| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 :: one page |
|
|
| Author |
Thread Statistics | Show CCP posts - 19 post(s) |

Tyrehl
Amarr Stimulus Rote Kapelle
 |
Posted - 2011.06.24 08:11:00 -
[2221]
Originally by: Strider Hiryu
Originally by: Zanderiene My concerns are:
1. $'s for in game advantage, that happens and its the end of this game and I'd hate that.
2. CQ, should be optional and the old hanger restored permanently. Not everyone is thrilled by the prospect of Incarna and should not have it forced upon them especially when it is in many ways irrelevant to the core of the game.
3. Trust. We don't trust you any more, sad but true.
THIS SIGNED
SIGNED pew-pew |

EVIL SYNNs
Wrath of Fenris Narwhals Ate My Duck
 |
Posted - 2011.06.24 08:12:00 -
[2222]
Originally by: Nuhm DeAra
Originally by: DeadDuck
Originally by: War Fairy
I did not truly see however, why CCP was driven for this.
Look around your CQ. Your CQ, and ambulation in general, is merely a vehicle for them to drive their micro transactions.
Now is clear what they wanted to do from the beginning. They forget however that their customer base paid and is expecting for a Internet Spaceship game not for Afterlife in Space. Their costumer base choose to subscribe a Internet Space ship Game and NOT for Afterlife.
Never thought of saying this but the more I read that newsletter the more I'm thinking on quitting the game, is that simple. After 6 Years we have come to this. If nothing is made very soon it's bye bye.
Again and again, this is not an Internet Space ship game. Get that through your face.
Its not? I've been playing 7 years... I think its an internet space ship game. I spend most of my time in eve in a spaceship... in fact apart from when I'm podded for that few seconds before I jump into a new ship, I'm always in a space ship.
But if you mean.. IT COULD BE MORE! Then cool, it could be. I do not care about you walking in stations, I don't even care if you spending 80 bucks on virtual hair.
I DO OBJECT WHEN YOU MESS WITH MY INTERNET SPACE SHIPS. I DO OBJECT WHEN YOU CAN PURCHASE STUFF FOR SAID INTERNET SPACESHIP FROM FRESH AIR. I DO OBJECT WHEN I CAN NO LONGER HAVE 2 CLIENTS RUNNING. I DO OBJECT WHEN I LOSE EFT, EVECHATTER, DOTLAN, and so ON, FOR 99$. I DO OBJECT WHEN CCP ARE FACING A HAIL OF **** AND THE ANSWER IS "HIDE". I DO OBJECT TO THE ECONOMY BEING UNDER CUT.... and I could go on.
So yeah, i hope you have fun walking in stations, i hope its everything you ever wanted, your own little room on your own little world. I do hope they make it better for you. But its still an ADD-ON to Internet space ships... and thats what the forums is on fire about. THEY MESSING WITH INTERNET SPACESHIPs and they promised never!
 |

Hyperforce99
Gallente The Scope
 |
Posted - 2011.06.24 08:13:00 -
[2223]
Edited by: Hyperforce99 on 24/06/2011 08:13:47
Originally by: Joahna Gramer
Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and tgetv what makes Eve great { and thatFs the problem now. This internal newsletter (if real) shows that one of the leading developers does not tget evev does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters { itFs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible { if you have a bad graphic card itFs a jerk fest { if you have a decent graphics card itFs heat-fest. I can run 3-4 clients with CQFs turned on { I can run it smoothly { but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQFs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a tdisembark shipv option to the UI but toh nov to do that would have meant we werenFt being forced to look the vanity display case that marketing insisted must be front and centre if weFre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youFll see reference to saved fitting slots { and I donFt know about you Verone but in JF weFve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the tbiz-devsv talk honeyed words about how to squeeze extra income from players for such tminor upgrades.v? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnFt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereFs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnFt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donFt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donFt have much of a clue in business.
QFT
Print it and hang it on the front door of CCP's office.
Quoted For Truth --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |

