|Posted - 2011.07.13 15:51:00 -
First off, Im sure some things of those Im about to mention are already planned and/or in the making, but better give too much feedback than too little.
I'm not a gigantic fan of CQ due to the serious limitations it has right now, starting with looks (environment looks somewhat decent, but the characters? lighting is a joke), ranging to functionality and usability. But to keep this topic somewhat focused on one thing, Ima just concentrate on the viewscreen.
Its a fantastic addition and at this time the only thing making me want to stay in there. Its the only thing thats not constant in that room, and therefore the only thing I watched after having explored the room, turned it off for a few weeks and now turned it back on.
However, at this point, whats on that screen is highly repetitive and not customizable at all. In addition, most of whats shown neither concerns nor interests me.
My suggestions are:
-Set up a menu where players can choose what they want to see
I dont want to see what price Badgers sell for, I dont wanna see career agents, epic arc missions, new pilot certifications and I dont wanna see bounty offers.
What I want to see is stuff thats actually happening in game and that either affects me directly or just interests me: sov changes, news items, Incursion warnings (not because I actually do Incursions, but because it relates to something thats happening at this moment out there somewhere, which makes it infinitely more exciting than other stuff).
I'd even go as far as adding options for devblogs, patchnotes, maybe (far reaching, admittedly) even an interface that lets you fetch RSS feeds from the web - Im melting just thinking about reading EN24 on my CQ screen.
Also, market announcements arent bad per se, but they should be customizable as well. Probably only show me things on my market quickbar, e.g.
Lastly, players may also be interested in things like NeX sales (if there is such a thing planned) - but always provide the option to not show these.
-More detailed reports on the items I choose to see
When I wanna read news reports and go to CQ for it, I dont want just a random headline with a link to the webpage, I wanna have the article scroll down so I can read it directly on screen.
For sov changes, some information from the sov screen could be displayed instead of the huge alliance logos, which tend to be the standard stars anyways.
-Restore functionality of the old hangar view
Customizing the viewscreen to show your current ship, possibly including shield/armor/structure values, with buttons for various cargo and drone bays on the ship might help alleviate the 'sorrow' of loosing the old hangar view. If I dont want the screen to show me anything but that, I should be able to customize it in a way to make it so. Dont get me wrong the interactible ship model on the table is a nice gesture, but giving us back the old hangar view, even if just on that screen, would be a nicer one. Maybe even go as far as make the ship spinnable on screen - but thats just me dreaming a bit
As for the implementation of those changes, an on-screen menu as opposed to a new regular interface window would be truly badass. I think the basic infrastructure for this may already largely be in place, as the scrolling clickable headline links would work similarly, but obviously I dont have deeper insights on how difficult this would be.
|Posted - 2011.07.13 17:22:00 -
Gladly supported. :)
P.S. As for 'Restore functionality of the old hangar view,' would be nice if it were done the other way around: start you with ship spinning hangar, and an extra 'zoom out' button which, when pressed, zooms out the hangar view to your CQ, with the old hangar view now on your main screen. In other words: you were basically always looking at the big sreen, as it were, only zoomed in.
That idea is not mine, actually, but was posted once in General, and I can't find it any more. I thought it was brilliant, though.
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