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Toterra
Lobster Exogalactic
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Posted - 2011.06.23 17:02:00 -
[1]
So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
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Kewso
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Posted - 2011.06.23 17:04:00 -
[2]
the store sees you died, and since they are so pricy all items your buy have insurance.
in case of loss you are supplied a replacement.
like most warranties :) course most are 30 days it breaks you get a new one. -----------------------
A Dysfunctional Playground |
Libria Kyzal
Gallente Fags R Us
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Posted - 2011.06.23 17:04:00 -
[3]
Edited by: Libria Kyzal on 23/06/2011 17:04:38 It doesn't make sense, I did assume that you would lose the monocle but was corrected. Although, if it did disappear you could guarantee that nobody would ever buy one.
So for now: SPACE MAGICCC.
Edit: Also, incrapna=lulz.
My Latest Incarna Vlog |
George Wilkes Hill
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Posted - 2011.06.23 17:04:00 -
[4]
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
I was under the impression that the items were destroyed upon being podded.
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Kez Aumer
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Posted - 2011.06.23 17:06:00 -
[5]
Originally by: George Wilkes Hill I was under the impression that the items were destroyed upon being podded.
They are not. Zinfandel quote somewhere, but I seem to have misplaced the link. NEX items in cargo holds are destroyed, worn items appear unscathed on the new clone.
See, it's not just an ugly watch hammered into your skull, it's a MAGIC watch
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Galding
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Posted - 2011.06.23 17:07:00 -
[6]
Originally by: George Wilkes Hill
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
I was under the impression that the items were destroyed upon being podded.
Nah, they changed it so you don't lose it when podded before release. Clothing is bound to jump clones like implants though, so you'd need a monocle for every jump clone. If you want to truly rock monocles. |
davet517
Body Count Inc. Pandemic Legion
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Posted - 2011.06.23 17:18:00 -
[7]
You get nekkid before you actually climb into your pod. They can't show that part because killing is fit for kids to see. Nekkid is not.
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Pat Morrison
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Posted - 2011.06.23 17:21:00 -
[8]
No RP explanation. The only valid explanation is that they cost a sizable chunk of real money, and offending those customers that have chosen to invest more in their hobby would be a bad idea.
More will come.
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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.06.23 17:24:00 -
[9]
Its not ment to make sence, but then again neither is paying the equivilant of Ç80/$80 for a cosmetic virtual item ment to make sence.
CCP: Consistency since 2003 |
davet517
Body Count Inc. Pandemic Legion
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Posted - 2011.06.23 17:28:00 -
[10]
Of course when the "future vision" is realized and we can shoot each other in stations, looting those bad-boys off the guy you just gunned down will own.
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Ayieka
Caldari
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Posted - 2011.06.23 17:30:00 -
[11]
maybe the aurum you spend gives you an unlimited supply of said monocle.
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.06.23 17:31:00 -
[12]
Pandering to carebears ...Then when you stopped to think about it. All you really said was Lalala. |
Barakkus
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Posted - 2011.06.23 17:32:00 -
[13]
Originally by: George Wilkes Hill
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
I was under the impression that the items were destroyed upon being podded.
Why would you be wearing clothes in a pod? - [SERVICE] Corp Standings For POS anchoring |
Hyperforce99
Gallente The Scope
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Posted - 2011.06.23 17:34:00 -
[14]
Interesting how a 1 billion isk faction battleship only nets you an insurance of 1/10 the original price, while an outragiously overpriced monocle is always refunded without the need for any insurance. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |
Olvel
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Posted - 2011.06.23 17:36:00 -
[15]
If you're really looking for an RP explanation, why not assume that replacement of worn clothing/artifacts is included with your clone insurance?
I mean... Let's be honest here, the whole "clone" thing doesn't make a whole lot of sense as it is. Look at the portraits people have... Various piercings and scars and tattoos. None of those would magically transfer from one clone to another - clones are grown in a vat. The assumption must be that each clone is cosmetically/surgically altered to match the dead capsuleer.