Belid Hagen
Resilience. Northern Coalition.
 |
Posted - 2011.06.24 08:13:00 -
[2224]
oath breakers should not be allowed to lead a company. You have lied to your consumers again and again and again. Nothing is ever fixed as promised, no gameplay feature is ever iterated upon as promised, you lie and deceive us hoping that we will stay subscriped long enough to launch other games.
You are pathetic and have lost the trust of the community which pay your wages.
 |

Danatious
 |
Posted - 2011.06.24 08:13:00 -
[2225]
Originally by: Nullity Edited by: Nullity on 24/06/2011 08:11:01
Originally by: Nadarius Chrome So I'll just be doing something. Travelling, PI, whatever. And I dock or close the window, and be looking at this f'ing door, and go "Oh that's right...." and get all ****ed off again. 
I still try to spin it. But don't worry, we can still spin our monocle previews.
Im forever, out of habit, double clicking where my ship used to be to open cargo.
I think my monitor is quaking in fear, incase CCP release another crap expansion lol
|

Ellariona
 |
Posted - 2011.06.24 08:13:00 -
[2226]
Edited by: Ellariona on 24/06/2011 08:15:01 Edited by: Ellariona on 24/06/2011 08:14:04 D E A R G O D ! I feel so ****d [violently abused] by the 'fearless' newsletter. Fitting title, considering you don't care about scre-wing over all the dark and evil veterans of this game... and the hardcore fanboys who WANT to be evil because of this :p
How dare you justify AUR and the possible introduction of ship equipment and ships for AUR by telling the whole of CCP (and now, accidentally, your consumers) that it will fund future developments and more candy for us.
I call dibbs on first punch to be delivered to responsible one for this.
|

Constantinus Maximus
Paxian Expeditionary Force
 |
Posted - 2011.06.24 08:14:00 -
[2227]
Edited by: Constantinus Maximus on 24/06/2011 08:15:22
Originally by: Talsha Talamar
Originally by: Vaerah Vahrokha
Originally by: CCP Manifest
The designs we will implement in game will not **** over the sandbox.
And who guarantees us that?
Indeed.
There is the need for a clear commitment. Have the CEO step forward and deliver a statement in a clear and concinse language. Then enact the required changes in game and in CCPs business behaviour.
Chain Legal to a pole and gag them if you need to.
If you employ superficial damage control, this situation will be prolonged and much more importantly will repeat itself worse than ever.
You cannot spin this, you have to solve it.
On paper signed by Hilmar and witnessed on his personal liability or they can STFU.
edit: with investors signed on as well.
His name was John Turbefield! Truth. http://www.youtube.com/watch?v=F4YHvtEJgBc Best brief on the details. FREE HELICITY |

Morrigan Ricci
 |
Posted - 2011.06.24 08:15:00 -
[2228]
Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and tgetv what makes Eve great { and thatFs the problem now. This internal newsletter (if real) shows that one of the leading developers does not tget evev does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters { itFs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible { if you have a bad graphic card itFs a jerk fest { if you have a decent graphics card itFs heat-fest. I can run 3-4 clients with CQFs turned on { I can run it smoothly { but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQFs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a tdisembark shipv option to the UI but toh nov to do that would have meant we werenFt being forced to look the vanity display case that marketing insisted must be front and centre if weFre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youFll see reference to saved fitting slots { and I donFt know about you Verone but in JF weFve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the tbiz-devsv talk honeyed words about how to squeeze extra income from players for such tminor upgrades.v? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnFt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereFs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnFt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donFt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donFt have much of a clue in business.
QFT.
|

Danatious
 |
Posted - 2011.06.24 08:17:00 -
[2229]
Originally by: Morrigan Ricci
Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and tgetv what makes Eve great { and thatFs the problem now. This internal newsletter (if real) shows that one of the leading developers does not tget evev does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters { itFs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible { if you have a bad graphic card itFs a jerk fest { if you have a decent graphics card itFs heat-fest. I can run 3-4 clients with CQFs turned on { I can run it smoothly { but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQFs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a tdisembark shipv option to the UI but toh nov to do that would have meant we werenFt being forced to look the vanity display case that marketing insisted must be front and centre if weFre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youFll see reference to saved fitting slots { and I donFt know about you Verone but in JF weFve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the tbiz-devsv talk honeyed words about how to squeeze extra income from players for such tminor upgrades.v? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnFt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereFs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnFt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donFt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donFt have much of a clue in business.
QFT.
agreed
|

