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Thread Statistics | Show CCP posts - 28 post(s) |
Walt Legg
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Posted - 2011.06.22 10:56:00 -
[361]
PC user - This update isnt one of your best !!!!
Still having the same trouble - when I log on I get a blurred picture with 'LOADIND' written over it - on changing the graphics interface settings up or down - thats high or low on any one of the headings I can enter the CQs - but I dont have a body - even if I stand in front of the mirror, nothing there. When I open character customisation there is no body to work on. I get the updating cicle but nothing to work on, there is the drop down menu on the right but no basic body to adapt. Before this last update all was well - what will it take to get a working game again?
Please dont leave it as it is now - playing is now a chore rather than a pleasure !!!!!!!!!
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Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.22 11:02:00 -
[362]
Since it isn't in the list of known bugs yet...
Skillpoints are not being applied correctly to your current ship or module. Also I'm pretty sure even visibly present implants are not having their bonuses applied, or are doing so at random. ~~~
(ಠ_ృ)
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WeirdCulture
Gallente VEGA Space System Engineering
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Posted - 2011.06.22 11:04:00 -
[363]
1.) turrets ... basicaly wohoo.. stripminers not! 2.) because of the delay on docking, and the useless of CQ, turned it off. There is absolutly no reason why I have move 1cm away from the position where I land. 3.) the cycletimes of hardeners, damage controlls are a little bit too long. 4.) aurum prices... HAHAHAHA! you must be completly nuts! will never use it (see part 2)
play this game since Trinity.. never see such a fail in eve. Yogurt! Yogurt! I hate Yogurt! Even with Strawberries. |
Taureau
Innovia Innovia Alliance
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Posted - 2011.06.22 11:04:00 -
[364]
- Cannot edit corporation members with "custom" titles (not the role ones).
- Mailbox doesn't send mail to who you specify, only who you searched for.
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Nythil Draghone
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Posted - 2011.06.22 11:07:00 -
[365]
1. The scrolling of the Itemslist is very laggy
2. Just to confirm on my site:
Originally by: CCP Zymurgist
Unable to move in your CQ after docking while previously undocking while sitting on the couch. Workaround: Make your character stop being so lazy by relogging
- This also happens when i don't previously sitting on the couch - But: Also happens while sitting on the couch, do something like chat, stand up and...freeze! No more moving...
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koodiac
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Posted - 2011.06.22 11:07:00 -
[366]
few things.. first I think there should have been an option to load the old hangar and not get into captains crap (yes it is) Loading of station takes now between 3 and 5 minutes for me (dual boxing), when unloading your cargo it is very slow and moves in little parts. crashes since new update.
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Ryohei Okestsu
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Posted - 2011.06.22 11:09:00 -
[367]
Current Issues: -Low FPS when docked in the station, down to 4-7 FPS -Missiles are being fired from the bottom of my ship where the is no indication of any launchers at all -Sound of strip miners ends after a few seconds -Graphics Card keeps crashing every time I try to boot EVE or undock (it reboots but it's getting on my nerves)
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Fizzie Kaufman
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Posted - 2011.06.22 11:09:00 -
[368]
While sitting on my couch in CQ, if you open up the map with F10 or any other way, moving your mouse around will cause the new CQ interfaces to pop up over the map, such as "Open Cargohold" and such
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Main Demoness
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Posted - 2011.06.22 11:14:00 -
[369]
Since computer slow I'd prefer to not load stupid cap quarters.
Got two issues: - how to open corp hangars on my Orca? Or cargo bay after changing ship? No right-click ship menu now. Hate it. How hard to return it back? - drag and drop ship into hangar do not make it active anymore. Hate it. How hard to return it back?
Also my friend told me what her Tengu flying backward. Its LOLZZ really but I think this glitch should be fixed too.
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Twetshka Maraudie
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Posted - 2011.06.22 11:16:00 -
[370]
I love the way this game is going and love the CQ. Congratulations! That being said the game play got very slow indeed with the addition: why should it take a minute to load the CQ if there isn't interaction with other players at this point? The game is unstable and crashing all the time on my state of the art IMac in the highest resolution: should I turn everything off? Now that I got a mirror I can see how ugly my character really is... could you please let me reedit it? I would even pay for it. Many thanks!
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G'Shad
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Posted - 2011.06.22 11:24:00 -
[371]
I have noticed that when undocking form Amarr EFA station while there were a few hundred people in local, that my windows and info boxes kept on blink in and out. During the moments during which they had disapeared, the ship did not respond to controls (neither mouse nor hotkeys). This has happened each time I have undocked from Amarr EFA, and stops as soon as I leave system. Entering the system via a stargate does not cause the same problem.
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Prijan Zhodane
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Posted - 2011.06.22 11:25:00 -
[372]
Edited by: Prijan Zhodane on 22/06/2011 11:25:59
Originally by: Frau Klaps Since it isn't in the list of known bugs yet...
