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Thread Statistics | Show CCP posts - 19 post(s) |

dark Quantum
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Posted - 2011.06.30 00:37:00 -
[13081]
es ist einfach nur eine frechheit,in einem abo-mmo einen ingame shop zu installieren. gut, optische anpassungsmwglichkeiten gegen echtes geld .... da hab ich geraaaaaade noch so verstSndniss fnr. schlie/lich kwnnen aktive spieler (mich selbst eingeschlossen) mindestens einen account in der regel auch nber ingame wShrung (isk) finanzieren. sehr viele spieler tun das. andererseits ist jeder mit isk finanzierte monat, im vorfeld schon von jemandem mit echtem geld bezahlt worden (plex). hinter dem ingame shop steht also nichts anderes als (welch "nberraschung") die pure geldgier seitens ccp. lange rede, kurzer sinn: sollte ccp wirklich exclusiv nber den ingame shop wie angedroht schiffe, module etc verkaufen, die spielern einen spielerischen vorteil verschaffen, werde ich meine 2 accounts an den nagel hSngen....so sehr ich eve auch liebe!
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Haunting Widow
Wormhole Engineers
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Posted - 2011.06.30 00:46:00 -
[13082]
Originally by: dark Quantum es ist einfach nur eine frechheit,in einem abo-mmo einen ingame shop zu installieren. gut, optische anpassungsmwglichkeiten gegen echtes geld .... da hab ich geraaaaaade noch so verstSndniss fnr. schlie/lich kwnnen aktive spieler (mich selbst eingeschlossen) mindestens einen account in der regel auch nber ingame wShrung (isk) finanzieren. sehr viele spieler tun das. andererseits ist jeder mit isk finanzierte monat, im vorfeld schon von jemandem mit echtem geld bezahlt worden (plex). hinter dem ingame shop steht also nichts anderes als (welch "nberraschung") die pure geldgier seitens ccp. lange rede, kurzer sinn: sollte ccp wirklich exclusiv nber den ingame shop wie angedroht schiffe, module etc verkaufen, die spielern einen spielerischen vorteil verschaffen, werde ich meine 2 accounts an den nagel hSngen....so sehr ich eve auch liebe!
It suddenly seems very important to know how to read German right now... I don't know what he's saying so I donno if he's in support of protest or not lol.
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Zabo
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Posted - 2011.06.30 00:56:00 -
[13083]
'Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.'
My subs are running down, and it doesnt really bother me, to be honest. Hilmer does have a point though, almost 500 pages and how many will actually quit forever? Not as many as we might think.
Dont get me wrong, I am not in favour of what CCP have done, far from it.
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Wonder Pets
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Posted - 2011.06.30 00:57:00 -
[13084]
I don't know if this has been linked and I'm not going to read through 400+ pages to find out...lol. Cast your vote.... http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1395464&page=1
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Capsuleer Newton
Amarr
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Posted - 2011.06.30 00:59:00 -
[13085]
Originally by: Ranger 1
1: You mean any player with large amounts of liquid ISK or large real life wallets. Just like the rest of the EVE economy.
2: You are forgetting that there is a HUGE surplus in unused PLEX floating around. You are also overlooking the basic market forces that keep the price of PLEX in bounds. Demand increases > PLEX prices rise and become more profitable to resell > More players buy PLEX to resell > abundant supply and competition drives prices back down > Low prices cause few players to buy PLEX for resale > supplies drop and demand increases > and so the cycle continues.
You should also consider that the game desperately needs more ISK sinks as it is. This, however, is not an ISK sink.
Finally, of course they are trying to bolster their income. They would be a complete business failure if they didn't explore those options. This is one of the main reasons why purchasing skill points boosts, outside of the system we already have with the ability to buy a highly skilled character full blown, is very unlikely to occur. It would ultimately do more damage to their income stream than it would generate.
I personally prefer to stick with realities rather than hypothetical and unlikely what if's.
Not everyone currently playing have the liquid isk, that means a newbie should have either have access to a credit card or has a huge liquid isk reserve, which means, if you're not rich and don't have connections [with old established players], then you should not be playing this game, no?