Adunh Slavy
 |
Posted - 2011.06.24 08:17:00 -
[2230]
Originally by: Pace eGuerra
<skill related vanity>
Very good idea
My faith in CCP will return SoonV |
|

Arethanerielle Xhiril
Umbrella Chemical Inc.
 |
Posted - 2011.06.24 08:17:00 -
[2231]
my objections:
1. The prospect of mandatory, non-vanity, overprized AUR Items (e.g. Implants, Weapons, Ammo)
2. CQ should be optional.
3. Trust between playerbase and company needs to be restored.
--- read and evaluate new propulsion-models at preview.tinyurl.com/3j8shhq |

Rellik B00n
Lethal Death Squad
 |
Posted - 2011.06.24 08:17:00 -
[2232]
The instant you can buy an in game advantage im gone
Actions always speak louder than words, so make yours count. . 2011 Thread of the year award |

Jarra
Gallente Twizted Illusion
 |
Posted - 2011.06.24 08:18:00 -
[2233]
Ive been here since 2003......Should eve turn into a game where you buy your way through spaceships and standings and what not, then 2011 will be the last year I play.
the Greed aspect of what has been revealed from ccp should be addressed right away.
How many people have unsubbed so far due to this screwup ?
Props for coming forth and face the music Pann but, the decision to wait was a wrong one. what happens next ?
|

S'Ryel
 |
Posted - 2011.06.24 08:18:00 -
[2234]
Apology and demande to parley not accepted. You have been warned by old CSM members, you have been warned by polls on the CSM forums, you have been warned by previous uproar on the general forum and you most likely have been warned by the player survey answers ... and you failled to listen.
We can not trust you.
Double billing your customers IS greedy.
This is your NGE.
Subscription cancelled.
Ciao pi CCP !
|

Haulin Aussie
 |
Posted - 2011.06.24 08:19:00 -
[2235]
Originally by: CCP Pann Edited by: CCP Pann on 24/06/2011 00:50:29 Hi, everyone
Some of you who have been around for a while may remember me. I was the original community manager for EVE. These days, I oversee the PR and Community teams. While most of what I do happens behind the curtains, I am still aware of whatFs going on front and center. I would be lying if I said that whatFs happening now didnFt make me sad, but IFm not here to ask for your sympathy. To be perfectly honest, IFm here to buy time while we try to sort things out. No sense in lying about it so I'll call a spade a spade.
ItFs clear that many of you are <understatement alert> angry </alert>. ThereFs a lot happening, things are changing quickly and we havenFt been as forthcoming as you were used to in the past. IFm willing to step out front and take a lot of heat for that since I was the one who made the decision to hold off on responding for a while to see if things cooled down once the new wore off. I was wrong to do that and I apologize. We should have said something much sooner. We should have done more to address your concerns and be forthcoming, even if we werenFt going to be able to immediately give you all of the answers you were looking for or the answer your questions in ways that will instantly turn those frowns upside down. To be even more candid, I cannot answer all of your questions, either, but I am working with the people who can to start getting those answers for you. Again, I know weFre doing this past the expiration date of your patience but I hope youFll bear with me. I know that, with very few exceptions, most of you donFt know me from Adam. I havenFt earned your trust or respect; therefore I have no right to ask anything of you { but I am going to try, anyway. Can I please count on at least some of you to help bring the pitchforks and torches down a few notches?
Like I said, I wonFt be able to answer all of your questions tonight, but I promise weFll start getting some info out tomorrow. As I see it, the chief complaint is regarding the high cost of goods in the Noble Market. Second, many people are unhappy about the CaptainFs Quarters. Third, there are some performance issues with Incarna. I would appreciate it if you would confirm my observations or tell me what IFm missing, but I do ask that you do it in a productive way. I will remove posts without prejudice if they are counterproductive to the conversation I hope to have with you.
If youFve read this much, thanks for staying with me. If you have something to say, IFd like very much to hear it.
Humbly yours, ~P~
*edited to fix a "doh!" typo
Your not sorry. Your sorry you got found out.
|