Skillpoints are not being applied correctly to your current ship or module. Also I'm pretty sure even visibly present implants are not having their bonuses applied, or are doing so at random.
I've also noticed this. My resist modules were not showing the correct percentages.
Also, please add the following CCP:
1, ability to use the old hangar view instead of CQ, with all the functionality the hangar view had, such as rightclicking anywhere in the view and being able to open the cargo, dronebay. Double clicking to open cargo in station. I don't have really any lag in CQ, but the usefulness of it is just not there yet. IMO you should have delayed it until you had all 4 racial types of CQ done and the rest of the stations. I used it a total of 5 min then clicked the button to not load station environment because it's just not worth the extra 2 min every time I dock.
And what's with the camera pointing the character towards the CQ when you dock and that you're in the hangar when you should be say standing behind the couch so you can easily access everything and not have to slowly walk to access anything, that's another reason why I disabled it.
Also, that TV thing, sure great idea for a new player that doesn't know a thing about the game but for those that are your LOYAL customers, how about you allow us to customize that some. I really don't need to see a career agent for mining or search the market for rifters when I have over 70m SP. Or see Concord flashing on the screen every 3 seconds like it's some kind of strobe. Yet another reason why you should have waited and polished it more instead of the half-baked presentation it is currently in. And another reason why the station environment won't be loaded because TBH it's useless, slow and a general pain in the ass now. I would have rather waited to Xmas for ti to have better functionality.
2, replace the station badge that used to be above the station services buttons. There is NO reason why you removed this and in doing so you make it much harder for someone to access information about the corporation that owns said station. 3, if you're making it like a FPS, then at least allow the character to move where the mouse is pointed, you know like how all other FPS are. It's very annoying to move the character around in CQ where half the time the system thinks I'm typing and so fills my chatbox with WWWWWWWWWWW.
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Lorian G2 Waron
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Posted - 2011.06.22 11:33:00 -
[373]
Edited by: Lorian G2 Waron on 22/06/2011 11:34:39 Edited by: Lorian G2 Waron on 22/06/2011 11:33:58 the issues im gona post arent real issues:
0) Windows client - Windows 7 - nvidia graphics
1) right before incarna tracking link effects/animations werent displayed correctly.. means only one ship had the graphical link effect on it. when i gave links to more people i had to ask them if links r running. well they do work. its just the graphic... "issue" exist in incarna too.
2) seems that windows dont listen immideately when i click the X in topright corner of window - had to hit it twice most times. as soon as servers are back online i will test it again to confirm it again. (hope can edit post)
3) i felt that sound for my large autocannons (800er) doesnt really fit to animation. will check is again (but hell yeah good work on the new turret system guys! luv it - first thing i was doin was throwing out cans to ASAP test guns with guys around me - they all were so scared lol)
regards fi wan
ps: i dont know why but its not showing my main chracter here
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CJ Walker
Minmatar Gradient Electus Matari
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Posted - 2011.06.22 11:39:00 -
[374]
PC Client.
My character is a brutor female with the darkest skintone - on Sisi this was rendering approximately the same tone as shown in the character customisation screen and portrait. The current TQ build it's very, very black compared to what it shows in customisation and portrait, and what the sisi build is showing. Is this some sort of rendering problem?
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CCP Thrustmaster
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Posted - 2011.06.22 11:45:00 -
[375]
Originally by: Nijal Lun Problem with Revelation (dread) Turrets. They just randomly appear on the ship and it's only 1 turret that shows up. The other 2 even though are loaded, just do not appear on the ship.
In this instance, the gun is on top of the ship????
Revelation Turret Bug
We are working on a fix for the Dreadnoughts turret placements at the moment.
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Tetragammatron Prime
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Posted - 2011.06.22 11:46:00 -
[376]
My character walks like a poof.
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S1LKY SM00TH
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Posted - 2011.06.22 11:49:00 -
[377]
Originally by: Tetragammatron Prime My character walks like a poof.
Go figure!
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darius mclever
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Posted - 2011.06.22 11:50:00 -
[378]
Originally by: Fedeye Kin bsod when trying to load CQs after my comp tried to cook itself
you might have fried your gfx card.
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Liner Xiandra
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Posted - 2011.06.22 11:51:00 -
[379]
Edited by: Liner Xiandra on 22/06/2011 11:52:29 Today's client update #2 removed *all* my bookmarks and contacts. They were there in client update #1.
All I am left with are my custom folders I created, but they're all empty.
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Prijan Zhodane
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Posted - 2011.06.22 11:56:00 -
[380]
Originally by: Liner Xiandra Edited by: Liner Xiandra on 22/06/2011 11:52:29 Today's client update #2 removed *all* my bookmarks and contacts. They were there in client update #1.
All I am left with are my custom folders I created, but they're all empty.
Sure you don't have online only checkmarked? All mine are still there.
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GritcheDrifter
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Posted - 2011.06.22 12:00:00 -
[381]
After applying today's #2 patch i still CANNOT ENTER MY PASSWORD to log on the game on a MAC client.
