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Lei Fai
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Posted - 2011.06.17 05:47:00 -
[1]
So am i correct in assuming you fit a Cynabal fairly similar to a Vagabond?
Fits would be appreciated
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Omara Otawan
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Posted - 2011.06.17 05:56:00 -
[2]
Pretty similar fittings, basically think of it as a Vagabond with an extra mid slot and ridiculous agility.
It can do some things the Vagabond cant though:
[Cynabal, DualProp] Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Republic Fleet 10MN Afterburner Domination Warp Disruptor
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Medium Energy Neutralizer II
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x5 Hornet EC-300 x5
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Manda Rin
Minmatar Sexy Thoughts
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Posted - 2011.06.17 15:14:00 -
[3]
I'd go for more resist rigs than raw shield on that fit but dual props are versatile for sure.
If you don't need the AB and want more deeps for killing the BC's which are so prevalent...
[Cynabal, Current] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II
Large Shield Extender II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large F-S9 Regolith Shield Induction True Sansha Warp Disruptor
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Medium Energy Neutralizer II
Medium Anti-EM Screen Reinforcer I Medium Auxiliary Thrusters I Medium Polycarbon Engine Housing I
Warrior II x5 Hornet EC-300 x5
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Golden Xi
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Posted - 2011.06.17 15:17:00 -
[4]
The second fit looks better but id keep the AB, you really gotta know what your doing otherwise.
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Alara IonStorm
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Posted - 2011.06.17 15:20:00 -
[5]
Someone linked a fit with an AB in chat, I was very confused as to why you would need one, the only thing I can think of is if you are Scramed but since there is no counter scram couldn't any Battlecruiser with an Overheated Micro stick right on top of you?
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Manda Rin
Minmatar Sexy Thoughts
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Posted - 2011.06.17 15:56:00 -
[6]
Edited by: Manda Rin on 17/06/2011 15:59:11
Originally by: Alara IonStorm Someone linked a fit with an AB in chat, I was very confused as to why you would need one, the only thing I can think of is if you are Scramed but since there is no counter scram couldn't any Battlecruiser with an Overheated Micro stick right on top of you?
MWD only and scrammed = base speed only, extremely hard to get transversal up, and then only on a non webbing BS.
DP and scrammed by ship with mwd = Can still maintain some transversal, or mitigate their own transversal depending what you want. May not be able to get away easily but neither can they and you still have a chance to kill them.
EDIT: Of course if your MWD is scrammed off you have a nice medium neut you can probably run for a good couple of minutes, or burst. Opponent dependent this could put pressure on their mwd use.
As someone mentioned. MWD only is for people that know what they are doing. That is not to say that dual prop fits are bad, they are just different.
If you want to engage frig swarms you'd probably do better with an ab web scram fit as bad as that sounds.
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Precisionist
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Posted - 2011.06.17 15:56:00 -
[7]
Edited by: Precisionist on 17/06/2011 15:59:16
Originally by: Alara IonStorm Someone linked a fit with an AB in chat, I was very confused as to why you would need one, the only thing I can think of is if you are Scramed but since there is no counter scram couldn't any Battlecruiser with an Overheated Micro stick right on top of you?
No, cynabal goes around 2.5k per, with Lg Snakes, + Zors navigation + the agility implant and 1 nano, you go around 3.3k or 3050 without the nano. IMO best way to use this baby is with at least snakes. I don't really like the afterburner fits too much, theres lots you can do with the cynabal so to each their own, personally I would fit [Cynabal, New Setup 1] Tracking Enhancer II Damage Control II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II
Republic Fleet 10MN MicroWarpdrive Large Shield Extender II Large Shield Extender II Invulnerability Field II True Sansha Warp Disruptor
425mm AutoCannon II, Domination EMP M 425mm AutoCannon II, Domination EMP M 425mm AutoCannon II, Domination EMP M 425mm AutoCannon II, Domination EMP M Medium Unstable Power Fluctuator I
Medium Anti-EM Screen Reinforcer II Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x5 Hornet EC-300 x5
And you can keep a nano instead of DCU, its up to you really. The faction mwd gives a bit more less sig radius and also helps your capt when pulsing it. going after frigs, put the nano, anything bigger DCU will be more useful
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Othran
Brutor Tribe
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Posted - 2011.06.17 16:01:00 -
[8]
Originally by: Alara IonStorm Someone linked a fit with an AB in chat, I was very confused as to why you would need one, the only thing I can think of is if you are Scramed but since there is no counter scram couldn't any Battlecruiser with an Overheated Micro stick right on top of you?