Aside from such, well established allainces have the initial advantage from acquiring the goodies in the NeX first than new start-up corps, which will not help in game balance.
The PLEX surplus makes the market stable, take it out and the prices will spike, its a buffer.
And finally, yes, IT MAY BOLSTER CCP's income, if its succesful, but even if its not, this MT market will be capitalized more by Illegal RMT'ers, especially if they can buy stuff with aurum and use contracts to sell it to the market at premium prices.
And pertaining to players being able to buy toons with the proper training of their liking, we should note that this said toons they bought trained the skills the old fashion way by someone else.
So again, will MT benefit every player equally? especially with Non-vanity items?  
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Naradius
DEATHFUNK
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Posted - 2011.06.30 01:43:00 -
[13086]
I would just like more time spent by CCP, on fixing lag, completing half finished features (dating years back), fixing bugs (dating years back) and on making the ultimate sandbox adventure, instead of all this fluffy, buggy crap, that adds nothing to my game play experience...except frustration!
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jackaloped
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Posted - 2011.06.30 01:56:00 -
[13087]
Originally by: Naradius I would just like more time spent by CCP, on fixing lag, completing half finished features (dating years back), fixing bugs (dating years back) and on making the ultimate sandbox adventure, instead of all this fluffy, buggy crap, that adds nothing to my game play experience...except frustration!
This and take a several devs off of WOD dust and incarna/transactions and put them in space eve.
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Tako Wasabi
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Posted - 2011.06.30 02:21:00 -
[13088]
Edited by: Tako Wasabi on 30/06/2011 02:22:16 with a legally binding contract stating the current and future staff of CCP will commit a group suicide should they go back on their word to not sell game changing items in the AUR, I may be persuaded to believe them.
oh, and PAGE 437
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KwaLevu
Caldari Lost in Missions
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Posted - 2011.06.30 02:23:00 -
[13089]
http://www.starfleetcomms.com/content/eve_hungary_interview_ccp_chiliad_captains_quarters_and_npe
interesting ....
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Zuquar Bonaparte
New Dawn Corporation Circle-Of-Two
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Posted - 2011.06.30 02:47:00 -
[13090]
Edited by: Zuquar Bonaparte on 30/06/2011 02:48:32
Originally by: Ranger 1 Edited by: Ranger 1 on 29/06/2011 23:38:34
Fair question.
1: I expect at the CSM meeting some of the future plans for the NeX will be spelled out in more detail.
2: I expect that those future plans will include items/services that while not strictly non-vanity items are also far from pay-to-win scenario's. One example would be to use AURUM to buy player owned store fronts/bars where players can earn ISK from their establishments, or similar proposals. Thus explaining why there has been no blanket no non-vanity item statement as that would also cover those goods/services.
3: I expect them to firmly state that MT will remain part of their overall plan, and why.
4: I expect them to outline why the NeX items released so far are very high dollar. I suspect it has to do with keeping demand reasonable at first so as not to send too many ripples through the PLEX market.
5: I expect them to reinforce that the views of the player base do have value to them, and point out some of the many examples where they have heeded that advice. I would also not be surprised if they (hopefully tactfully, LOL) pointed out that while the feedback has value, it can not be allowed to directly dictate corporate policy. I also expect them to point out the reason for Hilmar's email, that the only feedback they can really rely on in this situation is what the players do... mainly because of the heavy trolling that has been occurring on the forums surrounding this issue on both sides.
6: I expect them to give a rough timeline of the next steps in the MT process. At least as far as they can without compromising themselves through any possible leaks to their competition.
7: And finally (yes this is cynical and catty of me) I expect that as this information is revealed part of the forum community will declare victory and pat themselves on the back for keeping CCP in line. I expect the rest of the forum community to get to work trying their best to theory craft the worst possible what-if scenarios possible... partially out of habit, partially to preserve their sense of dignity.
That's the main points, we'll see how close I am when it's over.
Damn, i vote you take Hilmar,s seat,seriously, as if CCP had come out before even patching incarna and said what you said in point 1-4 to me then i would have had no problem at all, and i really do love this game , which is why all the silence and arogant leakd docu,s and so on has left me with very little faith in them, but i hope they learnt there lesson this time, as 1 more incident like this and game is dead for sure as we the older players know it.
very well put.
