The destroyer hull in general needs to be looked at I think. I think the signature radius is too large for the tank that can be reasonably mounted on them. They pop way too easy when under fire from anything but a handful of frigs. I would at least like to see them be able to get under the guns of BS a bit better.
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Acac Sunflyier
Gallente
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Posted - 2011.09.01 11:34:00 -
[363]
I think a lot of the issues with the dram will resolve with a hybrid fix. At least compared to the daredevil
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Duchess Starbuckington
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Posted - 2011.09.01 12:48:00 -
[364]
Originally by: Acac Sunflyier I think a lot of the issues with the dram will resolve with a hybrid fix. At least compared to the daredevil
Umm, how? Frigate hybrids are fine, it's at medium and large that they become very meh and there's no problem with the Daredevil.
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Aloe Cloveris
The Greater Goon
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Posted - 2011.09.01 17:13:00 -
[365]
Originally by: Ten Dollars This is typical of someone who is given power to do something. You are overdoing it. Don't try to reinvent the wheel.
FPS games have this problem. They make a great game, then poeple complain because they cant kill someone with a class that isnt good at killing it.
The FPS game company ends up making all the soldier classes equal, completely taking all fun out of the game trying to make all classes equal. Some ships should always be better than others. Quit trying to overthink this and leave them alone.
Totally nothing wrong with a pyro with the HP of a soldier with the speed and double-jump of a scout under only the positive effects of Bonk! and Crit-a-Cola. |
Duchess Starbuckington
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Posted - 2011.09.01 19:31:00 -
[366]
Edited by: Duchess Starbuckington on 01/09/2011 19:31:32
Quote: Totally nothing wrong with a pyro with the HP of a soldier with the speed and double-jump of a scout under only the positive effects of Bonk! and Crit-a-Cola.
Nicely put. The one who originally made the FPS analogy is an idiot though so I doubt they'd understand your point.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.09.02 12:24:00 -
[367]
Originally by: Ten Dollars This is typical of someone who is given power to do something. You are overdoing it. Don't try to reinvent the wheel.
FPS games have this problem. They make a great game, then poeple complain because they cant kill someone with a class that isnt good at killing it.
The FPS game company ends up making all the soldier classes equal, completely taking all fun out of the game trying to make all classes equal. Some ships should always be better than others. Quit trying to overthink this and leave them alone.
You're confusing inter-class balance with intra-class balance.
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Nicolo da'Vicenza
Amarr Divine Power. Atlas.
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Posted - 2011.09.04 19:01:00 -
[368]
Edited by: Nicolo da''Vicenza on 04/09/2011 19:01:47
oh, and buff everything amarr below a BC except the Magnate, Punisher and Arbitrator.
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Zyress
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Posted - 2011.09.08 19:13:00 -
[369]
I'd be satisfied with a nerf to its powergrid or CPU that makes Dual prop unfittable without some sort of sacrifice to DPS and Tank
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