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Miss Rabblt
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Posted - 2011.07.15 10:31:00 -
[1]
yesterday we have had visiteur in dramiel. 3 people woke up and spent some time to catch him. We are carebears just FYI
After 30 minutes of "cat and mouse" play we returned home. No kills, no losses, only wasted time. He went to hext system.
Next to it we got cynabal coming. We took place near the gates. Drake + cloaked arazu. Well. He went straight to next gates before i could lock him. And to next system and far away.....
So i want to know: is it that great and glorious "PVP" many people are playing for? For me it was looking like wasting of time. It's like sitting in station and spamming into local "you can't catch me! Go and try! I'm faster!".
One more time: pvp isn't present in Eve....
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foksieloy
Minmatar Rockets ponies and rainbows
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Posted - 2011.07.15 10:43:00 -
[2]
2/10 your troll-fu is weak. _______________________ The best thing in EvE is Barrage M. |
Meditril
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Posted - 2011.07.15 14:32:00 -
[3]
Edited by: Meditril on 15/07/2011 14:33:19 Your statement is a typical wanna-be-PVP players statement.
PVP is not like NPC ratting where your pray simply waits for you to come and slaughter him.
Real PVP means that usually your prey is hard to catch, even though sometimes the prey comes to you by itself but this is the exception. Another aspect of PVP is that it is not always clear who the cat and who the mouse is. This can change fast and a prey can easily turn into hunter while youself end up as pray.
So get used to it, a big part of PVP is waiting, hunting, baiting or fooling someone which can also be enjoyable and thrilling if done right.
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Zondrail
Formic Hive
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Posted - 2011.07.15 15:04:00 -
[4]
I don't think OP is complaining about PVP from the perspective of what they're doing (they admit to primarily being a carebear), but commenting on the fact that the two pilots in the Dram/Cynabal who are "PVPers" seem to be doing anything they can to avoid a fight.
I agree that the avoidance of combat is kind of stupid. I know that it makes sense and people don't want to lose their shinies... but isn't the point to have fun?
Just last night I engaged in a 1v6 in my Hookbill. Yes, I got blown up, but I took three of them down with me before I did and it was a great time. Completely worth the loss.
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Smabs
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Posted - 2011.07.15 15:32:00 -
[5]
Edited by: Smabs on 15/07/2011 15:34:15 If you were in a cynabal would you fight a drake and arazu? A drake is one of the last things a cynabal wants to fight.
You need to at least give the other person a fight they have some chance of winning. There's a bit too much of the undocking a hurricane for frigates syndrome in eve.
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Princess Nexxala
Gallente Quantum Cats Syndicate
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Posted - 2011.07.15 15:33:00 -
[6]
Lose the zu and I am sure would get plenty of fights. No kiting ship will engage any gang with 20km+ scrams
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King Rothgar
Path of the Fallen
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Posted - 2011.07.15 16:18:00 -
[7]
Pretty much that, I've been badgered many times for not fighting ships far superior to my own either individually or in numbers (often both). Before you start pestering people about running from such "fights" you should ask yourself if you'd go for it if your places were reversed. If the answer is no, well, that's why they ran.
If you want a fight, you must scale your ships and gang size to reflect potential opponents. I'm not saying you shouldn't try to give yourself an edge, but do so covertly or make it a very minor edge. A fittings/implant/ganglink edge is often best as people can't tell if you have it till you start shooting.
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Mintala Arana
Amarr
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Posted - 2011.07.15 16:27:00 -
[8]
Originally by: Meditril Real PVP means that usually your prey is hard to catch, even though sometimes the prey comes to you by itself but this is the exception. Another aspect of PVP is that it is not always clear who the cat and who the mouse is. This can change fast and a prey can easily turn into hunter while youself end up as pray.
When your prey comes to you, and it's probable that they know you're there, it usually means that they feel confident of the result, i.e. they think they can take you.