Nullity
Gallente
 |
Posted - 2011.06.24 08:19:00 -
[2236]
Originally by: Rellik B00n The instant you can buy an in game advantage im gone
Actions always speak louder than words, so make yours count.
Please no one reply that you can already do this with PLEX, because you can't. PLEXes don't generate anything. Aurum does.
|

Baron Silverlane
 |
Posted - 2011.06.24 08:19:00 -
[2237]
Originally by: Rellik B00n The instant you can buy an in game advantage im gone
Actions always speak louder than words, so make yours count.
Exactly!
|

Pneumon Blaster
Quondam Souls of the Universe corporation THE R0NIN
 |
Posted - 2011.06.24 08:19:00 -
[2238]
Originally by: Tyrehl
Originally by: Strider Hiryu
Originally by: Zanderiene My concerns are:
1. $'s for in game advantage, that happens and its the end of this game and I'd hate that.
2. CQ, should be optional and the old hanger restored permanently. Not everyone is thrilled by the prospect of Incarna and should not have it forced upon them especially when it is in many ways irrelevant to the core of the game.
3. Trust. We don't trust you any more, sad but true.
THIS SIGNED
SIGNED
S I G N E D
|

Korbin Dallaz
 |
Posted - 2011.06.24 08:19:00 -
[2239]
A lot of people seem surprised or angry about the newsletter. To me I knew that newsletter existed in concept as your actions have depicted it precisely. I have been telling people for the past year that was your intent and saw this coming from a mile away.
My main issue is that Eve was a game that was different from others. For the people that are superficial and want the kind of pretty game play with dress up dolls there are many games out there for them. For the people that like micro transactions there are many games out there. Eve for a long time was something different. It has been the game the other developers and programmers came to play when they are not working. If I wanted World of Warcraft I would play World of Warcraft.
In this world we are surrounded by a perspective that is too much focused on how things look or appear. All day long we deal with people trying to bleed us dry of every last penny that they could get.
In my leisure time I like to play eve because you guys charged the monthly fee and gave me a game that was about the game play and the interactions between people. You didn't try to charge me extra for pointless expansions or cheapen our relationship by trying to sell me pretty virtual horses. You gave me good game play and good people because you knew that is what was important but that was a while ago.
Recently things have changed. Instead of focusing on making a good game and knowing that subscriptions would follow you focused on max profit and now I think you are watching subscriptions leave.
For the past two years you guys have slowly headed down hill. I've watched as the entire player base spoke almost with one voice. I watched the complete and total disconnect you had. All over the forums and all through the CSM every source of feed back you created all said the same thing. We want to revisit UI issues and glitchiness of various things. People wanted to fix a **** ton of very minor things with base game play. Instead you decided to abandon your hardcores that have been loyal to you and go with the same fickle target audience that every other game manufacturer is going after.
I guess what hurts most is I thought you were different CCP. I thought you cared and it turns out you really are just like all the others :(
So you have a choice you can try to make a good game and keep your diehards happy or you can try and make money and become like the dozens of other WoW clones that go bankrupt every year. Don't bother trying to answer us here. We are not stupid enough to listen to words. We'll let your actions do the talking.
|

RJBlues
 |
Posted - 2011.06.24 08:19:00 -
[2240]
Only two things from me :
1. I&ve got the same performance issues (overheating, yada yada) that many are experiencing on a top notch rig.
2. Please make the minmatar turret icons more readable in space. At the moment I have to hunt down a bright spot in space to center the targeted icons on just to see exactly what target I am firing at (you know, the little icon on the right side of something you are firing at).. yeah, I cant see those :(
|
|

Andreus Ixiris
Gallente Mixed Metaphor
 |
Posted - 2011.06.24 08:20:00 -
[2241]
Suggested soundtrack: Example - Changed The Way You Kiss Me. ----- Andreus Ixiris CEO, Mixed Metaphor
 |