You want the AB for damage mitigation against missile ships. Cynabal will do 1km/sec on AB easy enough.
Another solo fit that seems to work is :
[Cynabal, ECM] Tracking Enhancer II Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Damage Control II
Republic Fleet Warp Disruptor Large Shield Extender II 'Cetus' ECM Shockwave I Large Shield Extender II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M Medium Nosferatu II 425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M
Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Medium Core Defence Field Extender I
Warrior II x5 Hornet EC-300 x5
The ECM burst will deal with frigate tackle, but no AB means you have to be cautious when engaging missile ships. Not a fit to start out with really but works very well - amusingly the hardest frigates to burst jam seem to be covops (not bombers). I tested it out against an alt in various ships for 2-3 hours and parsed the log to see when it got jams. The bad news for Rifter pilots is that you get burst jammed 100% of the time (8 sensor strength), Anathema was about 35% of the time (22 sensor strength).
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Derth Ramir
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Posted - 2011.06.17 16:06:00 -
[9]
1 dcu 2 gyro 2 tracking enhancers 3 large shield extender micro disruptor 4 medium autocannons(pick between 220's or 425's) 1 medium neut 1 em screen reinforcer 2 shield extender rigs
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Muad 'dib
Caldari The Imperial Fedaykin
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Posted - 2011.06.17 16:09:00 -
[10]
Edited by: Muad ''dib on 17/06/2011 16:13:24 Edited by: Muad ''dib on 17/06/2011 16:12:22 I prefer a web over dual prop.
Theres no piont in going nuts with buffer, cynabals do die fast to anything that can get their teeth in (like double web cane for example)
2x LSE and a couple of extender rigs is plenty
i like to be very fast and since i prefer mwd extra agility of two nanofibers works great and alittle boost from a low friction agility rig, i have max skills so one TE and 2 Gyros provides plenty of dps upto 20km
2x extender rigs 1x low friction (agility) 2x gyro 2x nano 1x TE 1x MWD 1x long piont 1x fed navy web 2x LSE 4x 425s and medium nuet
works for me.
EDIT: artys is alot of fun too - with nice alpha and huge falloff, you can use RF high damage ammo all day. You cant fit a med nuet tho and you need a ancil or pdu fro a little more grid, grid implant may work. I keep a web on that fit too for obvious reasons. Oversized AB can work but needs small cap injector and you have to fit lowest teir everything.
Meep Meep!
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Precisionist
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Posted - 2011.06.17 16:11:00 -
[11]
Originally by: Derth Ramir 1 dcu 2 gyro 2 tracking enhancers 3 large shield extender micro disruptor 4 medium autocannons(pick between 220's or 425's) 1 medium neut 1 em screen reinforcer 2 shield extender rigs
You get better ehp with Invul than 3 Large shield extenders, + it adds to your sig radius so imo not the best idea. Another fit, with shield operation V you can get a medium neut(story line) and 650's arty. And have more range, probably more for small gang stuff but still another fit.
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Lugalzagezi666
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Posted - 2011.06.17 16:11:00 -
[12]
[Cynabal, New Setup 1] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Warp Disruptor II Shadow Serpentis 100MN Afterburner
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Small Unstable Power Fluctuator I
Medium Polycarbon Engine Housing I Medium Core Defence Field Extender I Medium Anti-EM Screen Reinforcer I
Warrior II x5 Hornet EC-300 x5
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Othran
Brutor Tribe
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Posted - 2011.06.17 16:15:00 -
[13]
Edited by: Othran on 17/06/2011 16:15:01
Originally by: Manda Rin
MWD only and scrammed = base speed only, extremely hard to get transversal up, and then only on a non webbing BS.
Not really anything to do with that. If you get scrammed in a Cynabal then just like a Vaga the chances are you won't be taking that ship back home with you. AB is extremely unlikely to help if frigates are around and your base speed is well over 300m/s so transversal within scram range is unlikely to be that much of an issue.
