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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.12 10:41:00 -
[1]
does csm know how vanity items survive being podkilled? Cause ccp wont answer my thread :(
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.12 11:35:00 -
[2]
Originally by: Trebor Daehdoow
Originally by: AnzacPaul does csm know how vanity items survive being podkilled? Cause ccp wont answer my thread :(
They do this because if worn clothing was destructible, nobody would ever undock wearing any NEX-store goods.
And because nullsec folks tend to be in danger of being podded, this means they would not buy fancy monocles, because they would always be putting them on and taking them off -- too much of a pain.
And if CCP decided to address this by making it easy to change clothes (so you had party clothes and work clothes), then apart from the occasional person who forgets to change clothes before undocking, you'd never have an opportunity to grief someone and blow up their monocle anyway.
AFAIK this will not apply to items like ship paintjobs, only to clothes and other bodily adornments.
That makes no sense, thats like saying no one would PVP in an expensive ship/mods because they run the risk of getting blown up.
THATS KINDA THE WHOLE POINT OF EVE.
Even though CCP have stated that making money isnt the point of this (as stated by a dev), the reason that they are willing to implement an item which does not follow the laws of Eve at all for the sake of money?
Didnt this bother you guys at all? Surely the CSM could see how this makes no sense, given that anything else in the game can be destroyed, and you actually are ok with people having items that can magically transport from one station to another?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.13 06:54:00 -
[3]
Originally by: Digital Messiah
Seriously start clarifying your opinions.
I have perfect clarity in the question im asking.
Every other item in the game is transportable/destructable and must be transported via a ship. Many items in Eve cost alot more than a monocle. You can purchase any item from the Nex store with in game isk, by first purchasing a Plex and converting to Aurum.
Nex items can be equipped to your avatar, then magically disappear as you are naked in your pod as has been said by many, and when you redock you are reclothed again your items are on you. You do not have a "license" to wear the clothes and get them provided to you at each and every station, or at least CCP have never said that, or there is no evidence to support.
Your items are not destroyed if your ship is destroyed and you are wearing them, so they must be in your pod? Ok so if you get podded, the items never drop and you get a brand new set every single time?
I am not a Role player, but I like a consistent game, and HOW DOES THAT MAKE ANY SENSE IN THE CURRENT CONTEXT OF THE GAME? At all?
I dont care about M/T, or the price, but when it starts ****ing with the core parts of the game like making things magically transport across the galaxy and making them indestructible, well isn't the risk of things dying in Eve kind of the point?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.14 00:03:00 -
[4]
Originally by: Zey Nadar
Technically it doesn't since you can manufacture clothes anywhere..
Please look up the word technically.
Technically, the items are immersion breaking because they are able to transport between stations with no consequence.
Everything else people are making up about paying for a license, clothing is easy to make (wtf says who?) is not fact, therefore it cannot be "technical".
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.15 10:32:00 -
[5]
Originally by: Rosa Cardenalis Nex clothes are fully destructable. Nex manufacturers however, understand the dangers that pod pilots face and when you buy them you get two sets. One for your current clone and one for your medical bay one.
When you get podded you get to claim an new replacement from the manufacturer, and that has to be shipped out at considerable cost and thats why the damn things are so expensive you are actually buying a lifetime's supply!
Implant manufacturers do not do it because the cost of a single implant would make it prohibative.
They don't show on the killmail because nothing on the podkill shows. But rest assured PVPers when you pop that pod you definately scortched that guys skirt!
Can I get a link to back this up as something beside an idea you came up with please?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.16 08:41:00 -
[6]
Originally by: The Mittani i don't really give a **** about vanity items being destructible or not, sorry~
Cool story bro.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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