Xia Kairui
Lone Star Exploration
 |
Posted - 2011.06.24 08:20:00 -
[2242]
Originally by: Alexis Sachs I really don't care if the TV is loved or not. I choose to ignore it.
New business idea: P0rn on the TV for Aurum!
|

Constantinus Maximus
Paxian Expeditionary Force
 |
Posted - 2011.06.24 08:20:00 -
[2243]
Again. To the people who say "the moment they XXX I'll unsubscribe".
This isn't a game-design issue.
It is a complete breakdown of the internal structure of CCP.
It's the company. They are a massive mess that can't be fixed.
His name was John Turbefield! Truth. http://www.youtube.com/watch?v=F4YHvtEJgBc Best brief on the details. FREE HELICITY |

DeathCam
Unicorn Love Club
 |
Posted - 2011.06.24 08:21:00 -
[2244]
75 pages and still dodging the question eh CCP?
what was 7 accounts is currently 5 and every one of them is unsubbed.
Maybe you should get a C-Level officer to come and have a chat about the company direction or perhaps just answer the simple question you have been posed about 1000 times so far.
non vanity items for magic aurum sales. yes or no ?
|

Strider Hiryu
Kangaroos With Frickin Lazerbeams The KWFL Republic
 |
Posted - 2011.06.24 08:22:00 -
[2245]
Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and tgetv what makes Eve great { and thatFs the problem now. This internal newsletter (if real) shows that one of the leading developers does not tget evev does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters { itFs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible { if you have a bad graphic card itFs a jerk fest { if you have a decent graphics card itFs heat-fest. I can run 3-4 clients with CQFs turned on { I can run it smoothly { but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQFs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a tdisembark shipv option to the UI but toh nov to do that would have meant we werenFt being forced to look the vanity display case that marketing insisted must be front and centre if weFre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youFll see reference to saved fitting slots { and I donFt know about you Verone but in JF weFve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the tbiz-devsv talk honeyed words about how to squeeze extra income from players for such tminor upgrades.v? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnFt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereFs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnFt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donFt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donFt have much of a clue in business.
SIGNED AND SUPPORTED **** YOU CCP FOR RUINING MY DREAMS I like beer and cheese... |

Pearljammer 5657
Caldari Last Exit.
 |
Posted - 2011.06.24 08:22:00 -
[2246]
Edited by: Pearljammer 5657 on 24/06/2011 08:26:16 Ok, was waiting when this thread would pop up. Since we got CCP attention I will put in my two cents.
1. please make CQ optional 2. arum only for vanity items, thats it. 3. bring back the old hanger 4. ship spinning is huge, trust me just bring it back, people need that more then you know, its a comfort thing. 5. the next expansion must be pro pvp, pro pirating, fix the bounty system, no local chat in 0.7 or lower, small gang pvp must be fixed. Your next release must be epic.
Hi CCP Pann, they brought out the big guns for this one. I have 3 accounts, and have been playing since 2007, and love this game. Please dont let them kill Eve as you once knew it.
EDIT; if its not fixed CCP I ll most likely quit, Im 36 years old, work hard for my money, pay my mortgage and love my family the best I can. Just dont **** up my game!!
|