MT IN EVE? HELL NO !! Linkage
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Adunh Slavy
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Posted - 2011.06.30 03:03:00 -
[13091]
A conversation about selling SP for cash ... someone gives the thread a great response, worth reading,
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1541099&page=3#61
My faith in CCP will return SoonV We'll watch what you do not what you say.
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Bernice 9000
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Posted - 2011.06.30 03:08:00 -
[13092]
Question for unsubbers... I understand the general fear and issue with MTs but EVE already has microtransactions for non-vanity items since Plex breaks into ISK. I can see it kind of being an issue if tech 3 ammo was developed and only released through aurum... however since that currency is still available through in game means... and since people will still be traders of any and all commodities... these items would be readily available on the market for normal isk.(it would also prove to be a great isk sink)
So... given the unique market of eve and in-game/real-life commodity that is plex, I really do not see the crux of the problem here. Sorry.
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Adunh Slavy
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Posted - 2011.06.30 03:15:00 -
[13093]
Originally by: Bernice 9000 Question for unsubbers...
Hi Bernice. Many of us have repeated this message many times, so do not be surprised if some act a bit terse. Below is what has become my standard answer.
You will also find this thread informative. Like all threads, some of it wanders, but most is pretty good.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1542767
Originally by: Adunh Slavy
Micro-transaction items require virtually no input from the sandbox to create. For example, a ship magically created removes all the potential game play that the production of that ship would have required from the sandbox.
This removal of game play, of value, is taken from the noob miner to the 0.0 miner, to the can flipper to the hot dropper and his 23 SuperCap friends out on a Sunday afternoon drive. Each micro-transaction created item takes a tiny bit from everyone, as more and more MT items are created, those tiny bits add up until the sandbox has no meaning.
Purely cosmetic vanity items, although they could have an impact on certain aspects of the sandbox, they have a far less value at a mechanical level, and thus, have far less mechanical impact on the sandbox.
Although some argue PLEX is a micro-transaction, this is demonstrably false. The ISK for which that PLEX is sold, was collected by someone in the game doing whatever it is they do. Thy put forth an effort and got a reward of ISK. They then trade that ISK for a PLEX. The guy who sold the PLEX now has the ISK, and the other guy has the PLEX. Nothing was added or removed from the sandbox, except the need for one or both of them to break the EULA. CCP profits and the players profit from PLEX.
The only ones who profit from MTs are CCP, and they do so not only at the expense of the $Cash spender, but of everyone in the game that now no longer has the opportunity to participate in the creation of the MT created items.
MTs are theft.
My faith in CCP will return SoonV We'll watch what you do not what you say.
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Cornullus Rage
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Posted - 2011.06.30 03:16:00 -
[13094]
Originally by: Bernice 9000 Question for unsubbers... I understand the general fear and issue with MTs but EVE already has microtransactions for non-vanity items since Plex breaks into ISK. I can see it kind of being an issue if tech 3 ammo was developed and only released through aurum... however since that currency is still available through in game means... and since people will still be traders of any and all commodities... these items would be readily available on the market for normal isk.(it would also prove to be a great isk sink)
So... given the unique market of eve and in-game/real-life commodity that is plex, I really do not see the crux of the problem here. Sorry.
The crux as you say, is that players that have a fatter RLM wallet can get these items without working the game and thus buy their advantage. Why would I buy these items on the regular market for an upgraded cost(yeah because traders in EVE love their mark up)? There is also the fact that CCP promised not to do this and it looks like they are.
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Angry Rasta
Gallente
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Posted - 2011.06.30 03:34:00 -
[13095]
Originally by: Adunh Slavy A conversation about selling SP for cash ... someone gives the thread a great response, worth reading,
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1541099&page=3#61
+1
The threadnaughtatitan goes on... Did you see the size of that chicken? |

Bernice 9000
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Posted - 2011.06.30 03:34:00 -
[13096]
Originally by: Adunh Slavy Although some argue PLEX is a micro-transaction, this is demonstrably false. The ISK for which that PLEX is sold, was collected by someone in the game doing whatever it is they do. Thy put forth an effort and got a reward of ISK. They then trade that ISK for a PLEX. The guy who sold the PLEX now has the ISK, and the other guy has the PLEX. Nothing was added or removed from the sandbox, except the need for one or both of them to break the EULA. CCP profits and the players profit from PLEX.