The password field doesn't allow to enter characters os paste anything.
Cannot logon... 2 days of game interruption, this really starts to be long.
Please do something!!!!!! PLEEEEEEEEEEEASE
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Liner Xiandra
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Posted - 2011.06.22 12:04:00 -
[382]
Edited by: Liner Xiandra on 22/06/2011 12:06:51
Originally by: Prijan Zhodane
Originally by: Liner Xiandra Edited by: Liner Xiandra on 22/06/2011 11:52:29 Today's client update #2 removed *all* my bookmarks and contacts. They were there in client update #1.
All I am left with are my custom folders I created, but they're all empty.
Sure you don't have online only checkmarked? All mine are still there.
My corpmates still have theirs as well, but mine are really gone. Not the 'show online only' toggle either.
EDIT: relogging restored them all, by magic. Phew!
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Ptraci
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Posted - 2011.06.22 12:06:00 -
[383]
Originally by: Prijan Zhodane
3, if you're making it like a FPS, then at least allow the character to move where the mouse is pointed, you know like how all other FPS are. It's very annoying to move the character around in CQ where half the time the system thinks I'm typing and so fills my chatbox with WWWWWWWWWWW.
This. I realize you can move places by clicking the mouse too, to where you want to move. But choosing WASD without working on the mechanism to set focus to the text box was kinda silly. Change it to the arrow keys or something that won't activate the chat box, or work on the mechanics. Lots of people in my alliance were complaining about this problem.
Hopefully the graphics will become less resource-intensive over time and I will be able to run multiple clients without my fans kicking into overdrive and my temperatures on my 3 Nvidia GTX470 graphics cards hitting the 90 degree range. I mean come on, this isn't Battlefield or Total War we're running.... we're displaying 1 character, some furniture and a few "screens". My system used to barely notice having 6 EVE clients open at the same time. Now just 3 clients and I start worrying about melting my GPUs. CQ turned off until you improve this.
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Mirey Finge
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Posted - 2011.06.22 12:07:00 -
[384]
I have a geforce go 7400 gpu Viao laptop which (I thought) supported SM3. Drivers etc are as up to date as Sony have provided. Manually patched ok but as soon as the splash screen tries to load, I get blue screened either with (or without) some screen flickering.
Can someone link me a definitive test of SM3 support or confirm my GPU is no good please? I dont want to waste time on a bug report just to be told Eve just went out of reach of your PC.
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CCP Thrustmaster
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Posted - 2011.06.22 12:10:00 -
[385]
Originally by: Marcus Greenhaven Planet Kulu IX in the Kulu System is completely see through. You can see the Atmosphere, but not the planet itself, its like its cloaked.
Kulu IX is a Storm planet. It's supposed to look like that. Compare to a "Temperate" planet (Kulu V) or a "Barren" planet (Kulu IV).
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Resender
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Posted - 2011.06.22 12:10:00 -
[386]
Originally by: CCP Thrustmaster
Originally by: Nijal Lun Problem with Revelation (dread) Turrets. They just randomly appear on the ship and it's only 1 turret that shows up. The other 2 even though are loaded, just do not appear on the ship.
In this instance, the gun is on top of the ship????
Revelation Turret Bug
We are working on a fix for the Dreadnoughts turret placements at the moment.
I'm hoping your also working on a way to make incarna less resource consuming
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Liner Xiandra
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Posted - 2011.06.22 12:11:00 -
[387]
Originally by: Mirey Finge I have a geforce go 7400 gpu Viao laptop which (I thought) supported SM3. Drivers etc are as up to date as Sony have provided. Manually patched ok but as soon as the splash screen tries to load, I get blue screened either with (or without) some screen flickering.
Can someone link me a definitive test of SM3 support or confirm my GPU is no good please? I dont want to waste time on a bug report just to be told Eve just went out of reach of your PC.
I experienced the same with a 7600GT, try hitting escape on the login screen, turn interior quality to low; or disable completely. Another above 'low' settings gave me buzzing, flickering textures and general mayhem with the user interface.
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Angst IronShard
Minmatar Sense of Serendipity Echoes of Nowhere
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Posted - 2011.06.22 12:13:00 -
[388]
CQ works fine ! but I live in WH ;)
an issue with a 425mm on a loki, the fore left gun stay vertical but it should be horizontal.
else, as show on the screenshot, the salvager icon is UGLY !!! the hatch's shadow is too dark imo, it looks like a bad stroke of a black pen. . ____________________________________________ Freedom is nothing but a chance to be better. |
Sarah Zord
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Posted - 2011.06.22 12:14:00 -
[389]
for shader model 3 check this Devblog, it's including a link to a checker tool: DevBlog |
Mr Robato
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Posted - 2011.06.22 12:15:00 -
[390]
Running (PC)
Pirate sound effects linger around your ship area after encountering and killing them.
When zooming out in CQ, the camera seems to lose its offset. This might have been intended, but its awkward.
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