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Furb Killer
Gallente
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Posted - 2011.07.15 16:46:00 -
[9]
Angel ships are pretty much specifically designed to be uncatchable if you dont outnumber them alot. And aditionally they are also simply OP.
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lordlulzs
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Posted - 2011.07.15 19:04:00 -
[10]
Edited by: lordlulzs on 15/07/2011 19:07:12 Edited by: lordlulzs on 15/07/2011 19:04:12 Its strange...
CCP says eve is a pvp game, and yet they make death penalties so high that in fact no one wants to engage unless they know they will win.
Yea... I know right?
Edit: INB4 LOL NEWB go back to everquest.
EDIT2: hey if you want pvp where people will always engage and there is no death penalty, replace your eve shortcut with the test server shortcut.
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OllieNorth
Gallente R-K Industries
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Posted - 2011.07.15 21:24:00 -
[11]
All ya'll capsuleers posting in a troll thread.
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Omara Otawan
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Posted - 2011.07.16 00:49:00 -
[12]
Originally by: Smabs
You need to at least give the other person a fight they have some chance of winning. There's a bit too much of the undocking a hurricane for frigates syndrome in eve.
QFT. This whole whining about everyone flying nano to avoid fights is so hypocritical as it always comes from exactly the types that expect people to engage their failblobs without a remote chance of even killing something.
Of course they themselves will run away as soon as they have less than a 2:1 advantage, but thats fair I guess.
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Mfume Apocal
Minmatar Origin. Black Legion.
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Posted - 2011.07.16 11:02:00 -
[13]
Originally by: Miss Rabblt So i want to know: is it that great and glorious "PVP" many people are playing for? For me it was looking like wasting of time. It's like sitting in station and spamming into local "you can't catch me! Go and try! I'm faster!".
One more time: pvp isn't present in Eve....
You only way to get something resembling "on-demand" PvP is to fight at a disadvantage consistently. The sandbox and non-consequence free nature of this game makes for excitement, but it also means that the majority are risk averse. Which is fine, but leads to a lot of downtime if you want nothing but "fair" fights.
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Furb Killer
Gallente
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Posted - 2011.07.16 11:48:00 -
[14]
Originally by: Omara Otawan
Originally by: Smabs
You need to at least give the other person a fight they have some chance of winning. There's a bit too much of the undocking a hurricane for frigates syndrome in eve.
QFT. This whole whining about everyone flying nano to avoid fights is so hypocritical as it always comes from exactly the types that expect people to engage their failblobs without a remote chance of even killing something.
Of course they themselves will run away as soon as they have less than a 2:1 advantage, but thats fair I guess.
Meanwhile the ones complaining about being blobbed always are flying ships that are uncatchable by solo players.
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Mfume Apocal
Minmatar Origin. Black Legion.
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Posted - 2011.07.16 12:27:00 -
[15]
Originally by: Furb Killer Meanwhile the ones complaining about being blobbed always are flying ships that are uncatchable by solo players.
Yeah, a lot of that going around.
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Miss Rabblt
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Posted - 2011.07.16 22:42:00 -
[16]
thanks to all made reasonable answers here.
however main point was: what do you go to 0.0 sec for? You do it to fight? Or what for?
Yes. i know: drake is OP. But as i'm carebear i don't want to have full rack of Eve ships to engage enemies when they visit MY system. Yes i have falcon, lachesis, taranis fitted and never used. Just to play =)
You know: as carebear i have 2 options when danger come. 1) dock and go afk (buuuu!) 2) take something and go fight ("grow some balls" and other crap).
With "smart" modern strategy i haven't any options except dock and go afk. Because if i take drake a lot of enemies will not fight. Ok. But what ships i have here? - My carrier? You will not engage it unless you get hot drop to me with big gang. And i don't want to warp gate-to-gate to find target. - My shiny expensive ships for 10/10 escalations? I use tengu so again: no one will engage me. - My industrial ships? lol....