I now understand that your issue is with a flow of: Player buys PLEX from CCP -> Player converts PLEX into aurum.
However, of course... there is also the extension of the old Plex system of which you have no problem: Player generates ISK in game -> Buys PLEX from Player B -> Converts PLEX to Aurum
Which... I would have to assume will be the majority of aurum generating actions. But at least I understand what you're getting at. The concern is the sandbox... or 'butterfly effect'(to use a prior eve video) regard of the game.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.30 03:50:00 -
[13097]
Originally by: Ranger 1
1: You mean any player with large amounts of liquid ISK or large real life wallets. Just like the rest of the EVE economy.
Fair enough I'll grant you that point.
Quote:
2: You are forgetting that there is a HUGE surplus in unused PLEX floating around. You are also overlooking the basic market forces that keep the price of PLEX in bounds. Demand increases > PLEX prices rise and become more profitable to resell > More players buy PLEX to resell > abundant supply and competition drives prices back down > Low prices cause few players to buy PLEX for resale > supplies drop and demand increases > and so the cycle continues.
CCP determines the rate ISK enters/exits the economy there for they can easily manipulate the market in such a way to minimize the value of plex in isk while maximizing its value as aurum.
Quote:
You should also consider that the game desperately needs more ISK sinks as it is. This, however, is not an ISK sink.
This is utter nonsense repeated by people who don't understand what currency is and how it operates. Have you noticed any massive sustained growth in isk prices of commodities? No you haven't. You know why because there is no ****ing inflation therefor there is no need for additional sinks much less a "desperate" one.
However if CCP wants to maximize their revenue from the NEX it's in their interest tighten the supply of isk not to combat inflation but to cause deflation to increase the relative value of items from the cash shop.
Quote:
Finally, of course they are trying to bolster their income. They would be a complete business failure if they didn't explore those options. This is one of the main reasons why purchasing skill points boosts, outside of the system we already have with the ability to buy a highly skilled character full blown, is very unlikely to occur. It would ultimately do more damage to their income stream than it would generate.
I personally prefer to stick with realities rather than hypothetical and unlikely what if's.
You aren't sticking with reality you're operating in fantasy land where business people don't operate in a rational manner to maximize their revenue. The only real challenge for CCP is getting the bulk of the user base over the initial ick factor and comfortable with MT in concept once that happens they'll be able to ramp up their offerings over time.
Which is why now is the last real chance we're going to have to derail this train. Though honestly I think our realistic outcome will be to slow it down.
Because once this moves beyond hypothetical it'll be too late to stop it.
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Capsuleer Newton
Amarr
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Posted - 2011.06.30 03:54:00 -
[13098]
Originally by: Bernice 9000
Originally by: Adunh Slavy Although some argue PLEX is a micro-transaction, this is demonstrably false. The ISK for which that PLEX is sold, was collected by someone in the game doing whatever it is they do. Thy put forth an effort and got a reward of ISK. They then trade that ISK for a PLEX. The guy who sold the PLEX now has the ISK, and the other guy has the PLEX. Nothing was added or removed from the sandbox, except the need for one or both of them to break the EULA. CCP profits and the players profit from PLEX.
I now understand that your issue is with a flow of: Player buys PLEX from CCP -> Player converts PLEX into aurum.
However, of course... there is also the extension of the old Plex system of which you have no problem: Player generates ISK in game -> Buys PLEX from Player B -> Converts PLEX to Aurum
Which... I would have to assume will be the majority of aurum generating actions. But at least I understand what you're getting at. The concern is the sandbox... or 'butterfly effect'(to use a prior eve video) regard of the game.
PLEX are either converted from a Game Time Card or coming directly from CCP, it is not the flow that is of issue, but how it can impact the game. the only use of the PLEX atm is extend subscription by 30 days, and that is it.
