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Cicciolina Birichina
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Posted - 2011.06.18 11:17:00 -
[1]
Imho adding the destroyed implants on pods killmails would be a good idea (and it shouldn't be that hard to do)
+ maybe the clone grade, so we can know the real monetary dmg done to the player
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.06.18 11:21:00 -
[2]
No, killboard whoring is bad enough already.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Cicciolina Birichina
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Posted - 2011.06.18 11:22:00 -
[3]
Originally by: Deviana Sevidon No, killboard whoring is bad enough already.
said the carebear
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.06.18 11:29:00 -
[4]
Originally by: Cicciolina Birichina
said the carebear
Said the little gankbear. EVE is not CS in space, so find some other game.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Goose99
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Posted - 2011.06.18 11:32:00 -
[5]
Not supported. Epeen weenie boost will attract more imbeciles to Eve.
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Aqriue
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Posted - 2011.06.18 19:38:00 -
[6]
I had an idea since PI release that they should implement a new +Attribute system that relys on POS fuels and data cores in a station, untouchable. Before you scream "NO! THERE MUST BE RISK!" think about this: you now have higher attributes, learning isn't interrupted, more people may hop into a cruiser and go into lowsec knowing their learning isn't interrupted (my alt just had a 1 year celebration last week on a intel/mem remap and I just added 3 more months to it before going Per/Will ), and a huge new isk sink is created because there would be a huge demand for the POS fuel/data cores beyond what is already out there. Implants still exist for those that want a one time investment (the mission runner has 750 million in +5 implants for the past 2 years and no incentive to go to lowsec), the active management of attributes in a station would be similar to keeping a skill in the que (which is where the risk is!).
As for being offtopic, the OP just wants epeen stroking forgetting the fact that those isk stats on the killmail are determined by the player base in Jita. Player determined stats doesn't really have much meaning, a player with 100 T1 cruiser killmails vs the OP having say one faction BS shows the player with 100 killmails put more effort into collecting while the OP going for the lazy man Quality vs Quanity argument and wants to throw in implants to bloat the stats more.
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Roosterton
Internet SpaceCraft Raiding Fleet
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Posted - 2011.06.19 00:25:00 -
[7]
Originally by: Deviana Sevidon No, killboard whoring is bad enough already.
If it were up to me, no killmails at all. Make eve a truly harsh and mysterious place. -------- Enemy corps raided into disbandment: Three.
Originally by: Tarminic
OH MY GOD WHAT HAVE YOU DONE?! |
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