You fit the AB to reduce missile DPS, allowing you to engage Drakes and T3.
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Othran
Brutor Tribe
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Posted - 2011.06.17 16:21:00 -
[14]
Originally by: Lugalzagezi666 [Cynabal, New Setup 1] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Warp Disruptor II Shadow Serpentis 100MN Afterburner
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Small Unstable Power Fluctuator I
Medium Polycarbon Engine Housing I Medium Core Defence Field Extender I Medium Anti-EM Screen Reinforcer I
Warrior II x5 Hornet EC-300 x5
I'd have thought you'd need a lot more agility mods to make that work?
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Lugalzagezi666
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Posted - 2011.06.17 16:23:00 -
[15]
You are already at speed when you get scrammed. If you are fast, you lose only 300-400 m/s.
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Othran
Brutor Tribe
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Posted - 2011.06.17 16:29:00 -
[16]
Originally by: Lugalzagezi666 You are already at speed when you get scrammed. If you are fast, you lose only 300-400 m/s.
Oh I see. Yeah probably makes some sense if that's what you're fitting AB for.
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Lugalzagezi666
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Posted - 2011.06.17 16:42:00 -
[17]
You can use it to orbit slower ships /with some manual corrections/ to mitigate some damage, but main reason im fitting it is scram tackler killing and gtfo factor.
It is able to outtrack big guns at 25k orbit - if the target is stationary. Not that its big deal, since bses usually have heavy neuts, that will easily shut you down /same for mwd ofc/.
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Othran
Brutor Tribe
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Posted - 2011.06.17 16:46:00 -
[18]
Originally by: Lugalzagezi666 You can use it to orbit slower ships /with some manual corrections/ to mitigate some damage, but main reason im fitting it is scram tackler killing and gtfo factor.
It is able to outtrack big guns at 25k orbit - if the target is stationary. Not that its big deal, since bses usually have heavy neuts, that will easily shut you down /same for mwd ofc/.
Yeah I found the ECM burst worked better for breaking scrams. I only ever found AB useful for Drakes and Tengus (and gods know I've got that wrong often enough, HAMs on a max skilled Drake are unpleasant in a Cynabal with no AB).
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Precisionist
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Posted - 2011.06.17 21:13:00 -
[19]
Originally by: Othran Edited by: Othran on 17/06/2011 16:48:16 Edited by: Othran on 17/06/2011 16:47:45
Originally by: Lugalzagezi666 You can use it to orbit slower ships /with some manual corrections/ to mitigate some damage, but main reason im fitting it is scram tackler killing and gtfo factor.
It is able to outtrack big guns at 25k orbit - if the target is stationary. Not that its big deal, since bses usually have heavy neuts, that will easily shut you down /same for mwd ofc/.
Yeah I found the ECM burst worked better for breaking scrams. Edit - I rarely come across Caldari frigates capable of scramming a Cynabal though, so that is probably why it works. I only ever found AB useful for Drakes and Tengus (and gods know I've got that wrong often enough, HAMs on a max skilled Drake are unpleasant in a Cynabal with no AB).
Its a waste of a mid IMO, 1 Medium neut is enough for frigs and 5 warrs, just overheat the neut for alittle bit make sure his cap goes down for sure.
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Lugalzagezi666
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Posted - 2011.06.17 22:45:00 -
[20]
Keeping scram and ab running is trivial thing with small nos, look at their cycles... Ecm drones are better defence, but when there are more scram tacklers, ab will make difference.
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I likegirls
Minmatar Pator Tech School
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Posted - 2011.06.18 01:10:00 -
[21]
4x425 mm Autocannon II 1xMedium Energy Neut
1x10mn mwd II 1xRepublic Fleet warp Disruptor 2xLarge Shield Extender II 1xInvulnerabilty Field II
1xDamage Control 1xNano 2xGyro 1xTracking Enhancer
1xMedium Auxiliary Thrusters I 1xMedium Core Defence Field Extender I 1xMedium Anti-EM Screen Reinforcer II
5xValkyrie II
This is my Cynabal fit. I use some speed and the optimal range hardwirings but no snakes or whatever.
Can kite easily enough. I just try to pulse my mwd at the right time. Rips frigs/destroyers hulls apart if they are mwding at you, or you have the medium neut. Overload the warp disruptor and orbit out a little bit further if local spikes and I am still trying to kill the guy.