Lets speculate to give an example:
Better hardwiring implants are available thru the NeX, say a PG12 [PG8 is currently the max] < those who can readily afford this are Illegal Isk Traders, Established Corps and Alliances, and those players with access to a credit card. Will this impact gameplay? I would say yes, a higher PG means more room for fitting, maybe it could mean the difference of say an 800mm reinforced steel II and a 1600mm.
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Adunh Slavy
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Posted - 2011.06.30 03:57:00 -
[13099]
Originally by: Bernice 9000
However, of course... there is also the extension of the old Plex system of which you have no problem: Player generates ISK in game -> Buys PLEX from Player B -> Converts PLEX to Aurum
The concern isn't that so much as, what can be produced with that Aurum. If it something that no one else can make, or requires no equivalent input from the sandbox, then it will in the long run ruin the game.
If people can just magic ships or ammo, much less better ones, into the game, then all the industry, the trade, all the logistics go away. Plus all the chances to blow them up and the inevitable counter attacks.
There's this old peanuts cartoon, where snoopy is wandering across the desert, and he's thirsty, needs water, you know snoopy, always an over actor. Anyway along comes Sally and puts down his dog dish full of water, she says "Here's your dish, you looked thirsty". In the next frame Snoopy is there looking bored asking, "What fun was that?"
My faith in CCP will return SoonV We'll watch what you do not what you say.
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DiscomBoBulate
The Fantastically Pantless Sporkmen
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Posted - 2011.06.30 04:03:00 -
[13100]
Originally by: CCP Pann Edited by: CCP Pann on 24/06/2011 00:50:29 Hi, everyone
Some of you who have been around for a while may remember me. I was the original community manager for EVE. These days, I oversee the PR and Community teams. While most of what I do happens behind the curtains, I am still aware of whatFs going on front and center. I would be lying if I said that whatFs happening now didnFt make me sad, but IFm not here to ask for your sympathy. To be perfectly honest, IFm here to buy time while we try to sort things out. No sense in lying about it so I'll call a spade a spade.
ItFs clear that many of you are <understatement alert> angry </alert>. ThereFs a lot happening, things are changing quickly and we havenFt been as forthcoming as you were used to in the past. IFm willing to step out front and take a lot of heat for that since I was the one who made the decision to hold off on responding for a while to see if things cooled down once the new wore off. I was wrong to do that and I apologize. We should have said something much sooner. We should have done more to address your concerns and be forthcoming, even if we werenFt going to be able to immediately give you all of the answers you were looking for or the answer your questions in ways that will instantly turn those frowns upside down. To be even more candid, I cannot answer all of your questions, either, but I am working with the people who can to start getting those answers for you. Again, I know weFre doing this past the expiration date of your patience but I hope youFll bear with me. I know that, with very few exceptions, most of you donFt know me from Adam. I havenFt earned your trust or respect; therefore I have no right to ask anything of you { but I am going to try, anyway. Can I please count on at least some of you to help bring the pitchforks and torches down a few notches?
Like I said, I wonFt be able to answer all of your questions tonight, but I promise weFll start getting some info out tomorrow. As I see it, the chief complaint is regarding the high cost of goods in the Noble Market. Second, many people are unhappy about the CaptainFs Quarters. Third, there are some performance issues with Incarna. I would appreciate it if you would confirm my observations or tell me what IFm missing, but I do ask that you do it in a productive way. I will remove posts without prejudice if they are counterproductive to the conversation I hope to have with you.
If youFve read this much, thanks for staying with me. If you have something to say, IFd like very much to hear it.
Humbly yours, ~P~
*edited to fix a "doh!" typo
I only have one question for you....Do your logs show anything now?
I hope CCP rots. You had this coming for a long time. You can only bite the hand that feeds you so many times before they figure "you know what this stupid game isn't worth this." I look forward to processing all your applications to my company in a few months when CCP goes belly up. Somehow "I told you so" doesn't do it justice.
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Jimmy Duce
Navy of Xoc
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Posted - 2011.06.30 04:04:00 -
[13101]
Quote:
Are you moving beyond VANITY AUR items?
Greed, is so distructive...
This question is for Eve and Eve only, I don't care if I can buy gold ammo for DUST players, as long as that isn't implemented in Eve we are cool. Hell use your legal team to come up with the answer specifying that other games that influence Eve may have gold ammo but Eve itself never will.