Last days i fill ready to pvp. I even go and fight with 100AB tengu when it comes here. Yes i can loose this drake but i already have bought new one. So no problem. And every day we have visitors. But no fights....
And this is how this thread appeared. I really want to know: what do dramiel and/or cynabal pilots want to find when they go for targets?
After all: "risk vs reward". Reward is here (wallet is fat). However i don't see any risk....
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rampro
Heroes. Merciless.
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Posted - 2011.07.16 23:16:00 -
[17]
just stick with the drake for now to be fair
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I likegirls
Minmatar
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Posted - 2011.07.17 00:55:00 -
[18]
Bring a drake. Meet me at planet 1.. <3 |
Mfume Apocal
Minmatar Origin. Black Legion.
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Posted - 2011.07.17 01:02:00 -
[19]
Originally by: Miss Rabblt thanks to all made reasonable answers here.
however main point was: what do you go to 0.0 sec for? You do it to fight? Or what for?
Looking back on the app thread I made for my first 0.0 corp, it was "to get spacerich and blow up other people's ships."
Quote: Yes. i know: drake is OP.
No, it isn't. It's just that, well-flown, you counter a lot of FOTM ships out there.
Quote: But as i'm carebear i don't want to have full rack of Eve ships to engage enemies when they visit MY system. Yes i have falcon, lachesis, taranis fitted and never used. Just to play =)
You know: as carebear i have 2 options when danger come. 1) dock and go afk (buuuu!) 2) take something and go fight ("grow some balls" and other crap).
This is pretty much the right attitude to have.
Quote: And this is how this thread appeared. I really want to know: what do dramiel and/or cynabal pilots want to find when they go for targets?
Easy ganks and care-free escapes.
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Harlequin Sweetlips
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Posted - 2011.07.17 13:22:00 -
[20]
Why does the OP assume that the players in Dramiel and Cynabal were there looking for combat? They could easily have been there for some other purpose. Lots of people fly everywhere with no intention of doing any PVP and will always run away if they see enemy ships. Just because I'm in a Drake in lowsec doesn't mean I will want to punch your lights out even if you are in a much weaker ship.
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Miss Rabblt
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Posted - 2011.07.17 15:25:00 -
[21]
Originally by: Harlequin Sweetlips Why does the OP assume that the players in Dramiel and Cynabal were there looking for combat? They could easily have been there for some other purpose. Lots of people fly everywhere with no intention of doing any PVP and will always run away if they see enemy ships. Just because I'm in a Drake in lowsec doesn't mean I will want to punch your lights out even if you are in a much weaker ship.
you know: low sec is little different than 0.0 region 20 jumps from high-sec..... this is like to say about guy with gun came to bank: maybe he visited bank on his way home from weapon shop?
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B00T INI
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Posted - 2011.07.17 15:37:00 -
[22]
The first mistake you made was considering it your space.
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Tsubutai
The Tuskers
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Posted - 2011.07.17 16:49:00 -
[23]
Chances are they were just running around looking for soft kills. If you want them to engage, you have to give them a target that looks easy. A drake sat on a gate that locks them up is dangerous (and one cannot have danger when pvp'ing, that'd be sad and stuff and means you might risk losing your ship ); a drake merrily ratting away in a belt in a quiet system looks much less threatening and will probably get their interest. So go off and pretend to be harmless and lonely and distracted by NPCs in something that will murder them if they take the bait. A dualweb nano drake should work - warp to top belt, shoot a few rats to create some wrecks for a little verisimilitude, and wait.
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Lyrrashae
Minmatar Crushed Ambitions
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Posted - 2011.07.18 00:12:00 -
[24]
Originally by: Miss Rabblt
Yes. i know: drake is OP. But as i'm carebear i don't want to have full rack of Eve ships to engage enemies when they visit MY system.