With perfect skills, 1 TE and the hardwiring my optimal+falloff still lets me shoot out pretty far.
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Cypeth Ramir
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Posted - 2011.06.18 02:27:00 -
[22]
Originally by: Precisionist
Originally by: Derth Ramir 1 dcu 2 gyro 2 tracking enhancers 3 large shield extender micro disruptor 4 medium autocannons(pick between 220's or 425's) 1 medium neut 1 em screen reinforcer 2 shield extender rigs
You get better ehp with Invul than 3 Large shield extenders, + it adds to your sig radius so imo not the best idea. Another fit, with shield operation V you can get a medium neut(story line) and 650's arty. And have more range, probably more for small gang stuff but still another fit.
true but with an invul you have cap issues especially when you are constantly running a microwarpdrive on a cynabal
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Sammani
Caldari Firebird Squadron Terra-Incognita
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Posted - 2011.06.18 08:07:00 -
[23]
Why not fit a web in mid?
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Lugalzagezi666
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Posted - 2011.06.18 09:10:00 -
[24]
It was already mentioned, web is one of the possible choices how to use the extra mid - preferably faction web with skirmish boosting.
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Precisionist
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Posted - 2011.06.18 18:12:00 -
[25]
Originally by: Cypeth Ramir
Originally by: Precisionist
Originally by: Derth Ramir 1 dcu 2 gyro 2 tracking enhancers 3 large shield extender micro disruptor 4 medium autocannons(pick between 220's or 425's) 1 medium neut 1 em screen reinforcer 2 shield extender rigs
You get better ehp with Invul than 3 Large shield extenders, + it adds to your sig radius so imo not the best idea. Another fit, with shield operation V you can get a medium neut(story line) and 650's arty. And have more range, probably more for small gang stuff but still another fit.
true but with an invul you have cap issues especially when you are constantly running a microwarpdrive on a cynabal
QWell I go 3k per sec, with lg snakes and the 5+ bonus to mwd. Also have a 3 % to agility, so I do not use a nano, just 2 dmg/2 te's/1 DCU, and with 2 LSE and Invul, keeps sig radius a tad bit better, So with snakes and good implants you dont need the mwd as much, and anything fast enough to catch you is so ez to be killed by the time they get in web/scramb range if flown right, you main enemies is Curse, rapier, Arazu(scram fitted)Anything that doesnt get scramb/neut/web bonus ranges is pretty much fair game, hell with a tr3 booster alt you can orbit 30km a battle ship with a heavy neut and even take that but heavy neuts are dangerous.
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Precisionist
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Posted - 2011.06.18 18:32:00 -
[26]
Edited by: Precisionist on 18/06/2011 18:34:47
Originally by: I likegirls 4x425 mm Autocannon II 1xMedium Energy Neut
1x10mn mwd II 1xRepublic Fleet warp Disruptor 2xLarge Shield Extender II 1xInvulnerabilty Field II
1xDamage Control 1xNano 2xGyro 1xTracking Enhancer
1xMedium Auxiliary Thrusters I 1xMedium Core Defence Field Extender I 1xMedium Anti-EM Screen Reinforcer II
5xValkyrie II
This is my Cynabal fit. I use some speed and the optimal range hardwirings but no snakes or whatever.
Can kite easily enough. I just try to pulse my mwd at the right time. Rips frigs/destroyers hulls apart if they are mwding at you, or you have the medium neut. Overload the warp disruptor and orbit out a little bit further if local spikes and I am still trying to kill the guy.
With perfect skills, 1 TE and the hardwiring my optimal+falloff still lets me shoot out pretty far.
my fit except two tracking, no nano and no speed rig, as with 3k speed with snakes you can out run pretty much all, and the valkyries do a good job at killing smaller stuff Especially if you neut them. Also I use a Domination MWD for the extra cap bonus and true sansha med neut, you can hit them with 2 neuts by the time they get in scramb range, if overloaded and going the right direction from them with mwd on.
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Scorpionidae
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Posted - 2011.06.18 18:43:00 -
[27]
I fit my Cynabal like th... Oh wait no I don't... I can't even fly one...
Scorpionidae
I found the signature!!!!! |
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