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Kewso
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Posted - 2011.06.30 04:18:00 -
[13102]

Don't worry Super Tard will save us!!! -----------------------
A Dysfunctional Playground |

Zhula Guixgrixks
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Posted - 2011.06.30 04:50:00 -
[13103]

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Khamal Jolstien
Caldari Sick Tight BricK sQuAD.
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Posted - 2011.06.30 06:02:00 -
[13104]
Originally by: Adunh Slavy
Originally by: Bernice 9000 Question for unsubbers...
Hi Bernice. Many of us have repeated this message many times, so do not be surprised if some act a bit terse. Below is what has become my standard answer.
You will also find this thread informative. Like all threads, some of it wanders, but most is pretty good.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1542767
Originally by: Adunh Slavy
Micro-transaction items require virtually no input from the sandbox to create. For example, a ship magically created removes all the potential game play that the production of that ship would have required from the sandbox.
This removal of game play, of value, is taken from the noob miner to the 0.0 miner, to the can flipper to the hot dropper and his 23 SuperCap friends out on a Sunday afternoon drive. Each micro-transaction created item takes a tiny bit from everyone, as more and more MT items are created, those tiny bits add up until the sandbox has no meaning.
Purely cosmetic vanity items, although they could have an impact on certain aspects of the sandbox, they have a far less value at a mechanical level, and thus, have far less mechanical impact on the sandbox.
Although some argue PLEX is a micro-transaction, this is demonstrably false. The ISK for which that PLEX is sold, was collected by someone in the game doing whatever it is they do. Thy put forth an effort and got a reward of ISK. They then trade that ISK for a PLEX. The guy who sold the PLEX now has the ISK, and the other guy has the PLEX. Nothing was added or removed from the sandbox, except the need for one or both of them to break the EULA. CCP profits and the players profit from PLEX.
The only ones who profit from MTs are CCP, and they do so not only at the expense of the $Cash spender, but of everyone in the game that now no longer has the opportunity to participate in the creation of the MT created items.
MTs are theft.
Best, response, ever.
Originally by: McKinlay When you get on the batphone and the only people left in the phone book are Aeternus and BLAST it might be time to hang up.
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Bloodpetal
Mimidae Risk Solutions
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Posted - 2011.06.30 06:09:00 -
[13105]
Skills aren't applying correctly to anything, but it's ok - the NEX store is here to save you.
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Royaldo
Gallente Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
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Posted - 2011.06.30 06:23:00 -
[13106]
Get a grip ccp. This is a waste of time for the players, and for your employees.
Sort this out asap, or lose your income. It is that easy.
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Adunh Slavy
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Posted - 2011.06.30 06:29:00 -
[13107]
Originally by: Khamal Jolstien
Best, response, ever.
Thanks, needs a going over though. I get it, but think it confuses some. It does not point out distinctly enough the difference between vanity and non-vanity.
My faith in CCP will return SoonV We'll watch what you do not what you say.
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Genie ExTS
BALKAN EXPRESS
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Posted - 2011.06.30 06:42:00 -
[13108]
and yet.. STILL no answer!.. 
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Surfin's PlunderBunny
Minmatar The Python Cartel. The Defenders of Pen Island
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Posted - 2011.06.30 06:44:00 -
[13109]
Edited by: Surfin''s PlunderBunny on 30/06/2011 06:45:36
Originally by: Genie ExTS and yet.. STILL no answer!.. 
I believe they already gave an answer.... "Wait, we'll tell you later... after we've had time to think up something cryptic"
*Edit: This thread has suddenly started lacking ponies

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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2011.06.30 06:58:00 -
[13110]
Originally by: Surfin's PlunderBunny Edited by: Surfin''s PlunderBunny on 30/06/2011 06:45:36
Originally by: Genie ExTS and yet.. STILL no answer!.. 
I believe they already gave an answer.... "Wait, we'll tell you later... after we've had time to think up something cryptic"
*Edit: This thread has suddenly started lacking ponies

all your not vanity not paid by us?
P.S. Pony Pic Pucked
My faith in CCP will return SoonV We'll watch what you do not what you say.
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