Actually, no:
The Drake is not even close to overpowered--it's arguably one of the best-balanced ships in the game, especially considering how limited the fitting-strategies are for a "typical" PvP Drake, said fittings being heavily biased towards tank over gank--IE, 1 LSE II, 2 Invuln, 3x CDF Extenders, because of CPU limitations (no way missile-rigs are going to fit without implants and/or slot gimping for instance. Ganglink requires a CPU mod in a low, Tech II HM/HAM launchers require giving up a BCU for fitting reasons--again, CPU--dual nano-fibre HM Drake (my personal favourite) either loses DPS (-1 BCU) or EHP (-1 DCU II), again due to fitting limitations. Want more EWAR? (Say, a nice Target-Painter to help those T II Fury missiles out a bit, along with a web?) You've just sacrificed a huge chunk of your EHP, on a ship that doesn't really make up for a lack of same all that well in other ways.
And even with these fitting limitations, and inherently less DPS (compared to, say, a Shield-Cane or Shield-Harbi--The latter's DPS going into your tank's weakest resist!), it is still one of the game's most versatile and incredibly useful ships. If you make your money through PvE'ing, especially.
Lots of people fly it, because it is so useful, easy to fly, forgiving of mistakes, and doesn't need umpty-billion fitting, tanking, and weapon SP to be useful and effective, so it was only a matter of time before more people started PvP'ing with them, and winning, which led to all the gank-bears screaming for a nerf at present, when it is the ship that arguably needs one least.
If anything, it could use a slight CPU and power-grid buff.
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TaluxA
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Posted - 2011.07.18 00:25:00 -
[25]
You can fit 3 bcu and a big tank to a drake. It's just that most people decide not to.
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Lyrrashae
Minmatar Crushed Ambitions
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Posted - 2011.07.18 00:37:00 -
[26]
Originally by: TaluxA You can fit 3 bcu and a big tank to a drake. It's just that most people decide not to.
Not with T II launchers and a MicroWarp-drive, afaik (AB might be something else, but painfully sllllllooooooow).
This is one "Brick" fitting I've seen, though not tried myself--653.75/656.25Tf CPU, and that's with near-max'ed fitting skills (All mine are at level 5 save Shield Upgrades, which is at 4):
LO:
DCU II Power Diagnostic System II 2x BCU II
MID:
Y-T8 Overcharged Hydrocarbon MWD (these cost nothing now) J5 Prototype Warp Disruptor 2x Invulnerability Field II 2x Large F-S9 Regolith Shield Induction (T II simply ain't gonna go)
HI:
7x Heavy Missile Launcher II (Free hi slot--no CPU left for anything, but you might want to have an offline salvager or whatev')
RIG:
3x CDF Extender I
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Jamradar
Minmatar Autocannons Anonymous
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Posted - 2011.07.18 02:13:00 -
[27]
Originally by: Miss Rabblt We are carebears just FYI
stopped reading right there.
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TaluxA
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Posted - 2011.07.18 10:44:00 -
[28]
Edited by: TaluxA on 18/07/2011 10:46:20
Quote: Not with T II launchers and a MicroWarp-drive, afaik (AB might be something else, but painfully sllllllooooooow).
[Drake, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large F-S9 Regolith Shield Induction X5 Prototype I Engine Enervator Faint Warp Disruptor I Large F-S9 Regolith Shield Induction Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [empty high slot]
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hobgoblin II x5
Or alternately with implants:
[Drake, Tank plus Gank]
Pseudoelectron Containment Field I Ballistic Control System II Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Invulnerability Field II Large F-S9 Regolith Shield Induction Invulnerability Field II Large F-S9 Regolith Shield Induction Faint Epsilon Warp Scrambler I
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [empty high slot]
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hobgoblin II x5
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Concubinia Scarlett
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Posted - 2011.07.18 12:05:00 -
[29]
A drag bubble some distance behind the out gate combined with your arazu & drake combo would work wonders y'know...
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Miss Rabblt
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Posted - 2011.07.18 16:43:00 -
[30]
Originally by: Concubinia Scarlett A drag bubble some distance behind the out gate combined with your arazu & drake combo would work wonders y'know...
on the way to it
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