And if they're going to bother with that, why not replace the clothes/monocles/whatever while they're at it?
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Tau Cabalander
Retirement Retreat
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Posted - 2011.06.23 17:39:00 -
[16]
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
Why do clones have scars?
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Chiggy W
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Posted - 2011.06.23 17:41:00 -
[17]
Originally by: Tau Cabalander
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
Why do clones have scars?
Who cares, let's just enjoy them while they are free
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Creepy Goat
Collateral.
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Posted - 2011.06.23 17:42:00 -
[18]
Because of Magic ----
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Sweet Jane Liche
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Posted - 2011.06.23 17:42:00 -
[19]
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
pervert, you just want to see me without my skirt
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Havegun Willtravel
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Posted - 2011.06.23 17:47:00 -
[20]
" Could someone explain to me from a MT perspective how that could happen ? "
Fixed that for you.
As with most things Incrapa we'll just have to wait for the ccp logic to leak out.
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Lakut
Nobody expects the Spanish Inquisition
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Posted - 2011.06.23 17:52:00 -
[21]
Originally by: Barakkus
Originally by: George Wilkes Hill
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
I was under the impression that the items were destroyed upon being podded.
Why would you be wearing clothes in a pod?
Well, unless you leave your stuff on the station, you have to transport it somehow to wherever you're flying. Regardless of whether or not you're wearing it while in the pod, it would have to be somewhere in either the ship's cargo or a clothes drawer somewhere in the pod and as such destroyed when podded at least as far as logic and immersion goes without adding fluff to explain it. Most importantly, the issue is that this is already my signature. ---------- You get a wonderful view from the point of no return. |
Potrondal Morrison
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Posted - 2011.06.23 17:58:00 -
[22]
Originally by: Toterra So if my friend buys a monocle, and I pod him, when he wakes up in a clone vat he still has a monocle. Could someone explain to me from a RP perspective how that could happen? Incrapna is supposed to improve immersion, but this breaks it.
and you call yourself a friend?????
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Triple Entendre
Deliciously Vicious
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Posted - 2011.06.23 18:00:00 -
[23]
Edited by: Triple Entendre on 23/06/2011 18:00:56 Your terrible looking, $60, piece of **** eyepatch stuck in your face is somehow magic, according to Zinfaildel (Who I can only assume, between his hilairous misjudging of the community and rampant cluelessness about in-game matters as shown at the AT, has never actually played Eve). He said:
Quote: CCP Zinfandel > The Looking Glass Ocular Implant (right/gold) is fairly expensive. It's also a machine being installed into your eye and one would not want to buy a cheap version of something to go in your face.
Clearly, he plays this game and as suck has a vested interest in it not sucking absolute chimp ****. After all, I'm sure he knows that for the price of less than one of these things, you could get a full set of modified, high-grade pirate machines being installed INTO YOUR ****ING BRAIN. OH! And they don't involve directly burning gametime/money to get.
So the answer is this. While functional items in-game cannot possibly survive these horrors, a useless piece of **** that is being used to fund Twilight Online and at the same time mock the long-standing playerbase of Eve, evidently can. After all, it comes back! That means it must be better value for your hard-earned ISK than the gameplay-affecting and fight-winning items you find in game!
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Abrazzar
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Posted - 2011.06.23 18:03:00 -
[24]
A monocle is actually only costing 5 ISK to manufacture. So Noble simply offers a death insurance to them as they can produce 700 million monocles with one purchase. I've seen the hangars, station containes full of monocles. I think it was a production accident and some sly hound in management spun it into a exclusive sale item for ISK drunk Capsuleers. --------
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Halbert Vector
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Posted - 2011.06.23 18:09:00 -
[25]
When you buy an item of clothing from noble exchange, you are actually buying one of that item from every station in every inhabited system in the galaxy. This is why the cost is so horrifying
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