Sahvi Morvaalis
R U D E
 |
Posted - 2011.06.24 08:22:00 -
[2247]
Dear CCP:
I am an older player than some and a younger player than most (Feb 2010), and started playing EVE in the first place because of how different it was from other MMOs. There are consequences here, and what you have is earned, not purchased because someone's real life wallet is bigger than someone else's. The feeling of investing time and effort to get something was what attracted me to your game in the first place, and the quality of your product impressed me so much more than any other game.
In the past few months, I have recruited 6 friends to EVE through the buddy program, 5 of which have bought subscriptions. The idea of a "sandbox with consequences for failure" was the number one selling point for this game for every one of them, and in one fell swoop you have flushed that completely down the toilet. The 6th player, after hearing about this debacle, has decided he will not subscribe.
You see, I have a degree in Game Development. While I work for a small independent studio and not a big company like yours and there are no major triple A titles on my resume, I understand very well what the vital components to a game's success are. I will explain my issues with Incarna below, as well as the things I actually like:
1. AUR. In general. I do not for the life of me understand why you would want to further convolute your currency system. You already have the option to buy PLEX for ISK or real life money... why not just charge ISK for the items in the store instead of adding another step to the process... or better yet, stick with the model of a completely player driven economy and just allow the players to make the items and sell them themselves? It's like setting your autopilot to "safest route" instead of "fastest". Sure, you'll get there, but why take 30 jumps when you can get there in 12? Or, barring all of that.... why didn't you just wait until we were fully able to walk in stations and have NPC run clothing and tattoo shops that players could visit to purchase vanity items with ISK instead of subjecting your playerbase to a fraction of the content they were looking forward to that turns out to be not captain's quarters in reality, but simply a store selling exorbitantly priced items? The rarer items might only be available in lower security or null security space, and at a higher (but not obscene) rate.
2. Non-vanity items able to be purchased for real life currency. This is a major problem. Part of the challenge of this game isn't flying the ship, it's obtaining it in the first place. The work involved make the consequences for failure (which, if I recall correctly, you even have a T-Shirt mentioning) far more severe than other games, and we LIKE it this way. Also, the ability to buy things like SP and unique ships allow those with higher real life income brackets access to things that people in lower real life income brackets cannot afford (or those who do not wish to use their disposable income to purchase virtual items), and this is not only game breaking, it is flat out unfair.
3. Captain's Quarters. I am of a mixed opinion on this. I actually very much like the interfaces, though they could be streamlined a bit (Out of curiosity, did you use Scaleform or your own UI development tool? Just being nosey.) They could be improved aestetically by making them station faction specific, perhaps, since the architecture of the stations varies so greatly from race to race and currently the quarters look the same regardless of your current location. I am looking forward to what you plan to introduce as far as customization is concerned in that regard, at least provided I won't have to trade you my firstborn for a new couch...
4. Performance. Your game should not be literally melting people's hardware while they are simply standing in their quarters and the sole avatar on the screen. I have not personally had performance issues, but many (including my Mac using friends) have.
Hopefully this was constructive.
~S
|

Nullity
Gallente
 |
Posted - 2011.06.24 08:22:00 -
[2248]
Originally by: Constantinus Maximus Again. To the people who say "the moment they XXX I'll unsubscribe".
This isn't a game-design issue.
It is a complete breakdown of the internal structure of CCP.
It's the company. They are a massive mess that can't be fixed.
Yes, I do think the current situation is beyond hope. However, there's always a slight chance that things can be salvaged. Maybe CCP will collapse, and someone will buy EVE? It was extremely lucrative for a long time. It just wasn't lucrative enough to support a poorly managed corporation managing two other misguided projects.
|

xynix
 |
Posted - 2011.06.24 08:23:00 -
[2249]
Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and tgetv what makes Eve great { and thatFs the problem now. This internal newsletter (if real) shows that one of the leading developers does not tget evev does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters { itFs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible { if you have a bad graphic card itFs a jerk fest { if you have a decent graphics card itFs heat-fest. I can run 3-4 clients with CQFs turned on { I can run it smoothly { but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQFs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a tdisembark shipv option to the UI but toh nov to do that would have meant we werenFt being forced to look the vanity display case that marketing insisted must be front and centre if weFre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youFll see reference to saved fitting slots { and I donFt know about you Verone but in JF weFve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the tbiz-devsv talk honeyed words about how to squeeze extra income from players for such tminor upgrades.v? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnFt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereFs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnFt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donFt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donFt have much of a clue in business.
QFT
|

Patches Donnarblizen
 |
Posted - 2011.06.24 08:23:00 -
[2250]
not being able to answer to us or address our problems properly within time shows me some heavy mismanagement.
At least one responsible person should come down from his mansion or holiday villa to speak with his customers. You know, the ones that pay your rent.
|
|
|
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 :: one page |
| First page | Previous page | Next page | Last page |